squares or hexes

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  • Опубликовано: 24 янв 2025

Комментарии • 32

  • @RadiaFox
    @RadiaFox 15 дней назад +15

    People who don't use hexagons for square rooms are just afraid of rhombuses

  • @vinzettoducama7065
    @vinzettoducama7065 16 дней назад +36

    Buildings or dungeons, squares; caverns or out doors, hexes.

  • @squidrecluse2336
    @squidrecluse2336 15 дней назад +21

    ... I'm sorry, what was the question? I got distracted by your giantess barbarian mini. Where do you even get one of those?

  • @ribbon_dye
    @ribbon_dye 12 дней назад +2

    Personally, I like Hexes more. I feel like they make movement and combat so much easier to handle, especially when it comes to diagonals. It also makes it a little harder to be boxed in and allows for more natural geometry and walls for things like caverns.

  • @speculativemusings3593
    @speculativemusings3593 16 дней назад +10

    For me, hexes are for big maps(whole cities, landscapes), squares are for small maps(small villages, buildings, dungeons).

  • @kingmasterlord
    @kingmasterlord 12 дней назад

    hexes are large exteriors, grids are indoor spaces

  • @LitsProductions-t6z
    @LitsProductions-t6z 16 дней назад +2

    Imma be honest i didn't even know that you can use hexagons for combat instead of squares

  • @oliverkey1435
    @oliverkey1435 13 дней назад

    I didn’t even consider playing on hexagons tbh, I probably should try that

  • @Halosecretweapon
    @Halosecretweapon 10 дней назад

    Haven't ever tried hexes. Will use squares if the group needs a battle map, otherwise don't really use a grid of any shape.

  • @TimeKitt
    @TimeKitt 15 дней назад +1

    I've been making side scroller maps that mostly care about a distance line lately, then just mark down if an area is wide or narrow (cant pass)

  • @spiritwolf963
    @spiritwolf963 14 дней назад

    Circles are closer to circles on a hex map than on a square map (mostly for spell templates)

  • @StoryboardsbyStuffPOP
    @StoryboardsbyStuffPOP 15 дней назад

    Hexes overworld, squares battle map.

  • @DaveTpletsch
    @DaveTpletsch 16 дней назад +1

    Ahh. Good ole Hero's Quest minis. CLASSIC!
    And I go squares, but that's a totally arbitrary preference.

  • @mariapolternest7993
    @mariapolternest7993 16 дней назад +1

    Squares if it's using "taxicab" movement hexagons if not

  • @KajtekBeary
    @KajtekBeary 13 дней назад

    Squares for almost any battlemaps, hexes for exploration maps. Buuut I play pathfinder, so we have clearly defined square gameplay.
    Now for real question: does anyone play on triangles?

  • @griffincrump5077
    @griffincrump5077 12 дней назад

    The evil answer: Triangles

  • @captainkiwi77
    @captainkiwi77 15 дней назад

    Squares… I also don’t run flanking

  • @Kagdra_omen
    @Kagdra_omen 16 дней назад +2

    Both and triangles

  • @davidbickford1665
    @davidbickford1665 15 дней назад

    Grew up on hexes

  • @dersvan
    @dersvan 16 дней назад +2

    Don’t see any particularly good reason one couldn’t use hexes inside a room or dungeon.

  • @AbstractStew
    @AbstractStew 15 дней назад

    Squares are simpler. Hexes look cool.

  • @Keybladeaddict
    @Keybladeaddict 16 дней назад +8

    Also a quick question,
    Why is that Amazonian so curvy, and where do I get one?
    Asking for a friend.

  • @madlibs6729
    @madlibs6729 16 дней назад

    I use both, both are good.

  • @laytonleach3690
    @laytonleach3690 15 дней назад

    Hexagons are the best agons

  • @burning-palace
    @burning-palace 16 дней назад +9

    Hexagons are the bestagons

  • @Elemental_Dragon364
    @Elemental_Dragon364 16 дней назад +1

    i use a ruler to measure distance and then we all get 360 degrees of movement

  • @SirEliteGrunt
    @SirEliteGrunt 10 дней назад

    None :) rough estimations of distance traveled and range. 6 in is 30ft.

  • @Link_eats_mayonnaise
    @Link_eats_mayonnaise 16 дней назад +1

    My dm won’t agree to hexes 😞

  • @marcellkerekes9915
    @marcellkerekes9915 12 дней назад

    Hex is better