Godot DEMO: Fish school (final)

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  • Опубликовано: 5 фев 2025
  • This is the final result, maybe it needs some post processing effects to simulate being inside the water. But that's another topic, and I think compositor effects are the way to go now. But it's certainly more complex. As far as I know, because it's a compute shader, it doesn't have the basic tools that specific shaders have, like the projection matrix or the view matrix. I don't think you can use includes either, which I'm very used to. Let 's see.
    DOWNLOAD (Supporters):
    / fish-school-108454281
    TAGS
    #godot #godot4 #shaders

Комментарии • 2

  • @EeVeE3D
    @EeVeE3D 6 месяцев назад

    Really cool👍

  • @eliyahumedia
    @eliyahumedia 6 месяцев назад +1

    This is great! 🐟🐠🐡🪸🐚