i got a suggestion to have even better results, add particles in the volumetric lightning parts that look like dust particles slowly floating as the light shines them up, then change the lightning engine to Future, it is focused on replicating more realistic lightning and shadows
not really…. only thing changed was the technology setting… and I didn’t talk about that at all in the video Everything I said in this tutorial should still work fine
oh my god! I haven't watched you in several years and I had no clue your voice had gotten so deep lol
lol
fym he omly voice revealed recently
i got a suggestion to have even better results, add particles in the volumetric lightning parts that look like dust particles slowly floating as the light shines them up, then change the lightning engine to Future, it is focused on replicating more realistic lightning and shadows
just what i was wondering! it looks super cool :D
Good video, Keep it up!
Finally no Vtuber jumpscare
what the hell
@@DatBoiEle He mean what he said, and I can say like 90% of your viewers agree with him
@@DatBoiEle If you want to continue using it you should. Its honestly not that bad. Your oppinions are what that matter
@@AsifSagheer661 "oThER pEOpLEs opInIONs DoSEnT mATtEr"🤓👆
u finally posted omg
Hi Ele! nice video. I did an advanced lighting tutorial too! lets see who can get to master level tutorials first 😉😉
I love your Vids :D FR great
I love your content ❤️
Nice vid keep it up!
Make a tut on how to build
this is beautiful
Can you make an eye adaptation lighting tutorial
make a tut on how to optimize ur builds🙏
You can probably make a local script that detects if a player is on mobile or low end device and it will delete/hide the certain parts
Instead of the fog mesh thing we can use beams tho they are harder to set up they cause way less lag
amazing bro
imagine if color grading didn't exist and everyone's builds in studio would turn into military school-
Oh I noticed you were using the quixel building interior photos scans I ripped from quixel!
Theyre great even if I stole it but yeah
time to get my lighting game UPPPP
hey, can you do an night/dark interior lighting? beacuse im making an game and the lighting is really bad right now :)
can u do a good future lighting tutorial
LESSSSSSSSSSSSS GOOOOOOOOOO
I do have a question how did you make that custom rig?
could the fog mesh be replaced with coloured smoke or particles for less lag?
Can you do plugins video?
how do i stop light from leaking into the corners of walls
I think you need to set your lighting from shadowmap to future, i dont know yet, i have to test it
ive tried that didnt work
the only solution that i can find is making ur walls super thick
maybe add some invisible thick blocks in the corners with shadows property set to true
change the light's properties and enable shadows.
how are you able to get the "set sun" feature in plugins?
does anyone knoiw why the bloom, depthoffield, and sunrays arent visible for me
How is called this movement camera
the beams don;t show up in game for me.
colorshift bottom is still broken and its 2024
They just brought out unified lighting with some changes to the properties of lighting so after 1 month this is already outdated I'm sorry 😔😔
not really….
only thing changed was the technology setting…
and I didn’t talk about that at all in the video
Everything I said in this tutorial should still work fine
also the “new lighting”, with my years of experience of Roblox studio, it’s literally NOTHING new..
it’s basically the same thing just renamed 😂
@ I guess, it's a setup for more changes to come, though.