Hunt Down the Mossman

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  • Опубликовано: 18 сен 2024

Комментарии • 722

  • @theRedGman
    @theRedGman 2 года назад +1631

    Mitchell tried to hunt down freeman for years. Cop 3650 hunted down mossman in like 2 days

    • @raymond4592
      @raymond4592 2 года назад +172

      he never found freeman lol

    • @gregoryderpwrld111
      @gregoryderpwrld111 2 года назад +127

      Now I wanna see 36 beating the crap out of Michell

    • @gregoryderpwrld111
      @gregoryderpwrld111 Год назад +68

      @Olathian Whiskey Michel is not a good protagonist

    • @greengarnish1711
      @greengarnish1711 Год назад +61

      Walker is actually a well written character and would decimate Mitchel no dif.

    • @proxboxgamer69
      @proxboxgamer69 Год назад +12

      Only reason Mitch didn't find Freeman was because his location wasn't known, Aiden, on the other hand, was transported to Arbeit 1, meaning the Combine were aware of Judith's location.

  • @hanzerwaggen9386
    @hanzerwaggen9386 2 года назад +1437

    On the topic of the MP5K I can see why people don't like the weapon's addition or find it unnecessary but I think its introduction is for a quite smart reason, since Bad Cop now doesn't use the 9MM USP pistol and has the Gauss pistol they now had an ammo type that the main character just doesn't interact with in the game so by adding the MP5K they hit two birds with one stone as Bad cop now has a weapon in 9mm and a bit of fun for beta enjoyers

    • @errantvice7335
      @errantvice7335 2 года назад +159

      Also it’s a wonderful anti-rebel implement, one burst is all you need

    • @generalgrievous2202
      @generalgrievous2202 2 года назад +84

      @@errantvice7335 and the automatic fire works wonders on larger enemies

    • @hubertthegrand4353
      @hubertthegrand4353 2 года назад +59

      it also fills the midrange niche quite nicely since ammo is more common for it than the magnum and crossbow cause you can just kick shotgunner rebels to get them to pull out an mp5k that you can get ammo from

    • @cbl1199
      @cbl1199 2 года назад +35

      I liked it more than the other smg because its far more precise over long distance, like you can hit npc at about a hundred feet of distance with it while you can hardly hit a guy at 30 with the other.

    • @Kalidaaaaa
      @Kalidaaaaa 2 года назад +18

      It fits the role of a common ammo ranged weapon. It isn’t perfect and is better fit for a mid to slightly long-range weapon. Or close quarters with the secondary fire, although it burns through ammo, making that slightly more risky to use. It’s a good implementation into the gameplay and I personally love its addition.
      Also as a casual beta enjoyer, I like when people bring in canon weapons that weren’t seen in the retail HL2. As long as they’re done right anyways.

  • @Kralich
    @Kralich 2 года назад +872

    Thanks for the kind words, Richter! As the lead asset creator on the mod it was an amazing, challenging, but insanely rewarding four years of development, and I'm so proud of us for getting this done.

    • @thunderslug1066
      @thunderslug1066 2 года назад +16

      Feel like you're the perfect person to ask, but what are the ribs coming out of clone cop? Is it part of his severe injuries like his skinless arms or is it the ribcage turned teeth of a zombie stuck in his vest, in the same way there's manhack chunks embedded in him?

    • @thunderslug1066
      @thunderslug1066 2 года назад

      @Nuts from Berserk they all died thankfully

    • @Kralich
      @Kralich 2 года назад +28

      @@thunderslug1066 It's his ribs beginning to poke out - listening to the audio logs you can hear he gets rather banged up over the course of the game, but we figured the transhuman enhancements plus whatever morphine or drug cocktail he's pumping into his body with the tubing in him is keeping him alive enough to get the job done.

    • @thunderslug1066
      @thunderslug1066 2 года назад +7

      @@Kralich ahh there's a few audio logs I've still not tracked down yet, but that makes perfect sense. Personally I just love the design of clone cop, the horrific injuries plus the phytoplankton gives him this really cool colour scheme that makes sense in the context of Arbeit and the graphic mutilations make him damn scary, so genuinely great work on his design my guy

    • @diskdriven38
      @diskdriven38 2 года назад +3

      After 4 years in development, it was worth the wait

  • @croma2068
    @croma2068 2 года назад +782

    Yeah, the MP5K doesn't revolutionize combat, but the burst fire and super fast full auto make it more stimulating to shoot than the regular SMG. Honestly, the MP5K could have entirely replaced the SMG the same way the Gauss pistol replaces the regular pistol in this mod.

    • @Crystal-dl9ks
      @Crystal-dl9ks 2 года назад +20

      its a decent ranged weapon before the revolver so i used it as a ranged fallback when i run out of revolver ammo, well that was from my experince.

    • @hashirevyt
      @hashirevyt 2 года назад +24

      @@Crystal-dl9ks Same, I often used the MP5K as my main workhorse when it came to long-range shooting. It was surprisingly accurate.

    • @skullzans
      @skullzans 2 года назад +7

      @@hashirevyt When I used the MP5K it was so I could kill shit fast. It kills faster than smg and is more satisfying to use, it can reliably kill vortigaunts too. SMG kind of fell off but every time i used the SMG, it killed rebels in seconds or it did nothing, it felt too inconsistent. I prefer the first game's AR2, but I like we *Sort of* got it back in the endgame. Though they do NOT give enough ammo for it.
      I also very much miss having melee, kick is fun but it just doesnt do good damage, and Im the type who commits break everything after entry.

    • @Devilforce988
      @Devilforce988 2 года назад +1

      I used the mp5 for longer more accurate combat and never used the auto cause of the smaller ammo pool plus becomes as inaccurate as the default smg when fired too long but much faster, while the default smg for more spray up close in a group of enemies if it was dry on nades so to me more variety is always good in a game for players. Would have loved an auto shotty or a winchester rifle along with an achievement for getting kills with it and the magnum like a cowboy

    • @skullzans
      @skullzans 2 года назад +1

      @@Devilforce988 There actually is an unused second shotgun funny enough, i think its a winchester, might be wrong.

  • @MegaChickenfish
    @MegaChickenfish 2 года назад +471

    5:08 I recognized the aperture tech on them like the long fall boots but somehow missed that the jetpacks were repurposed tau cannons, referencing the HL1 speedrun strategy; that's awesome!

    • @Gulliblepikmin
      @Gulliblepikmin 2 года назад +45

      They're not Aperture Science Long Fall Boots, they're Aperture Science Advanced Knee Replacements.

    • @codemancz798
      @codemancz798 2 года назад +6

      I thought they were repurposed Gravity Guns. How does strapping a Tau cannon on your back lead to motion?

    • @Gulliblepikmin
      @Gulliblepikmin 2 года назад +40

      @@codemancz798 You clearly haven't seen Half-Life 1 speedruns then.

    • @nonono4680
      @nonono4680 2 года назад +28

      @@codemancz798 they have extremely high recoil

    • @CARVEDSPINES
      @CARVEDSPINES 2 года назад +2

      My question is, does the tau cannon not....hurt their feet? I mean it blasts the ground they stand on LOL

  • @chocolatefitzgerald5692
    @chocolatefitzgerald5692 2 года назад +188

    Part as to why this game has so much fan-service to OpFor and mechanics that resemble OpFor, is because Breadman, the mod's creator, has said somewhere that he wanted the Entropy: Zero series to be "the Opposing Force we never got", fully immersing ourselves into the eyes of a Half-Life bad guy.
    Also, fuck the Pit-Drones. You call them forgettable enemies but those suckers gave me a lot of trouble since their attacks deal very high damage on Combine Elite difficulty, a force to be reckoned with. Other than that, the MP5K is a great addition to the game, a good sidegrade to the MP7 and, as someone else commented before, a good way to reintroduce 9mm ammo into the game as the USP's been replaced by the Prototype Gauss Pistol.

    • @joshuawing4766
      @joshuawing4766 Год назад +2

      In opfor they're still pains in the ass. I literally replayed the entire game and stopped twice when I got to those guys

    • @barrag3463
      @barrag3463 8 месяцев назад +5

      Pitdrones were a major annoyance in OpFor as well; basically a bullsquid, but faster and harder to hit / avoid, especially when it came to their ranged attack, in addition to being smaller and harder to hit at distance.
      Really when I think about, and in spite of having a soft spot for OpFor, many if not all of the Race X enemies were kinda bull. Shock Troops fire faster than vorts while having an actual stun mechanic when hitting you, and not having a wind up. And I will never forgive the person who thought it would be cool to put you in a dark maze with a bunch of those big guys.

  • @thatmadmoose6015
    @thatmadmoose6015 2 года назад +131

    (Spoiler Warning) I think my favorite plot point of the mod is the idea that the combine let 3650 keep his “faculties”. It’s a minor one to be sure but it’s there to explain why all of the other combine foot soldiers can’t play the same as 3650.
    What makes it even better is that even ties into one of the endings. The “bad ending” where you get your faculties ripped from you, reducing you to another mere grunt in front of Gordon’s massacre.

  • @yesimrealhuman4245
    @yesimrealhuman4245 2 года назад +110

    the mp5k is the best solution to the problem "why does the pistol exist" because now its ammo is useful for the highly accurate and deadly gun which allows you to spray down anyone in your way with the only drawback being the limited ammo and slow reload

  • @xdarin_
    @xdarin_ 2 года назад +166

    Squads in EZ2 are actually fun to use, unlike in HL2 where they're usually just in the way. And commanding them makes me feel pretty badass with the hand animation.
    Also, they don't make me want to murder any random rebels who join my squad.

    • @komodokernal
      @komodokernal 2 года назад +21

      I really enjoyed the squad mechanic as well. The hand motions and how it all works reminds me a lot of the squad mechanics in Republic Commando and that was one of my favorite parts about that game.

    • @owenhammond1880
      @owenhammond1880 2 года назад +1

      Honestly I either tried to get em all AR2's or Shotguns so we could just blast in guns a blazing.

    • @xdarin_
      @xdarin_ 2 года назад +2

      @@owenhammond1880 i never found out how to give weapons

    • @Gulliblepikmin
      @Gulliblepikmin 2 года назад +6

      The reason why the combine soldiers never got in your way is because they stand in that place for as long as you want them to, unlike with the rebels in HL2 who start following you again 5 seconds after you tell them to stay in place.
      I once played through Anticitizen One impulse 203ing (the command deletes whatever entity you have your crosshair over) every rebel that I saw, (besides the ones you get right before the plaza fight) and it was way better than with them.
      I recommend trying Anticitizen One rebel-less.

    • @xdarin_
      @xdarin_ 2 года назад

      @@Gulliblepikmin I just kill them.

  • @TheCerealkiller148
    @TheCerealkiller148 2 года назад +60

    I like how with the MP5k, the weapon selector says it is "Out of service" and Bad Cop says "Woah, haven't seen one of these things in a while." as if to say early in the occupation CPs were issued MP5ks rather than MP7s, but later upgraded to the MP7 once they started dealing with heavier resistance wearing body armor, something the MP7 is better suited for than the MP5k in real life.

  • @giovannimorelli4592
    @giovannimorelli4592 2 года назад +231

    The first Entropy Zero was a good mod, with a really good concept, but if i'm going to be honest i didn't understand what was happening with the story; anyways after i completed it i saw that EZ2 was going to be relesed in 10 days, so when it came out i instantly played it and it is a really big step up from the first EZ, the gameplay and story are really good. In conclusion EZ2 is a really great mod.

    • @rogerphone481
      @rogerphone481 2 года назад +9

      the stealth section of entropy zero 1 was not good, like, at all. rest of it was really fun though!

    • @giovannimorelli4592
      @giovannimorelli4592 2 года назад

      @@rogerphone481 yeah

    • @chibisayori20
      @chibisayori20 2 года назад

      @@rogerphone481 because you are used to suspicion meters, that's why

    • @rogerphone481
      @rogerphone481 2 года назад +11

      @@chibisayori20 no, its because the rng was so high and the ai was not designed for stealth because it's based on a 2004 game.

    • @chibisayori20
      @chibisayori20 2 года назад +2

      ​@@rogerphone481 because NPCs instantly detect you because Source doesn't have a stealth system outside of "remain hidden mechanic/npc not knowing where you are"

  • @thea2691
    @thea2691 2 года назад +1604

    My favorite part of the video is when Richter says: "its overtimin' time", and overtimes all over the place.

    • @SNESpaghetti
      @SNESpaghetti 2 года назад +199

      My favorite part is when rebel_07 said, "It's Rebel_07in' time!" And Rebel_07ed all over the place!
      Or that part where Wilson and Badcop said simultaneously "It's a Entropy Zero 2?!" And CloneCop Entropy Zero 2ed all over the place!

    • @chadjacket
      @chadjacket 2 года назад +19

      You mean ladder cop

    • @RichterOvertime
      @RichterOvertime  2 года назад +312

      @WolframSV2 It was 100% necessary

    • @TheDeathMedic
      @TheDeathMedic 2 года назад +22

      @@RichterOvertime 🧐

    • @hoeven_ryder_jr4042
      @hoeven_ryder_jr4042 2 года назад +21

      @@RichterOvertime 🤨📸

  • @nathankopecky
    @nathankopecky 2 года назад +109

    Honestly didn’t know you could even beat the game without Wilson, couldn’t bring myself to leave him behind

    • @user-love50803
      @user-love50803 Год назад +7

      yeah but bringing wilson with you for the whole game can get a better ending

    • @tonypeppermint5329
      @tonypeppermint5329 Год назад +11

      @@user-love50803 The fact we can get a better ending makes Wilson so much more important.

    • @StarWithAPencil
      @StarWithAPencil Год назад +4

      Might've kinda ruined the game when bringing wilson on your first run, i did so and completely reset if wilson died, got left behind, was stuck, killed me, or literally anything that makes him NOT with me anymore.i literally could not focus on killing enemies without worrying about wilson. (I even killed some people by throwing wilson at them which made me laugh) Hell I even had to retry multiple points waaaay far back like the
      SPOILERS FOR ENDING OF ENTROPY ZERO 2
      i even attempted to reset the bad cop clone boss fight by putting wilson in a safer spot thinking that would save him. As well as the part where the rebel vortigaunts throw a xen portal to your area and you have to fight off waves of enemies. I left him at that loot computer thing, after i completed the wave survival i restarted because i didn't think i would see wilson again. I did see the fact i WOULD go back so i didn't get the loot :(
      But at least i got that cool dialog with bad cop clone and wilson. :)

  • @DesolateLavender
    @DesolateLavender 2 года назад +221

    I didn't get sick of the fan service personally. Every single bit of it was perfectly placed to me.
    Except that bat... thing. You have a point there. I didn't even know what the fuck it was, and never noticed it after the first one in the cage.

    • @vandujrgaming4340
      @vandujrgaming4340 2 года назад +2

      Yeah, little thing just instakilled me more often than not.

    • @DesolateLavender
      @DesolateLavender 2 года назад

      @@vandujrgaming4340 Really?
      As I said, I never saw it after the first one you encounter, and I didn't even know you could let it loose, so I never fought it.

    • @vandujrgaming4340
      @vandujrgaming4340 2 года назад +1

      @@DesolateLavender Yeah, they EXPLODE on your ass, it's annoying. If you don't have armor, and you let them divebomb you, you just insta-die. Also, you can spawn them from xen grenades, and yeah, the cage breaks with one kick. Found that accidentally.

    • @quixotes4478
      @quixotes4478 2 года назад +4

      BETA

    • @Gulliblepikmin
      @Gulliblepikmin 2 года назад +5

      It's the Stukabat from the Half-Life alpha. But parts of it are yellow for some reason.
      Also they barely appear outside of the Xentarium. (As the achievement calls it) One came from a xen grenade once, but that was it.

  • @alexwingace
    @alexwingace 2 года назад +202

    I honestly felt like the MP5K was more of a "power weapon" than the MP7. The recoil/spread on the MP7 made it almost worthless outside of shotgun range, and the MP5 was fairly accurate with the burst fire. Hit some headshots and you drop enemies VERY quick. It's just limited by its unforgiving ammo count (one of my few gripes with the game). I really do think the recoil should have been tuned down quite a bit on most of the weapons. I mean, it's visually appealing sometimes, but most of the time it's just annoying. Plus, you're a physically augmented Combine Elite. Arguably you should have *less* recoil than Gordon gets in his HEV.

    • @thunderslug1066
      @thunderslug1066 2 года назад +8

      AR2 recoil can be entirely eliminated with tap firing, and is basically recoilless sniping rebels in the rebel lodge holdout. The SMG should have had lower recoil I agree, tap firing with a low damage gun that theoretically is balanced by high fire rates make it basically point blank only. Love the MP5K tho, ppl just aren't using it right

    • @vendybirdsvadl7472
      @vendybirdsvadl7472 2 года назад +5

      i feel like MP5 was really useful when you had ammo for it due to its better fire rate.
      MP7 was pretty much useful when i didnt had ammo for MP5.

    • @thunderslug1066
      @thunderslug1066 2 года назад

      @@vendybirdsvadl7472 I suppose that's an inherited trait from HL2, where the SMG exists late game as a gun which doesn't require much in terms of ammo management, especially when the buggy had unlimited ammo and when there were a surprising lack of physics objects in certain sections, like the overwatch nexus which made it hard to use the gravity gun. Just wish the SMG had a bit more utility than 'lots of bullets' and grenade launcher.

    • @Veoveo10209
      @Veoveo10209 2 года назад +1

      Well, because you can shoot when using Zoom key ( Z ) just tap the AR 2

    • @Devilforce988
      @Devilforce988 2 года назад

      I think exactly because it can be more accurate that they had to give it the smaller ammo pool cause otherwise it would outclass the smg in almost every way. At super close range I used the default smg cause up close with multiple enemies, having wider spread than the mp5 meant nothing as you just unload on them and can afford losing some bullets cause of the larger ammo pool, while the mp5 was good for more long-range combat but you have to watch the ammo as using it the same way as the default smg wont last long, especially the auto-fire which I never used exactly cause of the quick burn through ammo its capable of.

  • @ethanlivemere1162
    @ethanlivemere1162 2 года назад +73

    The moment Clone Cop got crushed by the container and you see the Advisor's shadow looming over you was so cool

  • @bishalgurung4356
    @bishalgurung4356 2 года назад +127

    Fun fact about 3650: Not everybody noticed this on there first playthrough, 3650 has a blue medal instead of the black,yellow and red. It is because of loyalty to the combine.
    Edit:How the hell did this over 60 likes?

    • @GarryTale
      @GarryTale 2 года назад +5

      I only noticed when i was playing around in hammer

    • @Pyroguy17
      @Pyroguy17 2 года назад

      when can i see this, any key points?

    • @bishalgurung4356
      @bishalgurung4356 2 года назад +1

      @@Pyroguy17 After you promote 3650, advisor.

    • @Pyroguy17
      @Pyroguy17 2 года назад +1

      @@bishalgurung4356 i already made gave hm a shu- ulothoi body, for all hes done

    • @bishalgurung4356
      @bishalgurung4356 2 года назад

      @@Pyroguy17 Ok, he can be seen after the flashbacks and backstory. Right after the cutscene and when the transformation ends.

  • @walnzell9328
    @walnzell9328 2 года назад +63

    The thing about continuity in Half Life is that it's very flexible.
    Seeing as how the G-Man can alter the timeline whenever he wants.

    • @Guymanbot97
      @Guymanbot97 2 года назад +13

      Yeah. The ending to Alyx basically puts Half Life in a place where technically anything can be canon and seen as a possible universe G-Man was exploring. But the main timeline is the one he is settling on.

    • @walnzell9328
      @walnzell9328 2 года назад +12

      @@Guymanbot97 I see it as there's one timeline, but G-man keeps messing with it. Changing variables here and there to cause different events.

  • @axmoylotl
    @axmoylotl 2 года назад +31

    the negatives you listed are almost all positives for me, i need to play this

    • @n00dles94
      @n00dles94 Месяц назад

      yeah i don’t know why more people don’t disagree in the comments. Pyro didn’t say anything as such (in his 4 hour long video on the game).

  • @MRMOON-jk1cs
    @MRMOON-jk1cs 2 года назад +84

    In my run I almost didn't use any weapon except the MP5k, it's just so strong and so fun to kill enemies with, of course for non rebels or at least not very strong enemies I used the energy gun

    • @DesolateLavender
      @DesolateLavender 2 года назад +18

      Yeah! I keep hearing such a lukewarm reception towards it, but I barely even used the normal SMG. I would've solely used the MP5k and SPAS-12 if I could've, honestly.

    • @MRMOON-jk1cs
      @MRMOON-jk1cs 2 года назад +4

      @@DesolateLavender Same

    • @icemasterpro
      @icemasterpro 2 года назад +12

      It's 3-round burst is super accurate for some reason, plus you can shoot while zoomed, which adds to said accuracy

    • @DesolateLavender
      @DesolateLavender 2 года назад +4

      @@icemasterpro You can shoot while zoomed with any weapon in E:Z 2 to my knowledge.

    • @MRMOON-jk1cs
      @MRMOON-jk1cs 2 года назад +7

      @@icemasterpro That's something I loved about the game is that you can shoot while zoomed in, in HL2 I complained that you could do it and I'm so happy you can in this game

  • @mfaizsyahmi
    @mfaizsyahmi 2 года назад +49

    I want to go out of my limb and give a shout out to the HL2 mod Human Error, which was way ahead of its time in the "you play as combine" meta when it released in 2010. I dare say EZ1&2 was inspired by it, and wouldn't exist in as much polish as it did. In fact, EZ1&2 uses code and models from that mod (manhacks in EZ1, the APC in EZ2)!
    p.s. why tf did RUclips tagged the Mod That Shall Not Be Named in this video? Just because it's a paid "game" doesn't mean it's a legit game.

    • @qwopiretyu
      @qwopiretyu 2 года назад +8

      Lmfao because the thumbnail has "hunt down the Mossman". RUclips/Google algorithm just scrub for keywords. Hilarious

    • @Pinnaporaptor
      @Pinnaporaptor 2 года назад

      It's a shame that HE crashes a ton during that one segment, it turned me off the mod.

    • @lolifico_banzago
      @lolifico_banzago 2 года назад +1

      It tags classic HL2 for me (unless that issue was already fixed)

    • @yapflipthegrunt4687
      @yapflipthegrunt4687 Год назад

      It actually is inspired by HE, I'm pretty sure it says it in the credits.

  • @Leitis_Fella
    @Leitis_Fella 2 года назад +9

    Richter, your outro song on this was the audio equivalent of the whiplash one receives after watching a clip of Xavier: Renegade Angel with absolutely zero context

  • @patrlim
    @patrlim 2 года назад +41

    My favourite reanimated gun has to be the revolver, it oozes personality and style

    • @DesolateLavender
      @DesolateLavender 2 года назад +8

      "Hells Horses!"

    • @stormhought
      @stormhought Год назад +7

      and it being called "a gun" in your hud will never not be funny to me

    • @patrlim
      @patrlim Год назад

      @@stormhought yeah lol

  • @GorgeousGeorge056
    @GorgeousGeorge056 2 года назад +27

    Did not know it was you voicing the cop under the ladder. Well done lad

    • @thediam0nddrag0n78
      @thediam0nddrag0n78 2 года назад +4

      I mean, Combine do have a voice filter, so it makes sense

  • @oldundead
    @oldundead 2 года назад +7

    Dude, for a mod, the story and *even* multiple endings fuckings rocks socks

  • @neat_skeet
    @neat_skeet 2 года назад +11

    being an elite soldier with a handful of weapons, an unlimited ammo pistol, and occasional squads you can command reminds me of republic commando, and i’m all for that, that game was fun

    • @thr0ne1997
      @thr0ne1997 Год назад +1

      hey man i should replay republic commando actually. totally forgot about that one, it was great! thanks for the memory jog!

  • @MegaChickenfish
    @MegaChickenfish 2 года назад +37

    As far as feedback, having played through it 3 times now in the span of a week, I did notice that a few scripted sequences can not quite run right when you start the game from a specific chapter or reload a quicksave in the middle of said scripted sequence. Mainly the manhack backup at Arbeit 1's jumper segment can sometimes fail to spawn, Clone Cop can sometimes fail to close the door to that same warehouse, and most inconsequentially, _sometimes the hunter misses his shot and the dude doesn't land in the dumpster!_ :O
    But *that's less bugs than any game I've played on release on Steam.* This game is a triumph and my first thought going back into any other HL2 mod is always "damn I miss those EZ2 features like the kick button."

    • @stridershooter7764
      @stridershooter7764 2 года назад +4

      The manhack backup only spawns when your health gets low

  • @BlueRaptorNightFury
    @BlueRaptorNightFury 2 года назад +12

    I wasn't aware of Entropy: Zero until the second one came out and sent a massive wave of attention through out the internet. Though part of me didn't bother in wanting to play it but after awhile I decided to download the two games and admit they were fun as hell. The Idea for the first game all being a replay seemed good but the second game really was the star for the Entropy: Zero games. It continued the story while expanding on Unit 3650. A Misunderstood man who was at the wrong place at the wrong time, who only wants to find his daughter and believes the Combine can grant him that wish, only for him to discover in the Arbeit facility that he was a clone and so It's a hunt to get to Mossman and to kill your Clone before he ruins the Combine's Operations for good, all while the Rebels retreat and set up defensive positions to protect Mossman and while Clone Cop attempts to halt your progress and trying to tell you that the Combine will not hold up their end of the deal.
    One flaw I saw was Arbeit #1 and the Aperture chambers... They felt long and screwed up the pacing but it seems to have recovered after getting the Xen grenades, And yes fan service can be a poison if added too much, the idea of Cave Johnson having a private cabin near the Arbeit facilities' didn't seem too far fetched. Entropy: Zero 2 did a lot better than what bad guy related Half-Life games did.

  • @Concon12316
    @Concon12316 2 года назад +12

    i'm pretty sure the gauss pistol's charge is inspired by that one bug in day one half-life 2 where you can charge up your pistol shots and make a pistol shotgun

  • @endruv_2287
    @endruv_2287 Год назад +2

    Some of my favorite references are when bad cop says "No one rides for free", a song from HL2E2 and when it's revealed that Aperture's energy pellet is reversed engineered from a time traveling Combine energy ball. Excellent way to explain it. Even when driving the APC and firing a rocket, a rebel with a rocket launcher will steer your rocket instead, which is a bug carried over from HL2 where you can control APC rockets. Not sure if that was intentional though.
    Also, running through Nova Prospket at the start and seeing things like the giant fan with the piece of wood stuck through it was really neat

  • @raidenstern6617
    @raidenstern6617 2 года назад +38

    I literally replayed it after i finished it.
    Got the wilson ending first btw
    Was supposed to leave him but got really tempted

    • @Frontgid
      @Frontgid 2 года назад +7

      dude same. I am so glad i brought him along. There's so many symbolisms i could make, but i'll say one thing
      You can spot the exact fucking moment Bad Cop becomes Aiden Walker, bravo Breadman.

    • @plaguis369
      @plaguis369 Год назад +1

      @@Frontgid its like watching Darth vader, in his final moments, become anakin again, in a metaphorical sense

  • @Rexxie44
    @Rexxie44 2 года назад +6

    One thing I liked a lot too is how they tied in Half Life Alyx stuff like the one wacky headcrab that does stuff to electricity.
    The Genome zombie also was a love letter to Jeff, which worked out pretty well honestly.

  • @worldburnerbreadman7886
    @worldburnerbreadman7886 2 года назад +11

    Little funny detail, using the xen relay grenade has a chance to spawn in medkits and batteries which have the same models as the ones from black mesa’s xen

  • @jimbo2revengeance
    @jimbo2revengeance 2 года назад +26

    Face it Richter, the Half-Life lore is anime. And Half-Life 2 made it that way.

    • @DesolateLavender
      @DesolateLavender 2 года назад +3

      This made me chuckle.

    • @jockeysface8753
      @jockeysface8753 2 года назад +9

      it is basically s isekai but to a alien ass place

    • @Rajastega
      @Rajastega 2 года назад +5

      The Half Life lore is literally just Danganronpa. I'm not elaborating.

  • @endruv_2287
    @endruv_2287 Год назад +3

    Somehow I didn't really comprehend the very obvious defective turret on the main menu and went in having no idea Aperture would be involved. The slow reveal of "hey that looks like a vent from Portal 1" to examining a rebel up close and seeing them decked out in Aperture gear was phenomenal. One of the best twists in gaming ever.

  • @andresbravo2003
    @andresbravo2003 2 года назад +7

    You did voiced from the mod because it’s freaking amazing!

  • @ShogunMongol
    @ShogunMongol 2 года назад +20

    I think the MP5K being added makes sense, because it fits with the Combine's weird obsession with H&K guns it seems, and I like how it fits in as an old gun the Metrocops used to use, but got rid of, and the Rebels found an old cache of them to use.
    As for gameplay, I absolutely loved it, and I normally hate burst fire guns, but the MP5K, man, that was a seriously fun gun for me to use. The one gripe (if I can even call it that) I have with it is that it feels way more accurate than it actually is, if that makes sense, because at times I would suit zoom with it for longer range shots, and then discover to my horror that nothing is hitting, but again, that's really minor shit. I used it way more than any other gun, sometimes to my detriment, when I run out of ammo for it in the middle of a fight.

  • @noahoglesby5325
    @noahoglesby5325 2 года назад +17

    My one problem with entropy zero: 2 is when you kick Gman and get sent to die to the gonome in one ending, you cant kick the gonome to death ( I spent 2 and a half hours kiting and kicking it before i finally died) and to make sure it was possible on other gonomes I went back to the xenterrarium and kicked one of the two there to death.

    • @gamingmaster6377
      @gamingmaster6377 2 года назад +15

      that's the point of the ending, in reality Bad Cop can't kill a gonome in bare fists combat, because a gonome is just way stronger and resilient than a combine elite soldier in melee range
      "oooh but I was running around it kicking it!" Yeah, but that's what would happen in the game engine. In reality, the gonome wouldn't stand still to do his attack, he would just lunge at you and kill you

    • @memememe609
      @memememe609 2 года назад +8

      @@gamingmaster6377 Bad Cop is literally meant to be the Duke Nukem of the Half-Life universe.
      A secret ending where the G-Man hires you if you kill the Gonome would have been top notch.

    • @gunswinger3110
      @gunswinger3110 2 года назад +9

      It would be really cool if they did put in an alternate ending for the ending. If you kicked the gonome to death, then gman would congratulate you before spawning in a huge number of them.

    • @gamingmaster6377
      @gamingmaster6377 2 года назад +1

      @@memememe609 that first argument? You made it up
      and still, it's a joke ending
      You decide to kick the all powerful time space entity? Well unwinnable fight for you

  • @framk
    @framk 2 года назад +2

    i was NOT expecting to see the thumbnail for my crappy ASTW2 Beta weapon pack here, woah

  • @HazyBlackest
    @HazyBlackest 2 года назад +9

    Regarding the dark sections, I kinda liked it. Since, unlike HL2, you have an OP NV goggle, so they had to give you something to use it on.

  • @tex3211
    @tex3211 Год назад +3

    This felt like Star Wars: Republic Commando but half life 2

  • @pnowy1146
    @pnowy1146 2 года назад +7

    4:95 cant relate my mp5k was out of ammo constantly 😭, shredding through enemies with the mp5k was euphoric. Also the limited ammo count was INCREDIBLE for what it brought in terms of difficulty and fights. It really made me switch up my playstyle constantly.

  • @arsalansyed123
    @arsalansyed123 Год назад +4

    The best Half Life 2 mod I've ever played. Voice acting, characters, soundtracks, story, everything is just perfect. The only negative I can think about this game is that it's free. I would have happily paid $20 for this game.
    Congrats for the getting the role in both Half Life 1 mod and Half Life 2 mod. :)

  • @yolsil775
    @yolsil775 2 года назад +2

    Bro the intro is awesome

  • @enviousshogun
    @enviousshogun 2 года назад +6

    I think the mp5k was a very fun weapon to use, I found myself using it a lot more in my playthrough when I realized how well the burst fire worked in long distance combat, and it was satisfying to shoot, I just wish there was more ammo spread throughout the campaign

  • @EugenijusKrenis
    @EugenijusKrenis 2 года назад +5

    I feel like beta and OPFOR stuff was added solely because whole custom new content like fully fanmade assets could end up even more contentious, beta and OPFOR content has SOME grounding in it's presence in other mods and games, meanwhile wholy new content would require to start on square one, design, premise, experimentation, implementaiton, assets.. meanwhile with content reuse you can focus on other things. In general it seems this mod prefers kitbashing existing assets, as in taking models and textures from Valve source games, and combining them, than making wholly custom content.
    Or maybe Breadman is just one of Betachads who sees it's glory.

  • @PLATINUM_Rook
    @PLATINUM_Rook 2 года назад +7

    I'm as in love with the HL2 beta as much as the next guy, but I can agree that the final product is most likely a way better game than what could have been if any of the HL2 concepts from 1999-2001 was what we got instead. People tend to forget that Valve cuts things in their games for a reason, and they have a history of scrapping tons of content if they don't think it would make for a good game in the end (like TF2 Brotherhood of Arms).

    • @Guymanbot97
      @Guymanbot97 2 года назад +4

      People honestly seem to overvalue cut content in general. Like Fallout NV for example has A LOT, but most of it is just filler stuff that wouldn't have enhanced the experience in any way. Yet the community looks at it as a sign of a better game being hidden in an already good game.

    • @Guymanbot97
      @Guymanbot97 9 месяцев назад

      @@MadWatcher That I agree with. But I'm more talking about everything else that was cut.

  • @Trivvy
    @Trivvy 2 года назад +5

    Glad you liked it man, even if it doesn't fit your purist preferences so much ;)

  • @d4cto
    @d4cto 11 месяцев назад +1

    I talked with every single CP in that area of EZ2 and only NOW I find out that you voiced one of those guys? That's mega cool honestly.
    This channel is a goldmine.

  • @MorkedUP1
    @MorkedUP1 2 года назад +2

    Richter, you are the only RUclipsr Ive seen every video and watched almost every stream. You are literally the only RUclipsr I really watch now, that’s cause I know whatever you upload will be gold. I can only wait to see what other amazing things you upload.
    Oh yeh the vido was rely good

  • @Mineno-fx6bi
    @Mineno-fx6bi 8 месяцев назад +1

    For me who has only played HL1, 2 and the episodes, I really didn’t mind these references to the Beta or the expansions. I didn’t even know of some of them, like the gnome, that they were present in other games and really just loved to experience those for me new creatures, as limited as some were present.

  • @Firzj
    @Firzj 2 года назад +8

    Incredible mod. Felt like i was playing hl2 Episode 3 from Valve. They deserve to be paid 🔥🔥

  • @maciejkamil
    @maciejkamil 2 года назад +4

    It's good to see that knowledge about EZ2 is spreading.

  • @gentlemangamerec7025
    @gentlemangamerec7025 2 года назад +3

    love the pyro acknowledgement. Glad they are on good terms.

  • @lambda-m1676
    @lambda-m1676 2 года назад +4

    I like the MP5K for it's burst fire. It kills instantly

  • @mzov_1724
    @mzov_1724 2 года назад +7

    Ngl I think the MP5 is really good gameplay wise. It's good for sniping. And it deals some really goof hurts.

  • @Hasanmustangofficial
    @Hasanmustangofficial 2 года назад +4

    i was cryed the wilson death scene this game is best game on 2022

  • @ARF-2345
    @ARF-2345 2 года назад +1

    Nice Video Richter and This Mod/Episode 3 is very good,good job Breadman

  • @Hacksawgrunts101
    @Hacksawgrunts101 2 года назад +9

    !SPOILERS BELOW!
    8:43 Personally, I feel like this guy's voice acting would've been excusable if Badcop's clone didn't steal that kill from you right before you get to Mossman. Also, Pit Drones & Bullsquids on Hard difficulty can go straight to hell.

    • @h20wizard57
      @h20wizard57 2 года назад +2

      That was the point I actually got invested in killing the clone, I fucking hated hearing that guys voice

  • @anamusingidiot2565
    @anamusingidiot2565 2 года назад +2

    Deer in headlights is a good analogy for how this mod makes you feel. I got an email about it's release while I was on a camping trip, and as soon as I got home I downloaded it, and got like %75 done with it in a day. Hardly noticed the time pass.

  • @notaclass-d1822
    @notaclass-d1822 8 месяцев назад +1

    to be fair about the mp5k, its a much more ammo hungry but more accurate(on burst fire) smg alternative

  • @BADCOP-3650-1
    @BADCOP-3650-1 14 дней назад

    “You guys took Earth in 7 Hours, but it takes you this long to get here” - Unit-3650 “Bad Cop”

  • @neoplatan6740
    @neoplatan6740 2 года назад +4

    The 'Gonome' isn't a 1 to 1 straight copy of the OF Gonarch. The HL2 Beta community fixups (I think Mega Patch 4 and Leaknet) modified the cut Zombie Assassin, whose model normally has no animations by the way, into a replacement Gonome and I think that replacement NPC was ported over to hl2 retail for EZ2. When I looked in the console I think the NPC even is referred to as npc_zassassin.

  • @therealvixe
    @therealvixe 2 года назад +3

    0:29 bad what? 🤨📸

  • @Mabra51
    @Mabra51 2 года назад +5

    It annoys me how "influencers" play this game just because it's popular and never bothered to play the first one.
    I don't know why. It's just i'm a big fan of the half life franchise and its mods and it feels these guys just profit from it only when it brings views.

    • @RichterOvertime
      @RichterOvertime  2 года назад +1

      Do you mean me or

    • @Mabra51
      @Mabra51 2 года назад +4

      @@RichterOvertime I'm not targeting anyone in particular, sorry if it sounded personal.
      Everyone plays the sequel because it got the attention of the medias or some shit meanwhile the first just falls into obscurity.
      I'm probably the problem here but i just hurts me because i love them both, even if the sequel is better.

    • @RichterOvertime
      @RichterOvertime  2 года назад +2

      @@Mabra51 I just reviewed EZ1 in one of my other vids 2 months ago haha

  • @idrinkdiesel8451
    @idrinkdiesel8451 8 месяцев назад +1

    gonna be honest, I feel like the MP5K works well because of the burst fire. it has less recoil than the other smg's and decent damage so if you're low on health, you can get a quick burst of damage before being back in cover

  • @adudeontheinternet8246
    @adudeontheinternet8246 Год назад +1

    The story definitely goes in a different direction, but I don't think that's a bad thing, and it's not like the original half life games had nearly as many story moments as Ez2 did (for it's runtime, atleast.) I found the dynamic between bad cop and the master template to be super enjoyable, as well as the ending. Their voices are super cool but they also have a lot of good moments and qoutable dialogue. I like how they manage to make the master template feel like a genuine threat even when you have the backing of an entire army, chasing you around and destroying your equipment and baiting you into fighting his enemies for him.
    The redundant enemies thing is something I hadn't thought about before and agree with you on-- I had about one memorable stuka bat moment and none with the pit drones, even if it was cool seeing them make a return.

  • @nevascalange3091
    @nevascalange3091 8 месяцев назад +1

    When i played it, for some reason, Wilson had wierd physics when you picked it up, or jumped on it. Making you fly up, i even died to this bug lol

  • @x5566asd
    @x5566asd 2 года назад +3

    I find it jarring with those fan service part of the mod you mentioned, but not the mp5k. You probably didn’t find out that this game’s combat is a bit leaning toward cs tapping gunplay since you also said you don’t understand the changes to the weapons. On Combine Elite difficult, mp5 is an absolutely beast in multiple combat encounters. Its accuracy makes it a preferred choice in the office complex at chapter 3 if you are always going for headshots while mp7 often misses the first shot. And the headshots mechanic makes this mod distinctive from the original game in a good way to me. I also like pit drones, the projectile based attack is what half life 2 really missing out. It makes the combat less campy and encourages the players to be on the move, which in my opinion is where half life 1 combat did better. They really are fun opponents to fight with when they are in group. You stand still and you die

  • @nathane5287
    @nathane5287 2 года назад +3

    I would have ditched the MP5K and instead introduced the Gauss Cannon back, ability to rip it off the rebel buggies in "Venture Ghost", and jumper rebels would provide ammo for it throughout the campaign as you keep running into them (plus xen grenade teleporting from the days of black mesa radiation ammo pickups). There's a cool variant of the gauss pistol (" sv_pulse_pistol_style 1") where you'd get the best of both worlds of still having the charge shotgun spread shot and a beam attack a bit like the gauss cannon, it's a bit jank but it would have been amazing if they'd polished that one up and made it the default style.

  • @MadLad_Poli33
    @MadLad_Poli33 Год назад +1

    For me it was just amazing flawless

  • @MrSHURIKENCHO
    @MrSHURIKENCHO 2 года назад +1

    Finally someone who says the bad parts too! I love this game and played like 25 hours of it already. I beat ALL of the challenges on Gold + and I am almost 100% on achievements. It is an AMAZING mod, but it is no where near perfect and most reviews I have seen lick its ass so hard that they fail to even mention anything bad. It is never good to not point out bad parts, as that would signal to the developers that what they did was perfect and they will do the same mistakes all over again.

  • @thebigcheese1153
    @thebigcheese1153 8 месяцев назад +1

    Was I not the only one who actually loved bad cops voice lines

  • @Poopman21377
    @Poopman21377 9 месяцев назад +1

    well well well this is an 13 minute video but still well done, but god damm pyro just dropped a 4 hour video about this game

  • @UrikaTractor
    @UrikaTractor 2 года назад +1

    11:39
    "Hunt Down The Freeman"
    "2018"
    "BROWSE GAME >"

  • @branchy2000inc
    @branchy2000inc 2 года назад +2

    What I haven't seen mentioned yet is that one of the Arbeit maps looks a lot like the Black Mesa map from one of the G-Man sequences in Episode 2. I haven't played the mod yet but it looks sick

  • @letsgame9740
    @letsgame9740 11 месяцев назад +1

    8:11 recoil makes the gun feel powerful, if it has no recoil, then it just makes the gun seem like a pistol week and bland

  • @AssassinSpy
    @AssassinSpy 2 года назад +6

    Pit drones are literal hell on the hardest difficulty, they like 3-4 shot you, very memorable imo.

    • @medicindisquise4271
      @medicindisquise4271 2 года назад +4

      seriously pit drones are a pain in the complete ass, they're like more deadly crossbow rebels
      also I found it seriously cool that rebels generally used a large variety of weapons. they use pistols, shotguns, smgs, ar2s, crossbows, crowbars... it makes for a lot of varied combat and weapon drops from rebels
      in general I think the only enemy that was outright useless was stuka bats, but besides the one in the cage they generally only appeared out of xen nades, which made me think it was more like a mini easter egg similar to the HEV suit zombies and the Antlion Guards/Gonomes you can spawn with the Xen Nades

    • @MrSHURIKENCHO
      @MrSHURIKENCHO 2 года назад

      Annoying does not mean memorable, at least not in a good way. The most iconic enemy in OF is the by far the shock trooper and it was a lot more fun to fight. It would not fit here tho, none of Race X do. The whole lore behind Race X is that they tried to invade earth right after seeing the BS that happened with Xen, but when the Gene Worm was destroyed they fell back, so why are there Race X creatures on Earth 20 years after the Gene Worm has died? Bullsquids have always been shit enemies to fight and I dont know why people like them so much. Ant Lions are way cooler as a concept. That being said, I am not quite sure why they were spawning from the Xen granades when they are not from there (they were not anywhere on the planet when Freeman was there at least)

  • @ronellumahan9018
    @ronellumahan9018 9 месяцев назад +1

    "im more elite than you!-come on!"

  • @YourPalKindred
    @YourPalKindred 2 года назад +1

    Not a big half life fan myself but really enjoy just shooting stuff in a fun game so guess I'm giving this a go

  • @hewi9541
    @hewi9541 11 месяцев назад +3

    "Arbeit" is a german work, meaning "Work"

  • @zorgapb4691
    @zorgapb4691 2 года назад

    3:32
    "Here, have a grenade!"
    "You too, buddy"
    "Returning it to sender!"

  • @MartianBuddy
    @MartianBuddy 2 года назад +3

    Mp5 k was good sniper. Every gun you could zoom with so sniping with revolver and mp5 even pulse came in handy long range fights

  • @Pacifist_
    @Pacifist_ 2 года назад +2

    Entropy: tape guy edition

  • @btarg1
    @btarg1 2 года назад +1

    I can't wait for an MMOD for this game!

  • @Lambdac0reYT
    @Lambdac0reYT Год назад

    The line, We’re not friends “pal” bruh

  • @bl9194
    @bl9194 8 месяцев назад

    2:09 and he remembers it so you don’t have to. I believe that Doug walker is one of Aidans relatives.

  • @tpd1864blake
    @tpd1864blake 2 года назад +2

    Comparing this game to Hunt Down the Freeman, or even placing these in the same category, is a capital punishment crime.

    • @mrplayfulshade1038
      @mrplayfulshade1038 2 года назад

      Agreed, they took the same concept and actually did it right

  • @bordias5922
    @bordias5922 2 года назад +2

    6:44
    If you look closely, we can see "Hunt Down The Freeman" appearing very faintly at the bottom of the screen when he says that a lot of fan games don't feel like they're made for people who are interested in the lore.

  • @w4rd3n14
    @w4rd3n14 10 месяцев назад +1

    This Game running on the same Engine as Half life 2 immersed me more than many other games with better graphics by the first time i managed to get mossmann i was so in the thrill of the hunt i just mowed her down ... and there was a fing voice line of bad cop being like ,,f i needed her alive got carryd away,, 10 out of 10.

  • @FinamationStudios
    @FinamationStudios 5 месяцев назад +3

    How does Hunt Down The Freeman cost 10 bucks but Entropy Zero 2 free? One's ripping us off with a sucky game but the other is giving us the closest thing to Half Life 3 for free.

  • @vibes_4225
    @vibes_4225 2 года назад +1

    the MP5K was just kinda fun for me, i really enjoyed using it tbh

  • @_cfmca
    @_cfmca Год назад

    I can agree with pretty much all of your points other than the mp5k, that was personally one of my favorite new things they added, since it has way less bullet spread and as such can be used long range :)

  • @mynamewasyoinked5429
    @mynamewasyoinked5429 Год назад

    Before I continue, I just wanted to say that this was such a great watch. Seeing a content creator have passion for something they're reviewing/criticizing is awesome.
    Anyways, while I was watching, I saw you had more than 1000 hours on Hotline Miami 2 in the "I'm no game reviewer" part of the intro. As soon as I saw that my mind raced to a game heavily inspired by HLM that released recently called OTXO, and thought if you would be interested to review it. I've heard its great!

    • @RichterOvertime
      @RichterOvertime  Год назад +1

      I didn't realized it release, was meaning to check that out! Glad you enjoyed the review friend

  • @agostonpahi3816
    @agostonpahi3816 5 месяцев назад +1

    me when i see an mp5k OMG YOU GUYS ITS THE HL2 BEEEETAAAAAHHHH SOOO DARK AND GRITTY

  • @Tony_primeiro
    @Tony_primeiro 2 года назад +1

    The best fucking half life mod

  • @ObsidianHunter99
    @ObsidianHunter99 2 года назад +2

    Saw you uploaded this vid, decided to go and play both 1 and 2 and came out the other side with an AI buddy and a plan to break out of a combine prison, very gud mod
    EDIT: WAIT YOU CAN ARREST THE REBELS!?!?

  • @MacDGuy384
    @MacDGuy384 Год назад +1

    Entropy: Zero 2 is kinda like a beta hl2 over the updates to the retail version, I like that you control the combine. It's like choosing sides

  • @p0lzs
    @p0lzs 2 года назад +2

    fun fact: you can get an achievement by kicking the advisor at the end of the game

  • @CombineWatermelon
    @CombineWatermelon Год назад +1

    richter overtime makes a vid that isn't mid??? no fucking way