Merge & Apply in Resolve & Fusion: In-Depth Look at Alpha Manipulation, Screen, Overlay and more
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- Опубликовано: 13 окт 2024
- An in-depth look at the most basic compositing tool: Understand how to modify the alpha channel inside the merge node and learn from examples how to use of Screen, Multiply, Overlay and other apply modes.
A Merge node is a capable tool that does much more than “Foreground over Background”. Inside the merge, you can handle premultiplied and unpremultiplied images, decide how to select, combine and apply alpha channels and change the apply mode to composite only highlights, shadows, minimum/maximum values and so on.
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thank you thank you thank you. this such a great reference video. I know I will come back to it many times.
Thank you. I have learned some things in Resolve, but somehow skipped over the more vast functionality of the merge. I learned way more than I expected to from this video and thank you for using such succinct example.
WOW! I learned a lot. Thank you so much for this great tutorial.
Ary Mirochnik Thanks, I had some doubts before if I should really make a 20 minute tutorial about the basic merge tool... but reading this makes me feel it was worth it!
@@VFXstudy When it comes to more advanced tutorials, it will take a little bit longer than 10 minutes but we will watch it, otherwise we will never learn. Thank you again.
Thanks for showing me what those apply modes do. Even when I wanted to experiment, I didn't know how.
Thanks dude, you've got some of the most advanced and best tutorials on Fusion, keep up the great work!
What a fantastic and informative presentation! ... just wonderful. Dankeschön!
Excellent tutorial, thanks
Am glad you found it helpful 😀
Thank you very much. I was exactly looking for an explanation of the Subtractive/Additive setting. Very "logically" (sigh), subtractive means premultiplied by the alpha channel.
Great tutorial!!! Thank you.
Daniel Probst 😎
Yessss! This is what I was needing! Thanks!
You're welcome!
This helped alot. Thx
Nice tutorial.
When do you release your Course: Compositing with DVR? I am very excited!!! :-)
It will take quite some time, tentatively in May. But there will be more free stuff until then :)
excellent one
Hey, I have a porblem blending colored shapes. I need an exact secondary color after mixing two primary colors to fit a certain brand design. In the original design they used the effect overlay. But when I use the overlay effetc one of the shapes turns black. How do I prevent that from happening?
Wow, that dissolve option can be used as a transition!
Hello, not sure if you are gonna see this but.
Im used with Nuke and just started with Resolve.
Is there a Node kinda like Shuffle from Nuke?
Thanks
I don't think there is anything directly in the menu that serves as the equivalent of the shuffle node. I've seen some discussions about it before and I think there are some thrid party scripts that might replace it. I just saw this, but haven't tried it, so cannot say much about it: www.littlevfx.com/tools/ you might also check in Reaktor ir there's something useful for you therer....
I think the tool which is the closest to the shuffle node in nuke is "Channel Booleans". It also works for shuffle copy ;)
4:49, but red is not 1. It is 0.984... is this because the tutorial is from Resolve 15? Are things slightly different now (Resolve 17)?
You mean on your computer it shows 0.984 - well but I manually created that background to be 1.0 - maybe yours is different.
No, nothing here should be version dependent. Pretty sure the tool works the same way in all versions.
@@VFXstudy Oh dear, I was being so slow on that one. Of course you are right. And now I put my red to value 1 too, just for good measure. Thank you for the lesson :)
broo pls show all step ---step by step. i m from india mumbai
Watch my beginner training on vfxstudy.com that has step by step instructions. This video is more advanced and about explaining certain background not a step by step tutorial.
it would be interesting to see how to color a text to be used as video titles with a rock-like background
Thanks for the idea. One option could be 3D text with a texture applied. Or merge / composite a rock texture onto a text. Maybe an idea for another tutorial...
2:10 IN
show foreground only where background overlaps
2:32 Atop
remain only where the foreground and background overlap
2:46 Held out
Display the foreground only where it does not overlap te background
2:55 xor
Display only where the foreground and background do not overlap
Do you agree with this?
But how to do Add blending mode?
So, 2:19, in order for this to work you have to merge your text with Atop to the Background. Doesn't this defeat the whole point of this tutorial, at least if you don't tell anyone?
What do you mean "for this to work" I am demonstrating how the different settings work at the timecode you show. The most common setting is still the default of course
@@VFXstudy Sorry I was unclear; in order for the text (the A) to become transparent by manipulating the alpha of the background (red color), I only found the one way to merge the text (A) with the operator "Atop" in the merge node with the background. Found that out by just continuing the tutorial. Also maybe I'm just wrong. I'm quit often wrong.
come on Bernard you gotta stop tagging stuff!
why wouldn't you endorse graffiti? It's changed the urban environment for the better.
Ok, alright - sometimes :)
hässlich aber, juckt nicht :DDD