When creating the car sound, we included the nitrous purge sound in the bank file to activate with the horn. Then we created an animation of the smoke purging using a alpha tested texture. Then we just set that animation to activate when the horn is pressed.
Sup bro, Do you have a video on how to fix the transparency of the bumper from the inside? I'm a complete noob at 3d with very little experience. I want to fix some points in the car model, one of the problems is the transparent bumper. when you look at it from the outside, everything is OK, but from the inside it is completely transparent. I understand that i need some kind of internal material ? REAL NUUUBIE)
With 3d, every polygon has a normal face and the back face. The back face will always be transparent which is what you are seeing. One solution is to copy the object and then flip the normals and then offset it behind the main object so that the when you look from behind it you are looking at the second object with the normals facing inwards
it's not the correct way to proceed for texturing and baking ao for a rims or object that rotate on is axle , is a fast way but after you have problems with blurred rims, and anyway you have a non uniform dark area.this is a good workflow but not for top results
If you don’t see it on the right side, you can also look at the top nav bar where it says modifiers and go to uv coordinates tab I think it was. And In the drop down it should have the uvw map modifier there too
thanks for your time, love your videos
Awesome dude yet again a fire upload can we use the same process do to tube front ends roll cages etc
Hell yea, just do it for everything lol. Quick and easy
Can you do a tutorial on PBR materials? and paint shaders?
hey just wondering how much for you doing a car for me i pretty much got it started and wondering if you can put it in the game for me??
now you gotta do a peel map tutorial lol, flatten got too damn many seams
It's gross how many people don't ao map cars they release lol
Yeah I mean it takes a lot of extra time and I guess some people just don’t want to spend the extra time for it
How did you manage to put nitrous purge on Travis Reeder's S-13?
When creating the car sound, we included the nitrous purge sound in the bank file to activate with the horn. Then we created an animation of the smoke purging using a alpha tested texture. Then we just set that animation to activate when the horn is pressed.
@@MamiyaMotors can you do a short tutorial for that, if you have time?
That’s not a short tutorial haha. You need to learn sound modding, animating, and texture creation.
@@MamiyaMotors yeah, I know, I was just asking if you can do one
Sup bro, Do you have a video on how to fix the transparency of the bumper from the inside? I'm a complete noob at 3d with very little experience. I want to fix some points in the car model, one of the problems is the transparent bumper. when you look at it from the outside, everything is OK, but from the inside it is completely transparent. I understand that i need some kind of internal material ? REAL NUUUBIE)
With 3d, every polygon has a normal face and the back face. The back face will always be transparent which is what you are seeing. One solution is to copy the object and then flip the normals and then offset it behind the main object so that the when you look from behind it you are looking at the second object with the normals facing inwards
@@MamiyaMotors thx, i’ll try, i want to make rb gr86 xD wish me luck
@@MamiyaMotors thx bro, i did it, now everything is cool 🥳
it's not the correct way to proceed for texturing and baking ao for a rims or object that rotate on is axle , is a fast way but after you have problems with blurred rims, and anyway you have a non uniform dark area.this is a good workflow but not for top results
HI. HI HAVE 3DSMAX 2021, RIGHT PANNEL IS DIFFERENT, I DONT SEE UVW MAP, WHY?
If you don’t see it on the right side, you can also look at the top nav bar where it says modifiers and go to uv coordinates tab I think it was. And In the drop down it should have the uvw map modifier there too
Do you do commissions
I do but not currently open for any
@@MamiyaMotors ok when will they be open
@@Bleaxh no idea haha, i've just been consistently busy with random things so we'll see
@@MamiyaMotors cool got it
this is tragic
There’s just always that one guy, huh? Why not make a video yourself and explain a better way to do it?
@@MamiyaMotors nah I think he meant magic but misspelt it
The m on the keyboard is pretty far away from ‘tr’ lol
@@MamiyaMotors maybe he wasn't typing with his fingers lmao.
Indeed. Highly plausible