Hold F whole looking on body, move wheel to "open inventory", then still holding F, press middle mouse button and set this to primary. With this method instead of new loot menu, You will open old inventory every time You interact with a fallem enemies.
Recover confidential materials is the best bunker mission. Especially if you gather the high value materials that come out with the other key cards u find.
That was awesome!!! How far into the editing process were you when you thought “Oh shit, I shouldn’t have added this KILL COUNTER!” -MOUNTAINS OF BODIES, AERIAL COMBAT, MORE MOUNTAINS OF BODIES THEN…editing… That was a lot of work! Well done! I still prefer the old inventory system, but to be fair, both of them are easier than looting corpses in real life…
If you do this same mission in Hurston you can farm the rare red and bkack Hurston security armor. FYI the torso will be on another dead mpc aside from the set you'll find on the main boss. PS they never stop spawning lol
Its a fun mission. The past 2 days, I've just been doing this and racking up 50 to 60 kills with call to arms lol. Sucks that for you, the bots were not responsive at all though. For me, I basically was racking up all tiers of injuries and spend an average of 1000 rounds everytime I do these.
The data pad is on the NPC Capt. Its in his backpack. Viewing the contents of the backpack is the trick.. near impossible unless you equip it. As soon as you kill the Capt the spawn (bug) starts. You can't fly off to reset security this patch, soon as you leave area mission fails (Credit to Trampus) this method used to work in previous patches. You would go in to the bunker, kill the minions avoiding the Capt, find the Artimex core and possibly a backpack. Dump the core in your ship with whatever you looted. Go back down, kill the Capt, open backpack inventory, inspect the data pad, enter the code but not hit retrieve. Leave area like Trampus said, return to the bunker and thin out the npcs and the security will slowly spawn in and slowly take control of bunker, then you are free to start the retrieval of boxes. This is all area dependent too, this used to work in Arccorp and MT, and only occasionally in hurston and crusader. Just enjoy the occasion when it glitches out hard and you have around 400 spawns and the elevator room is filled with 30-50 npcs when you come back down from a med bed heal
I do it with Cutlass Red and choose to regenerate on it. But I can only regenerate 4 times and after that I'm born in new babbage. Is this a bug, or is it only possible to regenerate 4 times in the beds of the medical ships?
its not just the new loot UI, the containers are often bugged, and switch between bugged and not bugged on random, when it shows the infinite symbol, you cant put anything in it.
consignment mission is an incredibly fun solo mission, when you got an LMG, 20 mags of ammo, and you actually find the correct datapads, in 3.21 i once did a 3x consignment solo, took 20 minutes, but when i cant find all the pads its ruined, negative rep, time wasted and you still gotta get out of the bunker without being killed imo CIG should give the nine tails that have *any* datapad some special outfit
funny, bunkers for me have just been a steady income and process stream. i have now methodized a way to get the most loot to the lift in the 10min period after finishing a mission, a tractor beam is all you need drop the guns in to the corpses to carry 2x guns and 1x side arm if any are dropped. it's dirty how fast you can do a bunker and make extra cash selling the modified equipment, most of it is gonna be 1uec junk and we really want QOL for kiosks like a shopping basket process so adding to basket or justg selling everything in a box etc been taking a Valkiyre and usra medivac basically throwing bodies in to the back of a medivac in a drop ship is quite useful for tidy up too.
i'd say around 50k on an avg 10k bunker support run, the equipment you bring back around 30kish worth of high end items to sell,. but if you sold all the stims too lol could be another 10k it's just the effort of grabbing the bodies throwing them in the cargo hall lined up with the elevator ready to just drag every single one of the 12 corpses and dump them in the corner of the lift trying not to fall back down the lift shaft or glitch though the floor with a tractor beam enabled as it goes up. but i do this when virtually stoned so it's def a flow state instinct one can do 6 tinnies down. too. just parking the valk is a ball ache if the outpost already has lazy time visitors using auras or Vanguards.
I found if you fly out of the area. Come back. The AI will respawn the defence force and the attacking force will stop respawning after they are killed. Giving you 15 min before trespassing.
I guess they updated this mission. When I played it you only needed the code once, then all you had to do was defend the site until you get the confidential materials then fight your way out.
I have attempted this mission multiple times and the one time I successfully found the consignment codes they were on the body of a “boss” enemy from the initial battle, he was wearing heavy armor (morizikov). When I held the tablet the locate consignment codes objective checked to notify it was the right one, if I remember correctly the list on the tablet was the same as all other tablets in the bunker just being a list of gemstones so if your not careful it is very easy to lose it amongst the other tablets
Can sometimes fix floating ships by shooting them. If you put the crate in the middle of bodies, open it and press i, you can do the old drag and drop on the guns without having to do the janky holster, move, etc. Shift clicking also shifts the guns to the other inventory rather than dragging (Typically) the pads you want can be found on one of the dead guards and an elite, though thats only been the case like 65-70% of the time. Havent run the mission much this patch though because im tired of the jank inventory UI, reloading 30 times per reload, random holstering weapons, crates getting locked into the consignment elevator (which bugs it out), and so on. The new system is pain
HI Ded as i said in global to you that day, the old looting is still king for me as a Armor loot goblin it seems to work best lol. And for the consignment mission i seem to always find the correct code on the "boss" mob. The first npc you looted but the data pad hides, so need to use the old loot window to find the pad which could be in his bag or chest. I'd be happy to help you if you want to have another crack at it. I'm schnee in game
@@Cyberdemon-9001 of course! I only take my silencer off if I'm trying to pull the rest of them to me to speed up a mission. Staying crouched or walking slowly makes you stealthy, and being out of sight is enough to make them lose track of you after a certain amount of time. So they won't chase you down forever, but they will start patrolling around, searching the area you were last seen in. Getting seen by one is as good as getting seen by all unless you shoot or CQF them before they shout, or get a chance to shoot off their un-silenced weapons. Sticking to cover as much as you can, and using the lean feature or standing up to shoot and crouching or leaning back quickly after your shots makes a massive difference in survivability (on high server FPS servers). Basically if you "mil-sim" a little, it goes a long way. On the other hand, if it's a low FPS server, strip naked, and judo chop everyone.
i tried this mission so many times...i have never found the data pads, mostly i died by a bullet that came through a wall or closed elevator doors. But its really funny from time to time makeing this suicide mission😅
I've given CIG the benefit of the doubt and assumed it would be stupid to let the pad with confidential on the list spawn with the reinforcement waves, if its not on a dead guard or the fat mf with a backpack then I will assume the pad hasn't spawned. I personally like the new inv system as it feels more fluid for simple things, but it is otherwise the same almost functioning previous system spray painted gold. It seems like a bunch of edge cases with the new systems weren't accounted for like equipping heavy weapons on some armour can only be equipped on one side, and equipping two guns and carring a third works sometimes but sometimes the systems spits it out. This shows to me that the new inv system wasn't designed with that intention but the old one was and they fight for authority. I think the design intention with the new inv system is similar to the one block at a time ethos of minecraft, and giving value to your items with time investment like Animal Crossing and Rust; they will need to streamline the loot process more tho if that's going to happen, and fix the lil rollbacks that happen when the server can't keep up with items moving about. I respect the vision as it could make your favourite gun and gear feel more special, but will either have utterly infuriating growing pains or horrible design decisions that hurt the intended fluidity I feel like I can see the sparks of. If you could carry and item in your hands and just left click on a box to store an item in it that would be sick, or storing an inv box in a cargo elevator dumps all the items within it into the station inventory
My cynical take....they're making it harder, whilst moving towards insurance claims for purchases in the store...meaning it'll be super easier to own armor than loot in the verse
If your ship has been stored with gear in weapons racks and you take that ship out again and it gets destroyed when you respawn it will the gear be in the racks still.
@@DedLeader Sorry I was asking the question I should of put a question mark at the end. I haven't played for a while and was wondering if it was still in game (I never new it was a bug).
Not a huge fan of the new inventory system, master modes, or interaction system... just feels like it should make the game seem more polished but is actually just a step back in functionality
This new loot menu is just junk. And have been having issues dropping stuff into boxes. Not to mention a lot of armor and guns are all "too big" to pull out and store normally
What the hell was wrong with the old system? It’s still there btw. Just have to hit a button. Unfortunately it also glitches the game by erasing the loot. This new system is neither faster or stable.
The new loot is time sink on time sink!....now having to use the consoles when they come ingame in the update!!! the new loot system sucks major in my optics! And on top of this BS, you cannot have two primary guns on your back and carry a third one! total BS!
Hint: railguns only fit on right side of backpack. Switch rifle to left side and you can then equip the railguns.
I was wondering wtf was going on! What a silly arbitrary limitation
Hold F whole looking on body, move wheel to "open inventory", then still holding F, press middle mouse button and set this to primary. With this method instead of new loot menu, You will open old inventory every time You interact with a fallem enemies.
Recover confidential materials is the best bunker mission. Especially if you gather the high value materials that come out with the other key cards u find.
holding Left Alt + the '1' key = consolidate ammo. Know it. Love it.
Me time I tried it all my inventory disappeared for about 10 mins 😅
That was awesome!!! How far into the editing process were you when you thought “Oh shit, I shouldn’t have added this KILL COUNTER!” -MOUNTAINS OF BODIES, AERIAL COMBAT, MORE MOUNTAINS OF BODIES THEN…editing… That was a lot of work! Well done!
I still prefer the old inventory system, but to be fair, both of them are easier than looting corpses in real life…
If you do this same mission in Hurston you can farm the rare red and bkack Hurston security armor. FYI the torso will be on another dead mpc aside from the set you'll find on the main boss. PS they never stop spawning lol
Its a fun mission. The past 2 days, I've just been doing this and racking up 50 to 60 kills with call to arms lol.
Sucks that for you, the bots were not responsive at all though.
For me, I basically was racking up all tiers of injuries and spend an average of 1000 rounds everytime I do these.
The NPCs be like... Regen was always the plan....
The data pad is on the NPC Capt. Its in his backpack. Viewing the contents of the backpack is the trick.. near impossible unless you equip it. As soon as you kill the Capt the spawn (bug) starts. You can't fly off to reset security this patch, soon as you leave area mission fails (Credit to Trampus) this method used to work in previous patches. You would go in to the bunker, kill the minions avoiding the Capt, find the Artimex core and possibly a backpack. Dump the core in your ship with whatever you looted. Go back down, kill the Capt, open backpack inventory, inspect the data pad, enter the code but not hit retrieve. Leave area like Trampus said, return to the bunker and thin out the npcs and the security will slowly spawn in and slowly take control of bunker, then you are free to start the retrieval of boxes. This is all area dependent too, this used to work in Arccorp and MT, and only occasionally in hurston and crusader. Just enjoy the occasion when it glitches out hard and you have around 400 spawns and the elevator room is filled with 30-50 npcs when you come back down from a med bed heal
I do it with Cutlass Red and choose to regenerate on it. But I can only regenerate 4 times and after that I'm born in new babbage. Is this a bug, or is it only possible to regenerate 4 times in the beds of the medical ships?
its not just the new loot UI, the containers are often bugged, and switch between bugged and not bugged on random, when it shows the infinite symbol, you cant put anything in it.
The list will usually spawn on boss enemies, and I believe it will state confidential information on the listings
consignment mission is an incredibly fun solo mission, when you got an LMG, 20 mags of ammo, and you actually find the correct datapads, in 3.21 i once did a 3x consignment solo, took 20 minutes, but when i cant find all the pads its ruined, negative rep, time wasted and you still gotta get out of the bunker without being killed
imo CIG should give the nine tails that have *any* datapad some special outfit
funny, bunkers for me have just been a steady income and process stream.
i have now methodized a way to get the most loot to the lift in the 10min period after finishing a mission,
a tractor beam is all you need drop the guns in to the corpses to carry 2x guns and 1x side arm if any are dropped.
it's dirty how fast you can do a bunker and make extra cash selling the modified equipment, most of it is gonna be 1uec junk and we really want QOL for kiosks like a shopping basket process so adding to basket or justg selling everything in a box etc
been taking a Valkiyre and usra medivac basically throwing bodies in to the back of a medivac in a drop ship is quite useful for tidy up too.
Yeah I picked up a Valk for this reason also, great for getting in and out quickly!
How much money would you say you make per bunker run doing that?
i'd say around 50k on an avg 10k bunker support run,
the equipment you bring back around 30kish worth of high end items to sell,. but if you sold all the stims too lol could be another 10k it's just the effort of grabbing the bodies throwing them in the cargo hall lined up with the elevator ready to just drag every single one of the 12 corpses and dump them in the corner of the lift trying not to fall back down the lift shaft or glitch though the floor with a tractor beam enabled as it goes up.
but i do this when virtually stoned so it's def a flow state instinct one can do 6 tinnies down. too. just parking the valk is a ball ache if the outpost already has lazy time visitors using auras or Vanguards.
I honestly don’t bother with the new system if I can avoid it. I always just click the arrow in the top right and go back to the old style.
I'm so keen to see how they handle everything when it goes to evocati in a few days. I'll make a video on it once it does!
I found if you fly out of the area. Come back. The AI will respawn the defence force and the attacking force will stop respawning after they are killed. Giving you 15 min before trespassing.
I like the asshole-clenching infinite enemy spawn kind of zen state of being. Loot and the mission doesn't even matter. The path is the goal.
I hope were clicking the pants icon too, so you checked all their pockets! Lol
Ah, so they operate according to the Law of Ninja Conservation.
I guess they updated this mission. When I played it you only needed the code once, then all you had to do was defend the site until you get the confidential materials then fight your way out.
Yeah all I found was rocks and dead bodies.
Can be one or two codes randomly
I have attempted this mission multiple times and the one time I successfully found the consignment codes they were on the body of a “boss” enemy from the initial battle, he was wearing heavy armor (morizikov). When I held the tablet the locate consignment codes objective checked to notify it was the right one, if I remember correctly the list on the tablet was the same as all other tablets in the bunker just being a list of gemstones so if your not careful it is very easy to lose it amongst the other tablets
Can sometimes fix floating ships by shooting them.
If you put the crate in the middle of bodies, open it and press i, you can do the old drag and drop on the guns without having to do the janky holster, move, etc.
Shift clicking also shifts the guns to the other inventory rather than dragging
(Typically) the pads you want can be found on one of the dead guards and an elite, though thats only been the case like 65-70% of the time.
Havent run the mission much this patch though because im tired of the jank inventory UI, reloading 30 times per reload, random holstering weapons, crates getting locked into the consignment elevator (which bugs it out), and so on.
The new system is pain
HI Ded as i said in global to you that day, the old looting is still king for me as a Armor loot goblin it seems to work best lol. And for the consignment mission i seem to always find the correct code on the "boss" mob. The first npc you looted but the data pad hides, so need to use the old loot window to find the pad which could be in his bag or chest. I'd be happy to help you if you want to have another crack at it. I'm schnee in game
If you're going to run consignment missions solo, it's a really good idea to have silencers on all your weapons.
Wait, it actually works? I usually run it on a revolver for ascthetic reasons but it functions?
@@Cyberdemon-9001 of course! I only take my silencer off if I'm trying to pull the rest of them to me to speed up a mission. Staying crouched or walking slowly makes you stealthy, and being out of sight is enough to make them lose track of you after a certain amount of time. So they won't chase you down forever, but they will start patrolling around, searching the area you were last seen in. Getting seen by one is as good as getting seen by all unless you shoot or CQF them before they shout, or get a chance to shoot off their un-silenced weapons. Sticking to cover as much as you can, and using the lean feature or standing up to shoot and crouching or leaning back quickly after your shots makes a massive difference in survivability (on high server FPS servers). Basically if you "mil-sim" a little, it goes a long way. On the other hand, if it's a low FPS server, strip naked, and judo chop everyone.
This day will be spoken about by Nine Tails for generations to come
I tried to do this mission yesterday with the same results. After a while I decided to just leave.
call to arms paid more than the mission lol
Very unfortunately, no. The new Call To Arms mission tells you that you do not get paid for kills during a mission.
The new inventory system is just the distraction Master Modes needs.....
You should get some kind of CIG Award for this! 😁
Haha I also spent a long time on this mission, its nuts really, time just flies and the enemies just keep coming
It's troubling because I couldn't help but to get more into the mission the more impossible it got.
i tried this mission so many times...i have never found the data pads, mostly i died by a bullet that came through a wall or closed elevator doors. But its really funny from time to time makeing this suicide mission😅
I had to use inventory to grab datapad.
They simply can't do inventory worth a shit. The most basic functionality is beyond CIG
This was happening wth drug bunkers. Endless spawns. Why i quit doing them. Not sure if they fixed it yet.
I've given CIG the benefit of the doubt and assumed it would be stupid to let the pad with confidential on the list spawn with the reinforcement waves, if its not on a dead guard or the fat mf with a backpack then I will assume the pad hasn't spawned. I personally like the new inv system as it feels more fluid for simple things, but it is otherwise the same almost functioning previous system spray painted gold. It seems like a bunch of edge cases with the new systems weren't accounted for like equipping heavy weapons on some armour can only be equipped on one side, and equipping two guns and carring a third works sometimes but sometimes the systems spits it out. This shows to me that the new inv system wasn't designed with that intention but the old one was and they fight for authority. I think the design intention with the new inv system is similar to the one block at a time ethos of minecraft, and giving value to your items with time investment like Animal Crossing and Rust; they will need to streamline the loot process more tho if that's going to happen, and fix the lil rollbacks that happen when the server can't keep up with items moving about.
I respect the vision as it could make your favourite gun and gear feel more special, but will either have utterly infuriating growing pains or horrible design decisions that hurt the intended fluidity I feel like I can see the sparks of. If you could carry and item in your hands and just left click on a box to store an item in it that would be sick, or storing an inv box in a cargo elevator dumps all the items within it into the station inventory
Upside down gun at 24:18 lol
KILLSHOT
the loot ui is not that bad and that mission(s) are not bugged you just have to be fast with grabbing the box.
infinite spawn of enemys is simply extremely bad game design.
seems more like a bug. Bunkers have been in and out of it for a while.
Been a long road, getting from there to here.
My cynical take....they're making it harder, whilst moving towards insurance claims for purchases in the store...meaning it'll be super easier to own armor than loot in the verse
New loot interface is sub par, how do we ask for it to revert. Might be another unwanted port in from Sq42 like MM.
If your ship has been stored with gear in weapons racks and you take that ship out again and it gets destroyed when you respawn it will the gear be in the racks still.
Wait that bug is back in the game??
@@DedLeader Sorry I was asking the question I should of put a question mark at the end. I haven't played for a while and was wondering if it was still in game (I never new it was a bug).
@@gravityhamsterit was a bug and a feature that was removed due to maze/janalite duping
good times 🤣
Not a huge fan of the new inventory system, master modes, or interaction system... just feels like it should make the game seem more polished but is actually just a step back in functionality
Really hope the next couple patches paint a more pollished picture of how it's all going to work together and address balancing.
@@DedLeader Yeah everything just feels really clunky and unconnected rn
This new loot menu is just junk. And have been having issues dropping stuff into boxes.
Not to mention a lot of armor and guns are all "too big" to pull out and store normally
What the hell was wrong with the old system? It’s still there btw. Just have to hit a button. Unfortunately it also glitches the game by erasing the loot. This new system is neither faster or stable.
It's sad that Stalker Anomaly has a better system.
I'm only half way through the video but...I wonder if you know that the bodies de-spawn yet...?
The new loot is time sink on time sink!....now having to use the consoles when they come ingame in the update!!! the new loot system sucks major in my optics! And on top of this BS, you cannot have two primary guns on your back and carry a third one! total BS!
this is why i dont do bunker missions
Epic eic
New flight. master mode lunacy ,new loot system plain headache ui function migraine.. cig keep ruining your gem
First