Personally, I like Hexes more. I feel like they make movement and combat so much easier to handle, especially when it comes to diagonals. It also makes it a little harder to be boxed in and allows for more natural geometry and walls for things like caverns.
Squares for almost any battlemaps, hexes for exploration maps. Buuut I play pathfinder, so we have clearly defined square gameplay. Now for real question: does anyone play on triangles?
People who don't use hexagons for square rooms are just afraid of rhombuses
Buildings or dungeons, squares; caverns or out doors, hexes.
... I'm sorry, what was the question? I got distracted by your giantess barbarian mini. Where do you even get one of those?
Personally, I like Hexes more. I feel like they make movement and combat so much easier to handle, especially when it comes to diagonals. It also makes it a little harder to be boxed in and allows for more natural geometry and walls for things like caverns.
For me, hexes are for big maps(whole cities, landscapes), squares are for small maps(small villages, buildings, dungeons).
hexes are large exteriors, grids are indoor spaces
Imma be honest i didn't even know that you can use hexagons for combat instead of squares
I didn’t even consider playing on hexagons tbh, I probably should try that
Haven't ever tried hexes. Will use squares if the group needs a battle map, otherwise don't really use a grid of any shape.
I've been making side scroller maps that mostly care about a distance line lately, then just mark down if an area is wide or narrow (cant pass)
Circles are closer to circles on a hex map than on a square map (mostly for spell templates)
Hexes overworld, squares battle map.
Ahh. Good ole Hero's Quest minis. CLASSIC!
And I go squares, but that's a totally arbitrary preference.
Squares if it's using "taxicab" movement hexagons if not
Squares for almost any battlemaps, hexes for exploration maps. Buuut I play pathfinder, so we have clearly defined square gameplay.
Now for real question: does anyone play on triangles?
The evil answer: Triangles
Squares… I also don’t run flanking
Both and triangles
Grew up on hexes
Don’t see any particularly good reason one couldn’t use hexes inside a room or dungeon.
Squares are simpler. Hexes look cool.
Also a quick question,
Why is that Amazonian so curvy, and where do I get one?
Asking for a friend.
I use both, both are good.
Hexagons are the best agons
Hexagons are the bestagons
W comment for those who know
i use a ruler to measure distance and then we all get 360 degrees of movement
Bs
@@DeadpastBrightfuture Critical Role does it, why would it be BS here?
None :) rough estimations of distance traveled and range. 6 in is 30ft.
My dm won’t agree to hexes 😞
Hex is better