Just a point when working off of patterns. A lot of patterns (though not all) include a seam allowance and, while this is helpful for sewing with actual cloth, you probably don't want to include when modelling as it will change the fit of the garment on your character. But it's great to see a clothing tut that shows you how to use real world pattern pieces. 😃
I would like to express my sincere gratitude for the valuable information you share with us. May God's hands lighten the burden of your missions in this world, and may His grace accompany you at every step. Your generosity does not go unnoticed and is a source of inspiration for us all. Once again, thank you from the bottom of my heart.
Great tutorial, actually adding the weld modifier has been a massive help as other tutorials I have been following leave out that step and I have been going into edit mode to manually bridge the edge loops like a noob! 😅
How are you able to make the mannequins? is there a tutorial on how you make a full body mannequin and showing movement to it? or do you know a software i can use that is like that?
A suggestion, maybe remake this video or make a separate one where you show how you made the shirt without skipping parts and fast-forwarding. You would get more views.
good but i need build mobile app and user can upload photo from dvice to mid t shirt and preview design on 3d model .. can i do make this idea with api ?
Hi, How do i seperate the image color & the base color of the plane (TShirt)? As the image is connected to the base color of the plugin, my shirt automatically becomes black. I have been messing around with the connections but it wouldn't work..
sorry but why when you duplicate the mesh front side to create the back side , you said "you apply mirror modifier and get rid of one side of the mesh" but clearly in the video you didn't have the mirror modifier active in plane 001 as in the video . When I try and delete the one side of the mesh it mirrors the other so I can't delete the side I need. Please can you Explain. Thank you
All the parts where I need to learn to edit it so fast I had to screen record it and play it in slow motion while the RUclips speed was set too .25x speed
awesome video. i had one question. if i get the patreon ,will i be able to download project files from previous videos as well ? ( such as his vid) or only new ones. thanks a bunch
Very nice and detailed tut , got a tip or 2 but too many unnecessary steps imo. I tend to avoid the unpredictable and calculation consuming sewing part and shape the low poly garment roughly to the model rest pose already, without the "seams". Simulate - subdivide then keyframe your model to final position at frame 20 or 40 depending on model complexity giving it enough time to set then simulate again. It works like a charm even on models in constant motion without even applying any of the modifiers... not even the mirror ;)
hey! nice video, I've only had one problem: once opened the UV panel (after unwrapped) seems like my uv map is a circle and really messed up. I've already tried to do the unwrap before apply the cloth option and everything but nothing seems to change. can you help me?
Ok I think I've solved the problem (sort of?) instead of selecting every vertex (A) I've selected only the front first and then clicked unwrap and everything seems fine. I've only had a problem with vertex that are on the side of the t shirt.
another problem is that my t shirt gets completely messed up when applying the cloth modifier; it doesn't fit the character (with collision modifier) and just collide in itself :(
great video pls slow down the fast forward makes it hard to understand what ur doing as a beginner im slightly confused and don't understand every time u fast forward. would be great at least show once the process before fast forward
it's not a beginner kind of thing to do in blender. There's a lot of other things which are a lot easier, but working in physics in blender can be tough even for intermediate users.
im advanced in blender actually i had to speed the video up … i just been modeling clothes from regular meshes ….. cloth simulator is much faster and more realiatic
The title doesn't state that this is a beginner's tutorial bro💀💀, and if you don't know the shortcuts he used in the video you're not ready to start modeling complex pieces. My advice to you is to watch the donut tutorial (that's where they all started)
Why would you fast forward the mesh modeling part? It's not "basic" to someone who hasn't done it before and it leaves someone stuck trying to figure out how you did it. What a WASTE OF TIME!
Get 10% when you use the link intotheam.com/johnny
Discount Coupon: JOHNNYM
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Hey bro, I love the way you completely explain all cloth process in a long form video.
Just a point when working off of patterns. A lot of patterns (though not all) include a seam allowance and, while this is helpful for sewing with actual cloth, you probably don't want to include when modelling as it will change the fit of the garment on your character. But it's great to see a clothing tut that shows you how to use real world pattern pieces. 😃
That’s a great tip! Thanks for sharing!!
Dude, speed running a tutorial is bonkers.
I would like to express my sincere gratitude for the valuable information you share with us. May God's hands lighten the burden of your missions in this world, and may His grace accompany you at every step. Your generosity does not go unnoticed and is a source of inspiration for us all. Once again, thank you from the bottom of my heart.
Great tutorial, actually adding the weld modifier has been a massive help as other tutorials I have been following leave out that step and I have been going into edit mode to manually bridge the edge loops like a noob! 😅
this is what I was looking for, thanks
thank you so much, its almost as if im sewing an actual shirt. very easy to follow
Thank you very much. Thanks to you I created an amazing t-shirt
This was very helpful
Always enjoy your content. I just want to say thank you for everything you do to help the Blender community. THANK YOU! Dg
You are so very welcome! I’m glad that my content is helpful.
very good and detailed tutorial and thanks a lot! this is a very good way to keep sponsors and us happy ;) I liked your creativity!
Glad you liked it!! It was a fun way to combine a sponsor and an idea :)
super easy to follow tutorial, tysm!!
Amazing tutorial
Thank you so much
Good explanation - enjoyed watching
How are you able to make the mannequins? is there a tutorial on how you make a full body mannequin and showing movement to it? or do you know a software i can use that is like that?
please do a video on how you meshed it
edge + F... wow, thanks so much
you can use the quad remesher add on to clean that in a click
For real, just did and the poles were even in the same places
That was great!
I like this detailed video although I suggest using the multires modifer to create the last bit and add stitches and folds
Sure! You could certainly take it that way!
where to get the maneqquin?
oh btw thankyou for the tutorial.
A suggestion, maybe remake this video or make a separate one where you show how you made the shirt without skipping parts and fast-forwarding. You would get more views.
good but i need build mobile app and user can upload photo from dvice to mid t shirt and preview design on 3d model .. can i do make this idea with api ?
timely. Thanks!
You're welcome! I hope you make something awesome with it!
Hi, How do i seperate the image color & the base color of the plane (TShirt)? As the image is connected to the base color of the plugin, my shirt automatically becomes black. I have been messing around with the connections but it wouldn't work..
If I wanted to add another png image say to the back. How would I go about that?
So much good and helpful stuff in here!! Thanks for sharing this with us my dude! By far the best tee tutorial out there for blender!
Glad it helped!
4:34 is bridge edge loops slower?
Super Cool! I love TShirts
They make up about 90% of my wardrobe 🤣
do you have crewneck 3d in blender?
good job man! Where i get this mold?
Could you import the pattern already cut as an svg and work off of that?
That’s a great idea!
sorry but why when you duplicate the mesh front side to create the back side , you said "you apply mirror modifier and get rid of one side of the mesh" but clearly in the video you didn't have the mirror modifier active in plane 001 as in the video . When I try and delete the one side of the mesh it mirrors the other so I can't delete the side I need. Please can you Explain. Thank you
All the parts where I need to learn to edit it so fast I had to screen record it and play it in slow motion while the RUclips speed was set too .25x speed
awesome video. i had one question. if i get the patreon ,will i be able to download project files from previous videos as well ? ( such as his vid) or only new ones. thanks a bunch
Very nice and detailed tut , got a tip or 2 but too many unnecessary steps imo. I tend to avoid the unpredictable and calculation consuming sewing part and shape the low poly garment roughly to the model rest pose already, without the "seams". Simulate - subdivide then keyframe your model to final position at frame 20 or 40 depending on model complexity giving it enough time to set then simulate again. It works like a charm even on models in constant motion without even applying any of the modifiers... not even the mirror ;)
Cool, do what works for you! Definitely a great part of Blender is all the ways to get things done!
where do I get the manneqin from?
This one was cut down from the standard export of the "MakeHuman" software.
@@JohnnyMatthews what settings are important for the mannequin because at my case the shirt is not falling as yours at all ?
High friction on the collider object helps a bunch.
@@JohnnyMatthewsdo we need a mannequin? Or we can do without it
This is super helpful!!!! Thank you! I can't wait to make clothing designs with it!!!1
Glad it was helpful!
i dont like how you didnt describe what keybinds or what how to do it
+
마네킹 이미지는 어디서 다운 받을 수 있을까요?
The project file is available via my Patreon patrons www.patreon.com/johnnymatthews
hey! nice video, I've only had one problem: once opened the UV panel (after unwrapped) seems like my uv map is a circle and really messed up. I've already tried to do the unwrap before apply the cloth option and everything but nothing seems to change. can you help me?
Ok I think I've solved the problem (sort of?) instead of selecting every vertex (A) I've selected only the front first and then clicked unwrap and everything seems fine. I've only had a problem with vertex that are on the side of the t shirt.
You can also unwrap the pieces before you connect them. That can help.
another problem is that my t shirt gets completely messed up when applying the cloth modifier; it doesn't fit the character (with collision modifier) and just collide in itself :(
You are so diverse Johnny, great video on a subject i never get time to practice and geonodes are to blame for that :)
Yeah, there are so many ways to use Blender.
Hey. One quick question. Could you please upload this project so other people could download it?
It is available on my Patreon. Link is in the description.
@@JohnnyMatthews free?
The colision don't working with me :/
Update: only works with mannequins with arms 11:27
❤🔥❤🔥❤🔥
i am searching this a logo time
I AINT WATCHIN ALLAT, CANVA ON TOP
great video pls slow down the fast forward makes it hard to understand what ur doing as a beginner im slightly confused and don't understand every time u fast forward. would be great at least show once the process before fast forward
Hey can you please provide the mannequin model ?
Not beginner friendly. I got lost very quickly
i am t shirts designer contecte me any design new
can't you just upload obj of the mannequin? its taking unnecessary steps
this is a bad tutorial. you cut the video on the parts where you use some shortcuts and im a beginner bro 💀
It won't cover everything, but you can hit f3 to search for the feature your looking for. It should also show you the shortcut for it. Hope this helps
it's not a beginner kind of thing to do in blender. There's a lot of other things which are a lot easier, but working in physics in blender can be tough even for intermediate users.
im advanced in blender actually i had to speed the video up … i just been modeling clothes from regular meshes ….. cloth simulator is much faster and more realiatic
@@kidsmadeeasy9404 and
The title doesn't state that this is a beginner's tutorial bro💀💀, and if you don't know the shortcuts he used in the video you're not ready to start modeling complex pieces. My advice to you is to watch the donut tutorial (that's where they all started)
Why would you fast forward the mesh modeling part? It's not "basic" to someone who hasn't done it before and it leaves someone stuck trying to figure out how you did it. What a WASTE OF TIME!
Background music reduces attention!