Kingdom Hearts Re:Chain of Memories Enemy Card Compendium

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  • Опубликовано: 21 ноя 2024

Комментарии • 300

  • @DesignDoc
    @DesignDoc 2 года назад +165

    Ah, enemy cards. The things I never used cause of the CP price.

    • @LightbladeRiulo
      @LightbladeRiulo 7 месяцев назад +6

      The Powerwild’s Retrograde makes that a hilarious nonissue. It’s actually overpowered.

    • @metalshadow2044
      @metalshadow2044 6 месяцев назад +5

      Ah, enemy cards. The things I never used cause I forgot how to switch to enemy cards during the battle.

    • @ShenDoodles
      @ShenDoodles 4 месяца назад +3

      Ah, CoM, the only game to feature both CP and Moogle P, resulting in many, many immature jokes.

    • @lyncario5515
      @lyncario5515 3 месяца назад

      I've used exclusively Genie Jaffar because the notion of using ars arcanum without the enemy breaking it with a 7, 8, or 9, or just safely landing stuff even against 0, sounds really good. Hell, even in Riku's story I've only used Genie Jaffar because unbreakable dark aura and dark break goes brrr.

  • @IvanHas2muchTime
    @IvanHas2muchTime 2 года назад +335

    The pure contempt Pat has with this game's card order honestly made my day.
    P.S. It was very cool how you brought Bio Roxas for the "Bio" ability.

    • @RegularPat
      @RegularPat  2 года назад +106

      i actually just used a deep-learning A.I. to replicate his voice
      EDIT: when i made this joke this wasn't really a thing that was happening en masse yet LMAO

    • @Pyruswatcher
      @Pyruswatcher Год назад +1

      Still a pun

    • @mehmetjj9163
      @mehmetjj9163 Год назад +1

      ​@@RegularPatgg

    • @tonybart
      @tonybart 7 месяцев назад +3

      ​@@RegularPat cheers for the edit lol. aged beautifully!

  • @bdrtuvxa6940
    @bdrtuvxa6940 2 года назад +259

    When i watched the kh2 compendium i made a joke to myself along the lines of " Darn he skipped COM " but now here it is. Im glad to see this, thanks for putting it out.

    • @ωαι-χ3π
      @ωαι-χ3π 2 года назад +6

      I’m hoping for a heartless compendium and boss ranking video for 358/2 but first Pat must do a boss video for Re:Com

    • @michaelmenna9039
      @michaelmenna9039 2 года назад +1

      Very based of the man, glad it's here

  • @TecTitan
    @TecTitan 2 года назад +8

    Nobody ever talks about how you can earn cards differently and that functionally changes the way they play in different real game feel ways.
    That's SO COOL. I specifically realized what it meant when you mentioned the boss cards for riku. I wish big games took notes from how these smaller games makes use of design to change gameplay.

  • @yeetusvanitas9800
    @yeetusvanitas9800 2 года назад +86

    Ah, regular Pat, what a card that fella is!

  • @divaalfirman3295
    @divaalfirman3295 2 года назад +53

    Also the Pirate card is really useful for Riku as he can instantly break any Enemy Card which means quicker access to his Dark Mode

  • @adonai3676
    @adonai3676 10 месяцев назад +3

    Late as hell but a cool note about the Bandit card: if you stack them up for a combo without the values creating a sleight, you will throw out three finishers back to back which is especially good in the air if you can get the short hop right for the enemies lower to the ground. You become a whirling helicopter of death and you'll also stay hovering above the ground while you finish the combo. Combine with cards that have a good finisher stat and it's absolutely busted in a really fun way.

    • @zaqareemalcolm
      @zaqareemalcolm 10 месяцев назад

      one winged angel deck with bandit card 💀

  • @TennelleFlowers
    @TennelleFlowers 2 года назад +75

    I have beaten this game at least a half a dozen times at this point and I think the only enemy card I ever bothered using was Genie Jafar before I just forgot about the enemy card abilities altogether. :X
    So needless to say, I learned a lot of this video! I have always wondered what practical uses all the cards had in CoM.

    • @tenworms
      @tenworms 2 года назад +2

      I'll say the usefulness of Lexaeus is kinda downplayed here, for Riku lv99 grind it can be a godsend since he doesn't have a lot of consistent ways to do big damage.

    • @raynethescribe2772
      @raynethescribe2772 2 года назад

      I've been playing this game since it came out (re:com anyways) and i... yeah even now i barely bother with enemy cards except in my boss deck and yeaaah, all i used was genie jafar
      But tbh this video made me a bit more interested in gaining some more of the heartless ones to use in my decks because... i sometimes struggle.

    • @DandDgamer
      @DandDgamer 2 года назад

      This is my favorite game in the franchise as I personally love the memory themes and Sora's arc here. I don't use enemy cards that much but there are a few like card soldier, Riku, and some others that I like.

    • @rabbitbeargaming2441
      @rabbitbeargaming2441 2 года назад

      @@raynethescribe2772 I ended up using Red Nocturne and Blue Rhapsody enemy cards because I made a Firaga and Blizzaga spam decks. I would swap the spells out depending on who am I facing.

  • @LastGreatDen
    @LastGreatDen 2 года назад +21

    When I remembered the Neoshadow effect name, I was hoping that would happen. Absolute perfect deadpan delivery

  • @jichi9
    @jichi9 2 года назад +24

    The card soldier’s placement had me in tears

  • @AzazinNote
    @AzazinNote 2 года назад +32

    The original Chain of Memories is my favorite KH game, mostly due to nostalgia. In a pre-smart phone world, I 100% it twice. I never used Enemy cards in my first playthrough as Sora, but use some the secound time, mostly bosses, after Riku's pre made decks teach me their use.

    • @caldw615
      @caldw615 2 года назад +5

      I have a fondness for COM for what it is. I feel it also helps to bridge the time gap between KH1 and KH2 better compared to the remake because it still used recycled voice lines for Sora in KH1 which made him still sound young. Re:Com must seem jarring for newer players who finish KH1 and no less than 10 minuted after the final cutscene ends and Re:Com begins Sora's voice has been hit by the puberty truck at full speed. KH2 made the first time we hear his voice after the 1 year timeskip of him being asleep more impactful if it's literally the first time we see and hear him actually get older.

    • @AzazinNote
      @AzazinNote 2 года назад +4

      @@caldw615 Agreeed. I also like the orginal Lexaeus death scene over the one in the remake.

  • @captianblitz
    @captianblitz 2 года назад +22

    For Xbox users, your going to want to hit the “Share” button (the little one that doesn’t pause and has the two little rectangles) for your enemy card experience.

    • @MegaManXPoweredUp
      @MegaManXPoweredUp 2 года назад

      Did they even release the Kingdom Hearts remasters for Xbox? I thought they only got KH3

    • @captianblitz
      @captianblitz 2 года назад +2

      No, Xbox has 3, 1.5+2.5, 2.8, and Mel Mem

  • @divaalfirman3295
    @divaalfirman3295 2 года назад +17

    Another thing worth noting is (according to my experience, that is) that if your Map Cards stock have reached their limit (99) meaning you can no longer acquire them after battle, there's a bigger chance for you to acquire Enemy Cards.
    So if the game tells you to discard any unwanted Map Cards, try not to do that just yet

  • @Rydernort
    @Rydernort 2 года назад +7

    33:05 I just replayed this game and used darkside on Larxene and it is op. She has a card that makes her invulnerable to thunder and since most of her attacks are thunder…

  • @SuperRocketMetal2
    @SuperRocketMetal2 2 года назад +31

    It's been said before, but it feels evident that the "slot moves into a deck" basis of CoM was used for the Command Deck in BBS and 3D, where the number basis was dropped and the whole thing was more fleshed out (for better or for worse). So I am glad CoM's concept didn't just get shelved after a single GBA showing and a remake on consoles, but I am also sort of... hoping it stays done, now. I don't think the system really CAN get any better than the issues present in the 3 games it appeared in, and if we get more derivatives on the KH style, I am hoping it is not card, deck, or any other paper tool-based again. If we get some other spinoff that still needs to change the gameplay to suit system limitations, I hope it's something new.

    • @OPLOmega
      @OPLOmega 2 года назад +2

      The fact that it's clear that KH1 being the basis for all the Osaka games still irks me when KH2 was right there. Which is what makes Re: coded impressive in actually avoiding most of the pitfalls BbS & 3D have in the Decks (due in part from BbS' combat director assisting with the game). Though it does have a different pitfall in that you don't end up using the battle system you actually want to play with due to all the gimmicks in each world, in large part due to being instructed to make the game a loyal remake of a damn phone game.

    • @SuperRocketMetal2
      @SuperRocketMetal2 2 года назад +5

      @@OPLOmega I never really took it as KH1 being the basis for those Osaka games honestly, although this is just my take. It felt like they WERE pulling from KH2, but only the parts that didn't matter. The flashiness of reaction commands and the big amazing effects that you spew out when you're at max combat potential, it always felt like BBS onward was just mimicking that, rather than taking the core solid gameplay from 1 and 2. It made the effects and the end results, and then fudged a battle system to get to that point. I'm hoping later entries pull from 1 or 2, but they pull in the sense of getting the fundamentals down, and not being all (pause for effect) floaty.

    • @Tetjaku
      @Tetjaku 2 года назад +1

      I would love to see a genuine spiritual sequel to the card gameplay. Not through the command deck, but another deck builder action rpg.

    • @SuperRocketMetal2
      @SuperRocketMetal2 2 года назад

      @@Tetjaku I could take it or leave it at this point. The game avoids doing more unique cards and moves by just having a bunch of different numbers, as well as making you do basic math mid-combo, and it all felt really... stally? Stilted? St-something? I think BBS and 3D *are* spiritual successors to CoM, and they lopped off the numbers (as well as made actual moves into your cards) to make it all flow better, which I think works best for this type of format. I like "constructing a build" and I am a fan of card games, but I don't really need to see Kingdom Hearts try it again. But that's just me, and I don't doubt the appeal of what CoM did. I'd also recommend One Step From Eden if you're into that, it has a lot of deck-building action fun.

  • @Panda_Bair
    @Panda_Bair 2 года назад +11

    After seeing what all these do, a recom card randomizer would be so cool

  • @orochimochi905
    @orochimochi905 2 года назад +4

    Premium cards are primo sleight builders. Especially if you make the last 2 thirds of each sleight cascade into another set of sleights afterwards. I made some really cool combo decks with this really early on in the game.

  • @RazzBerryJelly
    @RazzBerryJelly 2 года назад +16

    It’s so rewarding seeing how much you’ve grown. From dedicating only a section of your original CoM video to murder to dedicating almost this entire CoM video to murder! Oh and seeing how far the channel has come is really cool too.

  • @yeetusvanitas9800
    @yeetusvanitas9800 2 года назад +12

    I’m usually pretty confidant in my KH knowledge, but it wasn’t until just now that I learned that CoM had a multiplayer mode! That’s crazy!

    • @the2401
      @the2401 2 года назад +2

      it doesn't though?

    • @Thisisthegreatestatofalltime
      @Thisisthegreatestatofalltime 10 месяцев назад

      Yeah a surprisingly large number of the spinoffs do. If only a mainline game could have multiplayer.

  • @L3X1N
    @L3X1N 2 года назад +7

    Wow, I never knew that the Bio ability also made you sound like Bio Roxas. Might use the Neoshadow card more often now

  • @CocoHikari583
    @CocoHikari583 2 года назад +11

    The darkball card could have given Sora the ability to teleport randomly like the darkball. It would last 1 reload.

    • @RegularPat
      @RegularPat  2 года назад +8

      Better than literally nothing, at the least!

    • @Not_Alanius
      @Not_Alanius 4 месяца назад +1

      To expand on this, maybe the teleport could be controlled. An idea of mine is for the Dodge Roll to be replaced by it, with it just cutting out the animation and giving slightly more distance.

  • @Eric_Black134
    @Eric_Black134 2 года назад +3

    You know, all of your videos have finally inspired me to play Kh1 on proud mode for the very first time. I just beat it and I think it was one of the most satisfying experiences of my life. Thanks for inspiring me to take the chance.

  • @PlayerLance
    @PlayerLance 2 года назад +2

    When I first played CoM (which was my first KH game so say I was confused is an understatement) I never knew how to use enemy cards. 15 years later I play through Re:CoM and learn how busted the Shadow card is in early game

  • @BrennySpain
    @BrennySpain 2 года назад +2

    Very clever of you to use Disney world music depending on which organisation member appeared in kh2. “Clever little sneak.”

  • @TheIronKoala
    @TheIronKoala 2 года назад +4

    Good work as always my dude. Your videos have reinvigorated my love for this franchise.

  • @ktbean626
    @ktbean626 2 года назад +3

    3:09 As someone who has played KH exclusively on the Xbox, I can confirm this lol.
    Jokes aside, on an Xbox controller it is the small button with two rectangles on it that you push to see your enemy cards.
    Love the video!

    • @RegularPat
      @RegularPat  2 года назад +1

      damn...i was hoping it was either bop it or twist it

  • @Comicbrooke
    @Comicbrooke 2 года назад +14

    Bio’s cameo made me cackle. Great video Pat 💜

  • @StevenBryceWroten
    @StevenBryceWroten 2 года назад +2

    Playing as Riku really taught me the value of enemy cards since he gets some for free. As Riku the Guard Armor buff is great for standard enemy encounters throughout the game.

    • @StevenBryceWroten
      @StevenBryceWroten 2 года назад +1

      The Power Wild card for Riku is nearly essential in Olympus.

  • @meanestgreen3320
    @meanestgreen3320 2 года назад +2

    I like to imagine luxord is the one who designed the card system for the castle 😆

  • @Vulnresati
    @Vulnresati 2 года назад +1

    I love that Regular Pat releases so many long videos

  • @TimberCreates
    @TimberCreates 2 года назад +2

    I’m glad I’m not the only one that is bothered by the order of the enemy cards in the journal. Also I love how you changed the background music when talking about the different cards!

  • @alsenddrake7764
    @alsenddrake7764 9 месяцев назад +1

    Fun fact with premiums - they can be used in sleights as the second or third card and DO get reloaded, at least in the PC version. My mobbing deck is about AoE wipes and i use premiums where i just do sleights to have it be cheaper and noticed it after one of my Simbas was turned into a premium via a white mush.

  • @LordofIsleofTritone
    @LordofIsleofTritone 2 года назад +2

    Riku Replica's card (Sleight Lock) or Jafar-Genie's card (Attack Bracer) synergized well with firaga/blizzaga decks. Firaga is great for melting bosses and blizzaga is great for level farming and beating Axel. It's how I've managed to get through some of the tougher fights on higher difficulties

  • @HavikXIII
    @HavikXIII Год назад +1

    I always think it's cool when games give you extra goodies for playing other games in the series. Beating both campaigns to unlock extra stuff in an entirely different game, in the PS2 Era? That stuff always blows my mind. And now I feel like I should watch the Days movie and finally 100% CoM

  • @rendomstranger8698
    @rendomstranger8698 2 года назад +5

    Assuming Zantesuken works the same way in the remake as in the GBA version, I'm gonna have to make an addendum to the pirate card. Zantesuken destroys any card it breaks upon hitting the enemy with it. Throw all your 9 and 0 attacks in a deck, throw as many mega potions and mega elixers in as possible and fill the rest up with a bunch of low value attack cards that you can burn on sleights after a reload. This strategy won't just stop bosses from using sleights. It will stop bosses from doing anything if you do it properly. Letting you burn up their entire deck. In fact, even without burning their entire deck you can just save 2 or 3 0's and all those low value attack cards for when they are stuck reloading after using their 5 remaining attack cards. Especially with each attack interrupting their reload.
    Fair warning though. In the GBA version this softlocks Vexen due to his shield. It probably does the same if this strategy is possible in the remake.
    In regards to the screwdiver, the strat is simple. Fill your deck with 1 attacks to get a bunch of cheap 0's. Basically a cheaper but less effective version of the pirate. Also useful if you want to use different sleights before and after a reload but if you go into that level of deck building, you're trying way too hard. And I'm saying that as someone who had the patience to build a Zantesuken deck specifically to burn bosses out.

    • @isenokami7810
      @isenokami7810 4 месяца назад

      I could have sworn you could sneak behind Vexen and get hits on him in the GBA version. Card breaks became mandatory in Re:CoM, though.

  • @socialistbcrumb
    @socialistbcrumb 2 года назад +1

    Informative as always Standard Patrick, but with a lovely cameo added in for good measure

  • @saxor96
    @saxor96 2 года назад +1

    A potential randomizer of this game would be fun just with the enemy cards alone.

  • @MonkStarling
    @MonkStarling 2 года назад +2

    Lol at that wish and wish with all his heart...
    To fly with dragons in a land apart

  • @Boothenson
    @Boothenson 2 года назад +1

    oh boy, new pat video to watch 3 minutes of and fall asleep to because his fast talking works like ASMR to me. wooo!

  • @thegamewin100
    @thegamewin100 2 года назад +5

    This game is fun for every boss I recommend firaga with fire boost and for axel use dark side enemy card and you won’t take damage from his attacks

  • @codester1989
    @codester1989 8 месяцев назад

    Wow - Well Done!! You really put a lot of detail and hard work into this video. Much appreciated.

  • @sifodindottir
    @sifodindottir 9 месяцев назад +1

    I played the original on GBA and that game was ruthless

  • @isenokami7810
    @isenokami7810 2 года назад

    I don’t really watch your stuff, but the topic alone hooked me on this one.

  • @kingchomp
    @kingchomp 2 года назад +1

    "Wish and wish with all his heart!" The references are always on point and flow so perfectly throughout each video.

  • @Zorroark
    @Zorroark 2 года назад +1

    I'm not sure if anyone has pointed this out but there's a cool interaction with Riku's Dark mode and the Lexaeus card. if you jump and attack with Dark Riku he'll do a spin attack that has a huge hitbox that lasts a long time, this hitbox counts as a finisher for it's entire duration and the spin attack is incredibly spammable so when you get the Lexaeus card you can use it to clear most non-boss encounters pretty quickly, just make sure to card break the enemies a few times to go Dark mode.

    • @aledella98
      @aledella98 2 года назад +2

      This is also the only bearable way to farm Riku up to level 99

  • @ElegyEnbyFurry
    @ElegyEnbyFurry 2 года назад +1

    Fun fact: You can get the Demyx card before the Vexen fight in Twilight Town, making it much easier.

  • @FlapHedge
    @FlapHedge 2 года назад +1

    I never really used enemy cards durring my playthrough of CoM GBA because the description of the enemy cards made it sound like if I used them durring battle they would be gone forever even after the battle

  • @carmineknight9123
    @carmineknight9123 2 года назад +2

    Hell yeah thank you for the content, Pat. This stuff is interesting and cool. I love COM.

  • @ogskraxx6678
    @ogskraxx6678 2 года назад

    Great video, I also wanted to note Xaldin also Boosts the Ragnarok Sleight. That's typically the one I use it for most often.

  • @onadaTotihotiH
    @onadaTotihotiH 2 года назад +1

    Special mention for Float, it has a bit of a niche in the original GBA version on Darkside since it lets you reach him without waiting for it to come down

  • @johnwhite7815
    @johnwhite7815 2 года назад +2

    To this day, I’m still stuck on the last fight with Marx with Sora, can’t ever get passed his third phase. Thinking about replaying the series when my ps5 gets here later this week.

  • @meteorburst4646
    @meteorburst4646 2 года назад +1

    It’d be so cool to turn this game into some kind of rogue-like where you could choose how many worlds you do (example 3) and get 3 random worlds to go through with random chest reward cards and maybe random Organization between-world bosses.

  • @barofsoap8098
    @barofsoap8098 Год назад

    Decrementor, inverse, and random values can be put together in a deck of 1 value cards to get a deck full of 9s, a deck full of 0s, and then a deck of cards ranging from 0-9. The 1 cards cost the least cp, so you can have a big stack of them.

  • @splunkmastah4609
    @splunkmastah4609 Год назад

    I will rewatch these videos for eternity and I can't wait for the compendium of other games

  • @magicalmage85
    @magicalmage85 2 года назад +4

    Random Values might have some value as a backup to Retrograde decks, ensuring that your low number cards still find some value even after the first reload and Retrograde is gone. Still not near as good, but doesn't seem worthless.

    • @alexstewart9592
      @alexstewart9592 2 года назад

      Screwdiver also seems useful there, and for only 15 CP.
      By my math, 1 - 1 = 0, and 0 is a useful number.

  • @andrewgarrett1356
    @andrewgarrett1356 2 года назад +1

    You know, considering Dream Drop Distance and Kingdom Hearts III have carry over systems that allow you to keep all of the Spirits you've created and the Keyblades you've obtained respectively whenever you start a new game on the condition that they all start off in their weakest state, it really makes you wonder why they didn't think to do that with Re:Chain of Memories. They could have easily added a carry over feature that would allow you to keep all of the cards you obtained with the trade off that you still have to upgrade your health and Card Point Limit. This could have been added in the 1.5 HD Remix Collection, or The Story So Far along with all the Final Mixes. As Pat stated, this could have really made the game feel like a more enjoyable experience, instead of just a game you feel obligated to play so you can see the story in between Kingdom Hearts and Kingdom Hearts II play out. I also wouldn't mind if they overhauled the game and replaced the lame/useless card effects with better ones.

  • @MrLiamBurns
    @MrLiamBurns 2 года назад +2

    God damn it Pat, how did you know I just finished my collection 2 days ago ☹️

  • @Gamesmarts194
    @Gamesmarts194 9 месяцев назад

    I didn't realize how much depth this game had even after beating both stories on the PS2. I just stacked premium cards for Zantetsuken/Strike Raid sleights and watched the game go to town.
    (I was 12 when I played tho.)

  • @PyrotechNick77
    @PyrotechNick77 2 года назад +1

    Would really like if you did a spell compendium and comparison across the games

  • @djmike679
    @djmike679 2 месяца назад

    The Screwdiver Card, i can think of one strat with it. And its like the All Zeros card. You effectively could fill up your deck with nothing but value 1's, and use it to time out a sleight using boss. It would be HORRIBLE for mobs, but could be useful against say, Dark Riku who kind of relies on sleights, and if given enough time especially after exhausting ALL 5 of his potions, can just be a sitting duck because he will constantly shuffle through his deck trying to put together attacks that he no longer has cards for.
    Thanks Gamechamp :)

  • @coleminer8847
    @coleminer8847 8 месяцев назад +1

    Lets be honest
    We only ever use enemy cards while playing as riku when playing casualties

  • @shadowjesus9
    @shadowjesus9 2 года назад +3

    Literally last night I was like damn pat should make a COM vid LOL

  • @Zebra0189
    @Zebra0189 2 года назад

    I’ve been playing Re:CoM for months now and I’m at 93% card completion. Thank you so much for this, the timing is exceptional.

  • @stinkybean5
    @stinkybean5 Год назад

    I love the cheeky humor of you specifically choosing to get angry before talking about hades' card.

  • @jeremiahtaylor1817
    @jeremiahtaylor1817 2 года назад +1

    I didn’t know how to use the boss cards until the final Ansem fight. I hate than many of my lost fights could’ve been won if I used them. My deck had a couple and I thought they activated automatically.

  • @jtmmachine
    @jtmmachine 2 года назад

    That subtle joke with which card you chose to flip out about the card ordering, haha

  • @nachos1162
    @nachos1162 2 года назад +1

    I like using blitz a lot more than sonic blade since it's a lot cheaper and you get it way sooner. I usually combine it with either dragon maleficent, Riku replica, and genie Jafar depending what I need. I always keep an oogie in my deck so I don't need to rely on having to find cure

  • @BlooJoo1234
    @BlooJoo1234 2 года назад +3

    *Stops watching 2nd Channel Pat content to watch 1st Channel Pat Content*

  • @TheShinyFeraligatr
    @TheShinyFeraligatr 2 года назад +2

    Decrementer is a cheap All Zeros card if you make your deck full of 1s, because it turns them all into 0s, and 1s are very cheap.
    ...This doesn't really HELP most of the time, but it is a thing you can do.

  • @UsoTeaMor
    @UsoTeaMor 2 года назад

    Wow the length of the video. You are incredibly dedicated, man. I had to like the video just out of respect.
    I dropped ReCOM at the last few levels but this was still thoroughly entertaining to watch. I loved the parts where you ranted about the nonsensical enemy card classifications order hahah

  • @vkstudios9449
    @vkstudios9449 2 года назад +1

    I love these types of videos man

  • @blaa6
    @blaa6 Год назад

    Scherzo Di Notte from KH ReChain of Memories is awesome.

  • @Pappa958
    @Pappa958 10 месяцев назад

    I never knew organization cards was in rechain of memories. Gives me a reason to watch the 358/2days cutscenes

  • @siffy5340
    @siffy5340 2 года назад

    Random flush is my favorite, got axel’s card against hades on a playthrough once

  • @phoenixkh93
    @phoenixkh93 2 года назад +1

    another cracking video, thank you!

  • @PownzerX
    @PownzerX 2 года назад +1

    So that explains the Axel dissociates video

  • @puffypuff3144
    @puffypuff3144 6 месяцев назад

    i can think of one good use for the Bouncywild. It's the cheapest enemy card, and has basically no tangible effect, so you can use it to cancel another enemy card early if you don't want to have its effect anymore.

  • @Vergil3421
    @Vergil3421 2 года назад

    Gonna keep this video saved for the next time I attempt to play through Re:CoM again. Hopefully it can carry me through the entire game for a change :D

  • @UniGya
    @UniGya 2 года назад +1

    Enemy cards are much like sleights, they were completely ignored by me as a kid, completely break the game in half once you learn to use them, and all the fun ones are stuck really late in the game.

  • @Yarharsuperpirate
    @Yarharsuperpirate 2 года назад +2

    Disapointed Oogie's card isn't a sort of gamble to use. That would have been so fitting

    • @RegularPat
      @RegularPat  2 года назад +1

      C'MON BABY. BUUUUUUUZZSAWWWWW

  • @smallsoul2374
    @smallsoul2374 2 года назад +2

    I remember spamming tf out of Hades and Maleficent cards as a kid on the GBA version but I can't for the life of me remember what they did lmao
    Edit: And now I have no idea why lol. Guess I preferred to unga bunga my way through things.

  • @66Roses
    @66Roses 2 года назад

    My favorite part of this video is Pat's annoyance at COM's card order.

  • @yodizzle
    @yodizzle 2 года назад

    Thank you for making this!

  • @VivBrodock
    @VivBrodock Год назад

    Idea: a deck of all one cards that has the enemy card that inverts and the enemy card that decrements. Want to do a flurry of nines? Invert, want to break a bunch of slights? Decrement down to zeros

  • @DarkFrozenDepths
    @DarkFrozenDepths Год назад

    Something I noticed when I did this on Vanilla CoM on GBA.... But apparently if you're right on top of where a map card would spawn (the spot where the last enemy dies), you get their enemy card much more consistently. I'm not sure how true that is, but it's something I picked up on.
    Sadly, this likely isn't the case with Re:CoM... which is the version used if it's not the GBA.

  • @normahayward5596
    @normahayward5596 2 года назад +1

    I just love hearing your voice.

    • @RegularPat
      @RegularPat  2 года назад +1

      Always love hearing from the 1 in 24,300

  • @abyssalpen9663
    @abyssalpen9663 Год назад

    Thought I should note, you can also use All Zeroes to set up endless Zantetsukens, which will permanently remove the card it breaks from the fight, which can be used to remove items, provided you aren't already murdering them with Lethal Frame, Sonic Blade, or endless Shock Break spam.

  • @masterseal0418
    @masterseal0418 2 года назад +1

    I'm sure Xigbar(Luxu/Brain)would use the Shot Charge Enemy Card on Shan Yu in the manga as a part of one of most darkest scenes in the Kingdom Hearts franchise literature-wise...

    • @xXLunatikxXlul
      @xXLunatikxXlul 11 месяцев назад +1

      Oh? Xigbar shot Shan Yu in the manga? That is sick.

  • @almondmilkbone
    @almondmilkbone 2 года назад +5

    I am a simple creature, I see Chain of Memories and immediately click uwu

  • @AzazinNote
    @AzazinNote 2 года назад

    Also I still remember the stuggle to get the Air Pirate card in my first playthrough. It was the last one I got, and I was almost max leveld by then. (I did got to max level later).

    • @RegularPat
      @RegularPat  2 года назад

      This was definitely one of the last ones I got as well

  • @jacobkuechenmeister9350
    @jacobkuechenmeister9350 Год назад

    i played the original ps2 release when i was a kid, but have been playing the 1.5 remake lately. seeing the original color schemes always throws me off for a sec.

  • @thelightningking8772
    @thelightningking8772 2 года назад +1

    Regular Pat is out here doing Go- er I mean… Tetsuya Nomura’s work.

  • @NickyLaurienzo
    @NickyLaurienzo Год назад

    Re:Com is good, but the GBA one is one of my favorite games in the series, I love the sprites/graphics. Fantastic video as well!

  • @RagdollArtwork
    @RagdollArtwork 2 года назад

    1:55 I would just like to mention that you triggered the Google Voice on the phone I'm watching this with and it understood your search term perfectly

  • @pedrogarcia8706
    @pedrogarcia8706 2 года назад +2

    Com would have really benefited from a Ng+ with all the cards you get that you have no use for

  • @josephrasgado1782
    @josephrasgado1782 2 месяца назад

    It's my second favorite thank you very much

  • @TJF588
    @TJF588 2 года назад

    Thought I could, maybe, justify the enemy card order by comparing them to the "default" "order" the world cards are given to the player, but that's:
    - Traverse Town
    - Agrabah
    - Olympus Coliseum
    -Wonderland
    - Monstro
    - Halloween Town
    - Atlantica
    - Neverland
    - Hollow Bastion
    - 100 Acre Wood
    - Twilight Town
    - Destiny Islands
    - Castle Oblivion
    ...which not only doesn't match up with the enemy cards, but also doesn't match up with either of the Journal's "Story" (which is almost like your order, except HT is set before Monstro) or "Characters: The Heartless" sections. The first thing Jiminy lost was his organizational (heh) skills.

  • @TheSlick44y
    @TheSlick44y 2 года назад

    Oh goodness thank you for acknowledging Edgar rice taking away deep jungles permission

  • @TheAzulmagia
    @TheAzulmagia Год назад

    I wish some of the Enemy Cards were automatically included into Sora's deck with a free cost like in Riku's story, just to encourage people to try them out more and to serve as a replacement for KH1 abilities. It would've also been nice to have post-game battles against the KH2 Organization members, but I suppose more effort was being put into KH2FM which was being released alongside this game.

  • @eatingmage603
    @eatingmage603 2 года назад

    Awesome guide!