one thing i noticed at about 4:30 is that while you rotated down, you went around several bushes, if you walked through the bushes you would have moved a bit faster, useful in general, but especially if you take the brushstalker quest it would be even more speed towards the lane.
I’d probably open up to getting enhanced agility against this comp. regen is cool and all, but ending fights quickly with immediate jumping on people with the 40% movespeed is great against heroes like hanzo to bait outs or faster temp movespeed buffs like alexstrazas passive movespeed or circle movespeed. Ideally all these fights want to be over before you could get much value out of regen.
So just as a note since I play a decent amount of dehaka. I highly recommend you go hero stalker instead of one who collects especially if you take Tissue Regeneration. The reason for this is two fold. The goal of one who collects and why it used to so freaking good is to allow dehaka to quickly get up to full essence before a fight, but most of this is often wasted anyway. Just as a side note, a lot of dehaka's come to fight with no essence. This is a bad mistake I see a lot. One who collects will grant you 7 extra essence per minion wave, turning 14 per wave into 21. But when you are in the offlane you will also get the globe which with Tissue Regen gives you 10 extra essence. Because of this the difference between 24 and 31 is actually not that big, and if you get double globe (extremely common when pushing with dehaka) the % difference is even smaller 34 to 41 or only 20% more a far cry from the extra 50 it sounds like you are getting. Basically the point being you will fill up in offlane really fast anyway so most of your extra essence is wasted. Where you need the extra is after you use your first round in a team fight. Hero Stalker also allows you to get in fight sustain something dehaka is majorly lacking. For those who don't know hero stalker gives 1 esscence when you hit a hero with W. Which is about 7ish esscence on a single target per W, meaning as long as you hit at least 1 hero per W it will net the same amount in case you are fighting someone in solo lane. The other really cool thing is it allows dehaka to get a ton of essence on a kill, 20 per kill. Often if I know we are about to get a kill I will pop my esscence right before to start healing up so I have a really good chunk in reserve. This fights extremely well with dehaka's playstyle since you will in the back harassing the enemy backliners this will often result in a kill towards the front where the rest of your team is, or you kill the backliner yourself anyway. Either way you are fending for yourself so you will likely be opping esscence pretty early in the fight allowing hero stalker's W and hero reset to do it's work. For anyone curious this is also just backed up by winrate. The two abilities have similar pickrates but looking at the last 3 weeks of data you'll see that hero stalker has a 7% higher win rate. When you filter the past month for only master and diamond games, it's sporting a 6% higher winrate with a similar pickrate. As a side note while I personally don't take the W talent at 7, hero stalker obviously pairs extremely well with this talent. Edit: something else of note is that if you are going primal rage like Not Paradox is here, hero stalker significantly reduces the downside of using your essence in a fight as you will gain some of that AA damage back.
Dev Chanana I’ve never taken hero stalker myself, but this reasoning is spot on. Definitely will try this out the next time I play dehaka and see how it goes. Great explanation and education for everyone
@@ghan7241 I think the same nowadays, like dehaka needs lot of 1 v 1 sustain just because enemy laners are rougher than the past and dehaka cant destroy lanes as he used to with Z cds and without ammo meta. I dont play him a lot since then, will try it out with hero stalker
A couple quick things. A lot of people are asking about the build. This is simply the standard build, nothing special for me this time. I have seen W builds gain a lot of value against tanky enemy teams, but I wanted to just share his meta build for the sake of this video. Also mispoke a few times, but whatever, have a happy diablo video.
One tip I can give about the "if your team retreats you're iso problem" from playing an unhealthy amount of Tyrande lol IF your team has the stronger/enduring frontline (without you) you can safely dig behind, if you have squishier less endurable more on the retreat (for example main tank being Stitches) on your team then your team will surely struggle to "keep the line" That's what I kinda learned from her = when you want to contribute to a remote skirmish fight where you're not even present = if it seems your team is losing the battle use owl behind so when opponent pushes they get hit by it (and maybe use shadowstalk utl), and vice versa = if your remote-lane solo fighter is some kind of a god then you owl behind your opponent to finish off a last hit provided they took somewhat more than they should before/during retreat Takes some time to find out, guess it might not be the case in higher lvl games which is kinda wtf to me but it's very simple "down low" = your team has more self-sustain/CC ? = dig from behind, opponent has more self-sustain/CC ? = dig to join from your side, and yes you might end up giving an objective but you'll probably contribute in best manner to win the teamfight
This is the part where my "post" would become useless/whiny rant but = exactly what I described above is a good reason why I don't like the "premature picking" of heroes without CC, you can save your Lunaras/Tracers/Nazeebos/Rags & such for last Pick heroes WITH CC (as complementary as much as possible) during the starting phase of a draft = makes your DPS choice a lot easier for last.. And yes I'm aware Kael is quite a problem (for the average/low playerbase at least) but it's even worse when your team has no CC in first 3 picks and you have to "fill gaps" with the last 2 or even last Yes I'm aware there are exceptions both on winrates as well as on roles (KTz being a backliner with most CC of all heroes in game for ex. and should you pick him in 1st 3 picks ?, both yes and no I guess, depending on safety of bans) but it usually is the case (even at high/er levels of play I believe) more often than not
8:30 - "I jump in, land a drag". Nope you missed, was Diablo flip that landed. Also when walking between lanes to save Z if you can see at least 3 of their team on the map you can pretty safely run through the bushes for the 20% speed increase to get there quicker. Grand master game, they have Falstad who doesn't match you in lane with global... (facepalm)
With your playing style, on Dehaka, I think the speed for level 1 might be very good. If you're always saving Z for objective, the 20% speed boost might be REALLY nice (on certain maps anyways) helping you switch lanes.
Some good tips, I disagree with some though. 6:06... I'd say its almost never worth using your drag on a boss. IMO the tiny amount of damage is just not worth risking having that on cd. You never know when the enemy might get ballsy and invade. Even if its just one coming to scout boss, I think its more valuable to always that cd up than trade it for the tiny amount of dmg. Also at 6:55, instead of going straight for the drag, you should have held that cd so she couldn't go dragon while you were on her. (Had the benefit of hindsight on that one but it stuck out to me).
Tanner Hartwig i think 6:55 is a misplay but i think using Q for damage after 7 is totally acceptable. Usually u take boss when u r sure ur enemies cant contest so u shouldnt be worried too much.
@@ghan7241 I still think that it's better to save it in case someone steps up to check the boss. You can then drag them in and secure a kill. It doesn't do a lot of damage, and it's better to be prepared for a situation like that instead of doing 200 extra dmg to the boss.
Derlino but finishing the boss faster also decreases the chance of them invading. I use it on boss and on towers but only when im split pushing and want to steal a tower quickly.
I literally was looking for a Dehaka guide video a few hours ago, and thinking that I wouldn't mind a common mistakes video from you. And you upload this, thanks! (Maybe I should start thinking about finding money and it happens.)
You made a point about not hitting W until you were in the middle of the minion wave so that you don't miss any damage ticks. I wanted to add that you should be waiting until the minions have come to a complete stop so that you don't force the archers to focus on you while the fighters clash with your own minions. We see you use your W at 5:25 and at other points in this game and because you've forced the wave to split up you're not able to damage them all.
0:40 1) I see too many people use their global to get to mid, then just wait there for everyone to join them (wasting a z where they could have walked). If the team comps are favourable, I like to walk mid with everyone, go for a q asap, then regardless of a kill or not, I use z to soak another lane. 3:37 2) Again, with Falstad or Dehaka, I see too many people use their global aggressively and get isolated for it. Dehaka has a sound when he comes up, Falstad has a circle to where he will land. A good team will communicate that and can dive on you. Some also use it blindly, they pick a place on the map without knowing where the opponents are and land in the middle of them and they die. 8:36 you didn't land the pull, Diablo flipped the Hanzo into Jaina who did most of the damage. (unnecessary I know, my apologies but there are times when you explain the events slightly differently) Lots of good info in the video though, quality as usual thanks.
Start of the game I always just walk up the lane. Like what do I need to burn my Z for just to get there slightly before the team, and the minions? Heck, I'll even walk to the next lane after fighting mid (since it's now ingrained into our game etiquette to always fight mid, and not doing that make people salty ¯\_(ツ)_/¯) just to save Z for the first objective.
Do not use z at the beginning to go to lanes, walk there. I'm surprised this wasn't even mentioned, usually I walk mid, get that sweet q and drag into turrets, quick pick and z to my lane (or stick around till obj reveal, costing 2 or 3 minions instead of 0-1) and I stay in the Bush of the lane, soaking till the other team starts soaking it themselves, sometimes, teams ignore lanes no one else is at, since they believe both teams are staying even on soak, and if you don't push it, they won't be reminded to respond
Knowing map layout is extremely important for Dehakas because vents/bushes give the added move speed even without Brushstalker. Optimized pathing makes all the difference in joining teamfights, preserving your global & peeling for your team. Using Q ideally should only be for non-boss camps so certain mages can maximize their burst to quickly take camps. All else is still spot on, regardless.
I'm a newbie (player rank 51), started playing hots a few months ago and the first hero I fell in love with is Dehaka. This video is very helpful and I'll be sure to check out your other videos! Also I hope you upload more Dehaka videos!
I actually find the speed talent on lvl 1 a lot more useful than the regen. on a map like cursed hollow you can keep the bonus up in most cases, it can help increase your overall dmg if you take the lvl 13 talent, it helps you land more drags and more isolations and helps with the rotation a lot. Also, if the enemy caught to you, it helps to have that extra speed to get away from them safely.
It takes longer to finish however the value is present even before the quest is completed. first of all, you get the burshtalker movement speed to last 5 secs instead of 2 from the moment you pick the talent. that's a big increase in movement as it is. and since you get the bonus in increments and not as a flat bonus once you finish the quest, you start seeing the value a lot faster than you'd expect. getting to mount speed will take you just only 7 minutes if you properly soak a single lane without a single kill. that is prior to lvl 10 which means that once you get to level 10 you will have the movement speed be anywhere between 30-40%. this will help with landing drags and isolation.
kingeh1 but then u also lose sustain in lane. Like that 10 extra essence per wave gives u so much sustain and u can win the lane much easier. The increased essence cap also synergies with ur lv13.
Kolenomio ZZ I know. And when I started playing with dehaka I used to pick that talent a lot. But then I switched due to seeing players in higher leagues picking the speed one and now I feel that generally speaking I have good enough sustain without it.
kingeh1 in fact i did the exact opposite. I switched from brushstalker speed to essence collection. Im doing just fine in diamond even when i queue into master players. Usually u wont need that movement speed bcuz u'd dig into their team anyways.
I don't agree with using drag for damage. Even if only for the mana cost, time walking to a fountain or hearthing for mana instead of being somewhere else on the map is punishing that tiny amount of added damage. The only time to use drag on non-heroes is on camps to pull them closer to tower shots.
Promatheos as global u can B much freely so mana isnt really a problem. If u find urself oom b4 a team fight, just b and then z. Esp on heroes like dehaka who doesnt really have a mana problem and ur everyday soaking wont be affected too much. The only problem is CD, and is neglected by lv7
With feeding frenzy, the damage can add up, and the time saved about the same as a fountain, and makes the fountain more worth mana wise I only use q on merc camps, and not bosses or structures (but I acknowledge that I probably should) because I like to save it for my enemy laner
Also i think hero stalker is a better lv4. U get more than enough essence from minions anyways and that W tick on ur D is so good, it also snowballs very well in team fights.
Too bad soaking an extra lane of minions basically means nothing now. I used to double soak to carry out of low rank. However now the xp advantage doesn't last long enough and the enemies even out in lvls in spite of fighting mid most of the time. feels like the greatest thing to do is take enemies off the map as much as possible. staggering is the most effective way to seize map pressure
@Rémy Boivin you are the blind man not seeing how the game has changed and the reasons why the pros quit. Its harder to maintain advantage with the PASSIVE xp changes. and it almost doesn't matter how many more minions i soak than you, 2, 3 4, lvls advantage disappears in 30 seconds with some kills, camps, and soaking.
@Rémy Boivin ur talking out of ur ass. You are gold rank or lower. I just played a game where we had an empty lane all game and the enemies had 1 person more soaking then us. we got 10 first AND THEY SOAKED MORE.
Elong Musk... Loool ! That one came totally unexpected. Nice video! I love this series. I'm main solo laner atm, but I never could play Dehaka well. I find it really hard to make him valuable in team fights. I think those tipps on using the global will help a lot.
Thanks for the video, it helped me understand why I don't do enough as a global , which always made me think "am i just not understanding something?".I got a question though , at level 1 ,what do you think it would be better?tissue regeneration or enhanced agility? or they are ran in certain situations?Before storm league patch , used to run only tissue regen since i never had problems dying , but since stormleague patch , I started using enhanced agility and I really think is good which sometimes make me wait for my level 1 talent to see which i'd rather want to pick , which makes me loose stacks on quest.Same question applies for the ultimate abilities.
Yet another (pseudo) mistake: popping up Dehaka's W protects it from being body-blocked, since then it ignores collisions. That allows Dehaka to escape nasty situations where other heroes would find their demise. But the same effect also will prevent Dehaka from body-blocking, too! A very hard but rewarding skill to master is learning to time W's duration to pass through other units to position Dehaka in optimal position for body-blocking (without dying, too).
I love watching these videos because I like to see all the basic ass shit he puts in these videos. And just like all his other videos he did not disappoint.
what makes you prefer one who collects over hero stalker? I've found that I get more essence when I need it (team fights) with the second part of hero stalker, getting essence off hitting heroes with your w, also getting 20 off a hero kill is immensely valuable in team fights.
@@RitaFeldt Ohhh, right, my bad. OP asked about level 4. I find those mostly depend on how much front they have/how much you will be laning. One progresses level 1 quest much quicker, other adds bonus to TF healing.
I think One to collects is usefull on maps where the obj or tf are near the lane(dragon shire, braxis, volskaya). While Hero stalker is better for maps where there are no lanes near the obj/tf (BH bay, garden of terror, Alterac pass, BoE). I like Hero stalker more though.
You have 3 teamfights and you loosed all 3 teamfights, call me picky but shouldn't you join the teamfight earlier with your z and preventing the enemy team for getting the objective? Edit: its no offense just a question cause i do so with dehaka just wanted to know if its usefull to keep playing like this
I main Dehaka. I agree he is pretty much about surprising people, but you have missed one pretty important thing. He is perfect for juking his enemies thinking they have an upper hand. He can easily bait someone then turn the fight around killing them. He can also be played as a tank in skilled hands and if you know how to reset his hp. :)
Dehaka is my favorite Bruiser in the game. I personally enjoy using his Essence / Dark Swarm build, which makes him super annoying and hard to kill, while dealing respectable damage. www.heroesfire.com/hots/talent-calculator/dehaka#l2X-
Dehaka 256lvl+ or something :P silver/gold ZOMG paradox, you walk into that bush when walking bot right now! LOL that’s #1 mistake for you haha and painful to watch XD .. yeah ok I do it to.. but still! Dehaka is a hero that plays very different depending on rank I think. Hero stalker IS a very good option and a must pick for low ranked games. I have no issue getting essence in a minion wave (don’t see that changes in masters), in the middle of a long team fight however you can run out or if the waves are pushing deep that you can’t safely collect. You can then combine it with your W talent at 7 for almost endless healing. It’s very hard to deal with in small spaces and makes him a real monster. On the other hand reducing your drags cool down means more drags but that eats a lot of mana. So long fights it gets less value. I’d say it depends on the fights but gaining essence out of lane is very very useful to me. You only need Q once for that one good kill. I do use it on buildings but at the end of the day Dehaka is not a great siege hero so I don’t play him like one. If you can get a kill then you can get more damage done due to it being 5v4. You should also mention that it’s great to pick him with other heroes that can give him speed, tyrel, brightwing, lucio, aba.. for example, now he can run in and Q very easy. Or garrosh flip! At 10 I wouldn’t rule out his other ult in the right situation. If you find yourself unfortunately countered a little more than you’d like. Or if you end up in a match where your tank is a little_bit_weak and you need to push in harder (play main tank). I also use it for tanking tower and core shots so my team can get the kill or if you need to push a fort/keep/core it gets value if it’s what’s needed. And if your team can’t make use of a perfect 5 hits of isolation lol your probably gona get more value out of you being unkillable anyway. XD If you don’t take isolation, then if you’re getting a lot of value from your other ult upgrade it, if your need to be all over the map upgrade your Zed. At I think 16, I agree with taking range, but if you are in over your head in a game or want to play VERY aggressive, then moving while in stasis is good also and can be good for fooling the other team. And let’s not forget you can use that to remove chromies time traps still, and get out of almost any root and bait last rights! I love playing with half health when the other team picks mal! What’s left.. his windy thing! Don’t bother try to entomb him lol. Its not just for damage but also positioning as you can walk through people. But important to note that if you want to body block someone do not use W, as it makes it so they can pass through you thus not being able to body block. A mistake iv made to many times and every wana be dehaka player seems to do. As for his damage, its more than people expect when left alone on a core when he has full essence. But Dehaka doesn’t get kills alone. It is always that dam tower that snipes it! Lol. Changing lanes don’t be seen after changing, they think your top and bottom is free. If no one comes that’s free XP. If they do come they think your top, surprise drag tower kill.
All the 'speed up' comments, and you're skipping using Dehaka's movement speed bonus for leaving a bush to get across the map faster (or give yourself move movement speed in combat should the situation arise). Come on, Not :)
Just straight off the bat, you talk about people using their W wrong, and you use yours wrong. You're not hitting the whole wave with it, which imo is a big mistake.
To add to this, you consistently engage the waves too fast. This is a mistake people will do on Sonya as well, you want the wave to fan out more so you hit everything with your W. At 05:20, what you're doing is aggroing the minions, which is a good thing, but you're losing push power because you're not hitting the whole wave. In a situation like that you wanna make sure to clear the wave asap to get the siege camp on buildings and get max value. Also, as others have pointed out, use the damn brushes!
Honestly? In my opinion its the worst mistake video of yours so far. Dehaka is all about mana and having tongue at key moments, while oou just throw it away. You could easly interupted capturing second tribute just by walking in. I get your ideas, but 200 dmg is really nothing compared to insta kill tongue not on cooldown can randomly guarantee. Using it on tower when its 300% sure noone is here, fine, but on boss? Big no no no. Need to manage mana better
one thing i noticed at about 4:30 is that while you rotated down, you went around several bushes, if you walked through the bushes you would have moved a bit faster, useful in general, but especially if you take the brushstalker quest it would be even more speed towards the lane.
Great call! add that to the mistakes!
Haha EXACTLY what I was thinking. Didn't tap a single bush going down lol. I was actually quite surprised you did that Mr Paradox 🧐
I’d probably open up to getting enhanced agility against this comp. regen is cool and all, but ending fights quickly with immediate jumping on people with the 40% movespeed is great against heroes like hanzo to bait outs or faster temp movespeed buffs like alexstrazas passive movespeed or circle movespeed. Ideally all these fights want to be over before you could get much value out of regen.
good that someone noticed it too. right after I saw it I was gonna comment on it!
"One of the tricks I do with Diablo in storm league." :) Great video! Keep them coming.
Yea noticed aswell :D
We're gonna start seeing a few Solo lane Diablos because of this vid lol.
Been a rough couple weeks doing less redos for the sake of time :(
@@NotParadox Still, this is a great video. I have learned a lot by watching your videos. We all make mistakes once in while. Good job.
@@androski5247 wait, solo lane Diablo is bad?
So just as a note since I play a decent amount of dehaka. I highly recommend you go hero stalker instead of one who collects especially if you take Tissue Regeneration.
The reason for this is two fold. The goal of one who collects and why it used to so freaking good is to allow dehaka to quickly get up to full essence before a fight, but most of this is often wasted anyway. Just as a side note, a lot of dehaka's come to fight with no essence. This is a bad mistake I see a lot.
One who collects will grant you 7 extra essence per minion wave, turning 14 per wave into 21. But when you are in the offlane you will also get the globe which with Tissue Regen gives you 10 extra essence. Because of this the difference between 24 and 31 is actually not that big, and if you get double globe (extremely common when pushing with dehaka) the % difference is even smaller 34 to 41 or only 20% more a far cry from the extra 50 it sounds like you are getting. Basically the point being you will fill up in offlane really fast anyway so most of your extra essence is wasted. Where you need the extra is after you use your first round in a team fight.
Hero Stalker also allows you to get in fight sustain something dehaka is majorly lacking. For those who don't know hero stalker gives 1 esscence when you hit a hero with W. Which is about 7ish esscence on a single target per W, meaning as long as you hit at least 1 hero per W it will net the same amount in case you are fighting someone in solo lane.
The other really cool thing is it allows dehaka to get a ton of essence on a kill, 20 per kill. Often if I know we are about to get a kill I will pop my esscence right before to start healing up so I have a really good chunk in reserve. This fights extremely well with dehaka's playstyle since you will in the back harassing the enemy backliners this will often result in a kill towards the front where the rest of your team is, or you kill the backliner yourself anyway. Either way you are fending for yourself so you will likely be opping esscence pretty early in the fight allowing hero stalker's W and hero reset to do it's work.
For anyone curious this is also just backed up by winrate. The two abilities have similar pickrates but looking at the last 3 weeks of data you'll see that hero stalker has a 7% higher win rate.
When you filter the past month for only master and diamond games, it's sporting a 6% higher winrate with a similar pickrate.
As a side note while I personally don't take the W talent at 7, hero stalker obviously pairs extremely well with this talent.
Edit: something else of note is that if you are going primal rage like Not Paradox is here, hero stalker significantly reduces the downside of using your essence in a fight as you will gain some of that AA damage back.
Nice insight. Will test it out myself. Sounds good on paper
Thx for taking the time.
Im 100% with u. Hero stalker is so much better because u get enough essence from minions anyways.
Dev Chanana I’ve never taken hero stalker myself, but this reasoning is spot on. Definitely will try this out the next time I play dehaka and see how it goes. Great explanation and education for everyone
@@ghan7241 I think the same nowadays, like dehaka needs lot of 1 v 1 sustain just because enemy laners are rougher than the past and dehaka cant destroy lanes as he used to with Z cds and without ammo meta. I dont play him a lot since then, will try it out with hero stalker
A couple quick things. A lot of people are asking about the build. This is simply the standard build, nothing special for me this time. I have seen W builds gain a lot of value against tanky enemy teams, but I wanted to just share his meta build for the sake of this video.
Also mispoke a few times, but whatever, have a happy diablo video.
I think hero stalker is just a much much better talent than one who collects
One tip I can give about the "if your team retreats you're iso problem" from playing an unhealthy amount of Tyrande lol
IF your team has the stronger/enduring frontline (without you) you can safely dig behind, if you have squishier less endurable more on the retreat (for example main tank being Stitches) on your team then your team will surely struggle to "keep the line"
That's what I kinda learned from her = when you want to contribute to a remote skirmish fight where you're not even present = if it seems your team is losing the battle use owl behind so when opponent pushes they get hit by it (and maybe use shadowstalk utl), and vice versa = if your remote-lane solo fighter is some kind of a god then you owl behind your opponent to finish off a last hit provided they took somewhat more than they should before/during retreat
Takes some time to find out, guess it might not be the case in higher lvl games which is kinda wtf to me but it's very simple "down low" = your team has more self-sustain/CC ? = dig from behind, opponent has more self-sustain/CC ? = dig to join from your side, and yes you might end up giving an objective but you'll probably contribute in best manner to win the teamfight
This is the part where my "post" would become useless/whiny rant but = exactly what I described above is a good reason why I don't like the "premature picking" of heroes without CC, you can save your Lunaras/Tracers/Nazeebos/Rags & such for last
Pick heroes WITH CC (as complementary as much as possible) during the starting phase of a draft = makes your DPS choice a lot easier for last.. And yes I'm aware Kael is quite a problem (for the average/low playerbase at least) but it's even worse when your team has no CC in first 3 picks and you have to "fill gaps" with the last 2 or even last
Yes I'm aware there are exceptions both on winrates as well as on roles (KTz being a backliner with most CC of all heroes in game for ex. and should you pick him in 1st 3 picks ?, both yes and no I guess, depending on safety of bans) but it usually is the case (even at high/er levels of play I believe) more often than not
8:30 - "I jump in, land a drag". Nope you missed, was Diablo flip that landed. Also when walking between lanes to save Z if you can see at least 3 of their team on the map you can pretty safely run through the bushes for the 20% speed increase to get there quicker. Grand master game, they have Falstad who doesn't match you in lane with global... (facepalm)
With your playing style, on Dehaka, I think the speed for level 1 might be very good. If you're always saving Z for objective, the 20% speed boost might be REALLY nice (on certain maps anyways) helping you switch lanes.
Some good tips, I disagree with some though. 6:06... I'd say its almost never worth using your drag on a boss. IMO the tiny amount of damage is just not worth risking having that on cd. You never know when the enemy might get ballsy and invade. Even if its just one coming to scout boss, I think its more valuable to always that cd up than trade it for the tiny amount of dmg. Also at 6:55, instead of going straight for the drag, you should have held that cd so she couldn't go dragon while you were on her. (Had the benefit of hindsight on that one but it stuck out to me).
Tanner Hartwig i think 6:55 is a misplay but i think using Q for damage after 7 is totally acceptable. Usually u take boss when u r sure ur enemies cant contest so u shouldnt be worried too much.
@@ghan7241 I still think that it's better to save it in case someone steps up to check the boss. You can then drag them in and secure a kill. It doesn't do a lot of damage, and it's better to be prepared for a situation like that instead of doing 200 extra dmg to the boss.
Derlino but finishing the boss faster also decreases the chance of them invading. I use it on boss and on towers but only when im split pushing and want to steal a tower quickly.
I literally was looking for a Dehaka guide video a few hours ago, and thinking that I wouldn't mind a common mistakes video from you. And you upload this, thanks! (Maybe I should start thinking about finding money and it happens.)
You made a point about not hitting W until you were in the middle of the minion wave so that you don't miss any damage ticks. I wanted to add that you should be waiting until the minions have come to a complete stop so that you don't force the archers to focus on you while the fighters clash with your own minions. We see you use your W at 5:25 and at other points in this game and because you've forced the wave to split up you're not able to damage them all.
0:40 1) I see too many people use their global to get to mid, then just wait there for everyone to join them (wasting a z where they could have walked). If the team comps are favourable, I like to walk mid with everyone, go for a q asap, then regardless of a kill or not, I use z to soak another lane.
3:37 2) Again, with Falstad or Dehaka, I see too many people use their global aggressively and get isolated for it. Dehaka has a sound when he comes up, Falstad has a circle to where he will land. A good team will communicate that and can dive on you. Some also use it blindly, they pick a place on the map without knowing where the opponents are and land in the middle of them and they die.
8:36 you didn't land the pull, Diablo flipped the Hanzo into Jaina who did most of the damage. (unnecessary I know, my apologies but there are times when you explain the events slightly differently)
Lots of good info in the video though, quality as usual thanks.
Start of the game I always just walk up the lane. Like what do I need to burn my Z for just to get there slightly before the team, and the minions? Heck, I'll even walk to the next lane after fighting mid (since it's now ingrained into our game etiquette to always fight mid, and not doing that make people salty ¯\_(ツ)_/¯) just to save Z for the first objective.
Btw, I really appreciate that call these videos like "mistakes you may be making" or "things you might do wrong" and not "mistakes you make" etc.
Do not use z at the beginning to go to lanes, walk there. I'm surprised this wasn't even mentioned, usually I walk mid, get that sweet q and drag into turrets, quick pick and z to my lane (or stick around till obj reveal, costing 2 or 3 minions instead of 0-1) and I stay in the Bush of the lane, soaking till the other team starts soaking it themselves, sometimes, teams ignore lanes no one else is at, since they believe both teams are staying even on soak, and if you don't push it, they won't be reminded to respond
15:20 bruh! That joke was LEGENDARY XD
Knowing map layout is extremely important for Dehakas because vents/bushes give the added move speed even without Brushstalker. Optimized pathing makes all the difference in joining teamfights, preserving your global & peeling for your team. Using Q ideally should only be for non-boss camps so certain mages can maximize their burst to quickly take camps. All else is still spot on, regardless.
I'm a newbie (player rank 51), started playing hots a few months ago and the first hero I fell in love with is Dehaka. This video is very helpful and I'll be sure to check out your other videos!
Also I hope you upload more Dehaka videos!
Instant level up. All your videos, I already feel the impact taking these tips into games right after.
Another mistake that I saw in the video, you didn't use the brushes to walk faster.
Bushes*
@@apocalypse_march1499 both words mean the same
Right on time! Dehaka is my main.
I actually find the speed talent on lvl 1 a lot more useful than the regen.
on a map like cursed hollow you can keep the bonus up in most cases, it can help increase your overall dmg if you take the lvl 13 talent, it helps you land more drags and more isolations and helps with the rotation a lot.
Also, if the enemy caught to you, it helps to have that extra speed to get away from them safely.
kingeh1 that ones takes a bit long to complete since u dont have that 10 essence from regen globe.
It takes longer to finish however the value is present even before the quest is completed.
first of all, you get the burshtalker movement speed to last 5 secs instead of 2 from the moment you pick the talent. that's a big increase in movement as it is.
and since you get the bonus in increments and not as a flat bonus once you finish the quest, you start seeing the value a lot faster than you'd expect. getting to mount speed will take you just only 7 minutes if you properly soak a single lane without a single kill.
that is prior to lvl 10 which means that once you get to level 10 you will have the movement speed be anywhere between 30-40%. this will help with landing drags and isolation.
kingeh1 but then u also lose sustain in lane. Like that 10 extra essence per wave gives u so much sustain and u can win the lane much easier. The increased essence cap also synergies with ur lv13.
Kolenomio ZZ I know. And when I started playing with dehaka I used to pick that talent a lot.
But then I switched due to seeing players in higher leagues picking the speed one and now I feel that generally speaking I have good enough sustain without it.
kingeh1 in fact i did the exact opposite. I switched from brushstalker speed to essence collection. Im doing just fine in diamond even when i queue into master players. Usually u wont need that movement speed bcuz u'd dig into their team anyways.
8:30 I think you meant "missed a pull"
I don't agree with using drag for damage. Even if only for the mana cost, time walking to a fountain or hearthing for mana instead of being somewhere else on the map is punishing that tiny amount of added damage. The only time to use drag on non-heroes is on camps to pull them closer to tower shots.
Promatheos as global u can B much freely so mana isnt really a problem. If u find urself oom b4 a team fight, just b and then z. Esp on heroes like dehaka who doesnt really have a mana problem and ur everyday soaking wont be affected too much. The only problem is CD, and is neglected by lv7
With feeding frenzy, the damage can add up, and the time saved about the same as a fountain, and makes the fountain more worth mana wise
I only use q on merc camps, and not bosses or structures (but I acknowledge that I probably should) because I like to save it for my enemy laner
Also i think hero stalker is a better lv4. U get more than enough essence from minions anyways and that W tick on ur D is so good, it also snowballs very well in team fights.
Too bad soaking an extra lane of minions basically means nothing now. I used to double soak to carry out of low rank. However now the xp advantage doesn't last long enough and the enemies even out in lvls in spite of fighting mid most of the time. feels like the greatest thing to do is take enemies off the map as much as possible. staggering is the most effective way to seize map pressure
@Rémy Boivin which early lead, 4, 7 or 10? either way your "lead" disappears without your opponents having to do much but wait.
@Rémy Boivin you are the blind man not seeing how the game has changed and the reasons why the pros quit. Its harder to maintain advantage with the PASSIVE xp changes. and it almost doesn't matter how many more minions i soak than you, 2, 3 4, lvls advantage disappears in 30 seconds with some kills, camps, and soaking.
@Rémy Boivin ur talking out of ur ass. You are gold rank or lower. I just played a game where we had an empty lane all game and the enemies had 1 person more soaking then us. we got 10 first AND THEY SOAKED MORE.
@Rémy Boivin LOL
LOL
This is such a helpful vid. I'm definitely inspired to try Dehaka.
My fav build is w build it's so sick especially in TF map over objectives simply keep getting essence out of heroes and more self healing
Elong Musk... Loool ! That one came totally unexpected.
Nice video! I love this series. I'm main solo laner atm, but I never could play Dehaka well. I find it really hard to make him valuable in team fights. I think those tipps on using the global will help a lot.
I notice people dont auto between steps while they have the enemy in their Q
After the first trib, I would just tell Rag to move down instead of me. Later he ended up recalling and missed half a wave.
Elongated Musk lol
Thanks for the video, it helped me understand why I don't do enough as a global , which always made me think "am i just not understanding something?".I got a question though , at level 1 ,what do you think it would be better?tissue regeneration or enhanced agility? or they are ran in certain situations?Before storm league patch , used to run only tissue regen since i never had problems dying , but since stormleague patch , I started using enhanced agility and I really think is good which sometimes make me wait for my level 1 talent to see which i'd rather want to pick , which makes me loose stacks on quest.Same question applies for the ultimate abilities.
I am not using my digg... lol. 😅Cracked me up.
Thx for the Video. As always.
Yet another (pseudo) mistake: popping up Dehaka's W protects it from being body-blocked, since then it ignores collisions. That allows Dehaka to escape nasty situations where other heroes would find their demise. But the same effect also will prevent Dehaka from body-blocking, too! A very hard but rewarding skill to master is learning to time W's duration to pass through other units to position Dehaka in optimal position for body-blocking (without dying, too).
So w let's u go through enemies? I never knew that can tell how much I play him haha tnx
Awesome video
I love watching these videos because I like to see all the basic ass shit he puts in these videos. And just like all his other videos he did not disappoint.
8:35 Diablo stun, no pull! Strike!
there's a full-map try mode under custom games
Why the colors are reversed in who killed who -section?
Thanks for uploading. Could we also do a Malthael video plz
what makes you prefer one who collects over hero stalker?
I've found that I get more essence when I need it (team fights) with the second part of hero stalker, getting essence off hitting heroes with your w, also getting 20 off a hero kill is immensely valuable in team fights.
same
It's for synergy with level 13 (AA damage) and passive regen, no need to Trait as often, which leaves you opportunities to save when they focus you.
@@kresovk5 you're talking about Tissue Regeneration
@@RitaFeldt Ohhh, right, my bad. OP asked about level 4. I find those mostly depend on how much front they have/how much you will be laning. One progresses level 1 quest much quicker, other adds bonus to TF healing.
I think One to collects is usefull on maps where the obj or tf are near the lane(dragon shire, braxis, volskaya). While Hero stalker is better for maps where there are no lanes near the obj/tf (BH bay, garden of terror, Alterac pass, BoE). I like Hero stalker more though.
2 minutes and I'm screaming at my monitor "Its ZED NOT ZEE!!" then you added the "for the Canadians, ZED" and right was with the world
It's Q for Dvorak typists.
How do you counter a morales, tyrael, raynor nazeebo and artanis backdoor comp? except for zeratul cuz they always ban him.
@Rémy Boivin wow. And how if they can fly to core every 50 or 60 seconds?
@Rémy Boivin yeah absolutely
This is THE best hots channel on youtube... do you stream as well? ♥
Can you do one on samuro?
Quick question: is Orphea ok to pick?
Dehaka's all about
ruclips.net/video/vU9bHdoJYYI/видео.html
U've been using ur trait wayyy too often before team fights. Ur D is ur only self sustain and it should be max stack before ANY team fights.
You have 3 teamfights and you loosed all 3 teamfights, call me picky but shouldn't you join the teamfight earlier with your z and preventing the enemy team for getting the objective?
Edit: its no offense just a question cause i do so with dehaka just wanted to know if its usefull to keep playing like this
To be *even* better on Dehaka, practice using your tongue on structures outside of the game.
I main Dehaka. I agree he is pretty much about surprising people, but you have missed one pretty important thing. He is perfect for juking his enemies thinking they have an upper hand. He can easily bait someone then turn the fight around killing them. He can also be played as a tank in skilled hands and if you know how to reset his hp. :)
cool but it's a '4 mistakes' video, so if he said 4 mistakes then he didn't miss anything.
@@tempname4039 Whats the point of doing Dehaka guide if its not complete ?
@@Skulmare I don't think it's supposed to be a full guide. But you make a good point mate :)
worst dehakas only try to soak lanes against specialists and dint help team as tank ... could shitt bricks when i get such dehakas :/ !
5th advice - Dont use "Z" to enemy fountain :D
Tsun Tsu
Dehaka is my favorite Bruiser in the game. I personally enjoy using his Essence / Dark Swarm build, which makes him super annoying and hard to kill, while dealing respectable damage.
www.heroesfire.com/hots/talent-calculator/dehaka#l2X-
There is the only one mistake for playing Dehaka. Not playing for Dehaka.
dehaka noob, w speed build cudda killed hanzo starting lv 13 and isolation meeans no jump, also is a terrifying thing at lv 20, bushstalker cd.
Well, that was worst game on dehaka i ever seen.
Dehaka 256lvl+ or something :P silver/gold
ZOMG paradox, you walk into that bush when walking bot right now! LOL that’s #1 mistake for you haha and painful to watch XD .. yeah ok I do it to.. but still!
Dehaka is a hero that plays very different depending on rank I think.
Hero stalker IS a very good option and a must pick for low ranked games.
I have no issue getting essence in a minion wave (don’t see that changes in masters), in the middle of a long team fight however you can run out or if the waves are pushing deep that you can’t safely collect. You can then combine it with your W talent at 7 for almost endless healing. It’s very hard to deal with in small spaces and makes him a real monster.
On the other hand reducing your drags cool down means more drags but that eats a lot of mana. So long fights it gets less value. I’d say it depends on the fights but gaining essence out of lane is very very useful to me. You only need Q once for that one good kill. I do use it on buildings but at the end of the day Dehaka is not a great siege hero so I don’t play him like one. If you can get a kill then you can get more damage done due to it being 5v4.
You should also mention that it’s great to pick him with other heroes that can give him speed, tyrel, brightwing, lucio, aba.. for example, now he can run in and Q very easy. Or garrosh flip!
At 10 I wouldn’t rule out his other ult in the right situation. If you find yourself unfortunately countered a little more than you’d like. Or if you end up in a match where your tank is a little_bit_weak and you need to push in harder (play main tank). I also use it for tanking tower and core shots so my team can get the kill or if you need to push a fort/keep/core it gets value if it’s what’s needed. And if your team can’t make use of a perfect 5 hits of isolation lol your probably gona get more value out of you being unkillable anyway. XD
If you don’t take isolation, then if you’re getting a lot of value from your other ult upgrade it, if your need to be all over the map upgrade your Zed.
At I think 16, I agree with taking range, but if you are in over your head in a game or want to play VERY aggressive, then moving while in stasis is good also and can be good for fooling the other team.
And let’s not forget you can use that to remove chromies time traps still, and get out of almost any root and bait last rights! I love playing with half health when the other team picks mal!
What’s left.. his windy thing! Don’t bother try to entomb him lol.
Its not just for damage but also positioning as you can walk through people. But important to note that if you want to body block someone do not use W, as it makes it so they can pass through you thus not being able to body block. A mistake iv made to many times and every wana be dehaka player seems to do.
As for his damage, its more than people expect when left alone on a core when he has full essence. But Dehaka doesn’t get kills alone. It is always that dam tower that snipes it! Lol.
Changing lanes don’t be seen after changing, they think your top and bottom is free. If no one comes that’s free XP. If they do come they think your top, surprise drag tower kill.
tassadar mistakes plz
Okami Imako im sure he doesn’t play tassadar enough to know about the mistakes people make on him.
Picking tassadar is the mistake
@@curtisw0234 I was going to say this lol
Tassadar is getting a rework so it wouldn't be much useful
Alt Q + E xD
DigVid
I Think, they carryd u :D
self-adulation over 9000.
I wanna be elon musk
Malfurion hahah
No dig jokes? Cmon..
Thonx you
1) Playing him
PonHerb lol
All the 'speed up' comments, and you're skipping using Dehaka's movement speed bonus for leaving a bush to get across the map faster (or give yourself move movement speed in combat should the situation arise). Come on, Not :)
Just straight off the bat, you talk about people using their W wrong, and you use yours wrong. You're not hitting the whole wave with it, which imo is a big mistake.
To add to this, you consistently engage the waves too fast. This is a mistake people will do on Sonya as well, you want the wave to fan out more so you hit everything with your W. At 05:20, what you're doing is aggroing the minions, which is a good thing, but you're losing push power because you're not hitting the whole wave. In a situation like that you wanna make sure to clear the wave asap to get the siege camp on buildings and get max value.
Also, as others have pointed out, use the damn brushes!
Honestly? In my opinion its the worst mistake video of yours so far. Dehaka is all about mana and having tongue at key moments, while oou just throw it away. You could easly interupted capturing second tribute just by walking in. I get your ideas, but 200 dmg is really nothing compared to insta kill tongue not on cooldown can randomly guarantee. Using it on tower when its 300% sure noone is here, fine, but on boss? Big no no no. Need to manage mana better
Show feet
Btw, I really appreciate that call these videos like "mistakes you may be making" or "things you might do wrong" and not "mistakes you make" etc.