How to use Frontier Workshop | Planet Zoo Console Edition Tutorial

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  • Опубликовано: 4 окт 2024

Комментарии • 9

  • @CDPA7
    @CDPA7 3 месяца назад +1

    I spent way too much of my playing in there! 😆

  • @Carnotodarron43
    @Carnotodarron43 3 месяца назад +1

    HI PLASTIC SWAN how are you today.

  • @Otter_Maze
    @Otter_Maze 3 месяца назад +1

    Hey plastic swans i tried using one of your starter habitats and it says it’s locked

    • @PlasticSwans
      @PlasticSwans  3 месяца назад +1

      Some of the console starters need barrier research for the ones using concrete barriers. Appreciate the feedback I've had from this and will be rectifying these to not use these barriers in a future update soon!

  • @dazzler86_35
    @dazzler86_35 3 месяца назад +1

    I tried using one of your blue prints in a timed scenario and even after levelling a huge area it wouldn't let me place the habitat unless it was completely in the air. All it kept saying was the terrain modification message 😕

    • @gazf6163
      @gazf6163 3 месяца назад +2

      Turn off flatten terrain

    • @dazzler86_35
      @dazzler86_35 3 месяца назад

      @@gazf6163 thank you, where do I find that on console?

    • @PlasticSwans
      @PlasticSwans  3 месяца назад

      This is intentional - some of the first habitats I created for console, I was trialling out where the back of the habitat (where the gate sits) is much higher terrain than where it ends up at the front (guest barrier), to give some depth for the mountainous species. Appreciate not everyone is happy with this, so I'll likely go back and re-do those ones at some point so the gate at the back sits at ground level. For all the console starters, the front guest barrier should sit at ground level, then the back gate might be a lot higher which needs a stair staff path to bring it back down to ground.

    • @gazf6163
      @gazf6163 3 месяца назад

      @@dazzler86_35 I'm sorry, I made a mistake. This is something I do when I can't put a path down (turn off flatten terrain) and I assumed it was a ground levelling problem and could be fixed the same way with your problem.