How to Retopologize a Head With These Easy Steps (Full Guide)

Поделиться
HTML-код
  • Опубликовано: 1 июн 2024
  • In this video i'm gonna show you the basics of retopology and how to Retopologize a head pretty easy and simple
    ▼ Real-Time Character Creation Videos & 3D Object files:
    🟠 Patreon: / pixelicacg
    🟣 Gumroad: pixelicacg.gumroad.com/
    Free Hair System Link: pixelicacg.gumroad.com/l/ogda...
    Draw Xray: (you don't need it anymore since blender added it to overlay settings on the top right corner)
    ▼ Discord Server: (Come hang out with me and others :D)
    💻 / discord
    ▼ You can follow me at (Social Media):
    📷 Instagram: / pixelicacg
    🐦 Twitter: / pixelicacg
    Let me know if you want any tutorial, i'll cover it in the upcoming weeks.
    Leave a comment down below if you have a question :)
    00:00 - Intro
    00:33 - Basics of Retopology
    02:22 - How to Retopologize a Head
    09:36 - How to Project it to the old Model
    10:10 - Results
    10:20 - Outro
    #Retoplogy #Head_retoplogy #blender #tutorial

Комментарии • 38

  • @manuel8123
    @manuel8123 10 месяцев назад +42

    There is a new option on blender 3.6.0 that is similar to the xray addon
    on the overlay settings while on "Edit mode" it's under "Shading", it says "Retopology", it puts in front the mesh that's being edited when it is at the distance specified in the option, so it acts as an xray overlay but without showing the back parts, it's amazing!
    EDIT: The option has been moved on newer versions. Now, when in "Edit mode" a new Icon should appear next to the "Overlay settings" (now named "Viewport Overlays") named "Mesh Edit Mode Overlays", it is under shading still

    • @romangerasimov5183
      @romangerasimov5183 6 месяцев назад

      amazing tip, thank you

    • @salomevsn3724
      @salomevsn3724 4 месяца назад

      i can't see it , can you post a screen ?

    • @Chainsawwieldingbear
      @Chainsawwieldingbear 3 месяца назад +3

      in case you haven't found it yet, or for anyone else who might be curious, while in edit mode look at the right corner of the screen where the 3D viewport widget is located. It's above that. You'll want to click on the Mesh Edit Mode dropdown. It's the small box with four corners, each corner marked by tiny boxes, with the upper right one being filled in.

    • @GsusCrust
      @GsusCrust 3 месяца назад +3

      I'm so lost man I can't find it :(
      NVM FOUND IT!@@Chainsawwieldingbear

    • @plinker439
      @plinker439 21 день назад

      yes but why mirror modifier gets hide when activating this?

  • @stevefuncke9798
    @stevefuncke9798 10 месяцев назад +2

    Thanks! Love this kind of tutorial. I hope you do a few videos covering the whole body. And it’d be cool if you wrap up and explain the next parts of your workflow after retopo- just to make the series complete. Cheers!

  • @AdrianChenSixx
    @AdrianChenSixx 6 месяцев назад

    thanks, this helps a lot. Great tutorial

  • @Guilherme5988
    @Guilherme5988 12 дней назад

    Great video!

  • @alexleonardkrea
    @alexleonardkrea 10 месяцев назад

    Great video, thank you!

  • @agllaelsolano762
    @agllaelsolano762 2 месяца назад

    Thank you, it worked perfectly, it is very easy to do.

  • @rebellion1193
    @rebellion1193 10 месяцев назад

    awesome bro

  • @NekoSamaIru
    @NekoSamaIru 9 месяцев назад +2

    I have a small question: is there a reason why you didn't use the "in front" check-box from the object properties, and instead downloaded a whole new add-on to make the retopologised model appear in front of the high-poly model? I am new to retopo, and my boss at work makes me use the "in-front" option, so it made me wonder about the difference.

  • @amiralighaforeyanrad885
    @amiralighaforeyanrad885 10 месяцев назад

    Great tutorial as always can you teach us how to uv map advance models all people show as uv tutorial is cube

  • @Zephyrion1x
    @Zephyrion1x 9 месяцев назад +1

    Please, do the same video with clothes, that would be very useful

  • @redphantom2670
    @redphantom2670 10 месяцев назад +1

    lets go

  • @GaryParris
    @GaryParris 10 месяцев назад

    excellent, great to see someone using blender as the tools are there

  • @knampf9779
    @knampf9779 5 месяцев назад

    Worked like a charm, but I had to fill some gaps. For example, you didn't do the neck area in the vid, there had to be another "5-star" where the neck leaves the head or when you connected chin with lips, there was another loop cut at the chin that wasn't explained in the vid (redid it once to that point and had the issue twice). Rather minor issues

  • @alexgaffney6781
    @alexgaffney6781 10 месяцев назад +1

    Awesome tutorial, could you please make a follow up video showing how to add a mouth sack and eyeball sockets? I find the topology hard to figure out for those areas.

  • @sectr4081
    @sectr4081 2 месяца назад

    i can't find the draw x ray add on

  • @NCHDEMON
    @NCHDEMON 9 месяцев назад

    👍👍👍

  • @spittingame4241
    @spittingame4241 8 месяцев назад

    Can you make a video about how you can swap/change female character's shoes from HIGH HEELS, SNEAKERS, BOOTS, FLAT FOOTED like in open world games like GTA, Saints Row etc.
    That is much needed and you will be a hero to the community.

  • @vitaliizubarev165
    @vitaliizubarev165 6 месяцев назад +1

    This dracula guy got some decent tutorials

  • @yuvrajnanaware2464
    @yuvrajnanaware2464 10 месяцев назад

    How to create a 3D model of any face
    Example - yourself, friends or actors

  • @the_stray_cat
    @the_stray_cat 7 месяцев назад +2

    i need to find more guids like this for furries. they work a bit difrintly and it is a pain

  • @robyobovic6682
    @robyobovic6682 5 месяцев назад

    Eyelids at the start have 8 faces then when you doing nose part - is 9
    I don't get why

    • @knampf9779
      @knampf9779 5 месяцев назад

      because he added a loopcut above the eye probably. it also took me some time to discover a loop cut in the chin area.

  • @fablewalls
    @fablewalls 5 месяцев назад +3

    Great. A "How to" video that doesn't show you how.... just jumps straight into the retool part without explaining how to start.

  • @yuvrajnanaware2464
    @yuvrajnanaware2464 10 месяцев назад

    Hello sir I want to make realistic face and full body 3d model of Indian King Chhatrapati Shivaji Maharaj so please make a detailed video on how to do it with reference picture as I am learning new. ❤

  • @blenderalyan
    @blenderalyan 8 месяцев назад

    what about we duplicate the head and the unsubdivide it. easiest retopology

    • @the_stray_cat
      @the_stray_cat 7 месяцев назад

      true but depending on your project you will mostlikely need better edge flow . retopology is as much about making sure it can move in the right way as much as cutting down the face count.

  • @user-rw2dj2qt2v
    @user-rw2dj2qt2v 5 месяцев назад

    6:06 what??? here a pass

  • @ruslandad365
    @ruslandad365 5 месяцев назад

    Don't listen to him
    it has completely wrong topology
    he's talking nonsense
    better google face topology
    there are just color codes there
    it will be difficult at first
    but in the process you will understand everything!!!

    • @PixelicaCG
      @PixelicaCG  5 месяцев назад

      why bro :(

    • @doggymouse2890
      @doggymouse2890 5 месяцев назад

      it's just a very simple and low detalisation