I remember when I found Francis John for the first time in RUclips. I was more or less a basic ONI player and he was showing in a video how to catch carbon dioxide from meteors by making it rain.. My head exploded then.. and it explodes now.
the other fun one is tricking dupes to load tiny amounts of polluted water into bottles, which means each bottle offgasses at full speed, which creates enough polluted oxygen to run basically everything. i think brothgar spent a few hours figuring out how to get them to start filling a bottle then get interrupted and drop it, then realize they still need to feed a bottle before getting interrupted ... it does require a bunch of duplicant labor to get it started but after that it just needs a periodic top-up to as the water sublimates and the p.oxygen flow slows down. Liquifying the polluted oxygen to turn it back into oxygen is a new one though, usually p.oxygen us for making clay. Incredible recycling at work here to keep the system going on 1 kilo of methane.
Radiation is evil. Aku is the Shape-Shifting Master of Darkness and also Unspeakably Evil. One might say, the source of all Evil. Therefore, Rads come from Aku, and it is perfectly acceptable.
I remember the youtuber Brothgar coming up with a polluted oxygen condenser forever ago, and I’m surprised that this is the first time I’ve heard of it ever since that
In my current base I used a soda fountain to handle all my CO2.... all of it... I've got 17 dupes and 8 natural gas generators running, and the soda fountain is constantly out of CO2. I wish I knew about it earlier. They get a science buff which means more experience in general
That shouldn't be possible, a dupe breathes out enough carbon dioxide to fill a soda fountain every day, plus extra Are you using deep diver lungs? If not I think there must be some carbon dioxide getting deleted somewhere, probably when your dupes get out of their atmo suits, that often deletes carbon dioxide
@@HappyGingerWolf I've got a fair number of divers, I got into the habit of favoring that trait in early game long ago. I have me schedules offset, so the fountain is used almost immediately upon getting filled. So that might have something to do with it.
I would consider it entirely acceptable to use the sulfur that Aku generates to grow grubfruit. I think it would be wasteful not to. Although sulfur is associated with fire and brimstone, so maybe save that for the fire planet.
At 36:00 if you give the wheezewort a regular farm plot rather than hydroponic it should be happier. Wrong liquid in a hydroponic farm tile stifles the plant on game load.
This series is such a flex of Francis’ ONI prowess! I can follow it when I see it, but I can’t design systems this complex myself. Liquifying polluted oxygen to get regular oxygen is next level thinking.
Love to see Aku enjoying his steam bath/shower. Yet another example of how I’m just a very basic ONI player; I keep forgetting pretty much everything can be melted down/frozen into solids/turned into gases.
Ok how do you do it your upload schedule is perfect! I literally just checked RUclips, didn’t see it, went to get lunch, and here it is! Thanks for making my lunchtime better
A fantastic little "kitchen sink" approach. The only nitpick is that you appear to have forgotten the fertilizer maker, natural gas removal, and the farm station, if you're only using 1 exuberant sleet wheat.
4:22 I love when dupe animations bug out. Always makes me laugh. Had a hard time breathing a couple episodes ago when one of them had mop commands on polluted water, but instead tried to eat it.
AKU will provide. I would allow the use of salt water and bleach stone if the passed through another AKU statue. You build another aku statue in a vacuum, let the bleach stone offgas in it so it touches the statue. Meanwhile, tou pour the salt water at Aku's feet so it touches the statue as well. You put squicky puft in the statue area to turn the chlorine back into bleach stone. The newly formed bleach stone falls into a puddle of salt water at the feet of aku. An autosweeper picks the bleach stone out and a pump pumps the water out. Aku will be surrounded by salt water and chlorine. I'm sure he would absolutely love it.
First: I love your content. Thank you. Second: there are now 39 unique Duplicants. You are only at 28, so you can "hire" 11 more dups before they start going "wonky"
The explanations of these crazy convoluted Rube Goldberg machines remind me of the book/song "There was an old lady that swallowed a fly." I keep thinking "there is no way Francis can make things any more complicated", then I watch the next episode.
He's mostly using a heat counterflow device here to produce the clean oxygen from pO2. Heat counterflow is actually something used in real life. (However the way steam engines and aquatuners work is a bit magic.)
@ I think the real problem with thermodynamics here is that the power produced by the steam turbine isn't turned into heat (at least not as much heat as went into making it) The aquatuner violates entropy a little, it's a heat pump that doesn't create any extra heat itself, but the steam turbine is the thing actively deleting heat
Getting the pipes insulated and making the farm tile out of Gold Amalgam reduces the heat transfer from the crop water slightly. Get some Igneous tempshift plates into the room for extra thermal mass as stabilizer. Why the pumping from the Distiller? They spit out the CO2 hot anyway. Just connect the rooms? Cooling them is also not really needed. The tepidizer can still be used to preheat the room. For the excess CO2 build a chimney up to space at the end of the ranch with a door that opens if pressure gets too high. You only need one pipe for the the Ethanol. Are you sure one sage hatch produces enough coal for steady steel refining? Plastic tiles are bah. You have gold volcanos. It gives the 50% aswell and is free decor.
If I had it all to do again I would have moved the distilleries into the ranches, I had a fear of the ethanol boiling in there due to a bad experience with putting them in an industrial sauna before.
We could send that over but it's a whole load of effort. I was thinking of taking the slickster petroleum and putting it though a sour gas boiler to make natural gas and sulphur.. totally simpler 😋
hmmmmmmmmmmmmmmmmm Aku kritter morph? I have been thinking, in samurai jack aku gives essence from hem self to alot of servants. that that aside, I am realy loving this forge world base design. the polluted dirt to oxygen converter is super cool! I think I will give that a try in my next base as oxygen source then the venus trap as hydrogen source exciting!
i wonder if you could siphon off any excess co2 into the empty area with the whole infinite storage trick, but just compress the hell out of the massive empty area and then take the roof off of it - battle between the co2 being deleted and replenished
Boiling the toilet water can be done but then you have 95C water, so you have to take care of the heat. Usually it's just less hassle to throw down a sieve.
Wouldn't it have been slightly more efficient to have placed an airflow tile between the ethanol distilleries and the slickster ranches to utilize some of their own heat, which will be eaten by the slicksters, to heat the slicksters, while also saving at least 2 air pumps worth of energy and whatever heat they drag down there in tepidizer energy costs? It would probably also slightly reduce the cost of cooling the distilleries. After all, you are cooling the CO2, pumping it and then immediately heating it back up. I understand the cost are relatively low considering tepidizer and super coolant efficiencies, but it sounds more efficient AND would save frames when you open your airflow duct overlay. You may still have to cool down the distilleries, but probably less since some of their heat will be consumed by slicksters. Not to say what you did will not work well, but to me, ONI is about the community making incremental improvements in each others' designs to create more amazing and interesting designs.
2 года назад+2
It might have been a bit more efficient, but 1kg of natural gas provides more than enough electricity, so no need to economise on that. So your concern about saving frames is probably more important!
Originally I did not want to because the last time I put ethanol distilleries in an industrial sauna I had problems with the ethanol boiling in the pipes. But in this instance I think I made a mistake, the slickster area is only about 85C so it would not be nearly as difficult to stop it flashing.
@@FrancisJohnYT Man, doesn't matter how many hours I have in this game, I end up forgetting something. I hadn't even considered the low boil point of ethanol. I think that's what makes ONI so good, in the end; all the little variables and complexities allows you to continue to iterate on designs as you experiment and discover new ways to fail.
Not having pipes broken by fluid flashing into gas/solidifying - in ONI, the magic number to not have said things occur you have to have less than 1 kg packets
Because I'm an idiot and and should really have my head checked. I tunnel vision on 2kg per petroleum generator. Going to have to rip out one of the lines now.
I like this kind of stuff, the constant thinking of how to literly conserve everything and make everything usefull to an extent. I would love to have this game but sadly I don't have a pc for it and if I did it would probably cry trying to run it, ha ha.
@@nicholas-s-timelines And sadly they used the Unity Engine which isn't exactly knows for its performance. Imagine the dev team from Factorio with their custom C++ Engine would develop ONI, this game could run on a potato powered toaster.
Wouldn't it be a fun universe to live in where 1000 g of methane can both be infinitely multiplied by magic and gain neutrons/protons/electrons to change elements
@@CN-yb5gn the methane is burned in a vacuum and dirty water and carbon dioxide is produced. Either the oxygen is printed from nothingness or carbon is changed to oxygen and multiplied
@@JfkNeedsWindWall oh, i get it, the fact that its methane specifically is the problem. It probably would make far more sense if it were another hydrocarbon
@@CN-yb5gn actually the methane isn't the problem, it's the fact methane burned in a vacuum outputs water. In the real world we require atmospheric oxygen to interact with the methane to produce the CO2 and H2O. FYI hydrocarbon is just a fancy word for a string of carbon and hydrogen, it still lacks oxygen.
Hello! When you deconstructed the mini pumps on irony, did you sweep up the plastic? If not, after the water boils, the temperature might be enough to melt it into naptha, and who knows what nuisance that could be.
2 года назад+1
Plastic turns to naphtha at about 160C. The steam turbines at the top should keep the planet from going much above 125C?
@ I would hope so, but if it got into a pump system it might clog, or especially if molten iron ever fell down to the bottom pool, if could boil. Better to keep it swept clean.
2 года назад+4
@@genesis3141 You are right from an optimal play point of view. But from an entertainment point of view, I must dissent.
You mentioned last episode that this 8 person base would be using rad suits. I just wanted to make sure you had factored in sand for glass production in your base supply chains. Only 1/2 way through video when posting this
It's 5kg of glass to repair a rad suit which cost 20kg of sand to make, so we should be good. Worst case senario we have a little extra Pdirt we can feed to some more pokeshells.
35:00 @Francis John Aku always supports exploiting any and all natural resources.* You have is blessing in this matter.** * Taxes and fees may apply. ** Claims not valid in a court of law, as Aku is above all law, including his own.
Do you mean merge the slicksters and the distilleries? It's a bit to close to the trees, the heat would stifle them. If I had of planned ahead better I could have merged them both together.
I want to try and do it all with just the 1kg of methane. Bringing in the sulfur just does not sit right with me, I know that's weird, but I'm ok with it.
It's a little contrived, but he can also turn it into dirt by running it through a carbon skimmer and then boiling the polluted water byproduct... then running said hot water back through the system to get used and boiled again. Trouble is finding a use for the dirt.
@@CN-yb5gn It's a small loss, but yes you're absolutely right you do lose some water in the process. It really depends on what you can do with the dirt to make it worth it... and I'm not sure what that is yet.
@@kevingriffith6011 as far as I’m aware, pure dirt is fairly useless when you make that little at a time, in larger amounts, it may be possible to run shove voles, sage hatches, or meal lice, though in that case pips are far better dirt suppliers
@@CN-yb5gn I suppose you could always just feed the polluted water to a reed fiber. Don't really have the time to dive over the wiki and find an ideal solution that is more valid than just "vent it into space".
I feel like you can answer that yourself, why would he drop liquid oxygen onto unsuited dupes? That's just a recipe for disaster (and broken liquid pipes)
@@HappyGingerWolf Maybe I was asking because I built this contraption? xD The oxygen is at room temperature and will just evaporate instantly. You don't need the room with the two airpumps in that case.
I just got to exploring the oil planet on my game... 10 oil wells so far... I wasn't thinking I would (or could) do the whole methane thing like you did Francis, but with so much oil... I almost have to...
If you go to the base lovin videos, one had 41 oil wells, maybe you can take inspiration from that. also I suggest petroleum boiling, running all of it to petroleum generators, and using the excess to fill your base with plastic
@@Killzad SNDST-C-87083008-0 on the default asteroid I'm running the mineral processing mod, so that might alter map generation. I think that's the only mod that touches generation. Other spoilers... There is a natural gas geyser down left from spawn. There are a cool steam, a cool slush, and a cool salt slush geyers up-right from spawn really close to each other. There is a second cool steam up and a touch left from spawn. I pumped the cold slushes thru (mafic and metal) jackets encasing the steam to equalize the temperatures so I could filter them into clean water (along with the water from the steam) to run a pair of 2kg/sec Spooms designed with infinite storage. Running a bank of 8 hydrogen generators for power (for the achievement)
Hey Francis, your radbolt generators are going to overheat. I know it won’t be for a very long time, but eventually your radbolt generators will boil the nuclear waste on all the planets and you’ll lose all of it unless you cool it down. A simple self-cooling steam turbine for each one should do the job and make them never die.
Oh I would have to go through the numbers but even with only 10 tons of nuclear waste it would take tens of thousands of cycles for it to boil the nuclear waste. The game would die long before them, I mean even it I let it run 24/7 for a year I'm pretty sure we would be fine.
Put a small layer of any liquid (supercoolant may be best...) on the same level as the sublimation station. There's a window where it's not too much liquid to drown it, but because of the liquid, it cannot over-pressurize, so it will run all out.
Polluted dirt, sublimation stations and freezing polluted oxygen to clean it. That is some out of the box thinking. I like it. However I am curious. What is that molten stuff in space on your home asteroid? Near the dreckos, directly above the water sieve there. Some molten wires would be my guess. I admit being too lazy to load the save and check it myself ;)
one of the metals he's bringing back in liquid form and there was a pipe accident that caused it to leak out up there IIRC. might have been when he was still rushing achievements.
There is a rad rocket that is doing infinite return trips to the rust asteroid. It's exhaust is slowly heating up all the tiles within a 3x9 area beneath the rocket. They keep melting. Once it's gets bad enough I'll have to replace some of them.
Hey FJ, I had an idea about a Rimworld thing you could do. You can use the ignorence is bliss, fast aging and children, school and learning to make a literal colony where people grow up, become teens, become adults and die of old age. With the endgoal being something like finishing all the research or you can add Rimwar and try to conquer like a 5% or 10% size map, with multiple enemy factions all fighting for rulership. Edit: based off the generations of Mr Samuel streamer, but more vanilla.
I do wonder how you're planning to get sand for your glass to repair the lead suits. Pokeshells is the obvious route. Also you already have blessed Sulfur AKU Texas
He can get it from the frozen ocean where he is also getting the saltwater from. Mine salt there, crush it into table salt in a rock crusher and you also get 100kg of sand as a byproduct
If you have a little bit of excess water you could use carbon skimmers to turn your excess CO2 into polluted water and boil it to get 1% of the mass in dirt which could be enough to not have to compost polluted dirt for dirt
We have three compost working full time, we are not short of dirt. According to my math we have enough to support the trees and sleet wheat with some to spare.
I like that at Cycle 1558 you decided to use a sublimator. The sublimator which is one of the first things you unlock in the tech tree. Not on you of course I just think its funny.
2 года назад+2
I think the sublimator comes unlocked at the start of a DLC game. (Though arguably, you only want to use it after you research deodorizers. It's a handy way to get rid of polluted dirt.)
36:30 Doesn't Aku's mighty Sour Gas boiler produce large amounts of Sulfer as a waste product? Perhaps you could use that to grow the Grubfruit / Spindle Grubfruit plants?
So many cool ideas, Love the idea of cleaning polluted oxy. Just an fyi, those distilleries don't have an overheat temp, you can put them in your slickster ranches, they would heat the area and require less cooling energy.
If I had it all to do again I would have moved the distilleries into the ranches, I had a fear of the ethanol boiling in there due to a bad experience with putting them in an industrial sauna before.
@@FrancisJohnYT yeah, I had ethanol boil into my slickster ranch, even with ceramic pipes, I ran the lumber conveyor directly over the output pipes and it seemed stable so long as the ethanol kept flowing, I can see why you didn't do it though. Now putting the petroleum generator in the ranch AND feeding it ethanol was a mistake I won't make again :) the ethanol comes out so close to it's boiling temp that it doesn't take much.
First priority: Toilets (outhouses) after which: beds and scheduling. Then go for oxygen (Algae distillers) and food sorted (5 mealwood plants per duplicant on normal diff) then get some rudimentary power (coal is most common). Core out an area intended for the main base, grab resources that'll be needed to insulate it (including what's required to get atmo/lead suits up and running), that way you can focus any cooling on the inside, and forget about temps outside. Once stable, liquid-lock the base, and go ham on the environment, coring out areas where you want your main production and power, aswell as getting oil/petrolium. All this is off the top from FJ's "Early game tutorial" playlist. Not sure if this is what you were interested in, though it's how I understood the question 😀
@27:00 On Irony, loving the waterfalls, but is it potentially going to cause you issues when the pure water boils off exposing the polluted water, won't that off-gas some polluted oxygen before it boils too?
Episode 7 reminding everyone to like the video. Some of the first Oxygen Not Include videos I watched were about experiments on cleaning polluted Oxygen by liquifying it and how long ago those video were made. This game has brought me joy for so long now.
"Some of the first Oxygen Not Include videos I watched were about experiments on cleaning polluted Oxygen by liquifying it" I'm betting that was back before super coolant, it makes this so much easier and neater.
Polluted dirt based oxygen setup is insane. This is why I love your series, you are creating builds which no one else would think about.
I remember when I found Francis John for the first time in RUclips. I was more or less a basic ONI player and he was showing in a video how to catch carbon dioxide from meteors by making it rain.. My head exploded then.. and it explodes now.
the other fun one is tricking dupes to load tiny amounts of polluted water into bottles, which means each bottle offgasses at full speed, which creates enough polluted oxygen to run basically everything. i think brothgar spent a few hours figuring out how to get them to start filling a bottle then get interrupted and drop it, then realize they still need to feed a bottle before getting interrupted ... it does require a bunch of duplicant labor to get it started but after that it just needs a periodic top-up to as the water sublimates and the p.oxygen flow slows down. Liquifying the polluted oxygen to turn it back into oxygen is a new one though, usually p.oxygen us for making clay. Incredible recycling at work here to keep the system going on 1 kilo of methane.
Radiation is evil.
Aku is the Shape-Shifting Master of Darkness and also Unspeakably Evil. One might say, the source of all Evil.
Therefore, Rads come from Aku, and it is perfectly acceptable.
I had to pause and think when he said freeze the polluted oxygen to clean it, never would’ve thought of that method
I remember the youtuber Brothgar coming up with a polluted oxygen condenser forever ago, and I’m surprised that this is the first time I’ve heard of it ever since that
@@alexsiemers7898 First time ive heard of doing it this way, I was speechless lol
@@alexsiemers7898 was that the pOX off gas base that he made?
@@Genesis8934 I think so
Loving the different ways to build sustainable from a single kilo of methane. As for nuclear waste, time to build a reactor with Aku inside?
In my current base I used a soda fountain to handle all my CO2.... all of it...
I've got 17 dupes and 8 natural gas generators running, and the soda fountain is constantly out of CO2.
I wish I knew about it earlier. They get a science buff which means more experience in general
That shouldn't be possible, a dupe breathes out enough carbon dioxide to fill a soda fountain every day, plus extra
Are you using deep diver lungs? If not I think there must be some carbon dioxide getting deleted somewhere, probably when your dupes get out of their atmo suits, that often deletes carbon dioxide
@@HappyGingerWolf I've got a fair number of divers, I got into the habit of favoring that trait in early game long ago.
I have me schedules offset, so the fountain is used almost immediately upon getting filled. So that might have something to do with it.
I would consider it entirely acceptable to use the sulfur that Aku generates to grow grubfruit. I think it would be wasteful not to. Although sulfur is associated with fire and brimstone, so maybe save that for the fire planet.
You actually used my contraption?! Awsome
At 36:00 if you give the wheezewort a regular farm plot rather than hydroponic it should be happier. Wrong liquid in a hydroponic farm tile stifles the plant on game load.
This series is such a flex of Francis’ ONI prowess! I can follow it when I see it, but I can’t design systems this complex myself. Liquifying polluted oxygen to get regular oxygen is next level thinking.
Love to see Aku enjoying his steam bath/shower.
Yet another example of how I’m just a very basic ONI player; I keep forgetting pretty much everything can be melted down/frozen into solids/turned into gases.
i love this, the one kg of methane series is absolutley ludicrous and i love every second of it ty for the uploads
Building bases with just 1kg of input and workig out how to use it best looks absolutely Awsome !
That shot of Aku boiling steam at the end does indeed look pretty awesome
I agree ! I came to the comments just to post about the "end credit" scene with Aku !
In the arbor trees, you could neglect to plant the middle one instead of the corner one
Ok how do you do it your upload schedule is perfect! I literally just checked RUclips, didn’t see it, went to get lunch, and here it is! Thanks for making my lunchtime better
The steam condensing and running down Aku is iconic.
A fantastic little "kitchen sink" approach. The only nitpick is that you appear to have forgotten the fertilizer maker, natural gas removal, and the farm station, if you're only using 1 exuberant sleet wheat.
He probably just didn't place them yet, he said the base isn't ready
The steamy aku sculpture at the end was marvelous
4:22 I love when dupe animations bug out. Always makes me laugh. Had a hard time breathing a couple episodes ago when one of them had mop commands on polluted water, but instead tried to eat it.
AKU will provide. I would allow the use of salt water and bleach stone if the passed through another AKU statue. You build another aku statue in a vacuum, let the bleach stone offgas in it so it touches the statue. Meanwhile, tou pour the salt water at Aku's feet so it touches the statue as well. You put squicky puft in the statue area to turn the chlorine back into bleach stone. The newly formed bleach stone falls into a puddle of salt water at the feet of aku. An autosweeper picks the bleach stone out and a pump pumps the water out. Aku will be surrounded by salt water and chlorine. I'm sure he would absolutely love it.
Awesome episode! You are a master of this game, and it is a joy to watch you work your art.
First: I love your content. Thank you.
Second: there are now 39 unique Duplicants. You are only at 28, so you can "hire" 11 more dups before they start going "wonky"
39, does that include the 4 new ones?
@@salemprompthous3820 yup 35 before the update now 4 new ones.
The explanations of these crazy convoluted Rube Goldberg machines remind me of the book/song "There was an old lady that swallowed a fly."
I keep thinking "there is no way Francis can make things any more complicated", then I watch the next episode.
I'll admit I haven't seen most of this series, and I struggle with waiting for new episodes. But I'm shocked at how detailed this game is.
Actually playing this game, your CPU is even more shocked at the details.
Even a master of unspeakable evil enjoys a steam sauna once in a while !
Aku would be all for bending the power of a would-be star, to consume a would-be planet so that he might have a burger.
My favorite part of the update is trying to dig Neutronium, the dig command vanishes like magic, no more red shovels saying undiggable
It's so good
I didn't know it could rain in ONI. Nice.
Francis be making clouds in his cloud factory.
Oil planet still needs to be called; Texaku!!
I've never really thought of supercoolant as a filtration medium but liquifying polluted oxygen to purify it is so perfectly ONI
The Rads are from the Omnipresent light of Aku. Because Aku sees all
This base was a noddle fryer indeed. Thanks for the great content!
Can you cool down the ceiling on irony so that it rains all the time, intentionally?
He'd basically eliminate all the power generation of the steam room by doing that, plus its laggy
Oy, you want to Rain over Aku? Blasphemy.
Now, if it were MOLTEN rain, or acidic rain, that would be acceptable.
I have a chlorine rain forest for my dupes, they "love it".
The laws of thermodynamics are just a suggestion
Temperature go brrr...🤣😂😂. Pun intended
He's mostly using a heat counterflow device here to produce the clean oxygen from pO2. Heat counterflow is actually something used in real life.
(However the way steam engines and aquatuners work is a bit magic.)
@ I think the real problem with thermodynamics here is that the power produced by the steam turbine isn't turned into heat (at least not as much heat as went into making it)
The aquatuner violates entropy a little, it's a heat pump that doesn't create any extra heat itself, but the steam turbine is the thing actively deleting heat
@@HappyGingerWolf But that is why we love ONI physics, make the impossible possible and learning something about physics on the way
37:21 it seems like Aku is.. erm... off gassing... Who knew it would be steam and not natural gas? And then he cries...
I'm floored by the beauty of your oxygen purifier
You could use solids to cool the distillers, so the piping won't be an issue.
Aku seems pleased, keep up the good work.
i love that i called the oxygen method for this planet
I love your videos. Very informative and entertaining. Please keep them coming!
Getting the pipes insulated and making the farm tile out of Gold Amalgam reduces the heat transfer from the crop water slightly.
Get some Igneous tempshift plates into the room for extra thermal mass as stabilizer.
Why the pumping from the Distiller? They spit out the CO2 hot anyway. Just connect the rooms?
Cooling them is also not really needed.
The tepidizer can still be used to preheat the room.
For the excess CO2 build a chimney up to space at the end of the ranch with a door that opens if pressure gets too high.
You only need one pipe for the the Ethanol.
Are you sure one sage hatch produces enough coal for steady steel refining?
Plastic tiles are bah. You have gold volcanos. It gives the 50% aswell and is free decor.
If I had it all to do again I would have moved the distilleries into the ranches, I had a fear of the ethanol boiling in there due to a bad experience with putting them in an industrial sauna before.
I’m loving how you are using stuff no one else uses lol
Consider exporting all the sulfur to one of the worlds to make an ocean of molten sulfur...
You know you have a lot of sulfur thats already been touched by Aku back at space Texas.
I know but I'm trying to lock myself into only using the 1kg of methane, makes things far more interesting and painful on the brain.
Aku is proud in his sauna
this is art! Thank you for this amazing show
You can use insulated pipes on your sleetwheat thing to massively reduce the amount of heat transferred from the water to the farm environment.
Maybe he needs to transfer some heat to balance the wheezewort?
Was torn about that, currently it's stable so I just let it be. But I'll give an insulated pipe and try and see if it starts to get to cold.
Imagine a game or movie that follows the construction crews of this series. So you are getting a Dup's view of these bases. That would be awesome.
@Francis 'ugh i dont want to have to get sulfur'
me "its a byproduct of the natural gas freezer, i think its Aku approved"
Been waiting to see someone point this out. I've been thinking it every episode since he declared the challenge.
We could send that over but it's a whole load of effort. I was thinking of taking the slickster petroleum and putting it though a sour gas boiler to make natural gas and sulphur.. totally simpler 😋
Mind is BLOWN.. good stuff FJ, I was big time lost trying to follow you on this one lol.
You might have to turn your home base into a school planet to train and prepare dupes.
That's some impressively expensive lettuce!
All 100% organically sourced from AKU
hmmmmmmmmmmmmmmmmm Aku kritter morph? I have been thinking, in samurai jack aku gives essence from hem self to alot of servants.
that that aside, I am realy loving this forge world base design. the polluted dirt to oxygen converter is super cool! I think I will give that a try in my next base as oxygen source then the venus trap as hydrogen source exciting!
Been thinking about making an oxygen system like this for a while, glad to see proof it works before actually trying it
i wonder if you could siphon off any excess co2 into the empty area with the whole infinite storage trick, but just compress the hell out of the massive empty area and then take the roof off of it - battle between the co2 being deleted and replenished
this is so good Francis
A little FJ to enjoy on my vacation. Delightful!
You could use the waterfall method to save dupes from cutting the branches.
i love that design, keeps them in atmosphere even in space, and the airlock design prevents dupes from getting wet feet
Woo perfect timing
1: When are you going to add a statue to the forge asteroid?
2: What will you do with the sulfur?
About episode 49, this particular world is a bit difficult to finish. I should have not went for Frost Burgers and we would be done already 😁
Id love to see a base that doesn’t use a water sieve for the bathrooms. What if you boiled the polluted water and condensed it for your toilets?
Or you could use out-houses..
Boiling the toilet water can be done but then you have 95C water, so you have to take care of the heat. Usually it's just less hassle to throw down a sieve.
@@FrancisJohnYT It's also less hassle to feed dupes on barbecue instead of frost burgers. Hassle doesn't stop you from crazy things.
Wouldn't it have been slightly more efficient to have placed an airflow tile between the ethanol distilleries and the slickster ranches to utilize some of their own heat, which will be eaten by the slicksters, to heat the slicksters, while also saving at least 2 air pumps worth of energy and whatever heat they drag down there in tepidizer energy costs? It would probably also slightly reduce the cost of cooling the distilleries. After all, you are cooling the CO2, pumping it and then immediately heating it back up. I understand the cost are relatively low considering tepidizer and super coolant efficiencies, but it sounds more efficient AND would save frames when you open your airflow duct overlay. You may still have to cool down the distilleries, but probably less since some of their heat will be consumed by slicksters. Not to say what you did will not work well, but to me, ONI is about the community making incremental improvements in each others' designs to create more amazing and interesting designs.
It might have been a bit more efficient, but 1kg of natural gas provides more than enough electricity, so no need to economise on that.
So your concern about saving frames is probably more important!
Originally I did not want to because the last time I put ethanol distilleries in an industrial sauna I had problems with the ethanol boiling in the pipes. But in this instance I think I made a mistake, the slickster area is only about 85C so it would not be nearly as difficult to stop it flashing.
@@FrancisJohnYT Man, doesn't matter how many hours I have in this game, I end up forgetting something. I hadn't even considered the low boil point of ethanol. I think that's what makes ONI so good, in the end; all the little variables and complexities allows you to continue to iterate on designs as you experiment and discover new ways to fail.
for the ethanol pipes, why have two lines when one can carry all of the produced ethanol?
Not having pipes broken by fluid flashing into gas/solidifying - in ONI, the magic number to not have said things occur you have to have less than 1 kg packets
Because I'm an idiot and and should really have my head checked. I tunnel vision on 2kg per petroleum generator. Going to have to rip out one of the lines now.
I like this kind of stuff, the constant thinking of how to literly conserve everything and make everything usefull to an extent. I would love to have this game but sadly I don't have a pc for it and if I did it would probably cry trying to run it, ha ha.
@@nicholas-s-timelines And sadly they used the Unity Engine which isn't exactly knows for its performance. Imagine the dev team from Factorio with their custom C++ Engine would develop ONI, this game could run on a potato powered toaster.
@@nicholas-s-timelines I have a laptop for my pc (I want to get a desktop) but sadly I have to wait on that because life has other plans
26:35 Aku presiding at the "Temple of Ironic Tears" 😭🐕🐶
Wouldn't it be a fun universe to live in where 1000 g of methane can both be infinitely multiplied by magic and gain neutrons/protons/electrons to change elements
How is it changing elements?
@@CN-yb5gn the methane is burned in a vacuum and dirty water and carbon dioxide is produced. Either the oxygen is printed from nothingness or carbon is changed to oxygen and multiplied
@@JfkNeedsWindWall oh, i get it, the fact that its methane specifically is the problem. It probably would make far more sense if it were another hydrocarbon
@@CN-yb5gn actually the methane isn't the problem, it's the fact methane burned in a vacuum outputs water. In the real world we require atmospheric oxygen to interact with the methane to produce the CO2 and H2O. FYI hydrocarbon is just a fancy word for a string of carbon and hydrogen, it still lacks oxygen.
@@JfkNeedsWindWall some hydrocarbons do have oxygen in their structure(esters for example) but yes, methane specifically needs atmospheric oxygen
YES!!! Monday saved!
Did the co2 from the distiller need to get pumped? building up pressure and having it open directly to slickster room would have been ok?
Was worried about the ethanol from the distillers turning to gas, it's boils about 75C. Would most likely have been ok but I wanted to be extra safe.
You could run deodorisers on this map:
'Just' turn the clay into ceramic, and then grind it back up into sand.
That uses alot of coal, and dupe labour, unless you wanna cook the clay with heat, which is much harder than freezing the oxygen
Hello! When you deconstructed the mini pumps on irony, did you sweep up the plastic? If not, after the water boils, the temperature might be enough to melt it into naptha, and who knows what nuisance that could be.
Plastic turns to naphtha at about 160C. The steam turbines at the top should keep the planet from going much above 125C?
@ I would hope so, but if it got into a pump system it might clog, or especially if molten iron ever fell down to the bottom pool, if could boil. Better to keep it swept clean.
@@genesis3141 You are right from an optimal play point of view. But from an entertainment point of view, I must dissent.
You mentioned last episode that this 8 person base would be using rad suits. I just wanted to make sure you had factored in sand for glass production in your base supply chains. Only 1/2 way through video when posting this
Pokeshells will handle that
It's 5kg of glass to repair a rad suit which cost 20kg of sand to make, so we should be good. Worst case senario we have a little extra Pdirt we can feed to some more pokeshells.
35:00 @Francis John
Aku always supports exploiting any and all natural resources.* You have is blessing in this matter.**
* Taxes and fees may apply.
** Claims not valid in a court of law, as Aku is above all law, including his own.
19:17 Could you just seal that right side and have the gas pumps only vent into space? Since the slickster area is right next to the distiller?
Do you mean merge the slicksters and the distilleries? It's a bit to close to the trees, the heat would stifle them. If I had of planned ahead better I could have merged them both together.
Francis, you have tuns of sulfur from Aku on Texas.
I want to try and do it all with just the 1kg of methane. Bringing in the sulfur just does not sit right with me, I know that's weird, but I'm ok with it.
(~) 19:10 Don't vent it. Build a CO2 rocket for local mining? Or have more slicksters than you were planning on. ;)
It's a little contrived, but he can also turn it into dirt by running it through a carbon skimmer and then boiling the polluted water byproduct... then running said hot water back through the system to get used and boiled again. Trouble is finding a use for the dirt.
@@kevingriffith6011 boiling polluted water is not 1:1, 5% of the mass becomes dirt
@@CN-yb5gn It's a small loss, but yes you're absolutely right you do lose some water in the process. It really depends on what you can do with the dirt to make it worth it... and I'm not sure what that is yet.
@@kevingriffith6011 as far as I’m aware, pure dirt is fairly useless when you make that little at a time, in larger amounts, it may be possible to run shove voles, sage hatches, or meal lice, though in that case pips are far better dirt suppliers
@@CN-yb5gn I suppose you could always just feed the polluted water to a reed fiber. Don't really have the time to dive over the wiki and find an ideal solution that is more valid than just "vent it into space".
Why did you not pump the liquid oxygen 1kg directly into the living area?
I feel like you can answer that yourself, why would he drop liquid oxygen onto unsuited dupes? That's just a recipe for disaster (and broken liquid pipes)
@@HappyGingerWolf Maybe I was asking because I built this contraption? xD
The oxygen is at room temperature and will just evaporate instantly. You don't need the room with the two airpumps in that case.
Atmo suit docks, so we need to put it in pumps at some point. While we are at it we can more easily regulate pressure.
I just got to exploring the oil planet on my game... 10 oil wells so far... I wasn't thinking I would (or could) do the whole methane thing like you did Francis, but with so much oil... I almost have to...
If you go to the base lovin videos, one had 41 oil wells, maybe you can take inspiration from that.
also I suggest petroleum boiling, running all of it to petroleum generators, and using the excess to fill your base with plastic
Hi, can i have the map seed?
@@Killzad
SNDST-C-87083008-0 on the default asteroid
I'm running the mineral processing mod, so that might alter map generation. I think that's the only mod that touches generation.
Other spoilers...
There is a natural gas geyser down left from spawn.
There are a cool steam, a cool slush, and a cool salt slush geyers up-right from spawn really close to each other.
There is a second cool steam up and a touch left from spawn.
I pumped the cold slushes thru (mafic and metal) jackets encasing the steam to equalize the temperatures so I could filter them into clean water (along with the water from the steam) to run a pair of 2kg/sec Spooms designed with infinite storage. Running a bank of 8 hydrogen generators for power (for the achievement)
@@CN-yb5gn I'll have to look into that. I've never done a petroleum generator. My rig always got too large before that point.
@@jacob6885 Thanks.
Hey Francis, your radbolt generators are going to overheat. I know it won’t be for a very long time, but eventually your radbolt generators will boil the nuclear waste on all the planets and you’ll lose all of it unless you cool it down. A simple self-cooling steam turbine for each one should do the job and make them never die.
It'll take a very long time considering the pressure tho
Oh I would have to go through the numbers but even with only 10 tons of nuclear waste it would take tens of thousands of cycles for it to boil the nuclear waste. The game would die long before them, I mean even it I let it run 24/7 for a year I'm pretty sure we would be fine.
Put a small layer of any liquid (supercoolant may be best...) on the same level as the sublimation station. There's a window where it's not too much liquid to drown it, but because of the liquid, it cannot over-pressurize, so it will run all out.
He doesn't want to use all the polluted dirt on the oxygen though, it's good that everything backs up
Polluted dirt, sublimation stations and freezing polluted oxygen to clean it. That is some out of the box thinking. I like it.
However I am curious. What is that molten stuff in space on your home asteroid? Near the dreckos, directly above the water sieve there. Some molten wires would be my guess. I admit being too lazy to load the save and check it myself ;)
one of the metals he's bringing back in liquid form and there was a pipe accident that caused it to leak out up there IIRC. might have been when he was still rushing achievements.
@@danmerillat the liquid tungsten was on the other side cause this needed to be imported with liquid hydrogen rockets, if that's what you mean
There is a rad rocket that is doing infinite return trips to the rust asteroid. It's exhaust is slowly heating up all the tiles within a 3x9 area beneath the rocket. They keep melting.
Once it's gets bad enough I'll have to replace some of them.
@@FrancisJohnYT Thanks for the clarification, I got my rocket problems mixed up.
@@FrancisJohnYT Thank you for the explanation
omg this planet is genius
Hey FJ, I had an idea about a Rimworld thing you could do. You can use the ignorence is bliss, fast aging and children, school and learning to make a literal colony where people grow up, become teens, become adults and die of old age. With the endgoal being something like finishing all the research or you can add Rimwar and try to conquer like a 5% or 10% size map, with multiple enemy factions all fighting for rulership.
Edit: based off the generations of Mr Samuel streamer, but more vanilla.
I do wonder how you're planning to get sand for your glass to repair the lead suits. Pokeshells is the obvious route.
Also you already have blessed Sulfur AKU Texas
He can get it from the frozen ocean where he is also getting the saltwater from. Mine salt there, crush it into table salt in a rock crusher and you also get 100kg of sand as a byproduct
@@2000Meilen but that salt is not blessed by AKU, so it shall not be consumed
@@mrjblacc85 it's being consumed by the lettuce
He already added a pokeshell ranch last episode
Love these outro/credit scenes
If you have a little bit of excess water you could use carbon skimmers to turn your excess CO2 into polluted water and boil it to get 1% of the mass in dirt which could be enough to not have to compost polluted dirt for dirt
Is he using the dirt for anything other than the sleet wheat?
We have three compost working full time, we are not short of dirt. According to my math we have enough to support the trees and sleet wheat with some to spare.
I like that at Cycle 1558 you decided to use a sublimator.
The sublimator which is one of the first things you unlock in the tech tree. Not on you of course I just think its funny.
I think the sublimator comes unlocked at the start of a DLC game. (Though arguably, you only want to use it after you research deodorizers. It's a handy way to get rid of polluted dirt.)
Freezing polluted oxygen to clean it...
Now that is excessive^^
Though thanks to the heat counterflow, it's not actually all that expensive in terms of energy. Can be done almost for free.
36:30
Doesn't Aku's mighty Sour Gas boiler produce large amounts of Sulfer as a waste product? Perhaps you could use that to grow the Grubfruit / Spindle Grubfruit plants?
Irony looks beautifull
So many cool ideas, Love the idea of cleaning polluted oxy. Just an fyi, those distilleries don't have an overheat temp, you can put them in your slickster ranches, they would heat the area and require less cooling energy.
If I had it all to do again I would have moved the distilleries into the ranches, I had a fear of the ethanol boiling in there due to a bad experience with putting them in an industrial sauna before.
@@FrancisJohnYT yeah, I had ethanol boil into my slickster ranch, even with ceramic pipes, I ran the lumber conveyor directly over the output pipes and it seemed stable so long as the ethanol kept flowing, I can see why you didn't do it though. Now putting the petroleum generator in the ranch AND feeding it ethanol was a mistake I won't make again :) the ethanol comes out so close to it's boiling temp that it doesn't take much.
Can we please have pwater filtration without the sieve in one of the bases?
Do you want to use pacus?
@ steam room, most likely
That's what I use on all my independent colonies (or vent the Pwater into space)
We did that on the last two bases both Irony and Water Tank don't use any water sieves.
Isn't there a saltwater geyser on the water planet? Can't you ship it from there to the industrial planet for the water weed?
That salt has not been touched by Aku, would need to source it some other way.
what setups or machines do you try to setup first in a normal playthrough?
First priority: Toilets (outhouses) after which: beds and scheduling. Then go for oxygen (Algae distillers) and food sorted (5 mealwood plants per duplicant on normal diff) then get some rudimentary power (coal is most common). Core out an area intended for the main base, grab resources that'll be needed to insulate it (including what's required to get atmo/lead suits up and running), that way you can focus any cooling on the inside, and forget about temps outside. Once stable, liquid-lock the base, and go ham on the environment, coring out areas where you want your main production and power, aswell as getting oil/petrolium.
All this is off the top from FJ's "Early game tutorial" playlist. Not sure if this is what you were interested in, though it's how I understood the question 😀
This set up destroys so much material.
Is there any possibility to get your modlist?
How cold is your base? That oxygen condenser might output freezer cold temperatures of oxygen?
It does, but he has a heating loop connected to the methane melter
@@HappyGingerWolf ahhh ok
The liquid O2 counter flows against the hot incoming PO2, it comes out about 17C.
Nice
@27:00 On Irony, loving the waterfalls, but is it potentially going to cause you issues when the pure water boils off exposing the polluted water, won't that off-gas some polluted oxygen before it boils too?
The steam pressure from the pure water ought to be more than 2kg per tile, which will block the polluted water from offgassing.
Episode 7 reminding everyone to like the video. Some of the first Oxygen Not Include videos I watched were about experiments on cleaning polluted Oxygen by liquifying it and how long ago those video were made. This game has brought me joy for so long now.
"Some of the first Oxygen Not Include videos I watched were about experiments on cleaning polluted Oxygen by liquifying it"
I'm betting that was back before super coolant, it makes this so much easier and neater.