Houdini ground destruction tutorial

Поделиться
HTML-код
  • Опубликовано: 17 янв 2025

Комментарии • 58

  • @AJGameDev
    @AJGameDev 2 года назад +9

    I know I'm late to the party, but I really appreciate how you break these down to bite size. If I had to go through another 4 hour video of some dude making and breaking shit only to end up with something that could have taken 20 minutes to build, I was gonna throw my computer out the window. You rock.

    • @liamwhitehouse9428
      @liamwhitehouse9428 11 месяцев назад

      OMG. Yes exactly ! Compressing the info into a short space is super helpful.

  • @ondudengrund
    @ondudengrund Год назад +1

    Finally, I have been looking for how to transfer velocity in a DOPS network for so long. Thanks for the tutorial!.

  • @曾祖父-z4y
    @曾祖父-z4y Месяц назад

    Very good fact tutorial I hope to see your new case teaching

  • @AmiitPanwar
    @AmiitPanwar 3 года назад +7

    bro can you tell about how to put texture on it?

  • @RawatVlogOffical
    @RawatVlogOffical 8 месяцев назад

    my ground is breaking a little bit from the other parts too. even before the active group reaches there.

  • @bunni-f8c
    @bunni-f8c 9 месяцев назад +1

    I do it the same but the last part of the detrction doesn't work for me, what do I do?.... help :((

  • @blazeraj7591
    @blazeraj7591 8 месяцев назад

    If you making with voice it's too much helpfull btw thankk youu , 😊❤

  • @PrathmeshJadhav-i9l
    @PrathmeshJadhav-i9l 2 месяца назад

    in assemble node close geometry is not available instead close primitive option is available

  • @macIain
    @macIain Год назад +1

    How would you go about texturing this? standard uv layout and unwrap doesn't work for some reason?

    • @Ronald0o8
      @Ronald0o8 10 месяцев назад

      Did you find out a way to texturing this ??

    • @macIain
      @macIain 10 месяцев назад

      ​@@Ronald0o8I didn't sorry, if you find one let me know = D

  • @arupsan
    @arupsan 4 месяца назад

    What about edge detection and smoothing part …… great effort by the way …thanks a lot …

  • @mdsufyankhan9220
    @mdsufyankhan9220 Год назад

    15:39 BRO CAN YOU PLEASE HELP
    IN MY PC (GROUND PLANE AND RIGID BODY SOLVER IS NOT SHOWING) AT SOP PATH > CHOOSE OPERATOR.

  • @sSulFuriK
    @sSulFuriK Год назад +2

    sop solver kısmına gelince bende bir output nodeu çıkıyor ama senin yaptığında yok ve simülasyon hesaplanmıyor yardımcı olabilir misin

    • @rstudiosvfx
      @rstudiosvfx Год назад +1

      easy if you have houdini 19 onwards the out node appears in the sopsolver, in that node the output index is at zero, just set it to one, and that's it your simulation will come to life

    • @greta7505
      @greta7505 3 месяца назад

      @@rstudiosvfxgod. You save my life 😭😭 thanks

    • @Viacheslav-st7cv
      @Viacheslav-st7cv Месяц назад

      @@rstudiosvfx Hi. I have version 19.5.303, it didn't help. Could you please recommend how to fix it?

  • @0x0abb
    @0x0abb 2 года назад

    works like a charm!

  • @phonix6494
    @phonix6494 3 года назад +2

    How would you go about adding constrains? I don't know how to do it :(

    • @c0d2x
      @c0d2x  3 года назад +1

      Now there are easier ways to do them, I will make a tutorial

    • @phonix6494
      @phonix6494 3 года назад

      @@c0d2x Oh thank you will patianetly wait it

  • @bogdan.strungaru
    @bogdan.strungaru 2 года назад

    please make a video about how to make that vfx shot at the beginning

  • @upiter0968
    @upiter0968 3 года назад

    Hello what to do, i dont have v in point (attribute transfer) 11:45

    • @c0d2x
      @c0d2x  3 года назад

      @v = {0,1,0}; attribvop make sure you define it correctly, you should delete the steps you did and try again, you made a mistake.

    • @upiter0968
      @upiter0968 3 года назад

      @@c0d2x ok, thanks

  • @ianzander5057
    @ianzander5057 Месяц назад

    there would not be this many people asking questions if you would talk or use a free ai voice. It would help ALOT if you would explain what you are doing. Right now it is difficult to fallow.

  • @VisualWondersPlayground
    @VisualWondersPlayground 2 года назад

    Cool

  • @zalebi6745
    @zalebi6745 3 года назад

    I downloaded Houdini and try to follow but I can't find the options you choose, do i need to have license ?

    • @c0d2x
      @c0d2x  3 года назад +1

      Houdini 18 is all available, if you are using houdini for the first time, you may be typing in the wrong place.

  • @prabhurajnb6543
    @prabhurajnb6543 3 года назад

    very good brother

  • @hydroislive6331
    @hydroislive6331 Год назад

    Bro how can we emit smoke in that ??.can u help me ?.

  • @Hartproduktie
    @Hartproduktie 3 года назад

    Great thanks i liked it

  • @WGIStudioGaming
    @WGIStudioGaming 3 года назад +4

    Ok I followed each steps of your tuto and I have no simulation in the final, I check every detail but nothing appear ! Honestly, I've never seen a software also complex, I did the same scene in 3ds max with RayFire couple years ago and it was very simple ! Here, I don't understand any step of your tuto !

    • @c0d2x
      @c0d2x  3 года назад +2

      If you are new to houdin you must have missed something, you can do the same thing by putting point group in dop network > sopsopver > then put point velocity node.

  • @TheSiimur
    @TheSiimur 3 года назад

    How would you texutre if you was to import this simulation as an alembic ? I mean, how do i apply road texture then the the briken brick texture in between ?

    • @c0d2x
      @c0d2x  3 года назад

      I don't quite understand what you mean, if you want to export outside, you can get it like this ruclips.net/video/e7AXNJgXiXU/видео.html, outside, inside will come together or the pack is made.

  • @aidenfarmer3959
    @aidenfarmer3959 Год назад

    Can this be exported to Unreal Engine 5?

    • @hearthunter8029
      @hearthunter8029 Год назад

      Yes, in "Out" Network. With "RBD to FBX" node.

  • @mahmoudrashad7727
    @mahmoudrashad7727 3 года назад

    cool

  • @hohosio
    @hohosio 3 года назад

    Good tut!!
    Camera mapping tut please!!!!

    • @c0d2x
      @c0d2x  3 года назад

      I did not understand what you said

    • @hohosio
      @hohosio 3 года назад

      @@c0d2x It means I want to see the camera projection tutorial.

    • @ridrugo182
      @ridrugo182 2 года назад

      He's asking how you comped the sim into the live action footage

  • @bakuman61
    @bakuman61 2 года назад

    What does @v imply? Is it variance? or>>>??

  • @oguzmuslu
    @oguzmuslu Год назад

    group force dop import ile etkileşime girmiyor..

    • @c0d2x
      @c0d2x  Год назад +1

      Mutlaka birseyi eksik veya hatalı yapmışsınızdır..

    • @oguzmuslu
      @oguzmuslu Год назад

      @@c0d2x 2 kez baştan yaptım. Houdini 19.5 kullanıyorum assets manager üzerinden dopimport2.0 geliyor onu alt sürüme çekince kaybolur viewport üzerinde yine 2.0'a geri alıyorum orada bişey varsa olabilir bu arada artstation ile iletişime geçtim

  • @Karan-ny3ez
    @Karan-ny3ez 3 года назад

    how do u get a different material id for inside and outside?

    • @c0d2x
      @c0d2x  3 года назад +1

      These are very basic and must-know topics, you should join the training from scratch on the sidefx site.

    • @Karan-ny3ez
      @Karan-ny3ez 3 года назад

      @@c0d2x ok😀

  • @hearthunter8029
    @hearthunter8029 Год назад

    Thanks. I finded answear

  • @musauysun8516
    @musauysun8516 3 года назад

    selam dostum sana nerden ulaşabilirim

    • @c0d2x
      @c0d2x  3 года назад

      Sorunu kısaca yazabilirsin

    • @musauysun8516
      @musauysun8516 3 года назад

      @@c0d2x herhangi bir yerde calısıyor musun şirket yapımcı v.b

  • @zakirali8721
    @zakirali8721 Год назад

    how about you make another 15 mins video of texting it :)