Really well-made video overall despite a few inaccuracies but I'm just a spelunky addict who knows too much about this game lol. I think one of the reasons this game keeps bringing us back is the randomness element of it mimicing gambling. You are technically always rolling the dice with the levels, and your success, while overwhelmingly skill-based, will depend on luck as well. Plus, being able to set your own difficulty through the choices you make is one of the most clever game design concepts I've ever seen in a game. Really glad to still see content made about this game. Good luck on your cosmic ocean quest.
There's a whole section I cut while scripting about the way boxes affect progression (1-1 jetpack goes crazy) and how it keeps people playing even if they can't get far on a normal run. Didn't feel like I could word it properly, but the gambling connections are definitely there for sure.
I've said it before on a different video, but whenever I hear that opening fanfare on the Dwelling, it always puts a big, dumb smile on my face. Also, it's really interesting hearing what is more difficult for other people, because I tend to always go Volcana-Tide Pool, as you can Ankh skip in Tide Pool and Volcana isn't terribly difficult unless you're psychopathic enough to have a pack on, and the lava isn't too bad for me since I like to keep a freeze ray on me, which can freeze and prevent lava from dripping into the drill shaft.
The challenge and randomness does it for me. I have ~200 hours on Spelunky 2 and have never even beaten the basic ending (I made it to the boss once and she proceeded to murder me despite me having what I thought was good equipment) Yet I still play several times a week. Another reason is it is largely an easy game to just open and play for 30 minutes or so then stop or swap to a different game. At the same time, the gambling, or “just one more” aspect to playing helps too.
you can also freeze the shopkeeper, grab all the resources, grab the decided weapon of choice, and then leave. if he doesn't get unfrozen before the player leaves the level, the player wont gain aggro
I have just under 400 hours in Spelunky HD (and I wish I knew how many hours in Spelunky classic before HD was even a thing!). I got all the achievements like... 300 hours ago, and yet... here I am. Still playing it. Most days though I only spin it up to play the daily challenge and then quit and play other things, but the point is, I still play it most days. And I bought it like 12 years ago or something. What other games can boast a pedigree like that?!
Nice work. I agree wholeheartedly with 98% of this video. (But you're wild for thinking jungle is easier than dwelling. I'd take moles and lizards over bear traps and witch doctors any day of the week.)
Pre-nerf bear traps were maybe the most horrifying thing in either game. I think I'm mostly just traumatized by arrow traps from hd though, knockback on those is crazy
@@bobtheguy6485seeing a video someone from someone who actually know a subject (mostly my hyperfixations) are the ones i find the most entertaining, 10/10 video
Hey, props for sticking with it for more than a few hours, I didn't mention it in the video, but I started and stopped playing a few times at first. I think I did 3 runs before putting it down the first time. (not saying you'll definitely enjoy it if you ever pick it up again, but if the entire video didn't clue you in, I'd say it's worth it)
Really well-made video overall despite a few inaccuracies but I'm just a spelunky addict who knows too much about this game lol.
I think one of the reasons this game keeps bringing us back is the randomness element of it mimicing gambling. You are technically always rolling the dice with the levels, and your success, while overwhelmingly skill-based, will depend on luck as well. Plus, being able to set your own difficulty through the choices you make is one of the most clever game design concepts I've ever seen in a game.
Really glad to still see content made about this game. Good luck on your cosmic ocean quest.
There's a whole section I cut while scripting about the way boxes affect progression (1-1 jetpack goes crazy) and how it keeps people playing even if they can't get far on a normal run.
Didn't feel like I could word it properly, but the gambling connections are definitely there for sure.
I've said it before on a different video, but whenever I hear that opening fanfare on the Dwelling, it always puts a big, dumb smile on my face. Also, it's really interesting hearing what is more difficult for other people, because I tend to always go Volcana-Tide Pool, as you can Ankh skip in Tide Pool and Volcana isn't terribly difficult unless you're psychopathic enough to have a pack on, and the lava isn't too bad for me since I like to keep a freeze ray on me, which can freeze and prevent lava from dripping into the drill shaft.
You should've froze Bob a couple times, stole all his stuff, and ran into the door. Then he won't get angry at all!
Honestly wasn't aware of this interaction, with how often shops spawn at the end of levels this is crazy good to know
I've been playing this game since I was 8, and I'm almost 20 now. I still get into huge binges! I beat hell 7 times in the last 3 weeks
The challenge and randomness does it for me. I have ~200 hours on Spelunky 2 and have never even beaten the basic ending (I made it to the boss once and she proceeded to murder me despite me having what I thought was good equipment)
Yet I still play several times a week. Another reason is it is largely an easy game to just open and play for 30 minutes or so then stop or swap to a different game.
At the same time, the gambling, or “just one more” aspect to playing helps too.
you can also freeze the shopkeeper, grab all the resources, grab the decided weapon of choice, and then leave. if he doesn't get unfrozen before the player leaves the level, the player wont gain aggro
Actually didn't know this, the exit was right there, would definitely work. You know if Spelunky HD works that way as well?
I have just under 400 hours in Spelunky HD (and I wish I knew how many hours in Spelunky classic before HD was even a thing!). I got all the achievements like... 300 hours ago, and yet... here I am. Still playing it. Most days though I only spin it up to play the daily challenge and then quit and play other things, but the point is, I still play it most days. And I bought it like 12 years ago or something. What other games can boast a pedigree like that?!
So that’s why he hasn’t played spearmaster yet
Play it plsssss
Me when the goat uploads:🥳
Edit: thanks for the likes I’m famous
dead internet theory
You can't stop playing Spelunky until you get that Randomizer Cosmic Win; it will haunt you into the afterlife. 👻
Gonna come back to this comment in 20 years just to prove you wrong, just you wait. It's possible. Probably.
Nice work. I agree wholeheartedly with 98% of this video.
(But you're wild for thinking jungle is easier than dwelling. I'd take moles and lizards over bear traps and witch doctors any day of the week.)
Pre-nerf bear traps were maybe the most horrifying thing in either game. I think I'm mostly just traumatized by arrow traps from hd though, knockback on those is crazy
@@bobtheguy6485 True.
"and then i accidentally blew myself up later" that's just way too real lol
Greatest game. Also, if you have steam version, you can play at Spelunky 2.5 mod. Its a crazy experience)
Pog game AND good youtuber, i happy
Was irrationally afraid literally nobody watching this was going to know what Spelunky was, 10/10 comment
@@bobtheguy6485seeing a video someone from someone who actually know a subject (mostly my hyperfixations) are the ones i find the most entertaining, 10/10 video
I thought this was spearmaster 😭😭😭😭😭😭😭😭😭😭😭😭
He's back :o yeeey :D
I have been playing way too much spelunky
so THATS why
I have 100% percent spelunky 2 and I am sorry you have fallen victim as well R.I.P.
Hoping this video will drag a couple more people down into this hole with us
nice vid, is spelunky 2 worth?
Quote my friend: "Did you watch the video?"
(Yes, 100%)
nice video!
Check out the Spelunky 2.5 Mod if your on PC.
Can't believe I made a whole video without mentioning mods a single time, temporary lapse in sanity, what was I thinking
I tried spelunky a few yers ago and left after 10 hours because it was too frustrating... Like
Hey, props for sticking with it for more than a few hours, I didn't mention it in the video, but I started and stopped playing a few times at first. I think I did 3 runs before putting it down the first time.
(not saying you'll definitely enjoy it if you ever pick it up again, but if the entire video didn't clue you in, I'd say it's worth it)
My king has posted again