How to place blueprints | 2 minute tutorials | Planet Zoo
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- Опубликовано: 2 авг 2024
- Are you struggling with placing blueprints? Are they placing too high off the ground? In this Planet Zoo tutorial I show you how to place a blueprint so that it sits flush with the ground, using the Advanced Move Tool.
Planet Zoo how to lower blueprints | Planet Zoo how to place blueprints
0:00 The problem with placing blueprints
0:11 How to lower and place blueprints Игры
That was such an easy fix !
Thank you!
Thanks, but there are some Theme Blueprints from Frontier itself, where the flatten terrain is always checked, is there a way to still have it done properly?
I think the flatten terrain option is something you set individually in your own games, so I guess that would work with any blueprint? I've not looked into that one unfortunately!
@@PlasticSwans Would be interesting to know if it's different for you
There’s still an indention in the ground when I place it ground level, can you help me fix this?
I noticed there's a new issue with about 20% of the habitats recently, where they refuse to move smoothly, and move in 1m increments. I played around with the settings and there's literally nothing will work with these ones. I think it's something to do with the water as it hasn't happened on the habitats that don't have water features. So with this new issue I can't get the habitats to place exactly on level with the ground, and there's always a small incline. My workaround for this is to just deal with a small 'bump'. The path still placed down near most of the habitats, but I'll make a video over the weekend explaining this issue and what my workaround is for it. I'll also raise an issue on the Frontier issue tracker, fingers crossed they come up with a fix!
Hi, I downloaded a habitat blueprint and get ''panel too short'' error. Can you help me please ?
It sounds like the blueprint when created somehow managed to use a very short panel - there's a minimum size that the barrier panels need to be (length between the posts) so not sure how they managed that (maybe it was made using mods?) I'd leave a comment on the blueprint's page so the creator can fix this for you
The x key doesn’t work for me