C4D R26: ZRemesher Tutorial

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  • Опубликовано: 18 окт 2024
  • This tutorial covers the basics of using the new ZRemesher in the Remesh Generator to remesh/retopologize objects created with the volume builder to create a mesh that is easier to UV unwrap and/or export lower polygon versions for use in gaming engines like unity, or as a base mesh for sculpting.

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