i got a suggestion to have even better results, add particles in the volumetric lightning parts that look like dust particles slowly floating as the light shines them up, then change the lightning engine to Future, it is focused on replicating more realistic lightning and shadows
oh my god! I haven't watched you in several years and I had no clue your voice had gotten so deep lol
lol
Finally no Vtuber jumpscare
Good video, Keep it up!
u finally posted omg
Nice vid keep it up!
Make a tut on how to build
i got a suggestion to have even better results, add particles in the volumetric lightning parts that look like dust particles slowly floating as the light shines them up, then change the lightning engine to Future, it is focused on replicating more realistic lightning and shadows
I love your Vids :D FR great
I love your content ❤️
amazing bro
Can you make an eye adaptation lighting tutorial
oh my GAWD HE POSTED
how do i stop light from leaking into the corners of walls
make a tut on how to optimize ur builds🙏
time to get my lighting game UPPPP
LESSSSSSSSSSSSS GOOOOOOOOOO
could the fog mesh be replaced with coloured smoke or particles for less lag?
the beams don;t show up in game for me.