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Buildings or dungeons, squares; caverns or out doors, hexes.
... I'm sorry, what was the question? I got distracted by your giantess barbarian mini. Where do you even get one of those?
People who don't use hexagons for square rooms are just afraid of rhombuses
Hexagons are the bestagons
W comment for those who know
For me, hexes are for big maps(whole cities, landscapes), squares are for small maps(small villages, buildings, dungeons).
Squares are simpler. Hexes look cool.
Squares… I also don’t run flanking
Squares if it's using "taxicab" movement hexagons if not
Both and triangles
Grew up on hexes
Also a quick question,Why is that Amazonian so curvy, and where do I get one?Asking for a friend.
I've been making side scroller maps that mostly care about a distance line lately, then just mark down if an area is wide or narrow (cant pass)
Hexes overworld, squares battle map.
Ahh. Good ole Hero's Quest minis. CLASSIC! And I go squares, but that's a totally arbitrary preference.
Hexagons are the best agons
Imma be honest i didn't even know that you can use hexagons for combat instead of squares
I use both, both are good.
Don’t see any particularly good reason one couldn’t use hexes inside a room or dungeon.
My dm won’t agree to hexes 😞
i use a ruler to measure distance and then we all get 360 degrees of movement
Bs
@@DeadpastBrightfuture Critical Role does it, why would it be BS here?
Buildings or dungeons, squares; caverns or out doors, hexes.
... I'm sorry, what was the question? I got distracted by your giantess barbarian mini. Where do you even get one of those?
People who don't use hexagons for square rooms are just afraid of rhombuses
Hexagons are the bestagons
W comment for those who know
For me, hexes are for big maps(whole cities, landscapes), squares are for small maps(small villages, buildings, dungeons).
Squares are simpler. Hexes look cool.
Squares… I also don’t run flanking
Squares if it's using "taxicab" movement hexagons if not
Both and triangles
Grew up on hexes
Also a quick question,
Why is that Amazonian so curvy, and where do I get one?
Asking for a friend.
I've been making side scroller maps that mostly care about a distance line lately, then just mark down if an area is wide or narrow (cant pass)
Hexes overworld, squares battle map.
Ahh. Good ole Hero's Quest minis. CLASSIC!
And I go squares, but that's a totally arbitrary preference.
Hexagons are the best agons
Imma be honest i didn't even know that you can use hexagons for combat instead of squares
I use both, both are good.
Don’t see any particularly good reason one couldn’t use hexes inside a room or dungeon.
My dm won’t agree to hexes 😞
i use a ruler to measure distance and then we all get 360 degrees of movement
Bs
@@DeadpastBrightfuture Critical Role does it, why would it be BS here?