It's sad that the game is being dropped but I feel like you really hit the point. Doing things like relaxing in the inn playing chess or chatting after a long playing session become a real thing in VR MMOs, gathering in town meeting places become more than just watching your character and typing, it becomes actual interaction. I can't wait to see what the future holds for stuff like this.
Just like every other game makes promises to the community then doesn’t deliver, it’s why this game has lost so much of its community which is a shame it used to be so good
Glitching in VR really feels like a stroke... The first time a VR game crashed on me, it just froze an image onto the headset and my brain went haywire with the disconnect between the motion of my head and nothing moving in my vision. The only time I actually came close to throwing up because of VR.
how ? im not here to mock or anything but genuinely i wanna understand how it's possible. i've already experienced the exact same thing but like it was just a crash and i relaunched the game and continued playing. maybe you're way too immersed when you play VR lol
@@ok-6732it’s probably the same type of people who get sick when there is high motion blur in regular games . Some people just get sick very easily it seems 🤷♂️
I was there day one. They flubbed the most basic elements of MMO design and continued to do so as time went on. The dungeon system release was it for me. I wanted to actually run dungeons and everyone else wanted to sprint past all the NPCs straight to the boss skipping almost all the content. Why wouldn’t they though when the game doesn’t so much as have CC.
The development for this game has been officially discontinued by the devs, the servers will remain open, but no new content is planned, I am just a messenger for anyone interested in this game, I personally played it during its peak popularity and will miss it dearly.
I loved Zenith. It was a great first attempt at mmo in vr. I can’t wait to see what the future brings and I hope more game teams keep the same focus that zenith team did. Also I had legs 🎉
@@rio425ee Studio was mismanaged from the start. They decided to HQ and hire in THE most expensive place to live in the US and burned through runway capital dicking around. But this happens all the time with fresh indie studios when they get a sudden surge of investment capital and hype. Its alone the same lines of the "Lotto curse" someone wins big then goes bankrupt within a few years from overspending.
@@X862go no, the issues that have frustrated their playerbase are not due to hardware limitations, they are because of idiotic and incompetent design decisions. Like launching new redundant content like the sky island, launching pets with non working pets hot on the heels of the players spending a full year begging for them to fix the non working class skills and broken dungeons, launching 1/3rd of a class with zero clear roadmap for if or when the rest will be made, launching a whole new game that is literally only a gear grind, and giving all their players an instant level up to max level negating the reason to play the game at all. Or picking an arbitrary launch date, then having a beta week in which they don't listen to any of the "testers" and launching anyways because it isn't actually a beta test it's a hype generation period. The limitations of the quest 3 are not a factor in the blindingly stupid decisions the dev team has consistently made since the very beginning.
@@rio425eeExactly you know what’s up. Been saying the same exact things for a while. I’m so disappointed in their dev team. They had it all right there in front of them and they threw it away. People were telling them what the problems were. They just didn’t care about listening to people who were genuinely trying to help. And then they play the victim card when their game gets dunked on and wonder why it’s bad.
Its the standing up in VR that get's tiring. Especially as you're standing fairly still in one place rather than walking. Most VR games also support seated play but stick turning is less immersive.
@@keithhurren6610 play on a char that can spin, and your all good. Preferablt one without arm rests (better for picking stuff up and reaching belt slots)
Waiting my whole life for VR and it arrives, I finally afford a Quest 2 headset and it's only after turning 39 years old and developing the body and stamina of an 80 year old. What a twist. You know what though, I need the exercise.
Same boat, only bit older n recovering from 10yrs ill health. I did a vr thing in singapore n LOVED it! So now im thinking bout getting back into gaming (practice social skills), im thinking vr will b bigger bang for my buck vrs £700 gaming laptop
The part where you say about "A time when MMO players spoke to each other." is so spot on. I love this genre, I really do. But it's gotten to a point where I actively loathe the experience of new MMO's. So much emphasis on providing all the information, making sure every one has access to gear to perform the content they want "when" they want, making sure you know exactly where you need to go in the world to do quests, making sure all of the zones are predictable and easy to access after a certain gated "level" has been achieved, making sure gear is accurate in stats so that content 'can' be beaten with easy to get get gear but just beating the content at a slower rate, but faster if you have higher levelled gear which in most cases means the higher levelled gear has some sort of time gate on it like only being able to turn in so many resources a week before acquiring said item, so that the only factor of you getting the item is how long you wait for it, reducing the challenge to nothing. The list goes on and on. We live in a day where if information isn't available at a moments notice and is not easy to access, then people quickly lose interest. And not only do MMO dev's know this, they build their games around it and in most cases they realise that the p2w route is financially better despite it being really bad PR for the game. We used to play Guild Wars and would say 'Too Poor Play Guild Wars' whenever we saw someone playing WoW in vent. As a result, I played Turtle WoW recently and had a blast on that since I never got the chance the play the "original" vanilla. "I need to ask someone about this" or "I need help to beat this" were common things I was saying to myself while playing. That feeling of a community driven knowledge base that can be accessed by simply socialising and talking to one another is absolutely lost in new MMO's. Even a game like City of Heroes (Which please do a video on because the publishing rights to the game actually got bought by a private server at the start of the year and they revived the game. Again, that "social" aspect is there for that game. ) can feel like a fresh new experience just because the game is not going to tell you the majority of it's functions later on, it might give you a "tip" box but whether or not you listen to the tips or forget them can drastically affect your play later on. This happened to me and not only did some people fly over to help me, but they gave me a lot of help to get started too. Anyway point is that new MMO's may look flashy and cool and interesting, but quickly deform it tedium and mediocrity due to QoL changes dev's feel they need to keep player retention in the modern day. I think for older players like us, the concept of a virtual online world with thousands of players online being the main draw point of a game is now completely gone, since that idea is not new or interesting to people, and forcing newer MMO players to interact and learn from their mistakes and from other people is considered out-dated and not worth the time to invest when their are other games that do it "quicker and easier." As a kid I would use MMO's because I really struggled with making friends and socialising so seeing the genre go down this route is pretty sad to say the least. Love your videos so far man, your jokes are bang on "maintain composure in the heat of embarrassment and failing to do so." humour, so binging them on my day off.
Well put! 100% agree. Have you heard of Shangri-La Frontier? It's a show that depicts "the ideal VRMMO." Part of that depiction is, all deep knowledge about the game world is held by players and players only. It captures the idea of a community knowledgebase so well, and adds insane satisfaction to the feeling of discovering something new... Because it isn't just new to one player, but ALL players.
There's an inherent problem with all MMO's as with all single player games. After about 200 hours you've pretty much had a gut full of grinding away. At first its fun and new and interesting, but when you find yourself repeating the same action over and over again you start to wonder what other game you can be playing. That's not so bad for a single player game but for an MMO a shrinking player count means death. To make matters worse, in VR the game play is physically draining. You're standing for hours and swinging your arms, etc. Pretty soon you feel reluctant to get back into play cause you know how tiring it is. The only way to keep an MMO interesting is if the devs keep pumping in new content and new environments to discover and explore. Which is a hard thing to do for a small team.
@@viewersforme839 When it released it was top selling on both steam and meta, even topping Elden Ring and Dying Light 2. All of the servers they planned were not nearly enough for how many people wanted to play it. (Estimation is between 130k-450k players) It started dying really fast because it was unfinished, had nothing to do, did not have everything they promised at release, were ignoring feedback from the players and you had 2 starter classes that were boring super fast. (They went from 4,6k peak to not even 300 within a week to now more than 2 years later not even 30) The mage class you spam trigger and the Sword class you swing your arms around. None if them come close to the Ninja in enjoyment (The Ninja class he played here released a year later than promised) They did not fix the issues of the game but instead started making a f2p while ignoring the now dlc for months. They made no useful updates in more than 2 years. The development team was very overambitious, understaffed, inexperienced and this is the result. An amazing idea executed horribly. (Hope this clears some things up)
yeah cuz they are indie devs they dont have the money sadly to work on the game more lets hope some giant devs like valve, sony or meta does something like zenith (mmorpg in general)
That is sad , I’m a fan of the style the went with , I like the whole sao game style idea , mmo with a multitude of weapons and skills and then the life skills , mining , logging , cooking etc , but when they do it right with limited earnable items and custom specific skills for how you play the game , that will be when I spend all my money on a computer to be able to run it
Watched a vid about prosthetic tech, and it showed one that is in the works. The guy that tested it had a band around where his elbow would be, and on screen he was controlling an full arm and fingers... now, just think of that tech being used for vr instead of controllers 😁
it's called hand tracking and is absolutely a thing for a while now. Hand tracking is progressively getting better and better, to a point that finger tracking is consistent now and Meta is going to release arm tracking into their headsets in new update. The problem is, without controllers how you are supposed to move your legs and control your walking. Well, we would need brain interface for that I guess...
@@mateuszfelisiak480 this is a completely seperate thing he is talking about. they make bands that you tie onto your arm and it reads the signals coming from your neurons and it can allow you to have an arm in VR without having an arm in real life. yes they do exist for Vr and meta has done alot of R&D on them. I can only assume they will become publically available for Vr as it grows. Search "meta's wrist worn neural finger tracking prototype in action" on youtube and you'll find a video of it
yeah but i think they dont do it cuz a full physical combat is hard online. i belive that there are a lot of calculations going on + VR now imagine that with the server client connection
@@hggpi yeah it would be a lot If it was made it would take years of development depending on the size That and the game would probably have to be on steam stand alone a couldn’t run it
❤ i’m laughing so hard that it hurts. Oh, you’re so funny. I just love your humor. 🤣 I needed that after the day I had. But all things aside I truly enjoy your videos very much. Some of these games that you’ve talked about and revealed I’ve never played before, but that’s not a surprise cause a lot of them are on PC and I am mostly a console person. Don’t get me wrong. I have nothing against PC. The only thing is I don’t have the software or the hardware to play a PC game which is sad. Also on your video vampire the masquerade don’t feel bad. You’re not that old. I mean I’m 38 going on 39.😅 I remember seeing vampire the masquerade articles in I think it was game informer magazine one of those old video game magazines always wanted to play that game but of course PC boo. Also on a sidenote when it comes to VR watching this, I think I’d end up getting motion sickness.😵💫
This video made me realize that VR mmos are actually a good workout. I can't wait to see a BDO equivilent, in VR. Top players will end up fit as heck grinding, and farming.
Oathbreakers is in alpha agreed not an mmo as it has 15 or so players per grid but it's an online multilayer rpg with solid crafting/crime system / customisation. Certainly beats anything else currently available, community is super helpful too
Bro, I’ve been working on just the smaller island too! I thought it was an extended tutorial area that led you onto the main island eventually (not realizing the level cap was 40 and me getting close to 20). I mean I guess it’s kinda a faster way of leveling if you don’t have to travel as far and stuff, and maybe it’s signposted somewhere, but man I’m glad I learned this before reaching that big boss you tried to fight
its limited by the android/quest headsets compaability. the quest is much more limited compared to full VR headset that is conected to pc and not android system based. so if they go full out with hd graphics and more beter skills and systems andmore complicated monsters then the android headsets wont be able to ran it. becose android is much weaker than a PC. so they do it compatible with android so the Quest users will be able to play it too.
@@mykyubi09 That is NOT why its so "undercooked" though...its 100% just a failure on the studios part. Its why a lot of long term players have left the game. The studio just lies or misrepresents their intentions too often and dont make smart moves. The fact that they even released that new game in the state it was in is a testament to that. Tons of ppl during the alpha and beta told them about the bugs and things that should be fixed first and they just released the game in the exact same state as the beta...2 weeks later. Its inexcusable. I hope everyone enjoys it if they like it but I wouldn't trust that company to do anything worthwhile with that game or The Last City anymore.
@@VirgilHawkinsIs its maybe right tooo. But still what i sayd is one of the reasons why u cant see a good quality mmorpg game for VR. When u get into a wall that limit ur options to desighn the game then its feel meaningless to keep developing it.
@@VirgilHawkinsIsYou just complain to much. Mmorpg in VR is still extremely new It's basically in beta. You want perfect before we're even there yet. Just be grateful you got a chance to experience such a game in the first place.
@@Liqhtning When did I say anything about perfect? You have no idea what you’re talking about. Let me know when you start actually developing VR games yourself and then come talk to me about it being new. Nothing I even mentioned has anything to do with it being new…design choices and lies aren’t a fault of a “new to vr” game. Telling ppl to stop complaining is some bs a child would say. Ppl pay for this. Complaints are valid, I didn’t disrespect anyone, I even said if you like the game then good for you so don’t @me telling me how I should act or feel because I didn’t do that shit to you.
Just do it - If you have problems with Facebooks Meta Headset and you use Windows try the HP reverb G2. This is such an awesome game I play since closed alpha but we strongly need new player :) . This game is so close to SAO like nothing more I know right now, and Im looking out for years. Tell your friends and tell them to tell their friends as well :)
Another great video! But playing for >9hrs at a time does make it sound like you treat your self-employed-self a little like a sweatshop worker 😨 You need to unionise yourself to get better working conditions! My main problems with VR are physical - it's heavy and makes my head and neck hurt, it's intense on the eyes, and I get motion sickness from the movement. But I enjoyed watching you in it and exploring! My partner played Into the Radius recently and he adored it. Maybe one to try, if you've still got VR energy in you! Thank you for the content 😊
I’ll vouch for you on the head and neck thing. I’d play VR a lot more than I used to if I didn’t have to deal with that as much. I played a ton of VR but haven’t played it recently just because of that alone. Most people don’t have issues with it but for the people who do it kinda sucks at times. I used to put pillows behind my head while playing.
It's funny that you mention a time when people coming together to play and discover mmos while showing WoW footage and now, 20 years later, WoW's season of discovery has managed to do just that again for me. I've so many situations where I'm looking for a way to get to a secret, only to then find someone there doing the same thing, we figure it out together and someone else pops in and we help them out.
I was so excited for this game to come out and had so much fun when it finally did. I did start getting board rather quick, but enjoyed my time with it. When I started getting the itch to go back, they released the F2P version with the MMO being side content now. I was disappointed that they seemingly gave up one a VRMMORPG that had such promise.
any online games in VR are dead! nobody really uses their goggles much! i know like 6 people who own one but none of them play it regular, its more like a rare occurance, i'd say at most twice per month , and then they just play some stuff like Beat Saber .... and some actually bought it for their kids but they rather play on their phone/switch lol
Doing this right before the devs basically announce that they are unofficially sunsetting the MMO is so funny. And to all the idiots who are saying they aren't doing that. I have been right about every single prediction of what the devs will do at every single turn. I have been saying for years that the devs will leave the unfinished or broken parts of their game to languish while they develop new content that will be released in an equally unfinished, poorly thought out and executed way to the content they abandoned to make it because they don't take valid criticism seriously, and week long betas in which they launch the the public at the end of it regardless of what feedback they get during said betas because they decided that was the launch date. I have been right over and over and over again when it comes to predicting what these moronic devs will do to fuck up their game next.
@@MitchManix no they have all but admitted that it's getting fully sunset but they are still letting people buy it at full price because they are scum fucks
I know right. I can just assume the MMO didnt do as well as they hoped so they are bailing on it and moving onto something less time consuming to support/update@@Thezuule1
When it was first released it was so popular tbh everyone was friendly and helped everyone, and everyone talked but that was a thing of the past, the game is a shadow of itself, and the new one is a mess like Zulu said, waiting now for Illysia hoping this will fill my mmo rpg needs in VR
The climb up to the throne was one of the best gaming experiences Ive ever had. I was sweating the whole time, scared of falling because it took so long to get up there....
After having this on my wishlist for years i finally downloaded it today; only to be greeted by a small hub area, no directions, and some obstical courses. I was so confused cause i remembered seeing images of an mmo. Now I see why. I had no idea the mmo was turned into DLC. I didnt even look at the DLC cause i figured it was an expansion and im sure many people will think the same. Im sad that zenith turned into this, and understand why people are upset. Turning the MMO into DLC will hide it from most people, killing future players. Add in the fact the base game already has a horrible new player experience, with some very very bad UI choices. I think its safe to say this VRMMO is gone.
This was hilarious. I can totally see myself forgetting the mic is always on. I think lying on the floor crying was the peak hilarity. The other players around definitely got a kick out of it. lol Edit: OMG, at least I am not the only one who tries to lean on VR furniture that isnt really there. Early on in my experience with VR, I didnt get why the controllers had straps, I thought they were just an inconvenience. Once I had dropped the controllers twice by trying to sit them on things that weren't there, I started using those hand straps :P
My problem with almost all vr games is the combat Emerson. Take Zenith as an example, the combat with swords and kambits are just slashing through the air with no reward of each hit. Then there is blade and sorcery which has pretty good combat but the ragdolls make it too easy and there is no progression or story like an MMO. Dungeons of Eternity has great combat with its dungeon crawling but it gets very repetitive and the grind for more levels tend to get boring and less rewarding. Until the day a "good" immersive vr mmorpg game comes out either I am going to wait or maybe learn to create vr games myself and fulfill my desire of a immersive mmorpg.
To everyone saying it's dead because of the devs... I wouldn't use the word "dead". It can still be revived, they still have the fanbase. People are still looking forward to it and wait for something to happen. I feel like is not only me that bought this game at launch, didn't play in the last year or so but still wait for something interresting to happen. The momment they introduce fishing properly I'll be back in seconds xD
I didnt know this existed and now i know what i want to do next with my Index lol Edit: RIP i spoke too soon Edit 2: you know what? for whats there it seems like its still a lot of fun and for $30 i might still get it. this has a lot of things id love out of a VR experience
@@emarskineel yeaaah thats what i gathered from the video. such a shame cuz it really does seem genuinely fun and i feel VR is the perfect format for an MMO
Please be wary about buying this. As Mitch mentioned, they're revealed that they're pivoting away from being an MMO. The Lost City won't be getting any more updates, as they focus on a new "social hub with activities" mode.
Dudes !! Buy yourselves VR hardware and hop into that game. In my opinion its the most SAO like game we have so far for VR and the game play is really awesome. Infinity Realms is just a very very short teaser of what awaits you in "the real MMO "The last City". I already played hundrets of hours but without new player its getting lonely in the low and mid level areas. I know the hardware is expensive but its worth it ! With 300-500 for a standalone headset you are in. Alone for that game its worth it, but playing Assetto Corsa in VR is a thing by itself as well ;) - Whatever - Zenith is a must for every true MMORPG fan.
I play this game 6 to 8 hours a day and I never get tired and I never run out of things to do. It is a very full fledged game with a lot of really good people and excellent social aspects. I wish you had tried harder to represent it properly.
Zenith is a good game. Good mechanics. A few quirks. Overall well made. Crafting and questing and traveling and skills are all cool but take a moment to figure out. The players in-game are helpful and cool.
Zenith will be a testament to all the things you SHOULD NOT do if you're making a VRMMO (and some of the things you SHOULD do of course, it's not completely made of mistakes alone). The bones in this corpse of a game could be fuel to help a FUTURE developer create something greater, that envisions what Zenith was SUPPOSED to be...There's probably a universe in which Zenith The Last City was not dropped and probably succeeded in making an Iconic VRMMO for the world to recognize and enjoy. Sadly, in this universe it tanked. One would think Skyland is the starter island, but in some weird way it's BOTH Endgame & Starter.... That NOT being quantifiable alone is a red flag, it shows the game didn't know what to do with itself, just as much as we didn't know what to do with it at this point.. Hell people couldn't even find the godstones they hunted for so persistently and this island was basically at the center of that nutty situation built purely on circumstance since shortly after the game itself was discontinued..
Taking on an MMO already takes a huge amount of money to keep up. Plus with VR being limited, its hard to gain a lot of fanbase living off of a one pay, play forever model.
Zenith was a pretty cool premise, but it really lacked so many QoL features and any real engaging combat. It was definitely fun to go on Quests with friends, but it came at the wrong time unfortunately. If it came out 5 years from now where standalone is a bit beefier it could be the perfect game
I've played it before they added the bow and a new area, the game was a genuine slog to go through, without any challenges, interesting quests and unfun combat
Oh when i played in "beta" Zenith, there was no tutorial. So they added missing stuff and improved it for new users. Character generator was also later added. I still hate the stupid world map design. It's worst one with wrong colors, hard to see where it is because layers are not colored well in height. Might try again what is improved and what not.
I would argue against buying it now, given that all development on the game has ended. That means that it's only a matter of time before the servers shut down entirely.
There are at least 2 more VRMMOs waiting in the wings, namely Ilysia and Freeland. Unfortunately in their current states they make Zenith look good. Zenith did a fair number of things right but I get the impression that they have spent the last 4 years racing to get the game "good enough" with a too small team and often misplaced priorities. There's plenty of fun if you go in with your own group, but there are many aspects that are overly grindy.
One of the biggest tragedies in gaming. Actively choosing to operate at a loss instead of listening to their player base and selling simple things like cosmetics. They even had a fortune 500 CEO provide a detailed plan in discord for how to turn the game around, and instead decided to kick their original supporters to the curb and turn it into a caricature of itself.
It's sad that the game is being dropped but I feel like you really hit the point. Doing things like relaxing in the inn playing chess or chatting after a long playing session become a real thing in VR MMOs, gathering in town meeting places become more than just watching your character and typing, it becomes actual interaction. I can't wait to see what the future holds for stuff like this.
Me too! It has so much potential :)
when did they say it was being dropped?
When they created the new realms and implied all there attention would be going to that game rather than last city
The fact they never released the cyber in tank and healer and instead released zenith 2.0 instead says everything lol
Just like every other game makes promises to the community then doesn’t deliver, it’s why this game has lost so much of its community which is a shame it used to be so good
Glitching in VR really feels like a stroke... The first time a VR game crashed on me, it just froze an image onto the headset and my brain went haywire with the disconnect between the motion of my head and nothing moving in my vision. The only time I actually came close to throwing up because of VR.
Been there, even if you try to close your eyes immediately, it's still too late.
how ? im not here to mock or anything but genuinely i wanna understand how it's possible. i've already experienced the exact same thing but like it was just a crash and i relaunched the game and continued playing. maybe you're way too immersed when you play VR lol
@@ok-6732 Dunno, different people just react differently to VR. I've never gotten motion sickness from normal play but a lot of people do.
@@penttikoivuniemi2146 yeah i guess so.
@@ok-6732it’s probably the same type of people who get sick when there is high motion blur in regular games . Some people just get sick very easily it seems 🤷♂️
9:45 I've probably sunk 8 hours into the starting island and had no idea about this. So glad I watched this. Thank you.
8 hours?!
I was there day one. They flubbed the most basic elements of MMO design and continued to do so as time went on. The dungeon system release was it for me. I wanted to actually run dungeons and everyone else wanted to sprint past all the NPCs straight to the boss skipping almost all the content. Why wouldn’t they though when the game doesn’t so much as have CC.
i tried to run dungeons too
i only managed to do it once when i was lower level. Never again. Nobody did dungeons, i was alone
The development for this game has been officially discontinued by the devs, the servers will remain open, but no new content is planned, I am just a messenger for anyone interested in this game, I personally played it during its peak popularity and will miss it dearly.
I loved Zenith. It was a great first attempt at mmo in vr. I can’t wait to see what the future brings and I hope more game teams keep the same focus that zenith team did.
Also I had legs 🎉
twin you dont have legs anymore ?
Those are distinctly "we're doing literally anything to try and keep float" stylistic choices.
Anything except listen to the players, beta testers, and other game developers.
Anything except fixing the many many issues with the game
@@rio425ee Studio was mismanaged from the start. They decided to HQ and hire in THE most expensive place to live in the US and burned through runway capital dicking around. But this happens all the time with fresh indie studios when they get a sudden surge of investment capital and hype. Its alone the same lines of the "Lotto curse" someone wins big then goes bankrupt within a few years from overspending.
They might be limited by quest 3 ? Imagine running all this on an arm chip 😂@rio425ee
@@X862go no, the issues that have frustrated their playerbase are not due to hardware limitations, they are because of idiotic and incompetent design decisions. Like launching new redundant content like the sky island, launching pets with non working pets hot on the heels of the players spending a full year begging for them to fix the non working class skills and broken dungeons, launching 1/3rd of a class with zero clear roadmap for if or when the rest will be made, launching a whole new game that is literally only a gear grind, and giving all their players an instant level up to max level negating the reason to play the game at all. Or picking an arbitrary launch date, then having a beta week in which they don't listen to any of the "testers" and launching anyways because it isn't actually a beta test it's a hype generation period.
The limitations of the quest 3 are not a factor in the blindingly stupid decisions the dev team has consistently made since the very beginning.
@@rio425eeExactly you know what’s up. Been saying the same exact things for a while. I’m so disappointed in their dev team. They had it all right there in front of them and they threw it away.
People were telling them what the problems were. They just didn’t care about listening to people who were genuinely trying to help. And then they play the victim card when their game gets dunked on and wonder why it’s bad.
This has got to be one of my fav videos of yours 😂 looks like a lot of fun but as it's VR, how do you not get so tired? Great use of music too 😎
Agreed I can only do 3 or 4 hours and I need a nap. 😅
Its the standing up in VR that get's tiring. Especially as you're standing fairly still in one place rather than walking. Most VR games also support seated play but stick turning is less immersive.
@@keithhurren6610 play on a char that can spin, and your all good. Preferablt one without arm rests (better for picking stuff up and reaching belt slots)
Waiting my whole life for VR and it arrives, I finally afford a Quest 2 headset and it's only after turning 39 years old and developing the body and stamina of an 80 year old. What a twist. You know what though, I need the exercise.
Same boat, only bit older n recovering from 10yrs ill health. I did a vr thing in singapore n LOVED it!
So now im thinking bout getting back into gaming (practice social skills), im thinking vr will b bigger bang for my buck vrs £700 gaming laptop
SAO?
The part where you say about "A time when MMO players spoke to each other." is so spot on. I love this genre, I really do. But it's gotten to a point where I actively loathe the experience of new MMO's. So much emphasis on providing all the information, making sure every one has access to gear to perform the content they want "when" they want, making sure you know exactly where you need to go in the world to do quests, making sure all of the zones are predictable and easy to access after a certain gated "level" has been achieved, making sure gear is accurate in stats so that content 'can' be beaten with easy to get get gear but just beating the content at a slower rate, but faster if you have higher levelled gear which in most cases means the higher levelled gear has some sort of time gate on it like only being able to turn in so many resources a week before acquiring said item, so that the only factor of you getting the item is how long you wait for it, reducing the challenge to nothing. The list goes on and on.
We live in a day where if information isn't available at a moments notice and is not easy to access, then people quickly lose interest. And not only do MMO dev's know this, they build their games around it and in most cases they realise that the p2w route is financially better despite it being really bad PR for the game.
We used to play Guild Wars and would say 'Too Poor Play Guild Wars' whenever we saw someone playing WoW in vent. As a result, I played Turtle WoW recently and had a blast on that since I never got the chance the play the "original" vanilla. "I need to ask someone about this" or "I need help to beat this" were common things I was saying to myself while playing. That feeling of a community driven knowledge base that can be accessed by simply socialising and talking to one another is absolutely lost in new MMO's. Even a game like City of Heroes (Which please do a video on because the publishing rights to the game actually got bought by a private server at the start of the year and they revived the game. Again, that "social" aspect is there for that game. ) can feel like a fresh new experience just because the game is not going to tell you the majority of it's functions later on, it might give you a "tip" box but whether or not you listen to the tips or forget them can drastically affect your play later on. This happened to me and not only did some people fly over to help me, but they gave me a lot of help to get started too.
Anyway point is that new MMO's may look flashy and cool and interesting, but quickly deform it tedium and mediocrity due to QoL changes dev's feel they need to keep player retention in the modern day. I think for older players like us, the concept of a virtual online world with thousands of players online being the main draw point of a game is now completely gone, since that idea is not new or interesting to people, and forcing newer MMO players to interact and learn from their mistakes and from other people is considered out-dated and not worth the time to invest when their are other games that do it "quicker and easier." As a kid I would use MMO's because I really struggled with making friends and socialising so seeing the genre go down this route is pretty sad to say the least.
Love your videos so far man, your jokes are bang on "maintain composure in the heat of embarrassment and failing to do so." humour, so binging them on my day off.
Thanks for putting this into words!
I know 😅
I just want a vr game like SAO
Well put! 100% agree. Have you heard of Shangri-La Frontier? It's a show that depicts "the ideal VRMMO." Part of that depiction is, all deep knowledge about the game world is held by players and players only. It captures the idea of a community knowledgebase so well, and adds insane satisfaction to the feeling of discovering something new... Because it isn't just new to one player, but ALL players.
Those VRMMORPG's you see in some anime series are getting closer and closer to reality!
yeah.. sadly not because not a single big dev wants to work on an mmorpg idk why tho
There's an inherent problem with all MMO's as with all single player games. After about 200 hours you've pretty much had a gut full of grinding away. At first its fun and new and interesting, but when you find yourself repeating the same action over and over again you start to wonder what other game you can be playing. That's not so bad for a single player game but for an MMO a shrinking player count means death. To make matters worse, in VR the game play is physically draining. You're standing for hours and swinging your arms, etc. Pretty soon you feel reluctant to get back into play cause you know how tiring it is. The only way to keep an MMO interesting is if the devs keep pumping in new content and new environments to discover and explore. Which is a hard thing to do for a small team.
oh FFS, this is brilliant, the sense of humour is spot on :)))))))))))
This MMO is dead at the moment because of the devs
:(
it literally looks so fun, i really wish this game popped off 10x more then it did and would stick around
@@viewersforme839 When it released it was top selling on both steam and meta, even topping Elden Ring and Dying Light 2. All of the servers they planned were not nearly enough for how many people wanted to play it. (Estimation is between 130k-450k players)
It started dying really fast because it was unfinished, had nothing to do, did not have everything they promised at release, were ignoring feedback from the players and you had 2 starter classes that were boring super fast. (They went from 4,6k peak to not even 300 within a week to now more than 2 years later not even 30)
The mage class you spam trigger and the Sword class you swing your arms around. None if them come close to the Ninja in enjoyment (The Ninja class he played here released a year later than promised)
They did not fix the issues of the game but instead started making a f2p while ignoring the now dlc for months. They made no useful updates in more than 2 years.
The development team was very overambitious, understaffed, inexperienced and this is the result.
An amazing idea executed horribly.
(Hope this clears some things up)
yeah cuz they are indie devs they dont have the money sadly to work on the game more lets hope some giant devs like valve, sony or meta does something like zenith (mmorpg in general)
That is sad , I’m a fan of the style the went with , I like the whole sao game style idea , mmo with a multitude of weapons and skills and then the life skills , mining , logging , cooking etc , but when they do it right with limited earnable items and custom specific skills for how you play the game , that will be when I spend all my money on a computer to be able to run it
Brilliant video, glad you survived the physical punishment,you are a true martyr to your cause😂. Still the best content creator on youtube
I can't believe there isn't anything VR mmo in the works that is worth anything.
Watched a vid about prosthetic tech, and it showed one that is in the works. The guy that tested it had a band around where his elbow would be, and on screen he was controlling an full arm and fingers... now, just think of that tech being used for vr instead of controllers 😁
it's called hand tracking and is absolutely a thing for a while now. Hand tracking is progressively getting better and better, to a point that finger tracking is consistent now and Meta is going to release arm tracking into their headsets in new update. The problem is, without controllers how you are supposed to move your legs and control your walking. Well, we would need brain interface for that I guess...
@@mateuszfelisiak480 this is a completely seperate thing he is talking about. they make bands that you tie onto your arm and it reads the signals coming from your neurons and it can allow you to have an arm in VR without having an arm in real life. yes they do exist for Vr and meta has done alot of R&D on them. I can only assume they will become publically available for Vr as it grows. Search "meta's wrist worn neural finger tracking prototype in action" on youtube and you'll find a video of it
@@mateuszfelisiak480 at that point we can just wait for the SAO release
@@mateuszfelisiak480 there is this thing that is exactly like what you have in ready player one. KAT vr or what. Basically a walking pad for VR
If they made a vr mmorpg with blade and sorcery as its base it would be a game for the ages
yeah but i think they dont do it cuz a full physical combat is hard online.
i belive that there are a lot of calculations going on + VR
now imagine that with the server client connection
@@hggpi yeah it would be a lot
If it was made it would take years of development depending on the size
That and the game would probably have to be on steam stand alone a couldn’t run it
❤ i’m laughing so hard that it hurts. Oh, you’re so funny. I just love your humor. 🤣 I needed that after the day I had. But all things aside I truly enjoy your videos very much. Some of these games that you’ve talked about and revealed I’ve never played before, but that’s not a surprise cause a lot of them are on PC and I am mostly a console person. Don’t get me wrong. I have nothing against PC. The only thing is I don’t have the software or the hardware to play a PC game which is sad. Also on your video vampire the masquerade don’t feel bad. You’re not that old. I mean I’m 38 going on 39.😅 I remember seeing vampire the masquerade articles in I think it was game informer magazine one of those old video game magazines always wanted to play that game but of course PC boo. Also on a sidenote when it comes to VR watching this, I think I’d end up getting motion sickness.😵💫
2:12 you're a skit writing genius, upvote
This video made me realize that VR mmos are actually a good workout. I can't wait to see a BDO equivilent, in VR. Top players will end up fit as heck grinding, and farming.
imagine going from 200 kgs whale to body builder just because you had to level up
Oathbreakers is in alpha agreed not an mmo as it has 15 or so players per grid but it's an online multilayer rpg with solid crafting/crime system / customisation. Certainly beats anything else currently available, community is super helpful too
Bro, I’ve been working on just the smaller island too! I thought it was an extended tutorial area that led you onto the main island eventually (not realizing the level cap was 40 and me getting close to 20). I mean I guess it’s kinda a faster way of leveling if you don’t have to travel as far and stuff, and maybe it’s signposted somewhere, but man I’m glad I learned this before reaching that big boss you tried to fight
this has been on my wishlist for a long time.
real hapy you said its going to be free soon.
The MMO has become paid DLC, there is a dungeon runner free to play on the side
Zenith is so undercooked it hurts
its limited by the android/quest headsets compaability. the quest is much more limited compared to full VR headset that is conected to pc and not android system based. so if they go full out with hd graphics and more beter skills and systems andmore complicated monsters then the android headsets wont be able to ran it. becose android is much weaker than a PC. so they do it compatible with android so the Quest users will be able to play it too.
@@mykyubi09 That is NOT why its so "undercooked" though...its 100% just a failure on the studios part. Its why a lot of long term players have left the game. The studio just lies or misrepresents their intentions too often and dont make smart moves. The fact that they even released that new game in the state it was in is a testament to that. Tons of ppl during the alpha and beta told them about the bugs and things that should be fixed first and they just released the game in the exact same state as the beta...2 weeks later. Its inexcusable. I hope everyone enjoys it if they like it but I wouldn't trust that company to do anything worthwhile with that game or The Last City anymore.
@@VirgilHawkinsIs its maybe right tooo. But still what i sayd is one of the reasons why u cant see a good quality mmorpg game for VR. When u get into a wall that limit ur options to desighn the game then its feel meaningless to keep developing it.
@@VirgilHawkinsIsYou just complain to much. Mmorpg in VR is still extremely new
It's basically in beta. You want perfect before we're even there yet. Just be grateful you got a chance to experience such a game in the first place.
@@Liqhtning When did I say anything about perfect? You have no idea what you’re talking about. Let me know when you start actually developing VR games yourself and then come talk to me about it being new. Nothing I even mentioned has anything to do with it being new…design choices and lies aren’t a fault of a “new to vr” game. Telling ppl to stop complaining is some bs a child would say. Ppl pay for this. Complaints are valid, I didn’t disrespect anyone, I even said if you like the game then good for you so don’t @me telling me how I should act or feel because I didn’t do that shit to you.
I would absolutely try out this game on a VR headset
IF I HAD ONE
Just do it - If you have problems with Facebooks Meta Headset and you use Windows try the HP reverb G2. This is such an awesome game I play since closed alpha but we strongly need new player :) . This game is so close to SAO like nothing more I know right now, and Im looking out for years. Tell your friends and tell them to tell their friends as well :)
Vr really puts the roleplay into the game
ITs not your character that will climb that huge tower
YOU will do it.
i wish zenith wasnt dead
1:22 a little tip if anyone has trouble like this is to hold grip before you touch the surface as it will auto grab it
Another great video! But playing for >9hrs at a time does make it sound like you treat your self-employed-self a little like a sweatshop worker 😨 You need to unionise yourself to get better working conditions!
My main problems with VR are physical - it's heavy and makes my head and neck hurt, it's intense on the eyes, and I get motion sickness from the movement. But I enjoyed watching you in it and exploring! My partner played Into the Radius recently and he adored it. Maybe one to try, if you've still got VR energy in you! Thank you for the content 😊
I’ll vouch for you on the head and neck thing. I’d play VR a lot more than I used to if I didn’t have to deal with that as much. I played a ton of VR but haven’t played it recently just because of that alone. Most people don’t have issues with it but for the people who do it kinda sucks at times. I used to put pillows behind my head while playing.
This is my first time seeing your videos. Such a good time watching. Thank you.
It's funny that you mention a time when people coming together to play and discover mmos while showing WoW footage and now, 20 years later, WoW's season of discovery has managed to do just that again for me. I've so many situations where I'm looking for a way to get to a secret, only to then find someone there doing the same thing, we figure it out together and someone else pops in and we help them out.
I was so excited for this game to come out and had so much fun when it finally did. I did start getting board rather quick, but enjoyed my time with it. When I started getting the itch to go back, they released the F2P version with the MMO being side content now. I was disappointed that they seemingly gave up one a VRMMORPG that had such promise.
That looked so Cool! 🎉 sadly i dont own VR 😢 maybe some day and age 😂 Really awesome Video Mitch !! Thanks mate !
the game is basicly dead.
any online games in VR are dead! nobody really uses their goggles much! i know like 6 people who own one but none of them play it regular, its more like a rare occurance, i'd say at most twice per month , and then they just play some stuff like Beat Saber .... and some actually bought it for their kids but they rather play on their phone/switch lol
Don't bother. it won't be worth it until its close to matrix quality.
Hilarious as always mitch, cheers!
Would love to play something like this, love VR so much man.
Doing this right before the devs basically announce that they are unofficially sunsetting the MMO is so funny.
And to all the idiots who are saying they aren't doing that.
I have been right about every single prediction of what the devs will do at every single turn. I have been saying for years that the devs will leave the unfinished or broken parts of their game to languish while they develop new content that will be released in an equally unfinished, poorly thought out and executed way to the content they abandoned to make it because they don't take valid criticism seriously, and week long betas in which they launch the the public at the end of it regardless of what feedback they get during said betas because they decided that was the launch date. I have been right over and over and over again when it comes to predicting what these moronic devs will do to fuck up their game next.
Not before mate. I have the posts and things they released in the video talking about their shift over to that new game.
@@MitchManix no they have all but admitted that it's getting fully sunset but they are still letting people buy it at full price because they are scum fucks
The new F2P game is a mess. It doesn’t even really make sense.
I know right. I can just assume the MMO didnt do as well as they hoped so they are bailing on it and moving onto something less time consuming to support/update@@Thezuule1
When it was first released it was so popular tbh everyone was friendly and helped everyone, and everyone talked but that was a thing of the past, the game is a shadow of itself, and the new one is a mess like Zulu said, waiting now for Illysia hoping this will fill my mmo rpg needs in VR
Looks fun - but quite scary in a way. I'd be terrified of everything hah.
The climb up to the throne was one of the best gaming experiences Ive ever had. I was sweating the whole time, scared of falling because it took so long to get up there....
After having this on my wishlist for years i finally downloaded it today; only to be greeted by a small hub area, no directions, and some obstical courses. I was so confused cause i remembered seeing images of an mmo. Now I see why. I had no idea the mmo was turned into DLC. I didnt even look at the DLC cause i figured it was an expansion and im sure many people will think the same. Im sad that zenith turned into this, and understand why people are upset. Turning the MMO into DLC will hide it from most people, killing future players. Add in the fact the base game already has a horrible new player experience, with some very very bad UI choices. I think its safe to say this VRMMO is gone.
Zenith is really fun. i played it with an older pc and a Rift S with my buddy. it was a good time.
This was hilarious. I can totally see myself forgetting the mic is always on. I think lying on the floor crying was the peak hilarity. The other players around definitely got a kick out of it. lol
Edit: OMG, at least I am not the only one who tries to lean on VR furniture that isnt really there. Early on in my experience with VR, I didnt get why the controllers had straps, I thought they were just an inconvenience. Once I had dropped the controllers twice by trying to sit them on things that weren't there, I started using those hand straps :P
Think this was a good video to be introduced to the chanel. That was a ride :D
9:55 it did mention it in an old update
My problem with almost all vr games is the combat Emerson.
Take Zenith as an example, the combat with swords and kambits are just slashing through the air with no reward of each hit. Then there is blade and sorcery which has pretty good combat but the ragdolls make it too easy and there is no progression or story like an MMO. Dungeons of Eternity has great combat with its dungeon crawling but it gets very repetitive and the grind for more levels tend to get boring and less rewarding.
Until the day a "good" immersive vr mmorpg game comes out either I am going to wait or maybe learn to create vr games myself and fulfill my desire of a immersive mmorpg.
you absolutely slayed me. I'm still crying from laughter.
lol subbed at the chef part.. lolol..
very entertaining video.. I used to be a daily player. My favorite line was the 'cookies duct taped to my balls' part...lol. Good stuff.
there will always be a place in my heart for Zenith
Why?
Tarzan has his feet on the vine, too. They forgot that.
Looks like it has improved a good bit since launch..
And loved the video :)
anime pilot wings lmao
that game had an amazing soundtrack
rip zenith they screwed it that up pretty bad
Ramen just announced that they are stopping the development of Zenith MMO.
Pretty sure they're just moving to a F2P model
MMORPG's being immersive is debatable.
I thought The World was the most popular VR MMO.
that's in virtual reality?
I can't imagine VR without throwing up. Well done for sticking it out.
Well you eventually get used to it, those first few days can make you feel very nauseous even with all the comfort features turned on.
To everyone saying it's dead because of the devs...
I wouldn't use the word "dead".
It can still be revived, they still have the fanbase.
People are still looking forward to it and wait for something to happen.
I feel like is not only me that bought this game at launch, didn't play in the last year or so but still wait for something interresting to happen.
The momment they introduce fishing properly I'll be back in seconds xD
really fun to watch! TY!
damn, I need to pick the game back up, I haven't played since... October of 2022? Damn, longer than I thought...
I didnt know this existed and now i know what i want to do next with my Index lol
Edit: RIP i spoke too soon
Edit 2: you know what? for whats there it seems like its still a lot of fun and for $30 i might still get it. this has a lot of things id love out of a VR experience
Definitely worth 30 bucks. But when the fun ends it REALLY ends
Before you do, I think it's moving to a F2P model soon.
@@IAmMightyMike ooooh good to know thank you.
@@emarskineel yeaaah thats what i gathered from the video. such a shame cuz it really does seem genuinely fun and i feel VR is the perfect format for an MMO
@@davidfernelz yep. The first developer that makes a truly great VR MMO will make billions
The tech just isnt quite there yet, but we're very close
Please be wary about buying this. As Mitch mentioned, they're revealed that they're pivoting away from being an MMO.
The Lost City won't be getting any more updates, as they focus on a new "social hub with activities" mode.
Thank god. I get withdrawals when you don't upload 😂😂. Also I think that was fake tan not sun burn 😂😂😂
Dudes !! Buy yourselves VR hardware and hop into that game. In my opinion its the most SAO like game we have so far for VR and the game play is really awesome. Infinity Realms is just a very very short teaser of what awaits you in "the real MMO "The last City". I already played hundrets of hours but without new player its getting lonely in the low and mid level areas. I know the hardware is expensive but its worth it ! With 300-500 for a standalone headset you are in. Alone for that game its worth it, but playing Assetto Corsa in VR is a thing by itself as well ;) - Whatever - Zenith is a must for every true MMORPG fan.
9:58
An exact recreation of the plot of Sword Art Online.
I have not played zenith since the early days of the game. Things have changed a lot from what I can see.
Devs completely fucked us on this game.
Do not support this game or these devs.
I play this game 6 to 8 hours a day and I never get tired and I never run out of things to do. It is a very full fledged game with a lot of really good people and excellent social aspects. I wish you had tried harder to represent it properly.
Holy shit, I played at launch and a day, then completely forgot about it.
I absolutely love this game! I hope y'all give it a try.
Zenith is a good game. Good mechanics. A few quirks. Overall well made. Crafting and questing and traveling and skills are all cool but take a moment to figure out. The players in-game are helpful and cool.
You should try a township tale it doesn't have quest but it's fun when you play with the right people.
It's a vr game
Zenith will be a testament to all the things you SHOULD NOT do if you're making a VRMMO (and some of the things you SHOULD do of course, it's not completely made of mistakes alone). The bones in this corpse of a game could be fuel to help a FUTURE developer create something greater, that envisions what Zenith was SUPPOSED to be...There's probably a universe in which Zenith The Last City was not dropped and probably succeeded in making an Iconic VRMMO for the world to recognize and enjoy.
Sadly, in this universe it tanked.
One would think Skyland is the starter island, but in some weird way it's BOTH Endgame & Starter.... That NOT being quantifiable alone is a red flag, it shows the game didn't know what to do with itself, just as much as we didn't know what to do with it at this point.. Hell people couldn't even find the godstones they hunted for so persistently and this island was basically at the center of that nutty situation built purely on circumstance since shortly after the game itself was discontinued..
I love you berating the NPCs. I never got into this game but it’s definitely fun watching people play
Taking on an MMO already takes a huge amount of money to keep up. Plus with VR being limited, its hard to gain a lot of fanbase living off of a one pay, play forever model.
Zenith was a pretty cool premise, but it really lacked so many QoL features and any real engaging combat. It was definitely fun to go on Quests with friends, but it came at the wrong time unfortunately. If it came out 5 years from now where standalone is a bit beefier it could be the perfect game
Zenith is cool but like... HAVE YOU TRIED Freeland? Its insane and so awesome lmao, takes a min to get used to but it is amazing
holy crap this looks completely different from when it first launched
Wow... That looks significantly better on PC 😅
I've played it before they added the bow and a new area, the game was a genuine slog to go through, without any challenges, interesting quests and unfun combat
Incredibly sunburt??
Oh when i played in "beta" Zenith, there was no tutorial. So they added missing stuff and improved it for new users. Character generator was also later added.
I still hate the stupid world map design. It's worst one with wrong colors, hard to see where it is because layers are not colored well in height.
Might try again what is improved and what not.
Just remember there was once always mmos that started it all before we got the best stuff
I own this game forgot i owned it.
That’s why I never seen this. Haven’t played in forever.
You had me laughing so hard 😂. Thank you.
Living up to its name, the last city indeed. This game is worth what you pay. Please buy the game.
Flying is all in the wrist.
I would argue against buying it now, given that all development on the game has ended. That means that it's only a matter of time before the servers shut down entirely.
There are at least 2 more VRMMOs waiting in the wings, namely Ilysia and Freeland. Unfortunately in their current states they make Zenith look good. Zenith did a fair number of things right but I get the impression that they have spent the last 4 years racing to get the game "good enough" with a too small team and often misplaced priorities. There's plenty of fun if you go in with your own group, but there are many aspects that are overly grindy.
Unfortunately, Zenith is no longer being developed.
I'm so sorry, Tarzan.
this guy has a slight fancy man accent
One of the biggest tragedies in gaming. Actively choosing to operate at a loss instead of listening to their player base and selling simple things like cosmetics. They even had a fortune 500 CEO provide a detailed plan in discord for how to turn the game around, and instead decided to kick their original supporters to the curb and turn it into a caricature of itself.
LSD tinged aerobics eh ? need to write that one down
as a zenith beta watching this was fun 😂
A lot of this is gone when i tried the game, well, hidden behind a dlc paywall
When are we getting the sword art online game we've been waiting for we are clearly there now at least for pure gaming
this will be good when the technology reaches sword art online level
Yeah and I’m on the quest 3 and my game lags constantly and I don’t hear anything that good about it anymore exactly after nexus
cooking was the easy part XD
bro, i have the quest 3, why does it look so good on your game?
This was fun to watch indeed