0058. remesh ( retopology ) tool in cinema 4d
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- Опубликовано: 27 июл 2024
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In this lesson we want to explain the tool remesh or retopology. When you enter a model into the software or model it inside the software and its polygons are many or have problems, you can use this tool and modify them. This tool has the following settings that we will explain all. polygon type includes quad dominant, triangles polygon target, polygon count, mesh density and keep creases options, edge angle, smooth iterations, only quadrangles, flow spline
thanks for goooooood tutorial :)
GREAT THANK YOU VERY MUCH!!!!!
You're welcome!
목소리가 좋아요 good voice!! i love it
Very good. Thank you.
your welcome 😍😍
Thanks please keep it up.
@tutorialcells
Great job bro go ahead
@tutorialcells
Great thank you for sharing! , Cinema 4d 2023 has new updates for remesh includes algorism instant mesh / Zremesher can you make new lesson for the updates plz ! :)
I will check it out
If it is a modeling with a UV map, can the map be maintained with the lithology?
hi hi , No, UVW maps are based on topology. and change
Hi! The zremesh process on large vr-sculpt model uses my cpu by 20-30%. Is it possible to maximize the cpu load and increase the remesh speed?
Hello, I think it has improved a little in the new versions, if you can test it in the latest version of the software and let me know.
Someone needs to do some comparisons of C4d z remesher and 3ds MAX retopology modifier
yes but I think c4d is going to improve this tool because using Zbursh tools and z remesher in Zbrush is the best
can you show it new Zremesher algorithm on some more complex hard surface model modeled with Booleans?
Hello . Yes, for sure, after the first chapter of tutorials, I will come back and give more examples
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قربونت عزیزم
Nice tool too destroy model