I think mixing and mastering is not bad idea on headphones. The trick is to not let it be the final sound you are looking for. For example after I master on my headphones, I listen again in my car, my lap top speakers, and my phone speakers. Then I go back and make adjustments.
Spatial audio is just a gimmick where it simulates the direction of sound. surround sound is something completely else. You need more channels than just stereo.
I just mixed my whole Synthwave Pop track on Gen 2 AirPods. I didn't turn my HS7's on once and I have to say, it really helped me tune my kick and find the perfect space for it.
They don't actually boost the harsh S sounds, the frequency response actually has a pretty sizable dip on the high mids. They're good for producing if you don't wanna focus on the mix that much because it really does tame a bit of the harsher high mids, but for mixing I use them with sonarworks sound ID to correct the frequency response. When you combine that with having noise cancellation on + a plugin like waves NX, you actually get a seriously good option for mixing.
You can mix in the headphones with these just fine. The "mastering" phase is where you will have to test your mix on all possible sound reproduction scenarios anyway. I do test on monitors only a couple of times in the mixing phase but it is relatively infrequent as my routine is intentionally time managed to work with speed and above all simplicity. Save perfection...whatever that is.... till the last few days. My god, there's good mixes coming out with having been mixed solely in ear buds now. Get your body of work finished and released. addendum: 6:25 I personally see noise cancelling and the subsequent "hiss" as prohibitive to mixing all together. He says we can not remove this. If this is indeed true then for the price that Apple is asking they must correct this for audio mixers...."static" audio mixers and not spontaneous audio mixers, aka DJs.
your argument on 4:18 makes absolutely no sense. Every HI-FI headphone boosts certain frequencies. With your logic I shouldn't hear any RUclips video with headphones because of harshness? Also... IF I can hear the harshness on these wouldn't that be a plus because then I can adjust my mix and make the harsh s sounds go away or at least reduce them? Just my two cents
heres the video summarized: don't run in them they're awful for running they accumulate sweat in certain places because of the use of metal they're not really good for mixing/mastering in a sense great & amazing for on the go where you're not trying to make anything final, just trying to slap some ideas down great for in bed producing where you don't want to bother anybody there's always a little tiny hissing noise that doesn't go away
Doesnt the BT delay create a challenge to use them for music creation? While playing an instrument-- example today when i play a midi keyboard in Logic --with the headphones when i play a key on the keyboard there is a delay for me to hear the sound which makes it unusable. It would be great if Apple's studio version using RF instead of BT so there was no delay like in-ear monitors
BTW, I have these headphones and they are good as Jon mentioned for listening as a standard Apple user would. I agree that there isn't a lot of value in the studio. FYI the $39 cable that connects the headphones to the Mac helps with the Bt delay but the sound quality isn't as good as the wirless which reduces the value to a producer even more. I also noticed that the head phones sound better on the iPhone and there is more accessibility settings to customize the sound even more than on a Mac
These are supposed to be easy to use consumer products, they would never make headphones that even have a cable like studio headphones do just because that’s not what apple does
Great video. I was blown away at how clearly I could distinguish bass and sub-bass frequencies on these headphones. I’m sure they’re using some emulation technology to “fake” the sub bass content but at least you can hear it in the proper context. A good song I use to test for subbass is the Fat Joe - Make It Rain instrumental by Scott storch. The sub-bass on that song almost never shines through on any other pair of headphones. In fact it barely shines through on my Adam’s monitors if my subwoofer is turned off.
I think its not more fake than others. Maybe its more realistic due to the measurements under the headphones to compensate the individual physical shape of ears and different space which has huge impacts on the frequency response. In my option this is a major drawback of headphones. Everyone can have a flat in-room response with speakers when used with absorption and digital correction like sonarworks, but even if you using calibrated headphones with sonarworks it doesn't care of the influence of your earshape, the Airpods Max does this. Normal headphones are measured and calibrated on a head model with callibrated mics inside but not inside individual ears and thats a problem..
i just want to connect Airpods Pro to my program where I make rap music, but I cant play. i think there is an problem with some setting. If someone has same problem, please let me know cause I cant find any answer
Hi Jon! I was recently thinling about what working for a music lable would look like and what is necessery to be able to work for some of the biggest music lables in the world. Maybe you can do a video abou it?
@@Jonsine should be better sound quality and less latency, i thought it's a must for production, but looks like latency is not that bad since you haven't mentioned it ruclips.net/video/4vb98s41__Y/видео.html
Famous mixing engineer have done songs mixing using only headphone, even also used sony MDR 7506..!! And they done hit records, You have all of what you want, but the sound you done give only to me ear hurt. Cheer
how is the Bluetooth latency, because if both of your devices don't have the latest version I think it's bad to produce with it. I can't use my airpod pro's because of it. just too much lag
Try the Sony 1000 xm4’s. Custom eq them first on your phone with the Sony app ( use a tone generator to get as close to “ flat “ as you can ) Then mix at 50 percent volume. Then compare them to the Apple headphones...... Bet you prefer the Sony’s. Yet still not ideal but as close to a Bluetooth mic n master as one can get.
@@eovaok which version. I like the xm2’s with a custom subtractive eq setting .. The xm3’s and xm4’s are a muddy mess no matter what in the lower mids.
I was curious about producing on my laptop with these. My beats studio 3 have a lag when I use them as bluetooth without a cable. Is it the same for the apple headphones? Would i need the extra cable to prevent a lag?
@@yungctrlfreak Actually, no. It won’t be like that for every Bluetooth headphone. There are different codecs used for Bluetooth. APTx LL (Low Latency) is the lowest latency codec, sub 30 milliseconds. Whatever you’re using to transmit the audio, along with the actual headphones receiving the audio need to support the codec. Apple’s airpods and Beats don’t support APTx LL. So look into APTx LL headphones and transmitters if you really wanna use wireless headphones to monitor without too much latency. It’s not worth imo, and I think most ppl come to the same conclusion. Wireless in-ear monitoring is very practical for live sound, but not as much for a recording or production studio.
Sorry to sound kinda weird but you have no idea how much I love you and your work and music of course! Hope I will met you some day for a project or so. (LG von einem Producer aus Bayern)
If only the XM series would sound better, have a decent mic and a IP6X rating they would be perfect. The price, ANC and battery life is much better obviously.
"You should try real stereo instead of that unbalacing kind of return, once upon a time, if it would be warm, they'd play 🆒️, if you'd be thinking of cooling, they would hit the red zone, something it's always unmatching the flow..." 🗨😏📻💦🎧
I think it’s pretty dangerous when you can move so far away from your phone, imagine your phone falls out of your pocket in the train and you don’t notice until the audio cuts out. By then the train already left
So basically an overpriced bad design. Fluids and electronics don't match. That's an epic design failure and it shows that they weren't tested properly.
I think mixing and mastering is not bad idea on headphones. The trick is to not let it be the final sound you are looking for. For example after I master on my headphones, I listen again in my car, my lap top speakers, and my phone speakers. Then I go back and make adjustments.
Exactly, I usually mix on headphones because I can hear the details much better.
I’ve been doing the same. I feel like when I listen on other platforms I’m able to notice things I couldn’t when I was in the mix
Here's the one reason I'm interested in these. Spacial audio. It's actually possible for bedroom producers to mix in surround which is kinda nuts.
Spatial audio is just a gimmick where it simulates the direction of sound. surround sound is something completely else. You need more channels than just stereo.
@@gehteuchnichtsan7911exactly
I just mixed my whole Synthwave Pop track on Gen 2 AirPods. I didn't turn my HS7's on once and I have to say, it really helped me tune my kick and find the perfect space for it.
They don't actually boost the harsh S sounds, the frequency response actually has a pretty sizable dip on the high mids. They're good for producing if you don't wanna focus on the mix that much because it really does tame a bit of the harsher high mids, but for mixing I use them with sonarworks sound ID to correct the frequency response. When you combine that with having noise cancellation on + a plugin like waves NX, you actually get a seriously good option for mixing.
You can mix in the headphones with these just fine. The "mastering" phase is where you will have to test your mix on all possible sound reproduction scenarios anyway. I do test on monitors only a couple of times in the mixing phase but it is relatively infrequent as my routine is intentionally time managed to work with speed and above all simplicity. Save perfection...whatever that is.... till the last few days. My god, there's good mixes coming out with having been mixed solely in ear buds now. Get your body of work finished and released. addendum: 6:25 I personally see noise cancelling and the subsequent "hiss" as prohibitive to mixing all together. He says we can not remove this. If this is indeed true then for the price that Apple is asking they must correct this for audio mixers...."static" audio mixers and not spontaneous audio mixers, aka DJs.
your argument on 4:18 makes absolutely no sense. Every HI-FI headphone boosts certain frequencies. With your logic I shouldn't hear any RUclips video with headphones because of harshness? Also... IF I can hear the harshness on these wouldn't that be a plus because then I can adjust my mix and make the harsh s sounds go away or at least reduce them? Just my two cents
I second Slate VSX. You’d love it!
Dope! Is there any latency?
heres the video summarized:
don't run in them they're awful for running
they accumulate sweat in certain places because of the use of metal
they're not really good for mixing/mastering in a sense
great & amazing for on the go where you're not trying to make anything final, just trying to slap some ideas down
great for in bed producing where you don't want to bother anybody
there's always a little tiny hissing noise that doesn't go away
Isn’t there some Bluetooth latency that would be annoying while working on music projects?
Yes...Quality is Soo good!...But there is latency which is very irritating
Apple sells a cord for them
@@kevinantomusic thanks for the input
How's the latency using them wireless on a Mac?
What about printing audio stems from midi while connected to bluetooth. Would those stems have good quality?
How do you use them with an audio interface? I want to be able to record while hearing my audio in the headphones
Doesnt the BT delay create a challenge to use them for music creation? While playing an instrument-- example today when i play a midi keyboard in Logic --with the headphones when i play a key on the keyboard there is a delay for me to hear the sound which makes it unusable. It would be great if Apple's studio version using RF instead of BT so there was no delay like in-ear monitors
Agreed. I’m still watching the video so did he not cover this?
CHICAGOBOB Bluetooth 5.0 latency is much much less. It is there, but it’s 100-200ms.
@@dsquareddan which when playing a midi piano is too much of a delay
BTW, I have these headphones and they are good as Jon mentioned for listening as a standard Apple user would. I agree that there isn't a lot of value in the studio. FYI the $39 cable that connects the headphones to the Mac helps with the Bt delay but the sound quality isn't as good as the wirless which reduces the value to a producer even more. I also noticed that the head phones sound better on the iPhone and there is more accessibility settings to customize the sound even more than on a Mac
@@dsquareddan that is way too much for music production tho
Great video, great coverage about the subject. Thanks. Helped a lot.
Thanks for the video, very helpful 👍
the intro/outro Music is to loud compare to your voice Jon ;-)
High quality tutorial. So it‘s not for studio. Would Apple ever provide us with studio headphones? We know they would be able to.
These are called AirPods Max . Not AirPods Pro Max.
These are supposed to be easy to use consumer products, they would never make headphones that even have a cable like studio headphones do just because that’s not what apple does
Great video. I was blown away at how clearly I could distinguish bass and sub-bass frequencies on these headphones. I’m sure they’re using some emulation technology to “fake” the sub bass content but at least you can hear it in the proper context. A good song I use to test for subbass is the Fat Joe - Make It Rain instrumental by Scott storch. The sub-bass on that song almost never shines through on any other pair of headphones. In fact it barely shines through on my Adam’s monitors if my subwoofer is turned off.
I think its not more fake than others. Maybe its more realistic due to the measurements under the headphones to compensate the individual physical shape of ears and different space which has huge impacts on the frequency response. In my option this is a major drawback of headphones. Everyone can have a flat in-room response with speakers when used with absorption and digital correction like sonarworks, but even if you using calibrated headphones with sonarworks it doesn't care of the influence of your earshape, the Airpods Max does this. Normal headphones are measured and calibrated on a head model with callibrated mics inside but not inside individual ears and thats a problem..
i just want to connect Airpods Pro to my program where I make rap music, but I cant play. i think there is an problem with some setting. If someone has same problem, please let me know cause I cant find any answer
Hi Jon! I was recently thinling about what working for a music lable would look like and what is necessery to be able to work for some of the biggest music lables in the world. Maybe you can do a video abou it?
Hey Jon! Great video!
Is watch me burn "intro song" has been released ?
Thank you
Is there latency?
Do you prefer the AirPods Max or the aiaiai wireless + ? which one have the best bass ?
Just submitted something to Jon Sine's Label :) Hope he likes it!
I know I'm late but All the best 👍
Those or the TMA-2 STUDIO
WIRELESS+ ?
is it possible to record yourself singing for a track while wearing these?
hmm don't you have to use the cable with dac for studio use? i think yes
Doesn’t change anything for the AirPods Max
@@Jonsine should be better sound quality and less latency, i thought it's a must for production, but looks like latency is not that bad since you haven't mentioned it
ruclips.net/video/4vb98s41__Y/видео.html
@@JohnSmith-pn2vl as long as both devices are apple the latency is very very minimal
@@Jonsine that's mindblowing
What about sony 1000xm4 for a recording / monitoring ?
are they good for just recording , like rap or hearing the beat while you rap on a mic?
no, the mic is alright for talking over the phone but they're basically unusable for recording (I bought and tested them)
The mics are meant for transparency and anc mode, not recording your voice
I’m here cuz Hans Zimmer mentioned this on the Zane Lowe interview on Apple Music
We want a detailed breakdown on one of your songs just like the other DJ/Producers do . PLEEAASEEE +1 so that he sees.
TLDW “no”
Famous mixing engineer have done songs mixing using only headphone, even also used sony MDR 7506..!!
And they done hit records,
You have all of what you want, but the sound you done give only to me ear hurt. Cheer
how is the Bluetooth latency, because if both of your devices don't have the latest version I think it's bad to produce with it. I can't use my airpod pro's because of it. just too much lag
If you’re trying to play instruments I understand. I personally can’t play percussive instruments over Bluetooth.
You can use them with a lightning to 3,5mm cable
You just HAVE TO buy everything Apple, man.😄
Lap top apple. Phone samsung... headphomes ? Sony.
Try the Sony 1000 xm4’s. Custom eq them first on your phone with the Sony app ( use a tone generator to get as close to “ flat “ as you can ) Then mix at 50 percent volume. Then compare them to the Apple headphones...... Bet you prefer the Sony’s. Yet still not ideal but as close to a Bluetooth mic n master as one can get.
i have never heard worse headphones than 1000s from sonys lol
@@eovaok which version. I like the xm2’s with a custom subtractive eq setting .. The xm3’s and xm4’s are a muddy mess no matter what in the lower mids.
what about the latency?
No latency
@@Jonsine impossible
You should try Slate VSX!
is their any chance i can get the Acapella of the intro song?!!
These are designed for listening
I was curious about producing on my laptop with these. My beats studio 3 have a lag when I use them as bluetooth without a cable. Is it the same for the apple headphones? Would i need the extra cable to prevent a lag?
it’s probably gonna be like that for all bluetooth headphones, i’m looking for some wired ones right now because i have the same problem haha
@@yungctrlfreak Actually, no. It won’t be like that for every Bluetooth headphone. There are different codecs used for Bluetooth. APTx LL (Low Latency) is the lowest latency codec, sub 30 milliseconds. Whatever you’re using to transmit the audio, along with the actual headphones receiving the audio need to support the codec. Apple’s airpods and Beats don’t support APTx LL. So look into APTx LL headphones and transmitters if you really wanna use wireless headphones to monitor without too much latency. It’s not worth imo, and I think most ppl come to the same conclusion. Wireless in-ear monitoring is very practical for live sound, but not as much for a recording or production studio.
Latency
Sorry to sound kinda weird but you have no idea how much I love you and your work and music of course!
Hope I will met you some day for a project or so.
(LG von einem Producer aus Bayern)
No mate.... BT delays and highly processed audio...
Apple sells a cord for them...
so they will get water damaged in the winter and then apple will say that waterdamage is not covered by warranty. Sneaky bastards
You know what? I’m gonna drop a comment as well.
Great video bro, and pretty nice looking studio too! #letscollab
no they're not
Not good at all for the studio. For television it's awesome!!! But not mixing.
The Sony XM4’s blow these out of the water. I’m sure these will sell well because, Apple, of course.
If only the XM series would sound better, have a decent mic and a IP6X rating they would be perfect.
The price, ANC and battery life is much better obviously.
AirPods Max have better sound quality than the XM4s
Who da funk is tryna run in some 20lb headgear? Seriously.
👍👍👍👍👍👍👍👍👍👍👍👍
Apple headphones will be good because they have the technology of beats
It's pretty obvious
No, beats wasn’t good at all. But Apple have so much money that they could purchase an Audiophile company to improve quality... if they want to.
I will stick with my $60 Mpow noise-cancelling Bluetooth headphones. LOL!
first
bruh you just wasted my time
"You should try real stereo instead of that unbalacing kind of return, once upon a time, if it would be warm, they'd play 🆒️, if you'd be thinking of cooling, they would hit the red zone, something it's always unmatching the flow..." 🗨😏📻💦🎧
0:55 how cancerogenic must be this bluetooth strength?
I think it’s pretty dangerous when you can move so far away from your phone, imagine your phone falls out of your pocket in the train and you don’t notice until the audio cuts out. By then the train already left
That is such a specific niche scenario I would never consider in a purchase
They look like those cheaply made electronics that try too hard to look modern. I definitely wouldn't want to wear those things around.
Well, whether they are the 'best wireless headphones on the market' is certainly debateble. But, without any doubt, they are the most ugly ones 😂
So basically an overpriced bad design. Fluids and electronics don't match. That's an epic design failure and it shows that they weren't tested properly.