“Keep telling yourself light is the best while also saying you hate having lights on your team because they are useless” This pretty much sums up the community’s thoughts on light 🤣
Im a light main with 1000+hours and my mates are useless as med heavy and light most of the time so yea people are right on that but only about bad light main
Light isnt useless. Nor are they OP, but when you get a Light teammate the majority of the time it is pretty safe to assume they're not gonna help much and die often. That's the painpoint for alot of people who dont play light and I think it's completely valid. That said, sometimes you get Lights who really know their role and end up helping a ton because theyre helping us play so much faster and they're providing so much information to win fights. Love getting those teammates
the thing about light is there value is tied much more directly to their skill. as a medium or heavy you have enough tools that you can be helpful even if you are 0-5. where as light on the other hand has both a higher skill floor/ceiling and less room for teamplay (especially in an uncoordinated team) so you have to put in more work to get a similar value. that being said tho lights weapons and specs are usually much stronger tho being harder to use
It's just the easiest class to log on and have fun and so lends itself to people on for a matter of games looking for endorphins which is totally fair, just annoying when that mindset is brought into competitive modes
I feel it depends on mode but it's all on how you play. Light is so fun to use. I'm a light main and I do pretty good, especially in quick cash. Just need some help from other classes to secure the win.
@@lxrdox I agree. I am a light main and it is just a fun class. There are times I get useless heavy and mediums that die much more often and I have to revive all of the time and then we are out of rhythm. Light is a high skill sealing
@g_rdon im always playing with my team as light push hard and dip when my mag ends. mainly because i cant really play as medium or heavy and i die a lot as them, especially heavy feels absolutely horrible. the dash is incredibly op imo.
@g_rdon I'm doing that also. Sometimes I'm with my team sometimes I'll chase someone down and maybe flank my team fight after. 🤷 I don't think I'm going to stick with this game though something ain't right about it. I don't really like the weapons and the balance is off. The fact that akimbo heavy has a similar ttk to light weapons is just wild. Maybe If they add more game modes I'll hop back in for now I'll stick to Apex and battlefield 5 lol.
@g_rdon and also the fact that light is not really that good kinda puts me off because I hate playing medium and heavy but on light mu survivability goes up 500%.
Hehe, glitch trap + 1887 go burr. Seriously tho, I feel bad using the glitch trap and instead I just go for Explosive mines. Since it's at least really funny instead of just being a dick. My favourite activity is beating a sword main anyway. Chefs kiss every time.
I play mostly casual and a tiny bit of ranked, but sword is my favorite by far. Not only do I have terrible aim (and thus benefit from a melee weapon), I love to be a speedy little guy that tears enemies to pieces in an instant
1:24 not me getting shit on twice just trying to win the damn game 😭 I remember that game, you were so annoying with that shotgun lol. Anyways. I actually have a lot of fun sniping in world tour but I find that people would rather just leave the game if you lose a single fight with it, than to keep playing. It’s a little frustrating because I mean I’m not a god or anything, but I’ve won a couple WT’s with a sniper. I just think there are plenty of other experiences - at least for me - where I’ll get a team mate that’s trying to snipe but not really doing anything unfortunately…
I've just started playing (Season 4) and one thing that has stuck out is that the Light Class isn't anywhere NEAR as fast in movement speed as you'd expect. Your running speed (sprint speed) isnt much faster than the other classes. Which i find particularly frustrating since the developers have no problem giving the Heavy Class *a lot* of HP but they find it acceptable to only give negligible movement speed to the Light Class ontop of your base 150 HP. Light Class needs a significant buff to overall movement speed.
while these videos are always fun i worry that people tend to just pick "meta" stuff because it was said as best, at the end of it, people really should just play what they enjoy who cares its not the best, you play the best when YOU pick it. i wish would could go back to the first days of online shooters where there wasnt any discussion about whats best, where everyone picked what they had most fun using, yes things were still unbalanced but it wasnt exacerbated by everyone instantly switching because a new stat about the guns came out. now, no xp54 being crowned wasnt surprising. but the amount of players jumping into the game that wont pick m11 anymore isnt none, simply cuz theyve been told xp50 is "better all around." this isnt meant as any hate i genuinely enjoy your content its just my argument againt the issue in gaming as a whole... even solo player games have this issue.
@@EstevanXXLRL i have considered it but i jump from weapon to weapon very fast in these videos so it made way more sense to just put up on screen the weapon list so people can compare them while i discuss it. Because 3 seconds of a wepaon will be pointless.
Sword is obviously the best cuz it funni. Jokes aside, i've spent so much time playing only this that any other weapon, no matter how op it might be, feels harder for me to use 😅
Lights aren't useless. However, people who are bad at team play that play light are completely worthless, uninstall the game please. With medium it's hard to play away from the team since you usually can't put run your team, and heavy you have to keep up. While light can disappear into the distance in a blink and never been seen again. A good light, like any good player with good team play, is vital for success and is always useful... But, yeah duh. But when we say "light is useless" we mean the people who are playing call of duty instead of the finals so to speak. Running off by themselves, dying, rage quitting, hurling insults to the team for not carrying them and reviving them when they are on the wrong half of the map far away from the rest of the team. Cause bad team playing mediums and heavys can generally be found nearby at least, while a light is always in the worst places imaginable in that scenario.
To me the V9S is the best weapon, you get almost the TTK of the M11, best recoil for easier headshots, really good range, faster reload than the XP54 so you can keep fighting faster as well as better movement capabilities than the XP and better hip fire. Honestly all you need to do is adjust a little but it's the best all around weapon capable of being more versatile and consistent in many situations. You can alternate between ads and hip fire seamlessly making your movement top tier, and the iron sights is not a problem cause the recoil is totally vertical and very lenient.
The right click on throwing knives kills it for me it has an insane amount of start up lag and end lag due to animation I think its a bit much I was using them and I like them a lot then I was like I can literally just use the V9S and have better results the throwing knives are just flawed by design and seem really hard to balance properly
I love the light class because I love using challenging but rewarding weapons (sniper, TK, etc.) but it just feels none of them are THAT good. Sniper is great in TA. I find myself just loving the model with medium. Wish mediums had better movement tho. Want to try the dagger but it seems tough even tho I’m good mechanically
imo the XP-54 needs a damage falloff nerf and i also wish the 93R would be buffed a bit, it would be a really fun gun if it was actually useable and not overshadowed by everything else in every way. the rest of light's weapons are balanced enough
@@akiame72throwing knives are just sad. There’s no way to improve with them, just hold jump and tape your mouse down as the sound doesn’t even point to one location. 93r just needs a little damage boost (or mag size increase). For the other weapons I just want the scopes to be fixed (I’m maining sniper right now, I’m getting decent with it but it’s kinda annoying when the reticle is off when adsing. Especially with how unforgiving it is). Hopefully season 4 optic adjustments helps this
@@akiame72 ehh. they're viable rn. thats about it. IDK why there seem to be a sort of light "traditionalist" group that only wants the light class weapons to be insanely hard and out of meta, because even with the buffs, the light class is still very hard to play and unforgiving. All of the weapons require skill to play, even the SMGS, simply because of the class's low health pool and unforgiving nature. Not only that, but good aim, flicking, and tracking is required, due to the high movement and situational awareness associated with the class. The weapons on the light class are never "low skill", only comparatively to the other light class weapons can they be compared. The throwing knives aren't good now, and after the short period where they were good (not even OP), they're just fine, and slightly below all the other weapons due to the long TTK, slow projectiles, risky playstyle, and confined range. Any more nerfs would take the weapon back to literally unusable to most of the playerbase aside from the select few, like Ottr.
@@jckfrost36 the sr84 (and majority of other weapons in the finals( are a hitscan weapon, meaning it’s not that a bullet with a hitbox comes out the gun when shot, it’s that if your reticle is on an enemy and your shoot, they take damage. This basically makes the hipfire rng, and makes the scope an assistance (you can zoom in closer) scopes in the finals have a weird animations where after certain movements they’ll be off centre and take a bit to get back to normal, which isn’t so bad on automatic weapons but on a gun as unforgiving as the sr84, is really bad, especially when the scope already has a tiny reticle Tldr: shots always come from the middle of your screen when scoped, scopes move and it’s annoying
The problem with people saying lights are bad is rhat he really isn't. They jump straight into a fight and expect to win a 1v1 when the entire point of the light is deception and pock and run.
Everyone hates light, because no one has had a good light on their team, light is high risk high reward, medium and heavy are the easiest to master, that being said so is light but most casual gamers don’t seem to know how to play it properly, or it’s young kids choosing light and heavy’s ether way once you actually have a good light on your team one with 100s of hours as a light main you would change that opinion, a full team of lights who know how to play that class and can push its limits with good teamwork will outplay and beat any combination and competition.
My tier list on light. XP45: S Tier M11: A tier LH1: A tier Dagger: C tier Sword: A tier with Dash only.. Double barrel: F tier very random damage.. Bow: A tier 9VS: A tier 93r: B tier.. Needs buffs Throwing knives: B tier
I really want to see changes to glitch mines because they completely negate my play style when playing dagger the moment I lose movement I die and same with sword stun gun was hard enough and now this
theres a tac reload for a lot of weapons with the same animation, either animation sped up or if u watch the ammo count it goes up slightly faster. it's a little weird ngl
debatable. Bow has a really long TTK regardless of combos and is still a projectile weapon that's not super good at any range. I'd personally say LH1 due to ranged poke capability, low TTK, large mag, and headshot multiplier.
@@rodipit7788 i'd imagine a coordinated team can just, well, kill you easily lol. I mean you practically die to glitch traps, rpgs, 1 model shot, stun guns, which are all like meta things.
@@Appoh I have spent 800 hours in the game and played with a sword most of the time. I understand all the pros and cons and I understand in what situations the sword has problems. I have not played against the strongest players unfortunately, but I know that playing with a sword at this level is difficult. One of the reasons I think the sword is strong is that you can bring it into your team, give a few double hits, and then move away. Your team will just kill whoever is left. Of course there are glitch mines, stun guns and other crap, but it seems to me that if you do the right things at the right time, the sword is very strong.
Ttk on sword isn't high 😂 meanwhile im getting basically 2 hit by them as a heavy when they use their stinger+quick melee. Feels even better on light cuz it feels like a one shot
The balancing for this game is so strange. Lights have weapons that excel in every distance, while Heavy only has close range (ignoring mgl32 ofc), but somehow, Light is the worst class and Heavy is the best class. Obviously theres more nuances than just effective distance, but it's just sad to see that Heavy get only one long range option thats super situational just because theyre 'too op', and light getting a billion different options because they're 'too weak'
dagger (completely unbiased)
🗣🗣🔥🔥
Sword. (Also unbiased)
Bow. (Extremely unbiased)
Ohh yeah theres my favorite dagger player
Same here
“Keep telling yourself light is the best while also saying you hate having lights on your team because they are useless” This pretty much sums up the community’s thoughts on light 🤣
I mean it's hella fun to play, yet so very useless in teamplay when it comes to competitive gameplay
Im a light main with 1000+hours and my mates are useless as med heavy and light most of the time so yea people are right on that but only about bad light main
Light isnt useless. Nor are they OP, but when you get a Light teammate the majority of the time it is pretty safe to assume they're not gonna help much and die often. That's the painpoint for alot of people who dont play light and I think it's completely valid. That said, sometimes you get Lights who really know their role and end up helping a ton because theyre helping us play so much faster and they're providing so much information to win fights. Love getting those teammates
It's me! It's me!!!
the thing about light is there value is tied much more directly to their skill. as a medium or heavy you have enough tools that you can be helpful even if you are 0-5. where as light on the other hand has both a higher skill floor/ceiling and less room for teamplay (especially in an uncoordinated team) so you have to put in more work to get a similar value. that being said tho lights weapons and specs are usually much stronger tho being harder to use
It's just the easiest class to log on and have fun and so lends itself to people on for a matter of games looking for endorphins which is totally fair, just annoying when that mindset is brought into competitive modes
I feel it depends on mode but it's all on how you play. Light is so fun to use. I'm a light main and I do pretty good, especially in quick cash. Just need some help from other classes to secure the win.
@@lxrdox I agree. I am a light main and it is just a fun class. There are times I get useless heavy and mediums that die much more often and I have to revive all of the time and then we are out of rhythm. Light is a high skill sealing
When you actually play light near your teammates, and assist them with your gadgets, a light can feel like a must pick.
but they dont, thats the Problem
@g_rdon im always playing with my team as light push hard and dip when my mag ends. mainly because i cant really play as medium or heavy and i die a lot as them, especially heavy feels absolutely horrible. the dash is incredibly op imo.
@g_rdon I'm doing that also. Sometimes I'm with my team sometimes I'll chase someone down and maybe flank my team fight after. 🤷 I don't think I'm going to stick with this game though something ain't right about it. I don't really like the weapons and the balance is off. The fact that akimbo heavy has a similar ttk to light weapons is just wild. Maybe If they add more game modes I'll hop back in for now I'll stick to Apex and battlefield 5 lol.
@g_rdon and also the fact that light is not really that good kinda puts me off because I hate playing medium and heavy but on light mu survivability goes up 500%.
we all know its the XP-54, although light has a lot of usable weapons.
5:56 had me on the floor 😆
the sword remains my favorite weapon for the light despite its downsides, but it's been rough using it this season solely because glitch traps exist
Glitch traps have become my bane, i hate them ):
Yeah, glitch traps are rough
Hehe, glitch trap + 1887 go burr.
Seriously tho, I feel bad using the glitch trap and instead I just go for Explosive mines. Since it's at least really funny instead of just being a dick. My favourite activity is beating a sword main anyway. Chefs kiss every time.
The best light weapon is picking medium
whatever you happen to be using aimbot with obviously, don't even need to watch the video
Did you even watch the vide he misses some of the arrows
@@slorian4628 its sarcastic
@@slorian4628 noble and appoh are friends he's trolling
@@nobleshmoble stop telling people my secret
You can’t aimbot with the bow outside of close combat lol
I play mostly casual and a tiny bit of ranked, but sword is my favorite by far. Not only do I have terrible aim (and thus benefit from a melee weapon), I love to be a speedy little guy that tears enemies to pieces in an instant
The variety that light has with gadgets and weapons needs to be matched for heavy and medium
not for heavy, its op as it is.
I have a feeling the Xp-54 is going to get nerfed when S4 drops, so I’ve been heavily practicing my V9S lately. Forgot just how fun that weapon is.
Congratulations on 10k!
dagger makes me want to backstab myself (i wont die since it didn't count as a backstab)😢😢😢
1:24 not me getting shit on twice just trying to win the damn game 😭 I remember that game, you were so annoying with that shotgun lol.
Anyways. I actually have a lot of fun sniping in world tour but I find that people would rather just leave the game if you lose a single fight with it, than to keep playing. It’s a little frustrating because I mean I’m not a god or anything, but I’ve won a couple WT’s with a sniper. I just think there are plenty of other experiences - at least for me - where I’ll get a team mate that’s trying to snipe but not really doing anything unfortunately…
Nothing like playing the finals with the BOIZ
Loving the sword still❤
very fun weapon! Sword lights rise up
"I hate sword" 5 billions time in a row
heavy main?
@@DarkNodachi heavy as my ass
@@АнтониоКуринноио idk what that means
@@DarkNodachi that's a dumb joke, forget it
Sword will forever be my boy ❤
Best Light weapon? EMOTIONAL DAMAGE from all the previous deaths players have suffered at the hands of various light players.
Sad that you have to use a whole light loadout just to deal with one akm 😢
I've just started playing (Season 4) and one thing that has stuck out is that the Light Class isn't anywhere NEAR as fast in movement speed as you'd expect. Your running speed (sprint speed) isnt much faster than the other classes. Which i find particularly frustrating since the developers have no problem giving the Heavy Class *a lot* of HP but they find it acceptable to only give negligible movement speed to the Light Class ontop of your base 150 HP.
Light Class needs a significant buff to overall movement speed.
V9S enjoyer here. All my highest kill matches have come with this gun.
I like playing the sword just cuz it’s fun tbh, for performance my favorite is the M11
Bow my beloved.
Bow and throwing knives my beloved
Throwing knives got too much good treatment and casuals went up in arms. Now they nerfed it to the ground and its not even competitive
Bow is all time favorite
Dagger sword and bow (very much unbiased 100% totally totally totally)
while these videos are always fun i worry that people tend to just pick "meta" stuff because it was said as best, at the end of it, people really should just play what they enjoy who cares its not the best, you play the best when YOU pick it. i wish would could go back to the first days of online shooters where there wasnt any discussion about whats best, where everyone picked what they had most fun using, yes things were still unbalanced but it wasnt exacerbated by everyone instantly switching because a new stat about the guns came out. now, no xp54 being crowned wasnt surprising. but the amount of players jumping into the game that wont pick m11 anymore isnt none, simply cuz theyve been told xp50 is "better all around." this isnt meant as any hate i genuinely enjoy your content its just my argument againt the issue in gaming as a whole... even solo player games have this issue.
I notice when I light teammate dies but doesn't get kills but I don't notice the 1s that get kills and doesn't die lol
Lh1 and xp54 are my favorite light weapons but i havent used the lh1 since the nerfs
@g_rdon idc if it has visual or no visual recoil they shouldnt of nerfed its damage
just a little thing, I feel like you should have gameplay of the weapon you are discussing in the background
@@EstevanXXLRL i have considered it but i jump from weapon to weapon very fast in these videos so it made way more sense to just put up on screen the weapon list so people can compare them while i discuss it. Because 3 seconds of a wepaon will be pointless.
Sword is obviously the best cuz it funni.
Jokes aside, i've spent so much time playing only this that any other weapon, no matter how op it might be, feels harder for me to use 😅
amazing clips at the end bro and how u feeling with the new season 4 teaser?
Lights aren't useless.
However, people who are bad at team play that play light are completely worthless, uninstall the game please. With medium it's hard to play away from the team since you usually can't put run your team, and heavy you have to keep up. While light can disappear into the distance in a blink and never been seen again.
A good light, like any good player with good team play, is vital for success and is always useful... But, yeah duh.
But when we say "light is useless" we mean the people who are playing call of duty instead of the finals so to speak. Running off by themselves, dying, rage quitting, hurling insults to the team for not carrying them and reviving them when they are on the wrong half of the map far away from the rest of the team.
Cause bad team playing mediums and heavys can generally be found nearby at least, while a light is always in the worst places imaginable in that scenario.
ive seen the most toxicity from heavies tbh
To me the V9S is the best weapon, you get almost the TTK of the M11, best recoil for easier headshots, really good range, faster reload than the XP54 so you can keep fighting faster as well as better movement capabilities than the XP and better hip fire. Honestly all you need to do is adjust a little but it's the best all around weapon capable of being more versatile and consistent in many situations.
You can alternate between ads and hip fire seamlessly making your movement top tier, and the iron sights is not a problem cause the recoil is totally vertical and very lenient.
wish the backstabs were better but dagger still cooks
sword highest skill ceiling, mp5 and lh1
Where do you get the background music for your videos? So relaxing lol!
@@ZogPlays pixabay
The right click on throwing knives kills it for me it has an insane amount of start up lag and end lag due to animation I think its a bit much I was using them and I like them a lot then I was like I can literally just use the V9S and have better results the throwing knives are just flawed by design and seem really hard to balance properly
Put sword in my hands and its the best 🔥
I love the light class because I love using challenging but rewarding weapons (sniper, TK, etc.) but it just feels none of them are THAT good. Sniper is great in TA. I find myself just loving the model with medium. Wish mediums had better movement tho. Want to try the dagger but it seems tough even tho I’m good mechanically
imo the XP-54 needs a damage falloff nerf and i also wish the 93R would be buffed a bit, it would be a really fun gun if it was actually useable and not overshadowed by everything else in every way. the rest of light's weapons are balanced enough
I forgot the throwing knives, those need another nerf. I wish they required actual skill to use again
@@akiame72throwing knives are just sad. There’s no way to improve with them, just hold jump and tape your mouse down as the sound doesn’t even point to one location. 93r just needs a little damage boost (or mag size increase). For the other weapons I just want the scopes to be fixed (I’m maining sniper right now, I’m getting decent with it but it’s kinda annoying when the reticle is off when adsing. Especially with how unforgiving it is). Hopefully season 4 optic adjustments helps this
@@akiame72 ehh. they're viable rn. thats about it. IDK why there seem to be a sort of light "traditionalist" group that only wants the light class weapons to be insanely hard and out of meta, because even with the buffs, the light class is still very hard to play and unforgiving. All of the weapons require skill to play, even the SMGS, simply because of the class's low health pool and unforgiving nature. Not only that, but good aim, flicking, and tracking is required, due to the high movement and situational awareness associated with the class.
The weapons on the light class are never "low skill", only comparatively to the other light class weapons can they be compared.
The throwing knives aren't good now, and after the short period where they were good (not even OP), they're just fine, and slightly below all the other weapons due to the long TTK, slow projectiles, risky playstyle, and confined range.
Any more nerfs would take the weapon back to literally unusable to most of the playerbase aside from the select few, like Ottr.
@@ThatGuy-pj2kh Wdym by sniper scope is off? Cuz ive also been noticing sometimes i SWEAR my crosshairs are on a guy and it still misses
@@jckfrost36 the sr84 (and majority of other weapons in the finals( are a hitscan weapon, meaning it’s not that a bullet with a hitbox comes out the gun when shot, it’s that if your reticle is on an enemy and your shoot, they take damage. This basically makes the hipfire rng, and makes the scope an assistance (you can zoom in closer)
scopes in the finals have a weird animations where after certain movements they’ll be off centre and take a bit to get back to normal, which isn’t so bad on automatic weapons but on a gun as unforgiving as the sr84, is really bad, especially when the scope already has a tiny reticle
Tldr: shots always come from the middle of your screen when scoped, scopes move and it’s annoying
7:56 is so real!
Best outro ever just spit some facts 😂
The problem with people saying lights are bad is rhat he really isn't. They jump straight into a fight and expect to win a 1v1 when the entire point of the light is deception and pock and run.
93R
since release i’ve played light sword i almost made it to emerald this season i just don’t have enough free time to play all day
Xp, m11 & throwing knives :)
For how good I am i gotta go dagger cuz i been practicing so much, but for meta i got with xp. (another one for myelf is throwing knives)
Throwing knives are hands down the best weapon and the nerf absolutely killed them. Such a disappointment
So now that v9s gets a red dot and the xp got its damage nerfed, is the v9s the best light weapon?
Sniper, all the way
Everyone hates light, because no one has had a good light on their team, light is high risk high reward, medium and heavy are the easiest to master, that being said so is light but most casual gamers don’t seem to know how to play it properly, or it’s young kids choosing light and heavy’s ether way once you actually have a good light on your team one with 100s of hours as a light main you would change that opinion, a full team of lights who know how to play that class and can push its limits with good teamwork will outplay and beat any combination and competition.
Light,light,light,light,light
m11
also you forgot to cover 93R
@@CalamityShreds 93r? Never heard of it
Bro my first 3 40 kill games I ever go was with tks
My tier list on light.
XP45: S Tier
M11: A tier
LH1: A tier
Dagger: C tier
Sword: A tier with Dash only..
Double barrel: F tier very random damage..
Bow: A tier
9VS: A tier
93r: B tier.. Needs buffs
Throwing knives: B tier
you forgot sniper
do u know how shotguns work?
why are there only 4 ranks
I really want to see changes to glitch mines because they completely negate my play style when playing dagger the moment I lose movement I die and same with sword stun gun was hard enough and now this
I thought the light shotgun has the same reload whether you shoot both shots or not?
theres a tac reload for a lot of weapons with the same animation, either animation sped up or if u watch the ammo count it goes up slightly faster. it's a little weird ngl
It's the bow
debatable. Bow has a really long TTK regardless of combos and is still a projectile weapon that's not super good at any range. I'd personally say LH1 due to ranged poke capability, low TTK, large mag, and headshot multiplier.
My bow brotha 🫡
xp 54 still best or has it been nerfed since? ive heard some people say the m11 is better rn
@@_jingshen xp54 is awful now
dagger is very fun and m11 is good lh1 is nerfed but ok and the rest idk i dont have enough time to play rn
I've heard from some content creators that sword is really annoying in scrims rn. Is this true?
sword is never used in scrims so i unno what scrims they are in lol, its so ass nobody touches it
@@AppohWhy do you think so?
The sword with jerks is a very strong weapon. It is complex, but strong
@@rodipit7788 i'd imagine a coordinated team can just, well, kill you easily lol. I mean you practically die to glitch traps, rpgs, 1 model shot, stun guns, which are all like meta things.
@@rodipit7788 because a good player doesnt struggle with a sword user, even a good one. And on a coordinated team the ssord player has no chance
@@Appoh I have spent 800 hours in the game and played with a sword most of the time. I understand all the pros and cons and I understand in what situations the sword has problems. I have not played against the strongest players unfortunately, but I know that playing with a sword at this level is difficult.
One of the reasons I think the sword is strong is that you can bring it into your team, give a few double hits, and then move away. Your team will just kill whoever is left.
Of course there are glitch mines, stun guns and other crap, but it seems to me that if you do the right things at the right time, the sword is very strong.
Lh1 100%
Xp is the best
Why does his arena have red accents? Mine are all yellow
sword
Dagger or sword?
@@kinzoogg1277 s4 maybe dagger
Ttk on sword isn't high 😂 meanwhile im getting basically 2 hit by them as a heavy when they use their stinger+quick melee.
Feels even better on light cuz it feels like a one shot
Lowkey vs9 kinda nice
It’s really fun and rewarding. The iron sights are ASS tho
v9s always been the sleeper gun because it gives anyone who touches it carpal tunnel
@@dandyrue that thing be rearranging my organs via rectum on some occasions. A good v9s player is literally a demon
xp is the best sniper
All sword players can gth.
MP5, next video
M11
Ttk on sword not that good.... completely falsseeee.
Sword + dash combo is insane especially if you learn the phantom strike.
Sens ?
just make light 100 hp and I will stop complaining XD
0________0
lol
then make medium 500hp and heavy 1000hp, then the game will be very balanced ;)
Anybody who knows how to click a mouse fast knows the v9s is the best
The sites tho...
Assign fire to mousewheel down and go nuts. No need for RSI.
May I introduce the scroll wheel
^cheese for bad players. I max RPM with a left click.
Lowskill 😂
Tbh I’m choosing the db man I two shot mediums and can 2 tap heavy’s up close and I use invisibility cloak so I get sneaky kills and get out fast
The balancing for this game is so strange. Lights have weapons that excel in every distance, while Heavy only has close range (ignoring mgl32 ofc), but somehow, Light is the worst class and Heavy is the best class. Obviously theres more nuances than just effective distance, but it's just sad to see that Heavy get only one long range option thats super situational just because theyre 'too op', and light getting a billion different options because they're 'too weak'