If nemesis had hair he'd be bald rippin out every strand frustrated over not landing a single hit, being oblivious to the exploding barrel trick thrice and other fiascos
And tell me any examples of today games such as this? This is fine art, how with precision, timing an skill you can do a game flawlessly. yet it's a hard and tricky game like resident evil. I remember 12yold myself doing mercenaries poorly, finished to the end a few time tough :) and beat game on normal numerous times. The feeling I got after mixing B powders of enhanced shotgun shells. Or the time when i first played hard and noticed the gun parts dropped by nemesis. Hell yes. I salute this man
3 years late... but just in case... a tool-assisted speedrun doesnot rely on cheat devices like those you mentioned. Instead, they play the game in an emulator, and use tools (not cheats) such as slow motion, advancing frame by frame, viewing internal memory, save-states (for correcting mistakes and manipulating luck), and more. It's not supposed to be a show of skill, but to be entertaing. A TAS aims for showing what the game is capable of without the "human error" and "luck" factors.
One word, a good GAMESHARK helped you for this only one headshot from that pistol, because it's impossible. And i know that this gun can make that kind of a blowing head shots. But wasn't not like this.
Is beacause he's manipulating the luck on the game since the pistol have a chance for a critical shot. Is very common play with luck on TAS videos. Check the description on the page he linked and you'll clearly see ''Heavy luck manipulation''
If nemesis had hair he'd be bald rippin out every strand frustrated over not landing a single hit, being oblivious to the exploding barrel trick thrice and other fiascos
"Well, that was impressive" That is the kind of guy you don't want to have to set up a surprise birthday party for.
Whoa. What a fucking WILD pistol!!
TAS are like regular speedruns, but much better.
And now a TAS with the Tofu mode =D
When you are so good the countdown becomes a COUNTUP.
I think it's just luck if you get a headshot. In a TAS, the player manipulates the RNG to get a headshot every time.
6:21 I always loved when I evaded monsters that way
8 years later and I still can't figure out how those critical headshot rates work...
Saving and Loading States I guess...
And tell me any examples of today games such as this? This is fine art, how with precision, timing an skill you can do a game flawlessly. yet it's a hard and tricky game like resident evil. I remember 12yold myself doing mercenaries poorly, finished to the end a few time tough :) and beat game on normal numerous times. The feeling I got after mixing B powders of enhanced shotgun shells. Or the time when i first played hard and noticed the gun parts dropped by nemesis. Hell yes. I salute this man
19:54 what is the last item to buy, the one that costs $9999?
infinite ammo to all weapons
Defeating Nemesis in the also grants this item (can only be used on one weapon, though...)
It's just a slowdown tool, so you can push the game to it's limit and then playback on normal speed
my god you are so smart babe
3.17mn, i notice for the 1st time there is a Delorean ! Maybe it's Marty & Doc :) :) :)
10:27 NOICE
how to shoot in the head? i forgot..
Man, you shoot the zombies only with a handgun, with one bullet ? Hard to believe ... T_T
Milton F. Petrozza freeze and repeat to target in 1 shoot
WTF , how do you kill them with 1 bullet ?????
3 k??? thats it???
HEADSHOT EVERYTIME?
Create a save-state.
Shoot the enemy.
Load the save-state until you get a crit.
Repeat.
What‘s so difficult to grasp?
@@notpsx babay are you a goddess?
I wish I could dodge like that in this game....
lol It's a TAS, meaning Tool-Assisted Speedrun. the player uses slowdowns and savestates while recording their gameplay.
11:43 poor zombie :/
Handgun is OP 😊
the critical hit is random
cool tas, but definitely not the type of game i would play.
how do you do a tool assist speed run, and does it involve one of those gameshark code breaker thingys?
3 years late... but just in case...
a tool-assisted speedrun doesnot rely on cheat devices like those you mentioned. Instead, they play the game in an emulator, and use tools (not cheats) such as slow motion, advancing frame by frame, viewing internal memory, save-states (for correcting mistakes and manipulating luck), and more.
It's not supposed to be a show of skill, but to be entertaing. A TAS aims for showing what the game is capable of without the "human error" and "luck" factors.
One word, a good GAMESHARK helped you for this only one headshot from that pistol, because it's impossible. And i know that this gun can make that kind of a blowing head shots. But wasn't not like this.
Is beacause he's manipulating the luck on the game since the pistol have a chance for a critical shot. Is very common play with luck on TAS videos.
Check the description on the page he linked and you'll clearly see ''Heavy luck manipulation''