Might I suggest: if you use your right hand to point out things on the board, stand on the right side of the camera. This will reduce how much you block with your arm. There were a few times where you point at something and say "when you move this" or something, and it's tough to see what you are talking about. Later you use your left hand while on the left of the camera and it is much easier to see what you are pointing at.
wait, what? the rule-book has been by far the worst big box rule-book I have ever read! in German, that is. it's even worse than Keyflower's rule-book!
Yes absolutely. We tried it today (German version) and I nearly quit after half of the rulebook. It seems to overcomplicate everything. The game itself was surprisingly good, not really complicated and, If you get through the rulebook, pretty straight Forward.
Might I suggest: if you use your right hand to point out things on the board, stand on the right side of the camera. This will reduce how much you block with your arm. There were a few times where you point at something and say "when you move this" or something, and it's tough to see what you are talking about.
Later you use your left hand while on the left of the camera and it is much easier to see what you are pointing at.
Yes, we could see how good your hand looked while not seeing what you're referring to as you're pointing. LOL
Haha Felt the same way first few minutes into review.
This is a review of Tom's arm.
The theme isn't very strong if you can't remember what the resources are other than their color...
So it's a bit of trading ABOVE the Mediterranean. The art and theme is very nice, which helps for a puzzly engine-driven Euro.
Is it just me or is the hammer at the end getting bigger? Lol
It's ARM! The Game!
A wheel that holds thing in position would've been good for the price of the game.
That fiddly wheel would be so much better in a digital board game with cool animation and satisfying sound effects.
Nice to see a female designer - super rare!
wait, what? the rule-book has been by far the worst big box rule-book I have ever read! in German, that is. it's even worse than Keyflower's rule-book!
agreed, kinda hard to get through it
Yes absolutely. We tried it today (German version) and I nearly quit after half of the rulebook.
It seems to overcomplicate everything.
The game itself was surprisingly good, not really complicated and, If you get through the rulebook, pretty straight Forward.
Fiddly wheel and feel bad stock market mechanic. Played this at PAX unplugged and have to say I won't be playing it again.