Remnant 2 Infinite Mod Spam Build

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  • Опубликовано: 6 окт 2024

Комментарии • 315

  • @tohkayatogami2986
    @tohkayatogami2986 Год назад +43

    It also works with Aphelion's super nova mod, allowing for spam 8k+ damage nukes in boss fights, which can 2-4 shot bosses

  • @stokemoran
    @stokemoran Год назад +84

    The hot shot is a very cool mod that you can craft very early in the game. Also there is a fire ring that you can purchase that provides an extra 10% damage from Reggie. Very strong way to get going early on.

    • @Khan-_-Art1st
      @Khan-_-Art1st Год назад

      There's also a couple rings in the starting palace area that Increases damage numbers on status effect builds that synergize with it really well too

    • @qbertgaming
      @qbertgaming Год назад +1

      the acid bullets are significantly better as they grant 15% crit, combined with a mutator like momentum(+crit +crit dmg) the dps numbers are nutty

    • @Khan-_-Art1st
      @Khan-_-Art1st Год назад

      @@qbertgaming that's true but isn't as accessible as Hotshot starting out

    • @biggiecheese2004
      @biggiecheese2004 Год назад

      @@qbertgamingNot only that but it applies corrosion

    • @mikesch127
      @mikesch127 Год назад

      @@qbertgamingwhere can this mod be fund?

  • @friedrichsanktgermain7632
    @friedrichsanktgermain7632 Год назад +79

    An alternative to the Spirit Stone Ring is Burden of the Follower; it lowers your fire rate by 15% but gives you 50% mod power generation.

    • @marcusbuckley4668
      @marcusbuckley4668 Год назад +1

      Where do you get the Burden of the follower ring? I'd like to grab it if it's in my run.

    • @friedrichsanktgermain7632
      @friedrichsanktgermain7632 Год назад +2

      @@marcusbuckley4668 to be honest I don’t quite remember. I believe it was in a permutation of Endaira’s End, Yaesha that didn’t have the Wind Chime puzzle. There were these alcoves that had pots in them where if you broke them you’d find a hole where you could drop down. There were two of these and one of them I think had the ring in them. Apologies if this turns out to be wrong

    • @rthj6446
      @rthj6446 Год назад +2

      @@friedrichsanktgermain7632 Pretty sure you are talking Remnant 1, not 2. Afaik burden of the follower is not in Remnant 2

    • @marcusbuckley4668
      @marcusbuckley4668 Год назад

      @@friedrichsanktgermain7632 I'll keep an eye out thanks for your reply!

    • @TheLuggi84
      @TheLuggi84 Год назад +13

      @@rthj6446 You are wrong. Burden of the follower is in Remnant 2. A quick google search would have helped you there. I also have it in my inventory.

  • @h13n12
    @h13n12 Год назад +40

    i have that ring, didn't think it would work like this so never tried it on but it would be insane with the enigma pistol.

    • @hazza1834
      @hazza1834 Год назад +6

      Yeah that’s the build I use. Put on the shock boosting ring and amulet with that one and alumni ring that boosts elemental attack. Pair those with the bonesaw and overflow (basically shock version of hot shot) and it melts

    • @tomshepard9050
      @tomshepard9050 Год назад +1

      Enigma smg is very dope aswell, It locks down close range better than anything, but too bad can’t carry most boss fight.

    • @Banana-cc5rx
      @Banana-cc5rx Год назад

      Tested it with enigma and works like a charm. No cooldown basically, can throw out 2x flame tornados

  • @blasandresayalagarcia3472
    @blasandresayalagarcia3472 Год назад +191

    This is either very intensional or very pached out next update 😂😂😂 hope not, this is amazing

    • @hoopla5502
      @hoopla5502 Год назад +23

      There were builds like this in the first one . I used a build where I had turrets and skull summons up at all times mod power came back almost immediately. The summons also heard me through most damage

    • @hoopla5502
      @hoopla5502 Год назад +14

      That was also with the labyrinth armor from the previous game. Set gave you so much mod generation and power

    • @hoopla5502
      @hoopla5502 Год назад +13

      I'm guessing the mod generation while hot shot is active may be a bug though. I'm guessing there will be other ways to essentially have mods up at all times

    • @thegamewin100
      @thegamewin100 Год назад +6

      I hope they don’t nerf somethings because for some bosses I need the damage I get form Hunter and gunslinger especially on the harder difficulties

    • @hoopla5502
      @hoopla5502 Год назад +1

      @@thegamewin100 I don't really remember them nerfing a whole lot in the first game. I coulbe be wrong it's been a bit since I played but I remember my build staying very usable the whole time

  • @Dem0n123-w4m
    @Dem0n123-w4m Год назад +5

    A lot of people don't mention but kinetic shield exchanger is the same 15% additional mod gen without being a damage type specific. You need a shield up though, so i use rerouting band that gives shield anytime you use stamina, aka always.

  • @vyvy6638
    @vyvy6638 11 месяцев назад +1

    I just watched this video on Oct 25 and immediately used this build for my grind of the day. Then the next day, the patch came in and nerfed the Stone of Malevolence. I just tried it, weapon with the elemental mods doesn’t load the mod power of the weapon in use. Tried this with Overflow, Hot Shot, and Corrosive Rounds. I literally only had less than a day enjoying this build. I used to equip my long gun with Overload and mid fight with the mod activated, the power is already fully charged and I’ll use the mod again. You really had infinite mods with enough damage. Damn

  • @strictlybananas
    @strictlybananas Год назад +8

    There’s a “Sun Talisman” necklace that buffs fire damage by 25% and burning damage by 50% (numbers might be a little off) that would work great with this

    • @realisation8098
      @realisation8098 Год назад

      20% 👌

    • @Zirythl
      @Zirythl Год назад +1

      Me and my friends tested Golden Ribbons mod power dmg which does more then Sun Talisman as mod power affects the ranged damage modifier + you get haste and it affects other mods that aren't specifically flame based.

  • @honestbenny
    @honestbenny Год назад +5

    There is also Faerin's Sigil that does same thing but for weakspot and critical hits, good with Gambler Ring and Nightfall

    • @Zirythl
      @Zirythl Год назад

      It has the same text but it doesn't do the same thing as the Stone of Mal which makes me think one its not an intended mechanic as you can see how strong having infinite Hotshot up is.

  • @mrblackscreen5558
    @mrblackscreen5558 Год назад +2

    If u wanna spam any mod like say firing off flaming tornadoes like a mini gun then use “stone of malevolence” “feedback mutator” “burden of the follower” & archon” & with that you’ve got +170% mod generation along with the trait

  • @DKigid
    @DKigid Год назад +10

    Can confirm it works with enigma. Which is waaayyyy faster if it bounces to enemies

  • @iiLOXO
    @iiLOXO Год назад +3

    If you wanted a little survivability slap on the Encrypted ring and have unlimited health regen when you use a mod.

  • @Dewclaw7787
    @Dewclaw7787 Год назад +3

    The infinite mod build I'm trying to build up is a medic/summoner that gains mod power on health recovery, and I use the ruined heart, which also gives regen and mod power, then medic restocks my relic. :3 oh also summoner self damages for summons so, more mod power.

  • @darkshadowmere
    @darkshadowmere Год назад +1

    Loving this game, rocking summoner and gunslinger

  • @gro967
    @gro967 Год назад +4

    I am using this ring with Enigma and the Archon archetype since a few days. The level 10 Archon ability plus all the mod modifiers are crazy.

  • @micbab-vg2mu
    @micbab-vg2mu Год назад +1

    Thank you I will try it - I am straggeling with the final boss.

    • @MYRONPAYNE64
      @MYRONPAYNE64 Год назад +1

      Took me 20 deaths to beat em 😂 good luck!

  • @praetormaximus
    @praetormaximus Год назад +2

    Thanks Gladd, forgot about it, works very well with enigma and engineer/ flamethrrower , constant nightfall as well if you chose so... 100% uptime

    • @imfunny246
      @imfunny246 Год назад

      How does it constantly nightfall?

  • @brandong.1337
    @brandong.1337 Год назад +5

    Pair that with Stasis Beam on the other gun and I guess you can infinitely freeze any non-boss.

  • @joshwilliams7382
    @joshwilliams7382 Год назад +1

    The corrosive shot reloads the gun so u could have invite mod trigger and never need to reload

  • @thekings_hand
    @thekings_hand Год назад +5

    The ring is in Losom. A public event I believe. You have to save dude from burning. Same event if you let him burn you get a ring that does a lot of fire damage

  • @marcuswilliamsominuusambie8968
    @marcuswilliamsominuusambie8968 Год назад +1

    This works amazing with Hot Shot on secondary weapon and Nightfall as primary. You can just spam between hotshot rounds and Dreadwalker.

    • @domdp
      @domdp Год назад +1

      enigma is a better secondary with nightfall than hot shot for its multi target

    • @marcuswilliamsominuusambie8968
      @marcuswilliamsominuusambie8968 Год назад

      @domdp I don't doubt that, but I don't have Enigma yet so 🤷

    • @domdp
      @domdp Год назад

      @@marcuswilliamsominuusambie8968 im using it and one mag of enigma loads up nightfall mod - the nightfall mod is ridiculous. pair it with the gunslinger skill and you have insane dps with lifesteal

  • @SoriethRisika
    @SoriethRisika Год назад +11

    I was kinda hoping they would add an item that reduces mod generation and/or increases skill cooldowns but allows them to charge while active

    • @R.Kardos
      @R.Kardos Год назад +1

      Why? We already can charge mods while they're active.

    • @SoriethRisika
      @SoriethRisika Год назад

      @@R.Kardos I'm not counting the random handful like enigma

  • @Alldayanyday1OnThePS4
    @Alldayanyday1OnThePS4 Год назад +1

    Yeah I've been doing this as well on my burn build. It's insane how fast bosses die with the firestorm + witchfire spam lol, going for nearly 3k DPS from just burn alone, don't even need to aim.

    • @frottery
      @frottery Год назад

      i mean it's only 15% more mod generation... you would do more dps by not using the ring

    • @Alldayanyday1OnThePS4
      @Alldayanyday1OnThePS4 Год назад

      @@frottery yes but 15% flat mod increase per tick from the burn is VERY VERY VERY noticeable vs not having it...meaning you'll lose a significant amount of DPS not having it. Yes the damage per tick will do slightly more with a damage ring, but DPS wise it's going to be less.

  • @S4R1N
    @S4R1N Год назад +1

    Holy shit, I didn't realize you could still generate mod power while the mod was still active! This changes everything lol! Def slapping that ring on to replace my 200% MP from healing ring.

    • @S4R1N
      @S4R1N Год назад +1

      I also run the "Energized Neck Coil" amulet which just makes this absolutely nutty.
      "Increases Status Effect damage by 25%. Applying a damaging Status Effect creates a 5m Explosion for 20% of the Status Effect's full damage."

  • @fluffells8361
    @fluffells8361 Год назад +1

    The AR-47 benefits better from Overflow imo. Pair it with Enigma and you got tons of shock damage. Slap on the ring of malevolence and the shock device amulet for 20% shock damage and 50% overloaded damage (overloaded is so nice cause it almost always applies with shock damage)

  • @patrickjackson1989
    @patrickjackson1989 Год назад

    Also works with the fire tornado mod. And the shock hand cannon is super good with the ring.

  • @baldroflight6008
    @baldroflight6008 Год назад

    I have that ring but i didn't think much of it, and i didn't realise you could get mod charge for Hot Shot while actually using Hot Shot. Now im going to experiment thanks for the video.

  • @dragonwaz
    @dragonwaz Год назад

    And this was before the Archon class was found. This build is gonna go crazy.

  • @jordan_goes_in4378
    @jordan_goes_in4378 Год назад

    It was cool to watch it live. Love you gladd.

  • @tonyphelps1173
    @tonyphelps1173 Год назад +1

    The shock shot… I think blasts fire shot away. When it procs the shock in enemies, which takes like a shot, maybe 3 they instantly just lose 3/4 health in a shock explosion

  • @joshuadixon8510
    @joshuadixon8510 Год назад

    It is in Losom. I found it near where the grandma NPC is on a dead civilian glowing purple

  • @mrbigglezworth42
    @mrbigglezworth42 Год назад +1

    This is another build where Enigma can be influential, as ANY elemental damage generates mod power. So naturally the chain lightning gun can generate power like crazy just doing what it does naturally. Which also synergizes well with the ring that gives 10% over 10s as you will never not have a mod ready to use.

    • @tonyphelps1173
      @tonyphelps1173 Год назад

      Enigma with a plasma rifle with shock shot and big mod power with shock amulets and shock rings/ archon. You melt folks

  • @mcklimpaloon2350
    @mcklimpaloon2350 Год назад

    If you use this with the Nebula handgun it is really strong too. Base fire for the Nebula applies corrosive which activates Malevolence. I've basically walked through areas as the Nanoswarm mod on Nebula kills everything and only requires me to stop occasionally to top it back off with some regular shots. Add the Archon archetype and mods are just stupid strong.

  • @Farrenheit76
    @Farrenheit76 Год назад

    That’s so good for overflow fire rate baby

  • @robertbarnes6080
    @robertbarnes6080 Год назад

    if you get the archon class you can generate mod power faster too with the Prime Perk

  • @nicholasthomas9587
    @nicholasthomas9587 Год назад

    The acid SMG is going to be frigging nuts with this as well......

  • @dakotabarrett5585
    @dakotabarrett5585 Год назад +1

    I've been using that ring with enigma, typically in boss fights I shoot out the 7 stickies and then go to my main gun and the sticky shockers are just helping me generate more mod power. the main gun part of Enigma also generates a massive amount when fighting groups of mobs but for bosses I use the stickies.

    • @soulFile
      @soulFile Год назад +1

      Yup, I put the Harmonizer or Feedback Mutator on the Enigma as well, and use the same strategy w/'stickies' on bosses generating mod power for one or both guns while I use the mod on long gun (e.g. Bonesaw or Typewriter). And, I'm using shock on long gun (so my build is shock based rather than fire) so I can use elemental specific buffs like Shock Device Amulet or Grounding Stone ring for extra dmg.

  • @Dracodeus
    @Dracodeus Год назад

    I do something similar with firestorm and witch fire. It's not as infinite but they come back really quick in heavy combat. That plus using the fire turret from engineer class also helps with the generation

  • @xPurple26
    @xPurple26 Год назад +3

    it would be cool if they had a similar ring that was for bleed builds

    • @Aetheric
      @Aetheric Год назад

      There is a ring somewhere thats just like a general +10% mod power gen so you could use that for bleeds and probably get pretty good uptime

  • @DaveR187
    @DaveR187 Год назад

    This is even better with the Archon class, main perk generates 3 mod per second and adds 100% mod dmg at lvl 10, for even faster generation and dmg

  • @AlterRaigo
    @AlterRaigo Год назад

    Holy shit, I had that ring laying around and never used it....that thing is insane!!!

  • @jungillestt02
    @jungillestt02 Год назад

    I just noticed this today, hope it doesn't get patched

  • @Splatter_gutz
    @Splatter_gutz Год назад

    "Just to show how b........ Efficient this can be" 😂😂

  • @alexandergrunberg7010
    @alexandergrunberg7010 Год назад +2

    Imagine if the one secret archetype everyone is looking for also does something with mod power/damage as its rumored to be some sort of caste.
    The amount of mod damage you could do with that xD
    I imagine it probably will get patched though because normaly you are not supposed to charge one mod in the background while it is still in effect

    • @Alldayanyday1OnThePS4
      @Alldayanyday1OnThePS4 Год назад

      the archon deals 50% more mod damage from its first passive, when you use it as a main archetype it has 100% mod generation on mod use, it's pretty broken tbh

  • @Danyocus
    @Danyocus Год назад

    Can't wait till we eventually find out how to open that red labyrinth door and get the archon archetype(mod power class) so many mod rings and I feel like I don't want to use them yet

  • @earthbornalien2888
    @earthbornalien2888 Год назад

    Excellent video

  • @spiritravelermdk8508
    @spiritravelermdk8508 Год назад

    Yes, it can be found as a random world drop in Losomn.

  • @ChuckFinelyForever
    @ChuckFinelyForever Год назад

    I’ve been using corrosion shot for days and never knew this was a thing, I doubt this will stay as is

  • @Timothy1704
    @Timothy1704 Год назад +1

    I think this might be some kind of bug. Because it doesnt work on every weapon (Bolt Driver for example) and I doubt that its intentional to have a mod up before its exhausted. I might be wrong and I hope so because it feels great to play. Nice find!

  • @familiacioroaba1472
    @familiacioroaba1472 Год назад +1

    I hope it's not gonna be patched 😊 it's awesome 👍

  • @joshh3018
    @joshh3018 Год назад +4

    You should use the lmg or the Chicago typewriter. Both have a higher rpm which In my opinion helps with dps I’m hitting Atleast 1500 dps with my lmg build and that’s on a challenger-sentinel build

  • @cloaker9
    @cloaker9 Год назад +1

    Still works

  • @Brawneteer
    @Brawneteer Год назад +1

    What is that primary archetype you have on?

  • @AAron859318
    @AAron859318 Год назад

    I feel like another Anthem moment is coming lol

  • @richardpeck2737
    @richardpeck2737 Год назад

    A lot of us Destiny players are here glad. It's been taking up a lot of crosses time to. Even though he's a PVP Main. Damn good game just wish I could switch it to first person. Keep on the mechanics exactly the same just field of view change. However they can add it in the future it wouldn't be hard I would even settle for being able to just get my head and shoulders at the bottom of the screen instead of pretty much everything but my knees and feet. I know they want to show off their art but they can do that in the rolls which you have to do so often.😅

  • @tonymuzzi3947
    @tonymuzzi3947 Год назад

    Love it!

  • @oopomopoo
    @oopomopoo Год назад +1

    Next patch, "cannot gain mod power while mod is active" 😂😂

  • @E-GeL
    @E-GeL Год назад +5

    Thanks for letting us know that a ring like that exist cause I somehow made a healer build focus on mods and it been feeling like its lacking but the healing grenade launcher is good if u max out healer and i also have a mod thats a vortex of fire which sucks up the enemies into one place and homes on enemies close, so if i had that ring i probably can heal indefinitely with the vortex going on 😆

  • @CyberQ3000
    @CyberQ3000 Год назад

    impressive build.

  • @gitex
    @gitex Год назад

    Been using this since early release

  • @Nickolai20599
    @Nickolai20599 Год назад +1

    So I got this ring in Lossom as well, but I think it might be a random drop (just started my first run in the palace area of Lossom, don't know what the end boss of that one is.
    I've always wanted to make the acid gun mod infinite, this could probably do it hopefully

    • @KwZable
      @KwZable Год назад

      yep the ring drop in lossom ans yes its a random drop

  • @Kryzul
    @Kryzul Год назад

    Funny, I tell all my friends its Elden Ring with guns....same gist lol

  • @joshuamartin6353
    @joshuamartin6353 Год назад

    Cool Video Gladd!

  • @thomassinker7936
    @thomassinker7936 Год назад +1

    How do you have infinite ammo though?

    • @giveli101
      @giveli101 Год назад +1

      It happens at the gun range site.

  • @sekirotelcoin3336
    @sekirotelcoin3336 Год назад

    Damn I will try this ring later

  • @SolidBold00
    @SolidBold00 Год назад

    Thanks for video.. would be nice to see where to get the rings though lol

  • @Akiwrenz
    @Akiwrenz Год назад

    gladd is back baybee

  • @Panchoslayer.
    @Panchoslayer. Год назад

    You just perfected my elemntal challenger build with nedic heheheheee

  • @unluckyshot31
    @unluckyshot31 Год назад

    How well does that shield work against bosses? This game is insane with the Mount of sheer stuff to find and how the maps change, even the bad guys 😂

  • @PeskyTap
    @PeskyTap Год назад

    This developer has a strong future

  • @LilMissSmartyPants.922
    @LilMissSmartyPants.922 Год назад

    i love this game im playing as the Challenger

  • @rekrn12345
    @rekrn12345 Год назад +2

    That sounds like a bug. I don't think mods are supposed to regenerate while in active use.

    • @domdp
      @domdp Год назад

      they aren’t, that’s not what’s happening the mod power is building and then resets

  • @ericscasny9312
    @ericscasny9312 Год назад +1

    never reload build w/ that hot shot

  • @ChaiXKnees
    @ChaiXKnees Год назад +1

    In yaesha, there's the talisman of the sun. Increases fire damage by 20% and burning damage by 50%.

  • @tylersev4024
    @tylersev4024 Год назад

    Slow laser mod in remnant 2 get nocked down while shooting if timed correctly it will break and shoot infinitely you can swap weapons continue to shoot use the save pounts it doesnt stop till you exit game enjoy as this will likely be fixed in the next update

  • @artinotsoparty
    @artinotsoparty Год назад +1

    Thats interesting. I wonder how well this would work with the tentacle mod + the buff which gives you bullvark for each summon you have. Dont know if that buff was from an archetype or a ring/amulett though, sorry :/

    • @Minos252
      @Minos252 Год назад +1

      It does, is from a ring, i also use the harmony mutator

    • @Naughty-Carlos
      @Naughty-Carlos Год назад +1

      Yeah a ring with a max of 3 stacks fun fact the Engineer turret Is also a summon when placed (not carried)

  • @CheatingZubat
    @CheatingZubat Год назад

    I’m running an explosive build that does fire damage via a necklace. With that pistol you get on Nerude..testing now. Because if I can have infinate 5 stacks of the pistols nuke ability that’s broken
    Yep, it works, not AS fast but still. Wow

  • @TsuriaDragon
    @TsuriaDragon Год назад

    Where you get that barrier mod? 😮 also pair this build with the Meridian Grenade Launcher God Tier 😁

  • @tylerrobinson2415
    @tylerrobinson2415 Год назад

    Yea ,where’d ya get it

  • @fullyf0cused
    @fullyf0cused Год назад +1

    Was this patched beacause i have hot shot and that ring, and i dont notice this happening?

  • @caskaronn
    @caskaronn Год назад +1

    MAKE MORE VIDEOS ON REMNANT 2 GLADD

  • @israellopez9766
    @israellopez9766 Год назад

    The golden ribbon is also good

  • @theassassin2514
    @theassassin2514 9 месяцев назад

    Just wish I could actually get the stone of malevolence to fucken drop

  • @tamhujin456
    @tamhujin456 Год назад

    I found the ring in Morrow Parish randomly so im guessing it have chance to drop while in that region

  • @gobrinsan7173
    @gobrinsan7173 Год назад

    What armour you wearing? looking good

  • @kerickwarren4942
    @kerickwarren4942 Год назад

    Sounds like nightstalker god build

  • @paulmatthews5862
    @paulmatthews5862 Год назад +1

    Hi is there a point to max upgrade my weapons. Does doing this make my game harder to play. Thanks

    • @OTUS-I
      @OTUS-I Год назад

      Yeah, Boss Weapons Go to +10 and Normal Weapons Go to +20

  • @SagasOfUnendingLoss
    @SagasOfUnendingLoss Год назад

    Dense silicone ring generates 200% HP restored as mod power. Tranquil heart gives you passive 2hp/second, double all HP regeneration on use for 20s. So depending on how you set that up with other regenerative effects, you can have a passive 4 mod power generated in addition to all the other stuff you've got going on, plus a 20s boost of even more mod power generated. How well that pairs with the catalogers ring, idk.

  • @mirrorslul
    @mirrorslul Год назад

    Literally found this ring like 10 minutes ago and thought of the exact same build. Certified gamer moment

  • @MrJade12
    @MrJade12 Год назад +2

    You are giving up way too much slots just for Mod generation here you could get like +50% damage by just witching out some rings and amulet.

  • @Endymion429
    @Endymion429 Год назад +4

    I got medic as my secondary class and one of the passives is 20% quicker relic use and I got a ring recently with that same passive and they stack so 40% quicker and I’m almost healing instantly it’s pretty insane lol

    • @darkhawk574
      @darkhawk574 Год назад +3

      There’s another ring that adds 25% quicker relic use that also stacks.

    • @Endymion429
      @Endymion429 Год назад

      @@darkhawk574 so there’s one that adds 20% and another one that adds 25%?

    • @IINo1goodII
      @IINo1goodII Год назад

      Heals for days but cant do damage

    • @Endymion429
      @Endymion429 Год назад

      @@IINo1goodII hunters been my primary class so I’m doing plenty of damage lol just got the invader class last night haven’t tried it out yet though

    • @Endymion429
      @Endymion429 Год назад

      @@IINo1goodII and I’m not sure if you knew this but one of the medics perks is 20% bonus to all damage dealt. I also got a +10 boss and secret weapon the nightfall and the enigma. And I got some good dmg amulets and rings

  • @guilhermepetroli3612
    @guilhermepetroli3612 Год назад +3

    That is insane, but probably a bug, mod power was not suposed to be generated while the mod is active i think

    • @Krosstic
      @Krosstic Год назад +4

      I dunno though, they added the sound queue to let you know it’s back up during the mod use

  • @mathiasrain1480
    @mathiasrain1480 Год назад

    Praise the gun! Lol 😂 🙏

  • @soulFile
    @soulFile Год назад

    LOL, I came up with a nearly identical build early on after finding/realizing Stone of Malevolence was actually good basis for 'MOD' build and that I wasn't going to be able to do any specific build I wanted due to certain items being locked behind quest items . I'm currently running a Hunter/Medic build to 'stay alive' and utilize the enhanced damage / crit damage perks from both classes. Then using the amulet/rings/mods and mutators to buff the mod power/damage. I'm focused on shock damage instead of burn (insane damage! even with nerfed Enigma), but could easily do either since there are equivalent rings/amulets for fire and acid(?). That said I also just unlocked the Archon archetype which does a lot of the mod buffing for you and could free up some amulet/ring slots for other buffs. The best items for an Infinite MOD fire/shock build I've found are some combination of:
    * Archon Archetype (w/Hunter, Medic, Gunslinger, etc. secondary)
    * Shock Device/Talisman of the Sun/Effluvium Enhancer Amulet !
    * Ankh of Power Amulet
    * Chains of Amplification Amulet
    * Laemir Censor Amulet
    * Shaed Bloom Crystal Amulet
    * Stone of Malevolence Ring !
    * Alumni Ring !
    * Probability Cord Ring !
    * Burden of the Follower/Mariner Ring
    * Catalogers Jewel Ring
    * Dense Silicon Ring
    * Faerins Sigil Ring
    * Shard Banded Ring
    * Spirit Stone Ring
    * Shiny Hog Lure Ring
    * White Pawn Stamp
    * Acid/Grounding/Fire Stone Ring
    * Hotshot/Overflow/Corrosive Rounds Modifier !
    * Feedback Mutator !
    * Harmonizer Mutator !
    * Bandit/Refunder Mutator
    HTH... Lots of ways to skin the same cat here... esp. if they start nerfing mod build stuffs.

  • @davidhogins431
    @davidhogins431 Год назад +1

    What happens here is that the ring is currently bugged and allows the player to start recharging the mod while it is active, which is not possible if you dont have the ring, this is likely to get patched

    • @domdp
      @domdp Год назад

      your comment makes no sense. the mod creates the elemental dps which the ring pairs with - go poop on someone else party with your patch bullshit

  • @MrHahacs57
    @MrHahacs57 Год назад

    that's if u ALWAYS hit on spot the monster. i miss 90% .. 😂

  • @SnoopVee
    @SnoopVee Год назад

    Sooooo....Even tho you kinda said that bandit mutator doesnt really matter..All u need is the hotshot and that ring? Thats it??

  • @semisolaire5866
    @semisolaire5866 Год назад

    Seems like a standard hot shot bug honestly. Does it work with any other timed mod

  • @blizzyrat4738
    @blizzyrat4738 Год назад +1

    Would this also work with detonation trigger amulet?
    If so, it might go nicely with helix

  • @oprime
    @oprime Год назад

    I don't have the White Pawn Stamp or Cataloger's Jewel yet but I already have the other two. Would the Shiny Hog Lure be a good alternative in any way? What other rings or amulets would help with Mod generation?