This is amazing. I'm trying to create interactive film posters as business cards and having to force people to download an app is a detraction. This is an amazing project. I'm not a strong coder but I am definitely going to share this project as much as I can. Thanks so much for putting the ARWT out 💯
i need your help, i try to use markerless demo, but demo scenes dont work for me, i tryed to use both templates AR and XR, those examples need any special configuration? thanks for share your work
This is one of the few projects I've seen to crack the Unity WebGL AR problem, but I haven't heard much about in the last year. Is this project still being supported or making any new headway?
The marker is not detected well and when it works, moving the camera a bit removes it. I can't keep the mobile quiet and it can also be seen from very close, and how is it controlled?
Hey, guys! Really glad to have an example of a webar project that works for both ios and android. But I've stuck with one thing: when I try to simply export your app from unity to web gl - I have just camera working and that's all, no ui, no objects etc. Same story with a dancing guy - just camera. What am I doing wrong?
I have a question. I received the project. I noticed that the movement of the "GeneralController" in Hierarchy was moving along with the markers. The marker shows that the AR model is visible and moving. If the marker suddenly disappears, can I know how to keep it in that position? I want to know how. Thank you.
Hi it seems in the example scenes the containers are rotated 90 degrees. Is there a way to make it work without 90 degrees rotation as I work with world space components. Thanks!
Hey, thank you for your feedback! Can you tell us more? Device model, Android version, browser, etc.. Also if you want you can open an issue on GitHub.
We didn't already publish the environmental understanding. This feature is in a separate branch that isn't ready for publishing yet. We will publish this part of the project as soon as we can!
Awesome work! Unity WebGL AR is a very fragmented ecosystem right now. I'm happy to see more developers trying to crack that tough nut.
Hahaha, thanks, that's what nutcrackers do!
HOW TO INSTALL ARWT SEND ME SCREECSHOT OR LINK
This is amazing. I'm trying to create interactive film posters as business cards and having to force people to download an app is a detraction. This is an amazing project. I'm not a strong coder but I am definitely going to share this project as much as I can. Thanks so much for putting the ARWT out 💯
holy crap guys, that is amazing, thank you for this!
You guys are really working hard. We really support your work
Thank you :)
Amazing work dude! Those TNTs are really cool 👌
Excellent tutorial, but I don't understand how you can integrate NFT markers into the project?
Very innovative and useful, this is really an amazing result
Thank you
Amazing!! will look into using ARWT for current project
Nice, can't wait for your feedback!
i need your help, i try to use markerless demo, but demo scenes dont work for me, i tryed to use both templates AR and XR, those examples need any special configuration? thanks for share your work
This is one of the few projects I've seen to crack the Unity WebGL AR problem, but I haven't heard much about in the last year. Is this project still being supported or making any new headway?
The demo is not detecting the marker :(
The marker is not detected well and when it works, moving the camera a bit removes it. I can't keep the mobile quiet and it can also be seen from very close, and how is it controlled?
Amazing work guys, thank you for sharing
@TNTC Are image markers already supported?
This is really Kool. you guys support full image format ? we are very interested to try your SDK for future use cases .
Hey, guys! Really glad to have an example of a webar project that works for both ios and android. But I've stuck with one thing: when I try to simply export your app from unity to web gl - I have just camera working and that's all, no ui, no objects etc. Same story with a dancing guy - just camera. What am I doing wrong?
good job man !
Thanks
markerless tutorial please, because there's no docs in the repo
after build, it's not showing nothing on host even i deploy it on server ssl
Hello! How do i add screenshot in the project with ARWT?
I have a question. I received the project. I noticed that the movement of the "GeneralController" in Hierarchy was moving along with the markers. The marker shows that the AR model is visible and moving. If the marker suddenly disappears, can I know how to keep it in that position? I want to know how. Thank you.
Hi it seems in the example scenes the containers are rotated 90 degrees. Is there a way to make it work without 90 degrees rotation as I work with world space components. Thanks!
Very nice and giving hope ! Do you think web AR without marker is near ?
it gives me black screen
You guys nailed it
Thanks!!
HOW TO INSATALL ARWT PLEASE HELP ME
Where is the Unity Package, that is removed from your website, i only see the project :(
Nothing has been removed, it's on GitHub: github.com/ToughNutToCrack/ARWT
Check for the releases
Hello, I get a Webcam Error when I go to the link. The web cam is not allowed.
try to use "https", chrome doesn't ask autorization for webcam in "http" :)
hello not working on iphone11 any idea ?
I'm starting to learn how to program in my free time, Is there any more tutorials, examples or more videos we can have, please!!!
Yes, I also need more examples or some tutorial videos!!!!
C'è un campione di ARWT da qualche parte sul web che posso provare sul mio iphone?
Vorrei avere l'URL.
Hello sir, can we also play video using this sdk???
how do you install arwt?
Is it possible to get this file?
Is this supporting webgl 2.0?
AMAZING!!
Awesome !!!
Thank you so much!
This looks awesome. Does this work on both IOs and android?
Yes, it should work on both platforms.
We are still testing by the way
can not play with android device.
Hey, thank you for your feedback!
Can you tell us more?
Device model, Android version, browser, etc..
Also if you want you can open an issue on GitHub.
@@TNTCProject it can not get camera device, can you try it.: kvtem.github.io/. only android , (i using note 10+ 5G)
How can i do this 0:35 ?
We didn't already publish the environmental understanding. This feature is in a separate branch that isn't ready for publishing yet.
We will publish this part of the project as soon as we can!
@@TNTCProject Hello, first of all, thank you for this amazing repo, secondo when do you plan to release this feature?
Thank u! Great work. It’s really helped me
Happy to hear that!