I just found your channel and I'm shocked how few views this video has, you've got incredibly high production value and most importantly you know what you're talking about. You're going to blow up, it's only a matter of time
That’s imo the best Turtle pose/sprite in the whole game out of all the turtles, it’s very pleasing. It was the first sprite I did from the game in perler beads. I sent you a couple pics, thought you might dig em.
Finding your channel has been extremely helpful to me. I'm attempting to build pixel art paper minis for D&D and studying your videos is certainly helping me out a whole bunch. This video was extremely fun to watch and helped me understand some tricks I could use myself. Thanks!
Your videos are so well done. Amazing work on the presentation, editing, sound design, etc. All of it works so well. Thank you for producing some of the most well crafted content I've seen in a while.
Just discovered the channel. Been looking for a legit pixel art stream for a while. Your knowledge of the technical and artistic aspects of pixel art converging is why I subscribed and am happy. Sick work; loving it so far.
I wish this was about the arcade version of the sprite. Maybe it would be a good idea for a future video to compare the arcade sprite to the SNES sprite? Great work, regardless! You got yourself a new subscriber!
one thing you didn't mention here but which i noticed is the pink used for the belt also doubles as his tongue's color when the tongue is sticking out. so perhaps that's why it went with a desaturated pink for that color rather than a brown.
Pretty neat insights. It'd be nice to see more of these sprite analyses. They make me want to go back to Sugar Punch Design's game-design-related videos.
Very nice and informative. Thank you for this video, a great watch. I personally wasn’t a big fan of the exaggerated animations and giant heads however. I thought it pulled the humor too far into the goofy side, and I was young at the time to think the turtles were funny but badass. The “who put the lights out” and the smack talk from the first arcade game was a perfect good balance of funny and cool for me.
Sir, you're a god amongst men. You really teach incredibly well. Great analysis. I would love to get your analysis sprites, specially figure ones. You should open a patreon account.
Great video! Never heard about shortening it to selout, fun stuff! I think viewers could really benefit from a breakdown of how the frames flow into eachother. TMNT is a great example for beginners to learn about readability of motion in animation as the game manages to convey complex actions with very few frames! They only have the most important poses of the motion left in the animation and the rest is interpolated by the viewer 🙂
I would LOVE it if you could do an analysis of a character sprite from Street Fighter 3: 3rd Strike. Those sprites are insanely good looking in my opinion.
2:57 in 2D animation, this is called smearing, not motion blur.. It is a simulation of blur, but the hand drawn 2D stretched image to convey motion is called smearing.
I have a really hard time understanding hue shifting and color in general. It's one of the biggest things that keeps me from doing sprite work as a hobby
I just found your channel and I'm shocked how few views this video has, you've got incredibly high production value and most importantly you know what you're talking about. You're going to blow up, it's only a matter of time
Correct!
Great work! I'm sure your channel will explode soon :D I would love to see your point of view in an episode about RPG'S 16x16 sprites.
Thank you! Yes I'd love to do something about small RPG style; there's always some clever things going on with that much limitation :D
You guys have matching profile pics :D
That’s imo the best Turtle pose/sprite in the whole game out of all the turtles, it’s very pleasing. It was the first sprite I did from the game in perler beads. I sent you a couple pics, thought you might dig em.
Finding your channel has been extremely helpful to me. I'm attempting to build pixel art paper minis for D&D and studying your videos is certainly helping me out a whole bunch. This video was extremely fun to watch and helped me understand some tricks I could use myself. Thanks!
Really like it!!
Like one day i could say
"I've been subscribing before it hits millions subs"
Haha let's see if we can find that many people who like pixel art! Thanks for watching :D
Your videos are so well done. Amazing work on the presentation, editing, sound design, etc. All of it works so well. Thank you for producing some of the most well crafted content I've seen in a while.
Just discovered the channel. Been looking for a legit pixel art stream for a while. Your knowledge of the technical and artistic aspects of pixel art converging is why I subscribed and am happy. Sick work; loving it so far.
I wish this was about the arcade version of the sprite. Maybe it would be a good idea for a future video to compare the arcade sprite to the SNES sprite? Great work, regardless! You got yourself a new subscriber!
Your sprite analysis videos are so interesting! Keep it up!
Thanks for all you amazing content!!!
Great analysis, especially the part where you isolated the different color groups for clarity!
Awesome Job Brandon! Keep it continue, you will recieve the fruits of your labor soon for certain. ❤️
Thank you! :D
one thing you didn't mention here but which i noticed is the pink used for the belt also doubles as his tongue's color when the tongue is sticking out. so perhaps that's why it went with a desaturated pink for that color rather than a brown.
Just discovered your channel. Fantastic work. Will spread the world.
Great teaching, super clear. Kudos.
Really well made stuff. Good to watch and to listen to. Great channel!
Pretty neat insights. It'd be nice to see more of these sprite analyses. They make me want to go back to Sugar Punch Design's game-design-related videos.
Incredible breakdown
Great channel, great content! Thank you!
thanks brandon ! you are great
Hey thanks for watching! :D
Very nice and informative. Thank you for this video, a great watch.
I personally wasn’t a big fan of the exaggerated animations and giant heads however. I thought it pulled the humor too far into the goofy side, and I was young at the time to think the turtles were funny but badass.
The “who put the lights out” and the smack talk from the first arcade game was a perfect good balance of funny and cool for me.
clear and precise explanation.
HOW DO YOU HAVE SO LITTLE VIEWS AND SUBS WITH THIS QUALITY
HOLY SHIT YOU DESERVE LIKE A BAZILLION
Great analysis! And my fav turtle is Rafael as well :D
Sir, you're a god amongst men. You really teach incredibly well. Great analysis. I would love to get your analysis sprites, specially figure ones. You should open a patreon account.
Great video!
Never heard about shortening it to selout, fun stuff!
I think viewers could really benefit from a breakdown of how the frames flow into eachother. TMNT is a great example for beginners to learn about readability of motion in animation as the game manages to convey complex actions with very few frames! They only have the most important poses of the motion left in the animation and the rest is interpolated by the viewer 🙂
I love your videos so so much! I recently decided to study pixel art so they help me alot. Thank you!
Plus, your voice sounds very friendly. It helps you like a passionate teacher would :)
Hey that's great, thank you! Best of luck with your pixel art journey :D
This is a awesome video, keep it up
Thanks so much, I shall! Thinking of doing more like this every so often
i LOVED this game!
Fucking well done!
Hi Brandon, you make really good videos!!keep going:) By the way - love this Game xD
I would LOVE it if you could do an analysis of a character sprite from Street Fighter 3: 3rd Strike. Those sprites are insanely good looking in my opinion.
You're right, these are gorgeous! I don't think I've ever seen this version of Street Fighter 😅
Is the character frame a square 50px ? Or is it longer or shorter 1 way ?
Excited cause my brothers and I played the crap out of this on the snes.
Can you make a video about how you edit these kind of videos? Its simply amazing!
Mais uma vez, muito obrigado pelo conteúdo! achei que você ia fazer a sua versão melhorada do sprite hehehe seria legal
Thanks! I have another idea in mind for something like that! :D
Thankssssss🙏🏻
cowabunga!!
If you did a full pixel art / animation course, I would buy it 1000%. Plz do X-Men vs. Street Fighter next
Magical Pixel Wizard. Teach me your Pixel Secrets
Nice, keep it up
Thanks! :D
2:57 in 2D animation, this is called smearing, not motion blur.. It is a simulation of blur, but the hand drawn 2D stretched image to convey motion is called smearing.
Great vídeo. Can you analyze Leonardo trom Hyperstone Heist too?
would love to see an analysis of the old final fantasy games, or something like kirby.
TMNT is so good
Is there an easy way for non-professionals scale down pixel Without loss of quality
BIIIIG APPLEE.... 3 A M !
hi brandon theres a new turtles game it would be fun if you compared the pixel art with the old
I have a really hard time understanding hue shifting and color in general. It's one of the biggest things that keeps me from doing sprite work as a hobby
Do you remember the open rpg style ninja turtles game? I forget if it was on nes or snes, but it was horrible.
where are the subtitles?
Anyone should analyze the sprites from "Gris" game. Even if is not "pixel art". I think is worth it cuz why they make it with that angle of vision.
I played this on the ds i think..
unpopular opinion: The tmnt genesis version is way better than super snes
Ah, yes, pixel thigh shading.
Selout > sellout
Uwu
ty go analys for street of rage 1 sega ty