AO Mapping for Assetto- Best Method! (3dsmax)

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  • Опубликовано: 1 фев 2025

Комментарии • 11

  • @LD.SR20
    @LD.SR20 Год назад +3

    Fantastic car models and physics. Love the team effort car packs. Great work 🤙🏽

  • @wutangclams9936
    @wutangclams9936 Год назад +1

    Straight to the point! thanks bud. I model cars for fun and thought I should try assetto so this is exactly what I needed.

  • @SmashboxAstrolux
    @SmashboxAstrolux 10 месяцев назад +1

    Thanks for the tutorial! very easy to follow. I have a question for you. When i go to the uv editor at the end, all the pieces are stacked on each other and not where i moved them in the previous step. Would you know why? Cheers

    • @teameffort333
      @teameffort333  10 месяцев назад +1

      Sometimes you need to restart 3ds max and start from scratch. I don’t know why that happens, but I’ve had that happen before too.

  • @darkizofficial
    @darkizofficial Год назад +2

    Thanks man!

  • @emildread9718
    @emildread9718 6 месяцев назад

    yo is there any other way to calculate aomap? cuz i have amd and aomap from cm is always black..

  • @hJ0RTHEN
    @hJ0RTHEN 9 месяцев назад

    Please show me how you binded the Hide/unhide selected... Mine works too, but when i unhide it again, its not selected anymore.... help??

    • @teameffort333
      @teameffort333  8 месяцев назад

      I'm selecting the objects, then using my hotkey to hide the selection, and then I'm using ctrl+z to go back to the previously selected parts!

    • @hJ0RTHEN
      @hJ0RTHEN 8 месяцев назад

      @@teameffort333 Ahh, thank you bro

  • @1Dorigin
    @1Dorigin 7 месяцев назад

    Hey good day I’m trying to map car for assetto but it isn’t working there any way you can help I will really appreciate u

  • @oktalkto
    @oktalkto Год назад

    would you be able to change the wheels on the 328i e46 sedan?