Your videos rock Croton, thanks bud I really was curious about these stats FOREVER I'm so happy you did the work for me! Thanks! And a happy St. Patrick's Day my friend as well!
I have some cool news, man - a couple of days ago, I upgraded a MESS-LOAD of armor. Including a few full, essential sets that would be good for some of the side story-lines. Some of it at level 2 , 3 or 4.
Also I have info if you need help on building a video about the durability up, quick shot, crit+, etc. blue or gold versions in the game. (If your gonna make that video that is lol) I posted a comment with info but it's on a google drive on a very small spreadsheet that lists every weapon. Orcz site also has a good list for just durability quick, checking stats, and damage stats for every weapon in game.
Can't believe its 2020 and people still play this game, I Can't believe its 2020 and I still don't have this game, alas by the time I can afford it everyone else will be on BOTW 2.
You forgot one thing. Staying in the shadows in the desert counts as a heat resistance buff. So using magnesis to carry a large crate to create shade is a valid but inefficient method
Next up, I think you should cover the weapon modifiers that have a chance of being on gear, such as "Durability Up/Up +, Critical Hit, Quick Shot (etc.)"
Something you missed: The 'charge attack stamina up' set bonus of the royal guard set does not only ruduces your stamina usage of charged weapon attacks, but also the stamina, used to jump while climbing and the boost when you are swimming. :)
15:41 except the Lynel on ploymus mountain, even with max stealth level, the Lynel can still detect you even when NOT sprinting, extremely sensitive to sound (even when you crouch and tilt the stick far enough). Other Lynels can only hear you if you are sprinting with this stealth. That lynel is programmed differently than all other lynels in other locations (even if them are red-maned), during gameplay, I noticed other differences: -Touching the lynel from the back does not immediately cause the lynel to know your presence, he has to face at you in order to know that. All other lynels however will immediately detect you -He does not roar while they roam their territory, other Lynels roar periodically as they wander their territory. -Without any disguise mask (wearing a Lynel mask or Majora's mask), this lynel, upon spotting you will immediately start attacking, all other Lynels will stare you down for 30 seconds before attack anyways. There is an obvious reason for this: so that the player MUST be stealthy if they don't want to fight the lynel and obtain the shock arrows, 30 seconds is way too lenient time for the player to get as many as they can.
Pipe Dream stupid programming or simply designed for an easy-start-the fight. Remember that the ploymus moutain lynel is likely the first lynel the player ecounters. I tested (and died) it a bunch of times.
If you feel like mocking a guardian or having revenge, break it’s legs and bring a bunch of branches. Weapon breakage is a guaranteed crit, not just throwing so a bunch of branches stun locks them while you beat up ancient technology with a stick
The defense buff and the diamond circlet helped me because I never knew that, I knew all the other stuff besides the bone attack up was 80%, but I think That’s because I play botw too much
You should make a playlist on your channel called something like "everything you need to know about botw but don't" so that people can find these great videos in one handy place!!
Ahh, that would be a good idea!! I plan on making a lot more videos like this, so that works!! 😄 Edit: ruclips.net/p/PLAjULYyNSE9aa7aQW31IupW685MO-ZBHc
safrica Quite surprising really, considering BotW is a single player game that’s 3 years old. Maybe it isn’t really surprising when considering games like GTA V and Minecraft have existed for longer and they’re still relevant.
@@DLBBALL exactly, the best games are always interesting to learn about, I've only ever watched by little brother play botw and I still love everything about it!
Congrats on the subs! I have seen a metric ton of zelda videos. There is one thing I have never seen you might have fun researching. The rag doll physics link endures. What is the trigger point for it, like how much damage/ what type will cause you to rag doll and when you do, under what conditions will you continue rolling down a hill. Like.. how steep, that sort of thing. No one's done that yet to my knowledge!
That would be really interesting, and if you are going to do that. Should probably also include the conditions for taking damage from the ragdolling and wether or not it can be rduced. Like, you get ragdolled down a hill or something, and take some damage but getting ragdolled down a different hill wouldn't cause you to take damage.
I can only imagine the Metal Block it went over was somehow jutting out a bit (thus no longer flush with the floor), so they probably ramped off it. Mind you, maybe it was actually just a bunch of tiny details combined with the block that caused it (such as the angle it ran over the block, the timing of its charge, and frame rate).
Last night I did another several hours of research to calculate all enemy constants for the four main enemies. I was hoping that there would be a pattern between the constant and the color of the enemy, but of course not. Oh well... Here’s the formula again: Damage=4(hearts lost)+(defense-enemy constant) And here’s a table with all the enemy constants: Bokoblin Moblin Lizalfos Lynel Basic 0 2 4 15 Blue 4 10 8 20 Black 8 20 16 26 Silver 24 24 20 30 Golden 48 48 40 60 Here’s another example: Link goes up against a blue lizalfos wearing 9 defense. He gets hit and loses 4.5 hearts. Damage=4(4.5)+(9-8) Damage=18+1 Damage=19 Yay math! I hope this chart is helpful and if anyone needs it, you can take a picture of it and use it for yourself! Thanks for your time (again) Croton! ❤️ Keep up the great work!
Wow, that's some great research right there!! Understanding the base attacks of enemies is EXTREMELY helpful in order to prepare yourself for fights in this game!! I have a lot of the enemy stats recorded myself, and there are actually some other attacks they can do which alter the damage!! Lynel charge attacks, for an example, do WAY more damage then their base (can sometimes even exceed the damage they do with their weapons), and there's even seperate stats for things like their elemental attacks as well!! (When talking about the Lizalfoses!!)
I remember being surprised when I got hit by the first silver bokoblin I met. Look at this damage curve ! The power of bokoblins suddenly triples and become higher than lizalfos equivalent !
The damage that I’m referring to is the damage output of the enemy’s weapon, not the damage that link necessarily receives. Also, if links defense is lower than the enemy constant, the enemy’s weapon will do more damage to link than it would if link were to use it on an enemy.
Great video! Just wanted to share a couple of things you missed. Majora's Mask works like all the masks that Kilton sells in one. Bokonlins, Moblins, Lizalfos, and all their Stal equivalents won't attack you unless provoked. You'll also delay a Lynel attack by about 30 seconds. The Royal Guard's set give you more stamina while doing a charged attack, dashing while swimming, and jumping while climbing. The diamond circlet isn't the only one with the mini-ancient proficiency buff. The ruby circlet, sapphire circlet, and Midna's Helm all give the same boost. The amber and topaz earrings might also have the effect, but I can't remember off-hand.
Ahh, someone in the comments just told me about the Royal Guards one a minute ago...which is super interesting!! I didn't include the masks because they technically aren't buffs...but that's ALSO really interesting about the circlets!! I knew about midnas helmet (despite not mentioning it) but I never even bothered to try those!! Thanks for filling me in!! 😄
@@cloudycanine9682 Amber doesn't give (non-hidden) buffs, but has the same defense as the Soldier/Guardian/Wild set (that is, 28 at 4 star), Opal gives Swim Speed Up, Topaz gives Shock Resistance and is the only upgradable armor piece with defense in between the Stealth set and standard armor (18 at 4 star), Ruby gives Heat Resistance, Sapphire gives Cold Resistance, and Diamond gives Guardian Resist and 28 defense at 4 star.
I’ve done my share of research for the game too. I decided to write mathematical formulas to determine the amount of damage and enemy’s’ weapon does without having to kill it (I only did it for the golden ones though). Each one of the four basic enemies (bokoblins, moblins, lizalfos, and lynels) has a constant value that subtracts from link’s defense. If link’s defense is higher than the constant, the enemy will deal less damage than the damage of its weapon and vice versa. Here’s the general formula for enemy weapon damage: 4(hearts lost with one hit)+(link’s defense-constant) Here’s a list of the golden enemy constants: Bokoblin/Moblin: 48 Lizalfos: 40 Lynel: 60 Here’s an scenario showing how to plug everything in: Link goes up against a lynel wearing armor with 48 defense. Link then gets hit once and loses 23.75 hearts. Now he can calculate the damage of the weapon without needing to kill the lynel first! Damage=4(23.75)+(48-60) Damage=95-12 Damage=83 Wow! That was a lot of words! I hope this makes sense to you and maybe you can do a video talking about the damage of other types of enemies! Thanks for reading this ❤️
Ooh, now that's the spirit!! I used to love trying to figure out enemy damages/weapon types as well, and this is a good way of going about it!! I'm definitely thinking about making a stats video about enemies and weapons sometime down the road, so I'll have a lot to include!! Thanks for sharing!! :)
You get an A and a STAR 🌟 for effort! I've recently started BOTW and the RUclips content I've been watching have mostly been made 3 years ago. It's refreshing to see such VALUABLE content still coming out! Goes to show how complex the game can be. And how it can be enjoyed even years after its release. Great video 👍
Amazing video. You've got yourself a subscriber. It is really amazing to see that you were surprised and happy to see your subscribers reach to 10k. Now just three months after that, it's 30k. So many many congratulations. This is the first video I've seen of yours and instantly subscribed to your channel. Keep up the good work mate. May you reach a million subscribers soon.
I actually had no idea about the island shirt increasing raft speed when using korok leaf... mostly because as you said it's a hidden stat and to the best of my knowledge in no way, shape, or form ever hinted at.
Yeah this game’s equipment is so weird. Why would Nintendo add a secret buff to random items and never tell anyone about it? Apparently the charge attack stamina buff, at least from the royal guard set, also affects climbing jump stamina and swimming dash stamina, which was completely unknown to me. There just doesn’t seem to be a point to giving a player a buff without telling them that it exists
@@mcswashbuckler3833 The entire game is all about freedom of exploration and discovery. So you also have the freedom to discover some secrets within equipment on your own through trial and error.
kulitmed the game is about exploration and discovery, but the game tells the player when they have a buff, but only some of the buffs that are applied. At least in my opinion, it doesn’t encourage the player to experiment with the armor, but discourages them from looking deeper because there’s no real reason to think the game would deliberately withhold information. Giving the player freedom is fine, but picking and choosing which buffs the player sees and which they don’t see feels unnecessary and unintuitive. The game does really well to encourage logical thinking with its shrine and korok seed puzzles, but doubles back on itself when it comes to the inventory screen. I love secrets to find in games, but when they’re so obscure and can’t be found by any process other than extensive testing or data mining, it becomes a chore to discover them TL;DR Hiding secrets in games can be fun, but Breath of the Wild’s picking and choosing of which buffs to tell the player about makes finding the hidden buffs a chore and discourages the player from searching for more secrets
"The blue garb of the hero who controlled the wind and traveled the ocean is where the Menoat River was Born" ---Misko's EX Journal 2 The stat is in fact hidden but it is hinted that there is more to the garb. ---Me playing BotW finding the clues just now :)
@@mcswashbuckler3833 I agree that there should be some form of consistency. But for me I will take it as a positive. The game does hint at this secret buff via clue in Misko's Journal "The blue garb of the hero who controlled the wind and traveled the ocean is where the Menoat River was Born" So in a way, this tells us and teaches us that there are hidden stats that may or may not be existing in equipment etc. Either way, I understand where you are coming from. A part of me agrees anyway :)
Great job on the video! It's so great seeing you blowing up knowing that you put so much effort into your content! Us botw fans are really grateful for acquiring this knowledge because we've put hundreds of hour's into this amazing game! One day your gonna be one of the greats! Just you wait 😁😁
Aww, thank you so much!! Im thrilled that you say that, because I really do enjoy making content like this - and I cant wait to see where everything goes from here as well!! 😊
Another great video, thanks for all your research! I haven't played this game in sooo long, but it's always a pleasure watching gameplay and figuring out things I've been wondering about for literally years :)
16:07 The royal guard's set also has hidden stats. It only says charge attack stamina up, however, it also has a swimming dash and climbing jump stamina saving affect applied to it. That's why I always go for it right at the start of every new file.
Actually, the river at dueling peaks has about 10 armored carp, just jump in upstream and the fish are essentially swimming in place due to the current. 5 of those give 10 hearts and lv3 def. thats better than iron shrooms.
I saw this video and your other video on shields and enjoyed them. Another thing that would be cool to do a video on which would be kinda the same idea as this is on cooking. With cooking there's critical cooking, and certain times of the day where you have more luck with getting critical. A bunch of stuff about food people might not understand so it might be a cool idea.
@@Croton If you do end up looking into it there's lots of info on the wiki page about the technical side of things too. Here's the link to the site if you end up needing it. zelda.gamepedia.com/Cooking
Fun FACT: The royal guard's armor actually decreases stamina uses for just about everything, to the point where dashing while swimming is more efficient and uses less stamina than just swimming, climbing uses almost as much stamina as leaping while climbing, and so on. Unless I'm wrong, I believe it actually uses less stamina while sprinting, too
Thanks for all the research. I recently started playing my first playthrough (what an amazing game!). This had helped me a bit by both confirming some ideas I had and teaching me some interesting stuff. Cheers!
i would love if you covered all the stats and everything in this game, for some reason no ones really done it before and all the wikis i visit lack tons of info, itd be great if we could all know whats truely better and know all the hidden values without going into obscure google docs so what i mean is i prefer the videos and i love them so much but we really need a text based form of all this research to reference
Really nice episode, before this i thought that the strength buff was better than the ancient proficiency buff and bone attack up buff, but this episode made me realise that that wasn't the case. Also the defence buffs really did make me realise that its better to use gear with guardian resistance buffs against ancient foes than normal gear.
Very helpful for everything related to combat, thank you :) Was slightly surprised you didn't mention being able to catch bugs/frogs/lizards and even fairies far easier with the use of stealth effect though.
Really interesting and so cool to know! Knowing things like these after three years of being released makes me understand a bit more the hard job the devs had for this game. And how brilliant they are.
Great work. You explained all the information in a really simple way, so even I understood 'em all. And the simple method you used to get this all are perfect to test by my self in any game. Thx for this.
This was an awesome video! Keep up the great work. I have recently re-picked up BotW to finish secondary missions and just, overall, play around in the world, and this video really helps to understand what to wear or what to eat and how much!
Quick Reference Buffs only have three tiers Speed Buffs: don't stack 4:24 Speed 4:34 Climbing 4:45 Swimming - reduces stamina need Attack Buffs: food + Armour don't stack 7:18 Attack bone and ancient attack stack first with plus 80% head shot does 2x. hitting frozen enemies does 3x. sneak strikes do 8x Defense: 1/4 heart = 1hp enemy weapon damage - armor number = hp damage 11:04 armor number for buffs *open flame counts as level 2 cold resistance including torches.
Im absolutely loving your videos! Started my third playthrough last week to try and hit +750 hours of my life lost achievement. After watching a few videos its changed how ive been playing this time around
*Question about something that’s confusing me regarding the defense that armor gives you:* You said that the game calculates how much hearts you lose based on the enemy damage output and the armor you’re wearing, now what if i was wearing a set of armor (let’s say the barbarian set) that was maxed out to 20 armor points a piece, so if i was wearing the full barbarian set that would give me 60, and the silver bokobs damage output 24-60=-36....-36/4 is -9, meaning that if I should wear the maxed out barbarian set then technically no damage is supposed to be dealt to me, and that is impossible because obviously damage is done to me after i get hit, and that’s what’s confusing me; how does the game calculate this? Also your video was very helpful thank you as always for the amazing content ☺️
Aww, thank you so much!! The simple answer to your question, is that there is a minimum damage cap of one to any physical attack done to the player!! So even if your armor level is greater then the damage output, you'll still take a quarter heart!!
I think there's also a mechanic that reduces damage from an attack to spare the player with a quarter heart in certain situations because it was surprisingly rare to get one-shot in a three-heart run.
Did you know that the charge ark stamina up buff also considered jumping while climbing and dashing while swimming to be considered charge attacks, making for a much faster climbing experience effectively doubling your stamina
Great video. As a monster hunter player, when I heard you say the buffs may be confusing and we may need to take a break to absorb the information, I laughed a little. Monster hunter has prepared me for this moment with its super complex calculation/damage/armor tables.
Great video! I do have a quick question. The "Desert Voe" armor set gives a "shock resistance" set bonus when all pieces are upgraded twice. How does this compare to shock resistance from an elixir or rubber armor piece (lv1, lv2, something in between, etc.)?
Great video! This clears up many of the questions I've had about some of the armour sets and stat bonuses. Maybe I'll finally be able to beat those Lynals I keep having trouble with.
Woah I just started playing this amazing game a couple of days ago. I didn't except to find people still making content about it three years later. Subscribed!
Ok, that was really helpful, but what happens if you have an armor stat of 20 and the enemy has an attack output of 3, for example? Does it just take 1 hp?
🧐 so then you can eat a attack up 3 and wear the snowquill outfit in the tabantha tundra when lynel hunting. And you’ll do the same amount of damage when wearing all 3 barbarian armour? 🤷♂️
@@Omnicharlizard Lol actually, it does. The buffs that are active are exactly as the game shows them, meaning they don't stack. There is a reason the game still only shows an x3 Attack buff when you try to stack them. My point is to just go by what the menu shows and you'll know what you can and can't do. That's just how this game happens to work aka no stacking.
Ive already played and beaten this game. But i think its fair to say we will be learning new things about it for a longtime. I didn't understand how this worked before your explanation. I just knew it did. Thanks for the time you spent figuring this all out. It is a big help :) Great video.
Arrows, yes!! Throwing...honestly I can't remember off the top of my head, but I can get back to you on that!! I just know that it DOESNT work with the sword beams
Can you make a video explaining how buy and sell prices work, what determines how many Rupees food and elixirs sell for, when do shops restock, and how traveling merchants work?
Pichu! (This is amazing, I never questioned the buffs percentages, just the base interactions, such as walking the stealth armor being better than crouch walking at top speed, I think it's great you made this, another thing I remember is that wearing no armor makes you swim faster than wearing armor aside from the Zora armor for obvious reasons)
Well thank you, I'm glad you found it useful then!! And yes, naked swimming technically is faster then doing it with armor, but I believe there is a bug where it doesn't stack with any of the speed buffs, making it technically slower then the zora armor even with a lvl 3 buff. Then again, they could have patched this, as it was a while ago when I tested it
@@Croton Pichu! (Ok, I never said it was faster than the Zora armor, but I don't think I made it clear so yeah, I only take the armor off early in the game on the plateau so I can get the warm doublet using Hyrule bass)
Oh I know!! Naked swimming acts the same as like...a lvl 1 buff I believe? But there's a bug where the speed buff does NOT change swim speed while naked, when it really is supposed to haha
Thanks for the time and effort in your meticulous research and organizing all this information in one very helpful video! Your work is very much appreciated.
Really, most of these were self explanatory, and I never really dug too deep into the statistics of the stat boosts. I'm glad you did though, this was a fascinating video. The only one that genuinely had me stumped on it's function was the Disguise stat you gain with the Radiant Armor set. That'll make nighttime travelling much easier.
Thanks for watching!! If you enjoyed it, feel free to leave a like and subscribe if you haven't already to support the channel!! :)
Your videos rock Croton, thanks bud I really was curious about these stats FOREVER I'm so happy you did the work for me! Thanks! And a happy St. Patrick's Day my friend as well!
I have some cool news, man - a couple of days ago, I upgraded a MESS-LOAD of armor. Including a few full, essential sets that would be good for some of the side story-lines. Some of it at level 2 , 3 or 4.
Aww, thank you so much!! I'm glad I was able to help you out!! 😄😄
Also I have info if you need help on building a video about the durability up, quick shot, crit+, etc. blue or gold versions in the game. (If your gonna make that video that is lol) I posted a comment with info but it's on a google drive on a very small spreadsheet that lists every weapon. Orcz site also has a good list for just durability quick, checking stats, and damage stats for every weapon in game.
Can't believe its 2020 and people still play this game,
I Can't believe its 2020 and I still don't have this game, alas by the time I can afford it everyone else will be on BOTW 2.
You forgot one thing. Staying in the shadows in the desert counts as a heat resistance buff. So using magnesis to carry a large crate to create shade is a valid but inefficient method
Ooh, totally forgot about that one as well!! Thanks for reminding me 😄👍
also being wet in the volcano areas, so going into a hot spring and out will keep you not on fire for a few seconds
29110sc I’m still confused why the water is safe, unless Link’s been boiled before
@@coreflakes It's a Japanese thing. They go to hot springs in the middle of summer when it's 40 degrees and humid.
Does it count as a buff, or like an ice sword that changes the temperature?
Next up, I think you should cover the weapon modifiers that have a chance of being on gear, such as "Durability Up/Up +, Critical Hit, Quick Shot (etc.)"
NintendoBlackCrisis Hey man! Thanks SOOOOOO much for answering my Kass Shrine Quest question. Seriously, I was freaking out when you answered!
Ahh, great suggestion!! I did a lot of research on that topic already, so making a video on it shouldn't be a problem!!
I agree with that
Did you guys know tier zoo likes botw
Tier zoo?
Something you missed:
The 'charge attack stamina up' set bonus of the royal guard set does not only ruduces your stamina usage of charged weapon attacks, but also the stamina, used to jump while climbing and the boost when you are swimming. :)
Wait whaa? You know, I didn't even think to test that!! I'm gonna try it out, and get back to ya when I do!!
Oh yeah, jumping up while climbing and boosting forward while swimming is reduced too.
Royal guard set is basically the climb set plus barbarian set plus Zora set bonuses in one (without waterfall climb)
@@Croton So? Does it?
Joey Felchlin yes
15:41 except the Lynel on ploymus mountain, even with max stealth level, the Lynel can still detect you even when NOT sprinting, extremely sensitive to sound (even when you crouch and tilt the stick far enough). Other Lynels can only hear you if you are sprinting with this stealth.
That lynel is programmed differently than all other lynels in other locations (even if them are red-maned), during gameplay, I noticed other differences:
-Touching the lynel from the back does not immediately cause the lynel to know your presence, he has to face at you in order to know that. All other lynels however will immediately detect you
-He does not roar while they roam their territory, other Lynels roar periodically as they wander their territory.
-Without any disguise mask (wearing a Lynel mask or Majora's mask), this lynel, upon spotting you will immediately start attacking, all other Lynels will stare you down for 30 seconds before attack anyways. There is an obvious reason for this: so that the player MUST be stealthy if they don't want to fight the lynel and obtain the shock arrows, 30 seconds is way too lenient time for the player to get as many as they can.
Wait, if the Ploymus mountain Lynel can hear you no matter what how could you have tested that it cant tell you're directly behind it?
Pipe Dream stupid programming or simply designed for an easy-start-the fight. Remember that the ploymus moutain lynel is likely the first lynel the player ecounters.
I tested (and died) it a bunch of times.
I think that makes since lore-wise, as Link killed that Lynel before the Great Calamity, so it probably wants revenge.
I wonder if the Gatehouse lynels act the same way
*cracks my knuckles in dumbass*
*rushes with crappy gear*
If you feel like mocking a guardian or having revenge, break it’s legs and bring a bunch of branches. Weapon breakage is a guaranteed crit, not just throwing so a bunch of branches stun locks them while you beat up ancient technology with a stick
WhiteBlock CC definitely using that for revenge, the fucker near bomb shrine killed me like 40+ times when I first started
Good luck, also it’s just as funny to use normal attacks, since the basic mashing button combo is enough to break branches
I always like to break Stacker Guardian legs and Flying Guardian's perpellors then killing them when they are emmobile
This comment is very funny
I will use this
Man idk why but I felt so damn thrilled to watch a new youtuber that I never heard of talk about zelda
Aww, well thank you!! My whole channels Zelda themed, so hopefully I have some other stuff you'll wind up liking as well! 😄
Same I watched his hidden xp system and now I’m watching all his vids, croton you are an awesome youtuber! Keep up the good work!
I'm glad you're enjoying them!! Thank you 😊
Again, I absolutely LOVE the music in the background
Ahh, I'm glad!! I choose my music very carefully 😅
The defense buff and the diamond circlet helped me because I never knew that, I knew all the other stuff besides the bone attack up was 80%, but I think
That’s because I play botw too much
I like how he uses music from Twilight Princess frequently.
Especially that last tune.
Death mountain!
There is one more hidden armor effect: Tingle's clothes startle NPCs
not suprising
Holy sh-it actually does
Kuisma Haapala Same with the Dark Link outfit lol
does it?
@@elijahcorpus3 Yep! With the full set ofc
You should make a playlist on your channel called something like "everything you need to know about botw but don't" so that people can find these great videos in one handy place!!
Ahh, that would be a good idea!! I plan on making a lot more videos like this, so that works!! 😄
Edit: ruclips.net/p/PLAjULYyNSE9aa7aQW31IupW685MO-ZBHc
@@Croton these videos are doing so well, I'm so glad to see it!
Can you please do one on shield surfing? At the very least, how should surfing affects your shield's durability.
safrica Quite surprising really, considering BotW is a single player game that’s 3 years old. Maybe it isn’t really surprising when considering games like GTA V and Minecraft have existed for longer and they’re still relevant.
@@DLBBALL exactly, the best games are always interesting to learn about, I've only ever watched by little brother play botw and I still love everything about it!
Congrats on the subs!
I have seen a metric ton of zelda videos. There is one thing I have never seen you might have fun researching.
The rag doll physics link endures. What is the trigger point for it, like how much damage/ what type will cause you to rag doll and when you do, under what conditions will you continue rolling down a hill. Like.. how steep, that sort of thing.
No one's done that yet to my knowledge!
Oh man...that sounds like quite a challenge!! But I wouldn't mind looking into that to see what I can come up with!! 😄
That would be really interesting, and if you are going to do that. Should probably also include the conditions for taking damage from the ragdolling and wether or not it can be rduced. Like, you get ragdolled down a hill or something, and take some damage but getting ragdolled down a different hill wouldn't cause you to take damage.
This is very informative and all but why did that guardian jump in 11:35 like that
Haha, good catch!! I actually posted that clip separately on my Twitter a few days ago - it was so random 😂
That's just a defective helicopter prototype
Lars lol image thought that’s what they where originally Nintendo was going to do
You spin me right round baby right round
I can only imagine the Metal Block it went over was somehow jutting out a bit (thus no longer flush with the floor), so they probably ramped off it. Mind you, maybe it was actually just a bunch of tiny details combined with the block that caused it (such as the angle it ran over the block, the timing of its charge, and frame rate).
Just finished my Master Mode playthrough were I routinely slapped on the barbarian set and then a triple attack up meal for tough enemies.
Well then.
I did the same a while back too, it's okay 😅
just pretend it worked ;) passing master mode is a feat in itself
You probably felt more confident, so it helped ;)
Ah Corton. A man who answers questions that nobody has ever dared to answer..............because nobody’s asked them yet!
This is DougDoug where we solve questions, that no one askes.
Never heard of? Because this is his intro joke
KREnZE I mean I watch Doug Doug but I wasn’t trying to copy him with this joke
@@toddd7573 it is almost the same, so I guess it was somewhat subconcious?
KREnZE yeah, I guess.
Way to pull a Dane Cook... That's the right comedian?
Last night I did another several hours of research to calculate all enemy constants for the four main enemies. I was hoping that there would be a pattern between the constant and the color of the enemy, but of course not. Oh well...
Here’s the formula again:
Damage=4(hearts lost)+(defense-enemy constant)
And here’s a table with all the enemy constants:
Bokoblin Moblin Lizalfos Lynel
Basic 0 2 4 15
Blue 4 10 8 20
Black 8 20 16 26
Silver 24 24 20 30
Golden 48 48 40 60
Here’s another example:
Link goes up against a blue lizalfos wearing 9 defense. He gets hit and loses 4.5 hearts.
Damage=4(4.5)+(9-8)
Damage=18+1
Damage=19
Yay math!
I hope this chart is helpful and if anyone needs it, you can take a picture of it and use it for yourself!
Thanks for your time (again) Croton! ❤️
Keep up the great work!
Wow, that's some great research right there!! Understanding the base attacks of enemies is EXTREMELY helpful in order to prepare yourself for fights in this game!!
I have a lot of the enemy stats recorded myself, and there are actually some other attacks they can do which alter the damage!! Lynel charge attacks, for an example, do WAY more damage then their base (can sometimes even exceed the damage they do with their weapons), and there's even seperate stats for things like their elemental attacks as well!! (When talking about the Lizalfoses!!)
I remember being surprised when I got hit by the first silver bokoblin I met. Look at this damage curve ! The power of bokoblins suddenly triples and become higher than lizalfos equivalent !
The damage that I’m referring to is the damage output of the enemy’s weapon, not the damage that link necessarily receives. Also, if links defense is lower than the enemy constant, the enemy’s weapon will do more damage to link than it would if link were to use it on an enemy.
@@wretchedbrat5618 Thanks for the quick answer. I understand it now
dude that's awesome. how did you put a table in a comment?
I HAVE BEEN WAITING TO KNOW ALL IT THIS THANKS ALOT CROTON UR DA BEST SEE YA TOMORROW IN THE STREAM
No problem!! See ya then!! 😄🤘
just google it
Could ya tone down your caps lock, please?
Btw, staying in water in the dessert counts as a permanent heat buff, and it gives you like a minute before it runs out.
That's a good tip!! :)
The editing of this video is dope, useful gameplay and nice tunes. Hope your channel grows more!
Thank you so much!! Glad you like the video duck!! ☺️
Great video! Just wanted to share a couple of things you missed.
Majora's Mask works like all the masks that Kilton sells in one. Bokonlins, Moblins, Lizalfos, and all their Stal equivalents won't attack you unless provoked. You'll also delay a Lynel attack by about 30 seconds.
The Royal Guard's set give you more stamina while doing a charged attack, dashing while swimming, and jumping while climbing.
The diamond circlet isn't the only one with the mini-ancient proficiency buff. The ruby circlet, sapphire circlet, and Midna's Helm all give the same boost. The amber and topaz earrings might also have the effect, but I can't remember off-hand.
Ahh, someone in the comments just told me about the Royal Guards one a minute ago...which is super interesting!! I didn't include the masks because they technically aren't buffs...but that's ALSO really interesting about the circlets!! I knew about midnas helmet (despite not mentioning it) but I never even bothered to try those!! Thanks for filling me in!! 😄
Croton With your masterful insights into BOTW’s mechanics, I would like to see a immersive guide on the Trial of the Sword from you.
Croton Also, I’d like to hear your hopes for what will be in BOTW2.
Swiffy22 Wait what buffs do the other sets of jewelry give?
@@cloudycanine9682 Amber doesn't give (non-hidden) buffs, but has the same defense as the Soldier/Guardian/Wild set (that is, 28 at 4 star), Opal gives Swim Speed Up, Topaz gives Shock Resistance and is the only upgradable armor piece with defense in between the Stealth set and standard armor (18 at 4 star), Ruby gives Heat Resistance, Sapphire gives Cold Resistance, and Diamond gives Guardian Resist and 28 defense at 4 star.
*yes*
yay, it's NBC!!!
No
Yes
Possibly
yes
Just started master mode recently, this will come in handy! Thanks for still publishing breath of the wild stuff!
No problem!! Glad you enjoyed!! 😄
18 minutes later "buff" no longer feels like a word.
I love your videos they are amazing thank you! this helps everyone understand this crazy game
I'm glad you find them helpful!! Thank you!! 😄😄
I’ve done my share of research for the game too.
I decided to write mathematical formulas to determine the amount of damage and enemy’s’ weapon does without having to kill it (I only did it for the golden ones though).
Each one of the four basic enemies (bokoblins, moblins, lizalfos, and lynels) has a constant value that subtracts from link’s defense. If link’s defense is higher than the constant, the enemy will deal less damage than the damage of its weapon and vice versa.
Here’s the general formula for enemy weapon damage:
4(hearts lost with one hit)+(link’s defense-constant)
Here’s a list of the golden enemy constants:
Bokoblin/Moblin: 48
Lizalfos: 40
Lynel: 60
Here’s an scenario showing how to plug everything in:
Link goes up against a lynel wearing armor with 48 defense. Link then gets hit once and loses 23.75 hearts. Now he can calculate the damage of the weapon without needing to kill the lynel first!
Damage=4(23.75)+(48-60)
Damage=95-12
Damage=83
Wow! That was a lot of words! I hope this makes sense to you and maybe you can do a video talking about the damage of other types of enemies!
Thanks for reading this ❤️
Ooh, now that's the spirit!! I used to love trying to figure out enemy damages/weapon types as well, and this is a good way of going about it!! I'm definitely thinking about making a stats video about enemies and weapons sometime down the road, so I'll have a lot to include!!
Thanks for sharing!! :)
Amen
Could you reaload save over and over, and the lynel which did more hearts has a good weapoj?
Yes. That’s the best way so far to get a 100 damage lynel sword without needing to kill they lynel.
@@wretchedbrat5618 cool!
You get an A and a STAR 🌟 for effort! I've recently started BOTW and the RUclips content I've been watching have mostly been made 3 years ago.
It's refreshing to see such VALUABLE content still coming out! Goes to show how complex the game can be. And how it can be enjoyed even years after its release. Great video 👍
I'm glad you find content like this interesting!! Thank you very much!! ☺️
Amazing video. You've got yourself a subscriber.
It is really amazing to see that you were surprised and happy to see your subscribers reach to 10k. Now just three months after that, it's 30k. So many many congratulations.
This is the first video I've seen of yours and instantly subscribed to your channel. Keep up the good work mate. May you reach a million subscribers soon.
It's been one hell of a journey so far, but I really do appreciate all of the support!! Thank you very much 😊
“But in order to understand how these buffs work, we need to talk about parallel universes”
*backward long cinetis jump noises*
I actually had no idea about the island shirt increasing raft speed when using korok leaf... mostly because as you said it's a hidden stat and to the best of my knowledge in no way, shape, or form ever hinted at.
Yeah this game’s equipment is so weird. Why would Nintendo add a secret buff to random items and never tell anyone about it? Apparently the charge attack stamina buff, at least from the royal guard set, also affects climbing jump stamina and swimming dash stamina, which was completely unknown to me. There just doesn’t seem to be a point to giving a player a buff without telling them that it exists
@@mcswashbuckler3833 The entire game is all about freedom of exploration and discovery. So you also have the freedom to discover some secrets within equipment on your own through trial and error.
kulitmed the game is about exploration and discovery, but the game tells the player when they have a buff, but only some of the buffs that are applied. At least in my opinion, it doesn’t encourage the player to experiment with the armor, but discourages them from looking deeper because there’s no real reason to think the game would deliberately withhold information. Giving the player freedom is fine, but picking and choosing which buffs the player sees and which they don’t see feels unnecessary and unintuitive. The game does really well to encourage logical thinking with its shrine and korok seed puzzles, but doubles back on itself when it comes to the inventory screen. I love secrets to find in games, but when they’re so obscure and can’t be found by any process other than extensive testing or data mining, it becomes a chore to discover them
TL;DR
Hiding secrets in games can be fun, but Breath of the Wild’s picking and choosing of which buffs to tell the player about makes finding the hidden buffs a chore and discourages the player from searching for more secrets
"The blue garb of the hero who controlled the wind and traveled the ocean is where the Menoat River was Born" ---Misko's EX Journal 2
The stat is in fact hidden but it is hinted that there is more to the garb. ---Me playing BotW finding the clues just now :)
@@mcswashbuckler3833 I agree that there should be some form of consistency. But for me I will take it as a positive. The game does hint at this secret buff via clue in Misko's Journal "The blue garb of the hero who controlled the wind and traveled the ocean is where the Menoat River was Born"
So in a way, this tells us and teaches us that there are hidden stats that may or may not be existing in equipment etc. Either way, I understand where you are coming from. A part of me agrees anyway :)
You can also increase bone attack with the phantom Ganon armor from the DLC
Dude you're such a gem! These videos are so well made!
Aw, thank you so much!! ☺️
Great job on the video! It's so great seeing you blowing up knowing that you put so much effort into your content! Us botw fans are really grateful for acquiring this knowledge because we've put hundreds of hour's into this amazing game! One day your gonna be one of the greats! Just you wait 😁😁
Aww, thank you so much!! Im thrilled that you say that, because I really do enjoy making content like this - and I cant wait to see where everything goes from here as well!! 😊
I actually watch your videos to make my own now. They're super helpful, thanks :)
Og of botw: high number = good
Croton: *big brain noises*
Another great video, thanks for all your research! I haven't played this game in sooo long, but it's always a pleasure watching gameplay and figuring out things I've been wondering about for literally years :)
Aww, well thank you so much!! Glad I could help you out then!! :)
16:07 The royal guard's set also has hidden stats. It only says charge attack stamina up, however, it also has a swimming dash and climbing jump stamina saving affect applied to it. That's why I always go for it right at the start of every new file.
So Armor potions are incredibly potent in the early game, I should've used them more
They are really good, but it's super hard to find ingredients that can give you the lvl 3 buffs in the early game unfortunately 😅
Actually, the river at dueling peaks has about 10 armored carp, just jump in upstream and the fish are essentially swimming in place due to the current. 5 of those give 10 hearts and lv3 def. thats better than iron shrooms.
@@Croton not hard at all
run around satori mountain it has alot of mushrooms
I saw this video and your other video on shields and enjoyed them. Another thing that would be cool to do a video on which would be kinda the same idea as this is on cooking. With cooking there's critical cooking, and certain times of the day where you have more luck with getting critical. A bunch of stuff about food people might not understand so it might be a cool idea.
Oh thank you so much!! That would be a good topic to cover - I'll definitely look into it!! 😄
@@Croton If you do end up looking into it there's lots of info on the wiki page about the technical side of things too. Here's the link to the site if you end up needing it.
zelda.gamepedia.com/Cooking
Congrats on 10k! I still remember the 1k days and it’s crazy how fast you’ve grown over that time
Ayy, thank you so much!! The growth has been insane 😅
wow this channels amazing, your the ultimate numbers nerd of the zelda youtube community, as i see very few actually diving into the raw numbers.
Ahh thank you, I'm glad you like my content!! Stat videos are by far my favorite to make, so I'll happily accept that title 😅
Congrats on 10k!
Fun FACT: The royal guard's armor actually decreases stamina uses for just about everything, to the point where dashing while swimming is more efficient and uses less stamina than just swimming, climbing uses almost as much stamina as leaping while climbing, and so on. Unless I'm wrong, I believe it actually uses less stamina while sprinting, too
Very useful information, thanks for all the hard work and calculations.
Hey Croton, i love your videos.They are informative and calming, keep up the good work :)
Aw, well thank you so much!! So glad you like them ☺️
Wow! This is the most helpful video I’ve ever seen for Zelda. You do some great stuff man, thank you!
Thank you so much!! I'm glad you enjoyed it ☺️☺️
Very well put together and great explanation! Thank you for putting in the time and effort!
Glad you enjoyed it!! Thank you so much!! ☺️☺️
Thanks for all the research. I recently started playing my first playthrough (what an amazing game!).
This had helped me a bit by both confirming some ideas I had and teaching me some interesting stuff. Cheers!
No problem, I'm happy that it was able to help you!! :D
i would love if you covered all the stats and everything in this game, for some reason no ones really done it before and all the wikis i visit lack tons of info, itd be great if we could all know whats truely better and know all the hidden values without going into obscure google docs
so what i mean is i prefer the videos and i love them so much but we really need a text based form of all this research to reference
This video is very helpful and I’m glad your channel is growing.
Thank you!! ☺️☺️
Walking into shade in the hot desert also cools you down.
Thanks that's actually helpful. Now I need a full elixir guide. Maybe food to ( like 30 minute buffs). And a weapon modifier guide like NBC requested.
Ahh, that would be a fun video to make!! :)
"It's over ten thousand!!" Congrats, and thanks for the video :)
Haha, thank you so much!! ☺️
Nice job doing the research dude! That's a lot of work!!
Thank you so much!! :)
Wow, your channel has exploded recently. Great work.
It has!! Thank you!! :)
Nice! This Croton guy is a hidden gem. Keep up the quality content!
Aww, thank you!!! 😊
If you just found him, I'd reccomend his botw videos showing past game references
Ahh, I remember making those!! Some of my old favs 😅
Too bad I can't make anymore, cause I already covered all the big games that botw referenced lol
in 9:02 the blue lizalfo protected his friend
The green lizalfos lived to die another day 😂
Really nice episode, before this i thought that the strength buff was better than the ancient proficiency buff and bone attack up buff, but this episode made me realise that that wasn't the case.
Also the defence buffs really did make me realise that its better to use gear with guardian resistance buffs against ancient foes than normal gear.
Excellent video! Beautiful editing and informative stats. Thanks for explaining these in helpful calculated details :)
Thank you so much!! Glad you liked it 😊
Very helpful for everything related to combat, thank you :)
Was slightly surprised you didn't mention being able to catch bugs/frogs/lizards and even fairies far easier with the use of stealth effect though.
Good point!! I just assumed at the time it was implied, but I've seen a lot of people who didn't know about it since!
First time early in your videos. And great video as always. Compressing this knowledge into a simple and interesting video is awesome.
Ahh, im glad!! Thank you very much!! :)
It would be cool if there was a mod that let you apply every single buff (including armor buffs) at the same time
Really interesting and so cool to know! Knowing things like these after three years of being released makes me understand a bit more the hard job the devs had for this game. And how brilliant they are.
Ahh, thank you so much!! Glad I could help ya out 😄
Great work. You explained all the information in a really simple way, so even I understood 'em all.
And the simple method you used to get this all are perfect to test by my self in any game.
Thx for this.
I had no idea that the Diamond Circlet had that hidden ancient proficiency.
It's really cool!! :)
This was an awesome video! Keep up the great work. I have recently re-picked up BotW to finish secondary missions and just, overall, play around in the world, and this video really helps to understand what to wear or what to eat and how much!
2:36 For a second I was very confused because I never heard of Shark Resistance Boots. And because there are no sharks in BotW. ^^'
Ahhh lmao 😂😂
(That would be pretty cool if the sequel did though 👀)
Schmebu lock I also heard that
Could you imagine:
The shark resistance buff is on a rare mask that you can acquire, it has no eye holes and helps you resist prince Sidons charm haha
@@WittyPractitioner That would be a really cool easter egg for BotW 2. ^^
The Climbing Set is still preferable to climb higher mountains because spamming X with its set bonus actually help, doesn’t it?
Quick Reference
Buffs only have three tiers
Speed Buffs: don't stack
4:24 Speed
4:34 Climbing
4:45 Swimming - reduces stamina need
Attack Buffs: food + Armour don't stack
7:18 Attack
bone and ancient attack stack first with plus 80%
head shot does 2x. hitting frozen enemies does 3x. sneak strikes do 8x
Defense: 1/4 heart = 1hp
enemy weapon damage - armor number = hp damage
11:04 armor number for buffs
*open flame counts as level 2 cold resistance including torches.
Good vid. I spent a lot of time learning buffs, so did you. Your knowledge has taught me some cool nuances with buffs.
Ahh, well I'm glad!! Thank you!! ☺️
This info is so useful! I need to start using these buffs and playing BoTW soon, maybe once I've finished SS (again)
Thank you!! I'm glad you found it helpful! 😄
I love that you celebrate 10k subscribers in the video, but when I'm watching it a couple days later you're already up to 14k. Congrats!
Everything has definitely been moving fast recently!! 😅 Thank you!! :)
wow over 10k views in a day and 5k subs in a week, you're definitely an up n coming youtuber!
The growth has honestly been insane lately!! Can't wait to see where it's going to go from here!! 😄
Im absolutely loving your videos! Started my third playthrough last week to try and hit +750 hours of my life lost achievement. After watching a few videos its changed how ive been playing this time around
*Question about something that’s confusing me regarding the defense that armor gives you:* You said that the game calculates how much hearts you lose based on the enemy damage output and the armor you’re wearing, now what if i was wearing a set of armor (let’s say the barbarian set) that was maxed out to 20 armor points a piece, so if i was wearing the full barbarian set that would give me 60, and the silver bokobs damage output 24-60=-36....-36/4 is -9, meaning that if I should wear the maxed out barbarian set then technically no damage is supposed to be dealt to me, and that is impossible because obviously damage is done to me after i get hit, and that’s what’s confusing me; how does the game calculate this? Also your video was very helpful thank you as always for the amazing content ☺️
Aww, thank you so much!!
The simple answer to your question, is that there is a minimum damage cap of one to any physical attack done to the player!! So even if your armor level is greater then the damage output, you'll still take a quarter heart!!
I think there's also a mechanic that reduces damage from an attack to spare the player with a quarter heart in certain situations because it was surprisingly rare to get one-shot in a three-heart run.
@@wesnohathas1993 Yeah. That one hit kill saver is absent in Master Mode though
Wouldn't it be funny if your armor was strong the attacker received recoil damage.
I am so grateful for your videos Croton ❤❤ keep up the good work!
Aww, thank you so much!! 😊
Man thanks for helping me i knew you would be the man i subscribed to your channel
Thank you!!!!!!!!!!!
No problem!! :)
Did you know that the charge ark stamina up buff also considered jumping while climbing and dashing while swimming to be considered charge attacks, making for a much faster climbing experience effectively doubling your stamina
Speed: 3:46
Attack: 6:41
Defense: 9:20
Miscellaneous: 16:11
Thanks!
Great video. As a monster hunter player, when I heard you say the buffs may be confusing and we may need to take a break to absorb the information, I laughed a little. Monster hunter has prepared me for this moment with its super complex calculation/damage/armor tables.
4:00 swim speed is also found in the xenoblade chronicles set.
True!! 😄
And perl earrings
Great video, very informative! Thanks for all the hard work on research. This helps me understand armour and food utilization far better than before.
Great video! I do have a quick question. The "Desert Voe" armor set gives a "shock resistance" set bonus when all pieces are upgraded twice. How does this compare to shock resistance from an elixir or rubber armor piece (lv1, lv2, something in between, etc.)?
Ahh, good question!! It gives out a lvl 2 buff, meaning that'll it'll reduce all electrical damage by 2/3rds!!
Great video! This clears up many of the questions I've had about some of the armour sets and stat bonuses. Maybe I'll finally be able to beat those Lynals I keep having trouble with.
Also realized while watching this video that I've been using my wands wrong this whole time.
Well, I'm glad I could help clarify these things for you then!! Thank you!! 😄
👏 👍 give this man an Oscar! (Or streamy idk which award is relevant to this situation)
Whatever its called, I'll take it!! 😅
Just subbed! Love your informational videos! And congrats on 13k
Thank you so much!! I plan on keeping these ones up!! ☺️
Ooo~ interesting! Good to know.
Thank you!! :)
Woah I just started playing this amazing game a couple of days ago. I didn't except to find people still making content about it three years later. Subscribed!
Ok, that was really helpful, but what happens if you have an armor stat of 20 and the enemy has an attack output of 3, for example? Does it just take 1 hp?
Correct!! There is a minimum damage cap of one to all physical attacks!!
@@Croton nice ok
Great work man I really enjoy watching your content. P.S. congrats on the 10,000 subs mark
Thank you so much!! ☺️😄
it took for freaking ever but i found the right channel.
Aw, thank you so much!! I'm glad 😄
I feel like I've learned more applicable knowledge from these videos than most of the BOTW guides that I've seen in my life. Kudos kudos kudos!!!
🧐 so then you can eat a attack up 3 and wear the snowquill outfit in the tabantha tundra when lynel hunting. And you’ll do the same amount of damage when wearing all 3 barbarian armour? 🤷♂️
Omni Charlizard Yes that is indeed correct. I remember back when I didn’t know that and constantly swapped between the two armor sets
Yakarot Sennin right? 🤣 deal damage but also take climate damage 😅🤷♂️
Lol well no shit sherlock. Of course, why would it be any other way? The game literally shows your buffs on the menu screen.
skins4thewin hey you turkey basting dipstick! The game doesn’t say if buffs stack 🤣
@@Omnicharlizard Lol actually, it does. The buffs that are active are exactly as the game shows them, meaning they don't stack. There is a reason the game still only shows an x3 Attack buff when you try to stack them. My point is to just go by what the menu shows and you'll know what you can and can't do. That's just how this game happens to work aka no stacking.
Loving all these BotW videos! Such good work!
Full swim buff is still way too slow.
True haha - the base swim slow speed is so slow, that even the full swim buff doesn't make it better then walking 😂
@@Croton
Indeed. It should be as fast as a zora.
If you want it faster just hack the game
Ive already played and beaten this game. But i think its fair to say we will be learning new things about it for a longtime. I didn't understand how this worked before your explanation. I just knew it did. Thanks for the time you spent figuring this all out. It is a big help :) Great video.
Does the attack buff also increase the damage while shooting with bow and arrow and throwing weapons?
Arrows, yes!!
Throwing...honestly I can't remember off the top of my head, but I can get back to you on that!! I just know that it DOESNT work with the sword beams
From a bit of testing, Attack Up does affect thrown weapon and bow damage. I also found that ice weapons deal 10 additional damage from freezing an enemy, and this damage is not affected by Attack Up.
Data:
Ice Claymore (base 30 damage, no Attack Up, thrown, icy): 70 damage
Ice Claymore (base 30 damage, 3 levels Attack Up, thrown, icy): 100 damage
Ice Spear (base 20 damage, no Attack Up, icy): 30 damage
Ice spear (base 20 damage, 3 levels Attack Up, icy): 40 damage
Ice spear (base 20 damage, no Attack Up, ice depleted): 20 damage
Ice spear (base 20 damage, 3 levels Attack Up, ice depleted): 30 damage
+15 Phrenic Bow (base 25 damage, no Attack Up): 25 damage
+15 Phrenic Bow (base 25 damage, 3 levels Attack Up): 37 damage
Can you make a video explaining how buy and sell prices work, what determines how many Rupees food and elixirs sell for, when do shops restock, and how traveling merchants work?
Pichu! (This is amazing, I never questioned the buffs percentages, just the base interactions, such as walking the stealth armor being better than crouch walking at top speed, I think it's great you made this, another thing I remember is that wearing no armor makes you swim faster than wearing armor aside from the Zora armor for obvious reasons)
Well thank you, I'm glad you found it useful then!! And yes, naked swimming technically is faster then doing it with armor, but I believe there is a bug where it doesn't stack with any of the speed buffs, making it technically slower then the zora armor even with a lvl 3 buff.
Then again, they could have patched this, as it was a while ago when I tested it
@@Croton Pichu! (Ok, I never said it was faster than the Zora armor, but I don't think I made it clear so yeah, I only take the armor off early in the game on the plateau so I can get the warm doublet using Hyrule bass)
Oh I know!! Naked swimming acts the same as like...a lvl 1 buff I believe? But there's a bug where the speed buff does NOT change swim speed while naked, when it really is supposed to haha
@@Croton Pi! (Oh, that makes sense, since when I do it without clothes it doesn't feel much faster.)
Thanks for the time and effort in your meticulous research and organizing all this information in one very helpful video! Your work is very much appreciated.
This Was Sooooo Great!!! I learned So Much, Amazing Video!!! Well Worth The Wait!!😁
Really, most of these were self explanatory, and I never really dug too deep into the statistics of the stat boosts. I'm glad you did though, this was a fascinating video.
The only one that genuinely had me stumped on it's function was the Disguise stat you gain with the Radiant Armor set. That'll make nighttime travelling much easier.
Jayce Of Spades This^