HAMMER: Advanced Tutorial #6 Part 3 Packing Everything Up

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  • Опубликовано: 24 дек 2024

Комментарии • 35

  • @kmyzth
    @kmyzth Год назад +2

    2023 and it's still working!
    Thank you SO MUCH!
    Very well done video with a great explanation

  • @salexerious
    @salexerious 2 года назад +1

    Thank you!

  • @avrildevine8956
    @avrildevine8956 8 лет назад +10

    Oh my lord. This tutorial is so. so perfect in so many ways, I have never seen someone explain something so perfectly and so clearly!
    What you have made is perfect thank you, you really helped me :)

    • @checkeratwork
      @checkeratwork  8 лет назад +1

      Thank you for watching, glad you like it!

  • @GolemOfTime
    @GolemOfTime 8 лет назад +5

    One of the most helpful tutorials I've ever seen.
    Thanks.

    • @checkeratwork
      @checkeratwork  8 лет назад +1

      Thank you for watching, glad you found it helpful! Cheers!

  • @KadabraZzTM
    @KadabraZzTM 2 года назад +1

    Thanks!

  • @rootbeerdrinker5073
    @rootbeerdrinker5073 7 лет назад +1

    Your series helped me the most with this. Nobody explained how it all worked as well as you. Thank you!

    • @checkeratwork
      @checkeratwork  7 лет назад

      Thank you for watching, glad it helped!

  • @vodkawhisperer3923
    @vodkawhisperer3923 Год назад +1

    cheers

  • @MalcomJPrince
    @MalcomJPrince 3 года назад +1

    Long time ago your Video, but where can i find all your props you have ?
    Thx

  • @finlander9181
    @finlander9181 8 лет назад +5

    Thankyou NihiL life saver.

  • @ReeN1995
    @ReeN1995 8 лет назад +3

    sad that you have less than 1k subs, your tutorials are the best i've seen so far...

    • @checkeratwork
      @checkeratwork  8 лет назад +1

      No worries and thank you very much, PC Principal! :)

    • @ReeN1995
      @ReeN1995 8 лет назад +2

      *****
      no problem, thanks to you my first map is going well so i have to thank :D

    • @isanarditama
      @isanarditama 8 лет назад +1

      nope, he should make more tutorial :P

  • @minertheguy
    @minertheguy 8 лет назад +2

    what if you wanted to do this for episode 2 props? (or any other source game)

    • @checkeratwork
      @checkeratwork  8 лет назад +1

      Unfortunately I have zero experience with anything except CS mapping so I don't know. I'd expect the process to be very similar tho!

  • @DeepfriedChips
    @DeepfriedChips 3 года назад +1

    I find this tutorial useful

  • @RingerDaClown
    @RingerDaClown Год назад +1

    Vide shows my custom texture as red not orange, so I can not pack them into the bsp.

  • @nineinchtoyo
    @nineinchtoyo 8 лет назад +2

    top ty man

  • @NamikaAi
    @NamikaAi 9 лет назад +2

    Nice. Whats your next advanced tutorial? :-xD

    • @checkeratwork
      @checkeratwork  9 лет назад +3

      +Namika San I'm not sure yet! :) I got a bunch of suggestions and I'll pick whatever is the most necessary in my opinion for mapping and best suited for a video I guess!

  • @Snoigel
    @Snoigel 6 лет назад +1

    I need help:
    So I wanted to make a custom Construct map for Garry's Mod. So I got a decompiler, BSD Source, and decompiled the map. However, when I run the map it is off. The reflections of light on the ground are untextured, the windows are glowing purple, the skybox doesn't even show up, and the water just doesn't show up. The water is just a leak until I jump in, then it shows up.
    I need your help!
    Here's the map:
    www.dropbox.com/s/msp0o6vspvzvxwn/construct%20space.zip?dl=1

  • @scorpionblacks4416
    @scorpionblacks4416 8 лет назад +2

    gooooooooood job hihil that is i wanna talking about i seraching for this fucking 3 week thanx

  • @turrican3839
    @turrican3839 3 года назад +1

    Here's a problem with VIDE, it doesn't compile and pack decals and custom decals :(

  • @ReickyTcharles
    @ReickyTcharles 7 лет назад +1

    Hold my like !

  • @flxz.
    @flxz. 7 лет назад +2

    Question, If i were to pack my map for beta testing would I be able to go back and edit that? Or would I have to keep the original backup if i want to keep editing it?

    • @checkeratwork
      @checkeratwork  7 лет назад +1

      Good question. When you compile a map in Hammer, I believe it will generate a new BSP file every time. So all the data that you 'bake into' the BSP file would get lost. I honestly haven't even tried this out yet though, I always work with a backup copy.

    • @flxz.
      @flxz. 7 лет назад +1

      NihiL alright thank you so much, your tutorials are the best man.

  • @safety258
    @safety258 6 лет назад +1

    *MIND BLOW* OMFG! Thanks You So Much!

  • @eltiosam3129
    @eltiosam3129 3 года назад +1

    Los mejores tutoriales siempre están en inglés :c