if you figure out ragdolls that would be sick. You should make the turn towards noise and cast a cone of rays out from their head that represents field of view, if you haven't done something like that already. Really impressive.
Yes, that's exactly how I did it, it has 2 sensors, the hear one that is in a radius of 30m (temporary value) and a cone in the vision that when the player is there, the AI goes into alert mode to chase the player. I haven't made ragdolls yet, but I'll see how I can do it in Godot, it looks really cool!
Good luck for your game 🍀
tysm
Me gusta tu juego, sigue así/I like your game, keep it up
tysm
Gabriel tá insano!
Valeu!
if you figure out ragdolls that would be sick. You should make the turn towards noise and cast a cone of rays out from their head that represents field of view, if you haven't done something like that already. Really impressive.
Yes, that's exactly how I did it, it has 2 sensors, the hear one that is in a radius of 30m (temporary value) and a cone in the vision that when the player is there, the AI goes into alert mode to chase the player.
I haven't made ragdolls yet, but I'll see how I can do it in Godot, it looks really cool!