CIG has dubbed the mode "Precision Mode". I am not sure if it will have a stock keybind, because I use a mouse keyboard combined with a joystick/ throttle setup. I personally bound it to the home key, with a double tap. If you look under advanced keybindings, you will find it in the long list eventually, then bind it as you like 😎 I cannot remember the subcategory it is under in keybindings, but you'll see it eventually. If you have any difficulty, feel free to let me know and I'll make a short tutorial video about it. o7
On Mouse and Keyboard, Hold down Left Alt + Right MB to get into the mode, press again to get out. Definitely recommend changing the bind but default, that's it.
IDK currently a single turret usually obliterate any ship I take in less than a second.... before I was able to deal with them... I think they receive a very big buff
Usually it is T when looking at the turret, or whatever lock is in front of you. I'd recommend spending alot of time studying the advanced keybinding area, if you really want to get serious into the game. However, I'd recommend simply not getting into the game and uninstalling it while you're not too deep. Next patch they may change all the keybindings (AGAIN!!!), and it's really not worth the time of any grown man, or person in general. It's a scam, and I will be removing all Star Citizen related videos soon. My apologies if the reality is a bit much, and I hope I helped you, otherwise. o7 ✌
how do you get those hrt bunker missions? I just have the 15k outside guy and the 35k on a crash site, should I keep farming those for reputation or something?
I used to just land behind a hill where the turrets couldn't shoot my ship and then go to the bunker on foot for these missions, but that was also back when the turrets wouldn't spawn till you were within 500 meters so attacking them wasn't really a viable solution anyway.
Totally. I'd just land any ship behind the base, but they've changed the turret layout, and made them far more aggressive. You can totally just land behind a hill, but also not all bunkers have hills around them, so this is probably the most efficient time-wise method for now.
@@realtimbotube I'm just glad that bug was finally fixed. I have a Redeemer so going after those turrets should be fun now. Especially with a friend or two.
@arkonaut7725 There is no way to filter them out on HUD, so I cycle target locks until locked onto something unlabeled. Basically, if a ship is abandoned it will typically have a generic code when you lock onto it, whereas the turrets are always blank. It would be nice to just have them labeled as turrets when locking, but this is what we have to deal with for now. o7
I'm pretty sure that you can, but I don't find it worthwhile, personally. I typically run fps missions just to find the odd rare item that I can typically pack out. It's rare that I ever want any suits of armor to keep, and I can make 500-600k UEC in an hour just grinding group bounty missions. I usually don't even collect things like weevil eggs, unless there's a large amount, because I can just take out the bounties at a rate that profits far more. They also took away all my rare armor sets like the Dust Devil armor with this patch, so it's kind of taken away my incentive to bring a loot crate. o7
@@Heyryui It's interesting, because yesterday I went to some bunkers and they only had 1 turret and they didn't even fire at me. I don't know what CIG is doing behind the scenes, but when this video was made, and probably the 2 weeks preceeding, the turrets seemed much more deadly, and there was usually 4 of them. I think they were just trying to push people to use the Medical Ursa more.
On the Corsair, yes. I only swap the missiles for EM type and upgrade all components to either Military or Industrial A grade. o7 Edit: most components including the shields were stock load out during this video, and upgrading shields makes almost no difference as they all have same amount of hit points
I will do my best :) Going to make a guide video using small ships today o7 Edit I don't currently have a titan, but I will use another small ship with s1 shield. Fleet is currently Polaris loaner ships: Hammerhead and Vanguard Harbinger Drake Corsair Anvil F7A MKII Anvil Arrow Drake Buccaneer ...plus the alien week loaner ships, and a Super Hornet. Do you have any preferences from these?
...oh and also I have Eclipse, Gladiator, and Scythe I forgot about. Otherwise, I'm just going to use Super Hornet and Arrow as I feel they're fairly common amongst players
You're right about that :) It's easy to do with any ship, though, to be honest. I made a quick informative guide at this link if you're interested: ruclips.net/video/oG9aPA4Z3yw/видео.html o7
Here's how to easily do it with any ship. You can use an aurora to take out 4 turrets with ease using my methods. Good luck o7 ruclips.net/video/oG9aPA4Z3yw/видео.html
Glad to help! It might be "cheap" by some people's standards, but it definitely works. It can be done with basically any weapon that fires over 2000 meters. Erkul.games has the gun ranges if you view the site on pc, I find they don't show on mobile version of site. Also, electromagnetic missiles lock onto the turrets even before they render as long as you detect their signature, if you didn't catch it in the written portion o7
@@FuriousImp Can you still pull it off with the new master modes? Most people online claim to have issues since new master modes, but I guess it would really depend on the server. Sometime I can fly into 1000 meters and take them out before they even move, sometimes they all fire immediately at 1500m. I traded in my A2 just because they nerfed the all the guns so much. Corsair is my new go to ship. Got the Polaris with LTI, but I'm really holding my breath as to whether they'll ever release it.
that is a cool way to get rid of those pesty Turrets.. I was also wondering how you got that zoom mode- something I haven't seen before.
CIG has dubbed the mode "Precision Mode". I am not sure if it will have a stock keybind, because I use a mouse keyboard combined with a joystick/ throttle setup. I personally bound it to the home key, with a double tap.
If you look under advanced keybindings, you will find it in the long list eventually, then bind it as you like 😎
I cannot remember the subcategory it is under in keybindings, but you'll see it eventually. If you have any difficulty, feel free to let me know and I'll make a short tutorial video about it.
o7
@@realtimbotube Stock keybind on M+K is Left Alt + Right Mouse Button
@@realtimbotube i can find the key can you tell us were is please😊
I made a short a quick guide at this link - I hope it helps o7
ruclips.net/video/oG9aPA4Z3yw/видео.html
On Mouse and Keyboard, Hold down Left Alt + Right MB to get into the mode, press again to get out. Definitely recommend changing the bind but default, that's it.
IDK currently a single turret usually obliterate any ship I take in less than a second.... before I was able to deal with them... I think they receive a very big buff
@filipepinho3319 That sucks dude. The management at CIG seems to have no clue or direction for the game. I haven't played in a while. ✌️
How can I lock onto just the turret when there are player ships around?
Usually it is T when looking at the turret, or whatever lock is in front of you. I'd recommend spending alot of time studying the advanced keybinding area, if you really want to get serious into the game.
However, I'd recommend simply not getting into the game and uninstalling it while you're not too deep. Next patch they may change all the keybindings (AGAIN!!!), and it's really not worth the time of any grown man, or person in general. It's a scam, and I will be removing all Star Citizen related videos soon.
My apologies if the reality is a bit much, and I hope I helped you, otherwise. o7 ✌
@@realtimbotube ty ,Yes, the game is unplayable in its current state.
how do you get those hrt bunker missions? I just have the 15k outside guy and the 35k on a crash site, should I keep farming those for reputation or something?
I used to just land behind a hill where the turrets couldn't shoot my ship and then go to the bunker on foot for these missions, but that was also back when the turrets wouldn't spawn till you were within 500 meters so attacking them wasn't really a viable solution anyway.
Totally. I'd just land any ship behind the base, but they've changed the turret layout, and made them far more aggressive.
You can totally just land behind a hill, but also not all bunkers have hills around them, so this is probably the most efficient time-wise method for now.
@@realtimbotube I'm just glad that bug was finally fixed. I have a Redeemer so going after those turrets should be fun now. Especially with a friend or two.
Some bunkers have derelict ships scattered around. How do you target turrets and not ships?
@arkonaut7725 There is no way to filter them out on HUD, so I cycle target locks until locked onto something unlabeled.
Basically, if a ship is abandoned it will typically have a generic code when you lock onto it, whereas the turrets are always blank. It would be nice to just have them labeled as turrets when locking, but this is what we have to deal with for now.
o7
ok how in the hell did you zoom in 100x?
Here's a quick guide on how to do it o7 ruclips.net/video/oG9aPA4Z3yw/видео.html
How long until turrets respawn?
They do not respawn
can't bring a loot box anymore?
I'm pretty sure that you can, but I don't find it worthwhile, personally. I typically run fps missions just to find the odd rare item that I can typically pack out. It's rare that I ever want any suits of armor to keep, and I can make 500-600k UEC in an hour just grinding group bounty missions. I usually don't even collect things like weevil eggs, unless there's a large amount, because I can just take out the bounties at a rate that profits far more.
They also took away all my rare armor sets like the Dust Devil armor with this patch, so it's kind of taken away my incentive to bring a loot crate.
o7
people really be having issues with these turrets
crazy
I'm going to make a more detailed and concise guide using various ships and release it hopefully sometime today o7
I beat the turrets with a cutty red but it surprises me how many people have issues. Keep up the good work with guides though
@@Heyryui What's your favorite way do get rid of them?
@@realtimbotube Honestly I just strafe and fire its really easy I even did it in a cutty red today
@@Heyryui It's interesting, because yesterday I went to some bunkers and they only had 1 turret and they didn't even fire at me. I don't know what CIG is doing behind the scenes, but when this video was made, and probably the 2 weeks preceeding, the turrets seemed much more deadly, and there was usually 4 of them.
I think they were just trying to push people to use the Medical Ursa more.
Are you using a standard loadout?
On the Corsair, yes. I only swap the missiles for EM type and upgrade all components to either Military or Industrial A grade.
o7
Edit: most components including the shields were stock load out during this video, and upgrading shields makes almost no difference as they all have same amount of hit points
Why wouldn't you just transfer the whole body with armor? You transfered only one backpack instead..)
I just wanted the pack. I've already got enough 9 tails armor and I don't find it worthwhile to sell.
o7
easy bunker turrets with the ship with the most firepower sleeved to the pilot. okey... now do it with a titan...
I will do my best :) Going to make a guide video using small ships today o7
Edit I don't currently have a titan, but I will use another small ship with s1 shield.
Fleet is currently
Polaris loaner ships: Hammerhead and Vanguard Harbinger
Drake Corsair
Anvil F7A MKII
Anvil Arrow
Drake Buccaneer
...plus the alien week loaner ships, and a Super Hornet.
Do you have any preferences from these?
...oh and also I have Eclipse, Gladiator, and Scythe I forgot about. Otherwise, I'm just going to use Super Hornet and Arrow as I feel they're fairly common amongst players
Here's your video on how to do it with ANY ship in the game. It's really simple. ruclips.net/video/oG9aPA4Z3yw/видео.html
Easy, if you have a Corsair with four M7's and two M6's!!!!!.......
You're right about that :) It's easy to do with any ship, though, to be honest. I made a quick informative guide at this link if you're interested: ruclips.net/video/oG9aPA4Z3yw/видео.html
o7
The turrets are way to strong
@@piranhax6466 It was once a decent game 👍
Not so easily after all...
Nothing like having 3k dps and 100k shield hit points - um.... Pay to win much?
Here's how to easily do it with any ship. You can use an aurora to take out 4 turrets with ease using my methods. Good luck o7
ruclips.net/video/oG9aPA4Z3yw/видео.html
@@realtimbotube Thanks. I will equip the mass drivers and try that out.
Glad to help! It might be "cheap" by some people's standards, but it definitely works.
It can be done with basically any weapon that fires over 2000 meters. Erkul.games has the gun ranges if you view the site on pc, I find they don't show on mobile version of site.
Also, electromagnetic missiles lock onto the turrets even before they render as long as you detect their signature, if you didn't catch it in the written portion
o7
@@realtimbotube Currently cannot target the turrets. No idea why. I did load up the Strifes on the Cutty Red. Got one bunker done.
Yea ok or just grab a bomber...
Good luck with that lol
@@realtimbotube I've done it. It's really easy. Took me 3 tries to get the hang of it. I have 2 A2s that I bought with aUEC.
@@realtimbotube I have 2 A2's that I bought with aUEC... it takes a few runs to get it down but then it's easy.
@@FuriousImp Can you still pull it off with the new master modes? Most people online claim to have issues since new master modes, but I guess it would really depend on the server. Sometime I can fly into 1000 meters and take them out before they even move, sometimes they all fire immediately at 1500m.
I traded in my A2 just because they nerfed the all the guns so much. Corsair is my new go to ship. Got the Polaris with LTI, but I'm really holding my breath as to whether they'll ever release it.
its easier to load a bike or any ground vehicule and go to ur mission with it :)