Scratch showcase | Cloud OS
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- Опубликовано: 8 ноя 2024
- Hello everyone im back with a new showcase video about an upcoming scratch project that has definitely taken me a while to construct.
Background music: Fluffing a duck by Kevin MacLeod • Fluffing a Duck
i know this video was made 2 years ago, but im curious - how did you save passwords? theres no cloud lists or anything, did you maybe save them all in one variable?
@morganisapro7K I'm glad you asked.
The way it stored variables was through a remote server that I would host on a spare computer I had lying around. It would use cloud variables more like data channels than storage places.
The users end when signing in and would send a signal requesting data from the server from the user clss://usernames/MyName. It would then return either the data or nothing telling the users to end whether to create a new account or to grab the password and sign in.
The way the commands worked way by the 2 integers at the end of the command string. IIRC, 01 meant boolean request, 02 meant add, 03 meant remove, and 00 meant fetch.
Also, when retrieving websites that were uploaded to the "cloud," Because some data were too long to fit into 1 cloud variable message, it was split up into multiple messages that were then pieced together on the other side to make a sensible command. With the command integers being very useful as it also defined the end of the message.
So yeah, that's what I can remember now. I can't run it anymore since 1. Scratch took it down, 2. I've been inactive, soo long cloud variables won't update for me anymore (I can't play others' myltiplayer games anymore, too)
@@FriendlyNeighborhoodPrgrammerwoa thats smart! they probably took it down because its not stored on the website, and they cant monitor it from there
wow
Sad news is they took down the OS :(
Glad to see you found it cool!