for anyone else having issues: DO NOT type something like "enemy_id:2", it HAS to be "enemy_id : 2" with a space before and after the colon. I don't have any idea why that would matter from a coding perspective but it solved all of my issues along with including "abs mode" under the "Tool Id : 1" in the notes of the item. It really is the silliest thing that it would be space sensitive.
your tutorials are very cool for everyone starting in chrono engine, especially since chrono is pretty overwhelming at first and has a bunch of hidden scripts
Dude i'm just at 3min, and for now it is the only tuto for Chrono engine who REALLY explain how to use in a such good way. (and i've seen many) So really thanks a lot for your work !
Is everything working ?! I have a problem , the enemy is attacking me but I can't attack , you know how to fix it, if Yes then please write me. I would be very grateful.@@christophe1584 (У тебя все работает ?! , у меня проблема , противник меня атакует но я не могу его атаковать , ты знаешь как это исправить, если да то пожалуйста напиши мне. Я буду очень благодарен.)
@@Подрывник-р1н Hello Vlad, sorry for late. I've don't use rpg maker from long time now ! Have you solved your problem or not yet ? If not i will try to check if i can help you.
If for some reason, you can't attack but the monster can, go to your settings plugins, check on chrono engine, and on "Tool Map Id" you put the value of the ID Map that you made for the Tool Map. Basically, go to the tool map you made, right click on the map, check properties, and look at the ID on the top left corner of the window If the ID is 17, you have to put 17 on the "Tool Map ID" (but just to be sure, delete the 001 ID map and make the tool map on that id) It was so easy.. Took me hours to find it, but now i'm happy 😹 Or just build your project from the chronos demo game, easier that way 😹😹
can you help me? i did everything as the video but when i press q there is no icon and when i press to equip it i get an error with message (cannot read property "id" of undefined ) EDIT - okay so i added ABS mode now it shows in q but when i press it diffrent sound comes out like it didnt work and i dont have weapon still...
I've watched through this entire series, and it's been such a great help! The only problem that I have is that my weapon attack button does nothing, and I have to use the item or skill buttons to attack. It would be okay to only attack with the item or skill buttons, but I think the fact that I can't attack with the attack button is why my combos aren't working, which is the real problem. I've tried everything I can think of. Can you (or anyone) please help? Thank you. EDIT - SOLVED! The problem was with the weapon types my character class could equip. A simple database error on my part, easily corrected. I spent hours trying to solve this, making and remaking events haha. Now I'm just shaking my head at myself. I hope maybe my experience helps someone in the same boat.
I doubt i'll ever get an answer but here I go. For some reason. When I hit q its just a blank area. When I click okay on it I get an error code: TypeError: Cannot read property id of undefined. I have done everything in this tutorial. I can't figure out why its not working. It worked when I customized it and made a weapon and put the tool id on the weapon and equipped the sword/bow/bombs like a normal weapon but I can't do it like you did. Edit: Figured it out by reading the comments. I put ABS Mode under the tool id in all note tags. I guess an update requires it.
For anyone confused If your pressing A and hes not swinging the sword its because you have to put Item Id : 1 inside the sword Item and sword Weapon note boxes in the database
I need some help, please! First of all thanks for the video. I did everything as showed, I also added the "Abs Mode" comment, but my character does not attack. Everything shows up if I open the Q menu and then select the item. But the character does not attack, there is no animation nor nothing... Anyone can help please??
How do you change position of the sword swings? Everything is working fine but when my character is facing towards me and I swing it looks like he’s swinging his sword in the air
Thanks for this great tutorial!!! I am sorry to ask but is it possible to change the position of the slash img($Tool_Sword01)? because I changed the character sprite and this img is overlaping with my character rather than appears in front of my character.
No idea if this is still monitored, but I followed this tutorial and THANK YOU for being so easy to follow. I'm in MZ and used FOSSIL (which is advertised as supporting the MOG plugins). I have everything up and running right until the end when I test the sword. The item shows, but then crashes with an error that reads, "Cannot read property 'length' of undefined." I saw in the comments about adding "abs mode" (no quotes) under the Tool Id notes in the item set up, but even with trying different capitalization, putting the abs mode above the tool id, and also adding it to the tool event, I keep getting the error. I'm hopeful you or someone on here can help. Thanks!
RPG Maker Forums are a friggin' BOON! For anybody else who runs into this problem, get a copy of Notepad++, open the chrono engine Js, go to line 11496 and just need to add a "?" at this line 11496 after animationSprites in the Mog_chronoengine.js before the ".length" verbiage. Fixed me right up!
when i press Q to open the item menu, nothing shows up, then when i click the OK button it comes up with Type Error "Cannot read property 'id' of undefined". Any idea how to fix this?
Yeah, I'm using 0.2b version. I just tried adding abs mode to the item's notebox but still getting the Id of undefined error, and the sword is still not showing in the Q menu. Here are some screenshots of what I've got, maybe i'm missing something? imgur.com/a/lY1FA
I can't find what's wrong. May I ask your tool map. In default is map ID 1. Check if the tool map and the map you use for tool map are the same. Then may I ask what is the version of you RPG Maker MV? I try 1.4 and 1.51 and they work. Finally, if it's ok, can you sent me the project? chunkennoemail@gmail.com
Is there a reason touch damage will only work if the movement route is set to towards player? Is there a way to change that so I can define custom routes and if the player is in the way they still take damage?
Thanks for all you Tutorials i really liked them and subed. :D But i have a question for the sword sprite sheet can i use an specific animation instead of the sprite or i can't. And if i can't is there a way for free or paid sprite sheets for the sword. Thanks for responding in advance:)
hey dude, a question do you have any links or do you know where I can get the chrono engine I'm trying to create an rpg game with other abs but they don't work thanks in advance
Thanks for helping. The only thing problem that I am running into with the creation of the sword item is the cannot read property 'id' of undefined. I followed your tutorial to the letter, but I am running into a problem. Can you help me?
@@ghoatchrist666 I suggest you try "abs mode" first, cause if you all do my way you must miss this since the plugin got updated, and a lot of people ask the same problem. If still cannot work, send me the project, chunkennoemail@gmail.com. Well, but I am busy now, so I cannot check until next Friday.
Literally the only two plugin's I needed to work together, this one and TerraxLighting, for my short project to be what I wanted it to be and they are incompatible.... something about the extra layer Terrax adds breaks this entire plugin.
I am trying to fix an issue with yanfly item core I think that it changes a few things with the item is system... is there a way to alias, or change the way Chrono engine uses item id's to make them compatible? thanks ether way your tutorials helped a lot!
can anyone help? im having a trouble when my actor get hit by a monster the damage pop up is shown in the buttom corner instead of in top of the actor cannot fix it
Hi, after I had watched your tutorial. Now, my character can equip the sword but cannot attack the enemy. Do you know how to solved this? Thanks for your tutorial.
88crabstation You mean you can equip and when you press "A" you really see the sprite of the tool event but no damage? If yes, that should be the damage formula, check if you set it properly. If you cannot see your tool event sprite, that may mean you connect you tool wrong, check your tool map ID in plugin parameters and check your database, make sure you link your item to right tool event. If still not work maybe you have other plugins conflict with chrono engine, turn off all the others and test it again. If all the above not work send me your project to me so I can check it for you.
I didnt have other plugin. I already checked but I still cannot solved the problem. So, I had send the file through your email. Thanks for helping. The file name is
First, you really make it wrong, "tool_item_id : 1" you put this in the note box in database item 6, you should use "Tool Id : 1". Second, the plugin got update, in latest one you need to add one more "Abs Mode" under "Tool Id : 1" in database.(remember without "", just the text) Finally, I suggest you watch tutorial more times cause you didn't realize how to connect item to a tool.(item is item in database; tool is event in tool map)
Now, I can see my item after press the 'q'. But when i press "a", it link back to my story mode. I don't want it to link back to the story mode so I change for the tool_item_id: 2. It didnt link to my story mode anymore but I still unable to use weapon. So, how i fix this?
88crabstation if it link to some event you don't want that means your tool map or event ID may be wrong, for how to use weapon just keep on my tutorial and you will learn.
Hi ..i just get the mog chrono engine ,I would like use only abs mode and delete other atb thing ,how can i process ? What can i off/delete ? I have try many test but nothing work for me ... someone can help me? I want do simple zelda like with the abs mode
Hey.. you can make a new Project and copy all folders and pluggins of chrono engine to the new project .. but you have to be careful you need also to copy the Tool Map, skills, items, enemies, add the note tags in the new project..
Shane-Michael Thompson There are too many probabilities you can't save, I guess the most popular one should be plugin conflict, close all the other plugin and test equipping skill then save, if this work that means you got plugin conflict.
it's a MV problem, but you don't need to worry cause someone write a plugin to fix that. raw.githubusercontent.com/Hudell/mv-plugins/master/OrangeCircularJson.js OrangeCircularJson.js by Hudell. Just use it as normal plugin and it should fix that "object too deep".
hi first of alla thx fore this tutoriel. i cind a have a issu when i have finish to set up evri thing and lunch the game i can equipe the sword but it mark me tha i have 0 of this item i have set the consomation buton on no and put 4 sword in the event that give the sword. so dont really know what gone rong. thx fore the anser
sebastien vauthier Well, I can't say what's wrong with just this, so first let me ask how many tutorial you have watched, if you just watched the first tutorial, I suggest you watch more. If you have finished all my tutorial about chrono engine, first, check your plugin list and disable all plugins other than chrono engine, then test it again, after that if you still can't fix it, send me your project, and I'll check.
the item will not equip. the hero and the enemy run around the screen but thats all it does. I followed your instructions exactly. please take this waste of time down and make a tutorial that actually works
for anyone else having issues:
DO NOT type something like "enemy_id:2", it HAS to be "enemy_id : 2" with a space before and after the colon. I don't have any idea why that would matter from a coding perspective but it solved all of my issues along with including "abs mode" under the "Tool Id : 1" in the notes of the item. It really is the silliest thing that it would be space sensitive.
For people that the sword didnt work, in notes, just add "Abs Mode" under Tool Id: 1, THANKS KEN! FOR MADE THIS VIDEOS
your tutorials are very cool for everyone starting in chrono engine, especially since chrono is pretty overwhelming at first and has a bunch of hidden scripts
HEY YOU!! i hope you are still making your proyect, i seems really interesting!!! i saw the devlog video a few days ago lol
Amazing video bro 🎉 Your the first one to explain it simple enough for a newbie to understand and i appreciate that!
Dude i'm just at 3min, and for now it is the only tuto for Chrono engine who REALLY explain how to use in a such good way. (and i've seen many)
So really thanks a lot for your work !
I think that you are going to save my game project with this tutorials.. ^^
Is everything working ?! I have a problem , the enemy is attacking me but I can't attack , you know how to fix it, if Yes then please write me. I would be very grateful.@@christophe1584 (У тебя все работает ?! , у меня проблема , противник меня атакует но я не могу его атаковать , ты знаешь как это исправить, если да то пожалуйста напиши мне. Я буду очень благодарен.)
@@Подрывник-р1н Hello Vlad, sorry for late. I've don't use rpg maker from long time now !
Have you solved your problem or not yet ? If not i will try to check if i can help you.
cannot read property "id" of undefined
I had this error, how to fix?
did you fix it? same issue atm
@@JonelKingas same here :(
Put "abs mode" in the item section of the sword, above "Tool Id : ..." (sorry about my engish)
@@angelustenebris5198 thank you! Solved it!
Tool Id : 1
Abs Mode
its working ,q inventory
THIS WORK LIKE A MAGIC!!
thank you very much bro
@@reifayeran well now inventory works but i cant still swing the weapon... any fix?
thx a lot !
If for some reason, you can't attack but the monster can, go to your settings plugins, check on chrono engine, and on "Tool Map Id" you put the value of the ID Map that you made for the Tool Map.
Basically, go to the tool map you made, right click on the map, check properties, and look at the ID on the top left corner of the window
If the ID is 17, you have to put 17 on the "Tool Map ID"
(but just to be sure, delete the 001 ID map and make the tool map on that id)
It was so easy.. Took me hours to find it, but now i'm happy 😹
Or just build your project from the chronos demo game, easier that way 😹😹
7:49 can't show the item
can you help me?
i did everything as the video but when i press q there is no icon and when i press to equip it i get an error with message (cannot read property "id" of undefined )
EDIT - okay so i added ABS mode now it shows in q but when i press it diffrent sound comes out like it didnt work and i dont have weapon still...
Hi, I encountered same problem. Do u mind share your trick how to fiks this?
I hate it when people in the comments have the same problem and NO ONE comes to help us.
enemy_id : 2
route:
this.touchDamage(true)
tool_item_id : 1
tool_duration : 20
tool_position : move_to_target
tool_range : 1
tool_area : line
Define damage
Items
Tool Id : 1
So, what's your problem?
@@KEN-yt8vy No problem, just pasted as reference, so people dont have to type it when following your guide
@@5fb5fc41acd7e9c5 oh, thanks.
I've watched through this entire series, and it's been such a great help! The only problem that I have is that my weapon attack button does nothing, and I have to use the item or skill buttons to attack. It would be okay to only attack with the item or skill buttons, but I think the fact that I can't attack with the attack button is why my combos aren't working, which is the real problem. I've tried everything I can think of. Can you (or anyone) please help? Thank you.
EDIT - SOLVED!
The problem was with the weapon types my character class could equip. A simple database error on my part, easily corrected. I spent hours trying to solve this, making and remaking events haha. Now I'm just shaking my head at myself. I hope maybe my experience helps someone in the same boat.
I'm having this problem. How do I resolve it?
You said a simple data base fix but how exactly do we do it? I've tried doing it myself and it doesn't work.
Thanks for all that tutorial man really !
the best tutorial of this plugin nice job :)
I doubt i'll ever get an answer but here I go.
For some reason. When I hit q its just a blank area. When I click okay on it I get an error code: TypeError: Cannot read property id of undefined.
I have done everything in this tutorial. I can't figure out why its not working.
It worked when I customized it and made a weapon and put the tool id on the weapon and equipped the sword/bow/bombs like a normal weapon but I can't do it like you did.
Edit: Figured it out by reading the comments. I put ABS Mode under the tool id in all note tags. I guess an update requires it.
Thank you! Your tutorial was very very helpful. Made sence !
For anyone confused If your pressing A and hes not swinging the sword its because you have to put Item Id : 1 inside the sword Item and sword Weapon note boxes in the database
I thank you for guiding new people
I need some help, please! First of all thanks for the video.
I did everything as showed, I also added the "Abs Mode" comment, but my character does not attack.
Everything shows up if I open the Q menu and then select the item.
But the character does not attack, there is no animation nor nothing...
Anyone can help please??
How do you change position of the sword swings? Everything is working fine but when my character is facing towards me and I swing it looks like he’s swinging his sword in the air
Thanks for this great tutorial!!! I am sorry to ask but is it possible to change the position of the slash img($Tool_Sword01)? because I changed the character sprite and this img is overlaping with my character rather than appears in front of my character.
No idea if this is still monitored, but I followed this tutorial and THANK YOU for being so easy to follow. I'm in MZ and used FOSSIL (which is advertised as supporting the MOG plugins). I have everything up and running right until the end when I test the sword. The item shows, but then crashes with an error that reads, "Cannot read property 'length' of undefined." I saw in the comments about adding "abs mode" (no quotes) under the Tool Id notes in the item set up, but even with trying different capitalization, putting the abs mode above the tool id, and also adding it to the tool event, I keep getting the error. I'm hopeful you or someone on here can help.
Thanks!
RPG Maker Forums are a friggin' BOON! For anybody else who runs into this problem, get a copy of Notepad++, open the chrono engine Js, go to line 11496 and just need to add a "?" at this line 11496 after animationSprites in the Mog_chronoengine.js before the ".length" verbiage. Fixed me right up!
Hiya! I'm facing the same issue aaa I know it's been a long time since you posted this but did you ever find a fix? Same boat
Thank you very much for your tutorial! :D
Do u have a tutorial txt file in thiss video, I can't download it because ken has limited user to download and this channel is now dead
when i press Q to open the item menu, nothing shows up, then when i click the OK button it comes up with Type Error "Cannot read property 'id' of undefined". Any idea how to fix this?
Did you put "Tool Id : X" in the notebox in database?
yep, i set the first item in the database as a sword with the note "Tool Id : 1"
You use 0.2b version?
Add "abs mode" to the notebox.(without "")
Then you should see the item in "Q"
EX:
Tool Id : 1
abs mode
Yeah, I'm using 0.2b version. I just tried adding abs mode to the item's notebox but still getting the Id of undefined error, and the sword is still not showing in the Q menu. Here are some screenshots of what I've got, maybe i'm missing something? imgur.com/a/lY1FA
I can't find what's wrong.
May I ask your tool map.
In default is map ID 1.
Check if the tool map and the map you use for tool map are the same.
Then may I ask what is the version of you RPG Maker MV?
I try 1.4 and 1.51 and they work.
Finally, if it's ok, can you sent me the project?
chunkennoemail@gmail.com
Is there a reason touch damage will only work if the movement route is set to towards player? Is there a way to change that so I can define custom routes and if the player is in the way they still take damage?
Obrigada, você me salvou! ✨
So good! Thank you so much!
finally I can finish this part
Thanks for all you Tutorials i really liked them and subed. :D
But i have a question for the sword sprite sheet can i use an specific animation instead of the sprite or i can't. And if i can't is there a way for free or paid sprite sheets for the sword. Thanks for responding in advance:)
hey dude, a question do you have any links or do you know where I can get the chrono engine I'm trying to create an rpg game with other abs but they don't work thanks in advance
一位被唱歌耽误的独立游戏制作小伙!哈哈!
Somehow the enemy can attack, but I cant. How to fix this?
Do you know how to fix it?
@@СПСторис You figure it out?
Hey, do u guys figure it out now?
Havingn the same issue 🙃
How do u make the enemy stop appearing on the map I been looking for someone to teach me how to do that
Thx for amazing tuto
I'm getting errors when i try this tutorial... "cannot read property 'id' of undefined" and I did excatly what he did...
how to activate the sword? its not work for me
add "abs mode" in database, check plugin help for more details.
As of 0.2, I had to make the sword's Database look like this to get rid of an error:
tool id : 1
Disable Name
abs mode
Thanks for helping. The only thing problem that I am running into with the creation of the sword item is the cannot read property 'id' of undefined. I followed your tutorial to the letter, but I am running into a problem. Can you help me?
Since I cannot see your project, I can only guess. Add "abs mode" in data base in the item or skill you are using.
I can send you a copy of my project. What is your email?
@@ghoatchrist666 I suggest you try "abs mode" first, cause if you all do my way you must miss this since the plugin got updated, and a lot of people ask the same problem. If still cannot work, send me the project, chunkennoemail@gmail.com.
Well, but I am busy now, so I cannot check until next Friday.
Literally the only two plugin's I needed to work together, this one and TerraxLighting, for my short project to be what I wanted it to be and they are incompatible.... something about the extra layer Terrax adds breaks this entire plugin.
GtAwyFrmMyRamen ok Oh, I see, try put terrexlighting above chrono engine in the plugin list.
hey there,
literally everything is working fine. But the command this.touchDamage(true) does not work for me. Any suggestion?
nice work there btw
I'm having a problem; I tried adding a sound to this, but instead of only playing it once, it plays it 10+ times at once. Any way to prevent this?
Where do you place the SE.
Inside route?
KEN 羣
Nvm, I figured it out earlier. Thank you for responding though, that was the problem. XD
I am trying to fix an issue with yanfly item core I think that it changes a few things with the item is system... is there a way to alias, or change the way Chrono engine uses item id's to make them compatible? thanks ether way your tutorials helped a lot!
J0HNEE 55 well, I am not good at js. So I don't know how to fix that to fit yanfly item with chrono.
can anyone help? im having a trouble when my actor get hit by a monster the damage pop up is shown in the buttom corner instead of in top of the actor cannot fix it
Venator never counter that problem, try new project.
There is something i don't understand.. why do you use item for a weapon ? And the item shorcut ? And not the attack and attack buton ?
Thx. :)
Christophe Nassar Because the plugin design this way. To use chrono engine, you use event and item/skill.
Yes thx, indeed i've just ask you on fb and you answer me. :)
Hi, after I had watched your tutorial. Now, my character can equip the sword but cannot attack the enemy. Do you know how to solved this? Thanks for your tutorial.
88crabstation You mean you can equip and when you press "A" you really see the sprite of the tool event but no damage? If yes, that should be the damage formula, check if you set it properly. If you cannot see your tool event sprite, that may mean you connect you tool wrong, check your tool map ID in plugin parameters and check your database, make sure you link your item to right tool event. If still not work maybe you have other plugins conflict with chrono engine, turn off all the others and test it again. If all the above not work send me your project to me so I can check it for you.
I didnt have other plugin. I already checked but I still cannot solved the problem. So, I had send the file through your email. Thanks for helping. The file name is
First, you really make it wrong, "tool_item_id : 1" you put this in the note box in database item 6, you should use "Tool Id : 1". Second, the plugin got update, in latest one you need to add one more "Abs Mode" under "Tool Id : 1" in database.(remember without "", just the text) Finally, I suggest you watch tutorial more times cause you didn't realize how to connect item to a tool.(item is item in database; tool is event in tool map)
Now, I can see my item after press the 'q'. But when i press "a", it link back to my story mode. I don't want it to link back to the story mode so I change for the tool_item_id: 2. It didnt link to my story mode anymore but I still unable to use weapon. So, how i fix this?
88crabstation if it link to some event you don't want that means your tool map or event ID may be wrong, for how to use weapon just keep on my tutorial and you will learn.
Anyone by any chance know what agility does in this system?
I disabled diagonal movement in plugin settings, but enemies still move diagonally? Help
Check if you use other plugin.
nope, and also the icon for the shield hotbar is no the icon for the shield i have equipped.
Andrew Fox Send me the project, I'll check.
Hi ..i just get the mog chrono engine ,I would like use only abs mode and delete other atb thing ,how can i process ? What can i off/delete ? I have try many test but nothing work for me ... someone can help me?
I want do simple zelda like with the abs mode
Hey.. you can make a new Project and copy all folders and pluggins of chrono engine to the new project .. but you have to be careful you need also to copy the Tool Map, skills, items, enemies, add the note tags in the new project..
for some reason the enemies are doing 0 damage and my attacks don't do damage either?
KittensScythe for damage it's in database, how you cause damage to enemy is in skill or item you connect to tool.
Im having a problem where equipping the weapon prevents me from being able to save the game. Theres no way to save at all. Can you help me?
Shane-Michael Thompson There are too many probabilities you can't save, I guess the most popular one should be plugin conflict, close all the other plugin and test equipping skill then save, if this work that means you got plugin conflict.
羣KEN Just tried that. Turned everything off, (except the engine itseld of course) and still no change. Unable to save.
Shane-Michael Thompson what's in the console after you press save. (F8 to see console)
羣KEN it says error: object too deep
it's a MV problem, but you don't need to worry cause someone write a plugin to fix that.
raw.githubusercontent.com/Hudell/mv-plugins/master/OrangeCircularJson.js
OrangeCircularJson.js by Hudell.
Just use it as normal plugin and it should fix that "object too deep".
My sword now teleports me. Huh...
reference error this is not defined help pls ...
mark julien monzon well, I can't see anything just with this. Email me your project would be good.
Is this lunch free
hi first of alla thx fore this tutoriel.
i cind a have a issu when i have finish to set up evri thing and lunch the game i can equipe the sword but it mark me tha i have 0 of this item i have set the consomation buton on no and put 4 sword in the event that give the sword. so dont really know what gone rong. thx fore the anser
sebastien vauthier Well, I can't say what's wrong with just this, so first let me ask how many tutorial you have watched, if you just watched the first tutorial, I suggest you watch more. If you have finished all my tutorial about chrono engine, first, check your plugin list and disable all plugins other than chrono engine, then test it again, after that if you still can't fix it, send me your project, and I'll check.
hi thx for your anser still stuck only create a project to folow your tuto but cant make it work how could i send u my project?
sebastien vauthier email: chunkennoemail@gmail.com
the item will not equip. the hero and the enemy run around the screen but thats all it does. I followed your instructions exactly. please take this waste of time down and make a tutorial that actually works
I had the same problem but he doesn't have to do shit lol
cannot read property "id" of undefined
I had this error, how to fix?