@1:22:20 "How does it determine when they get to go?" ... simple, the SPEED stat. Typically, the order is always Kel -> Omori -> Aubrey -> Hero under normal conditions ... Happy makes you faster, Sad makes you slower. Some Charms will also affect Speed. Enemies also have speed and that determines where in the rotation they go as well, and Happy/Sad also affects them, too. One strategy you can use, is to have a faster character use Life Jam to revive someone, and have a slower character use a healing item on the (now) KO'd person, so that when their turns come up, the life jam happens before the healing item and they end the turn with full health so they don't get instantly KO'd again. You could alternatively have Hero be the one to Life Jam and have Kel use the healing item next turn if he's faster than the enemy (he usually is, in most cases).
I stopped watching these so I could go play the game myself and not be spoiled for my own playthrough and oh my god. This game man. Excited to see Shelby finish it!!
Just finished part 2!! And ready for more!
im so happy shelby found daddy longlegs, his dialogue is some of the best in the game imo. such a great play through :]
YOU DONT KNOW HOW BAD I FREAKED OUT FROM EXCITEMENT WHEN I SAW PART THREE LOVE YOU SHELBY!
I LOVE YOU SHUBBLE!!!!! YOU TOOK ME THROUGH SO MANY HARD TIMES ISTG I LOVE YOUR ChANNEL
WHATTTT SHE SAW IT
1:08:54 I LOVE HOW AUBREY JUST KEEPS TAGGING HERSELF
this game is really good at making you feel like youre a kid again
I love omori
This comment translated to “he kills them” 😭😭 (I also love Omori :3)
THE COMMENT TRANSLATION WHATT
THE COMMENT TRANSLATION IS SPOILING OMORI- I-
NAHH MANNN
@@lillyvandendikkenberg9480 you are not funny. You just spoiled it for me and maybe some other people.
@1:22:20 "How does it determine when they get to go?" ... simple, the SPEED stat. Typically, the order is always Kel -> Omori -> Aubrey -> Hero under normal conditions ... Happy makes you faster, Sad makes you slower. Some Charms will also affect Speed. Enemies also have speed and that determines where in the rotation they go as well, and Happy/Sad also affects them, too. One strategy you can use, is to have a faster character use Life Jam to revive someone, and have a slower character use a healing item on the (now) KO'd person, so that when their turns come up, the life jam happens before the healing item and they end the turn with full health so they don't get instantly KO'd again. You could alternatively have Hero be the one to Life Jam and have Kel use the healing item next turn if he's faster than the enemy (he usually is, in most cases).
I stopped watching these so I could go play the game myself and not be spoiled for my own playthrough and oh my god. This game man. Excited to see Shelby finish it!!
@39:36 YAY! You found it. So many players miss this.
i'm trying to make sure i don't miss anything! i love exploring every where!!
I long for part 4 THIS GAME IS SUPER WELL MADE WOEOEEWWW
tomorrow!!
Omg more omori
it was so cool watching you figure more stuff out in this episode! i wish chat would chill out though lol
MORE OMORIIII UR DEFINITELY MY FAVORITE RUclipsRR !!
LOVE YOU SHUBBLE IM OBSESSED WITH THIS SERIES ❤❤
I see person play omori
Person pets the C A T
I like
Heck yeah, another vid
Im so happy she learned hero can heal lmao
YIPPEE
1:45:32 mumbo jumbo LMAOO😭
guess who's getting a new subscriber
Sweetheart my love my darling my wife the character ever ohhhhohohoho
Omgee shubble heart