This “The Lord of the Rings" MMO was too hardcore

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  • Опубликовано: 12 сен 2024

Комментарии • 19

  • @Stereozentrum
    @Stereozentrum Год назад +4

    Great retrospective and thanks for mentioning Chance in his role as the musical director of all the LotR game line by Vivendi Universal! :)

  • @elizabethtaylor8428
    @elizabethtaylor8428 Год назад +4

    Playing LOTRO since 2010 - Vilya server to start and now currently on Landroval!

  • @andersonn
    @andersonn Год назад +3

    I liked the idea they had of an almost rogue -like MMO, where if you died you would take up the role of someone in your family (reminds me of rogue legacy), but for an online game I feel like that would be difficult to implement and sell.

    • @computergamingyesterday
      @computergamingyesterday  Год назад +2

      It does feel like there could be something there. I think an idea like this (minus corpse mutilation) could be pitched today, as maybe a family-based, rogue-like, survival-MMO. The rogue-like genre has come a long way in the past decade.

    • @patlefofort
      @patlefofort 8 месяцев назад

      I only know one MMO with perma-death that released: Wizardry Online, and it only lasted about a year before shutting down. Having played Path of Exile in Hardcore, the problem is always the same with these games: You will die to complete and utter BS that will make you ragequit, like bugs and obviously badly designed systems. Also, it can only work with short term progression games like PoE, Nobody would risk losing a character they invested years into.

  • @Hilipinapixili
    @Hilipinapixili Год назад +1

    Honestly, this whole game sounds like a brainstorm of "ideas that sound interesting on paper but would be an enormous headache in practice".

    • @monad_tcp
      @monad_tcp 10 месяцев назад

      it was developed by the overlords, instead of a artist dictator, typical

  • @nostromo9743
    @nostromo9743 Год назад +3

    That throat-cutting animation was brutal 😬

  • @Augustus087
    @Augustus087 Год назад +1

    I would not play this game if it came with animal mutilation or some kind of desensitizing mechanic. Strangely, Kenshi came out with some of the features you mentioned (being captured into slavery by a faction/building defensive skills by getting beaten up on purpose.) I did play that for a while, and while the world/setting was genuinely unique, it lacked the attraction to keep me interested.

  • @youngkingdom8131
    @youngkingdom8131 Год назад

    I’ve been playing on Warhammer age of reckoning private servers for the past few months. As far as pvp goes, theres nothing like it in the modern mmo market.

    • @computergamingyesterday
      @computergamingyesterday  Год назад

      How's the population on that? I wouldn't mind revisiting that game. Shame what happened to it.

    • @youngkingdom8131
      @youngkingdom8131 Год назад

      @@computergamingyesterday I think it maxes out at 1500 people on the server (which is bustling, considering everyone just pvps). I played the private server years ago but they’ve continued to iterate and improve upon it. One change they made that improves the PvP experience: levels 1-15 have a pvp bracket, and then levels 16-40 have the other bracket. If you are under level 40 you get scaled to be stronger, but not too strong. At level 25 I’m dangerous, but still significantly weaker than geared level 40s.
      Last weekend I was involved in what was easily a 100vs100 battle, and I’m amazed by some of the strategic maneuvers the raids leaders can pull off.

  • @the9thinning1
    @the9thinning1 Год назад +1

    great vid!

  • @slowlynow9
    @slowlynow9 Год назад

    i think it could definitely work but it would have to make up for such brutal perma death stuff in other ways. Like if you put hella hours into a character and then BOOM wasted? idkkkk
    but fear of loss in a game and consequences makes games ooohhhh so much more fun and exciting
    like when I play zomboid with a long running character and im about to die? ohhh boy do i have the time of my life lol

  • @Pancakespls
    @Pancakespls 10 месяцев назад

    I wish MEO went forward, lotro ended up being a WoW clone, and was ruined in 2010

  • @paperclip9558
    @paperclip9558 Год назад

    These could work well in a single player rpg, not a frickin mmo 🤣
    What were they thinking??

    • @computergamingyesterday
      @computergamingyesterday  Год назад

      Yea, single player does seem like it might’ve worked as well…
      To be fair, this was all before the movies. Technically I did read LOTR before the movies came out but I can hardly remember what I thought about them beforehand. Maybe people had different impressions of the trilogy before the movies came out…?