Top 10 Worst Fire Emblem Bosses

Поделиться
HTML-код
  • Опубликовано: 18 ноя 2024

Комментарии • 1,1 тыс.

  • @eecaruz
    @eecaruz 4 года назад +1531

    Ahhhh I can’t believe it’s finally done! Thank you so much for letting me edit this Batta the Beast of a video. Still disappointed that Gheb didn’t get his spotlight, but there’s always next time, right? 👀

    • @Mekkkah
      @Mekkkah  4 года назад +203

      thanks for editing in a better mic

    • @Mekkkah
      @Mekkkah  4 года назад +259

      i don't actually have a new mic she just made it sound good

    • @hubertparent1771
      @hubertparent1771 4 года назад +30

      Great editing! I love your choice of music, especially Katana Zero's three song at the end

    • @eecaruz
      @eecaruz 4 года назад +20

      @@hubertparent1771 thank you!! I saved the best bops for the end 👌

    • @LeDracodon
      @LeDracodon 4 года назад

      That was a lot of Dead Cells

  • @timeparadox999
    @timeparadox999 4 года назад +774

    it took me a full 30 seconds to realize that was actually mekkah talking

    • @iloveminicactialot6895
      @iloveminicactialot6895 4 года назад +35

      I'm 2 minutes in and I still can't believe it.

    • @corn4618
      @corn4618 4 года назад +6

      @@iloveminicactialot6895 same

    • @glassofmilk9489
      @glassofmilk9489 4 года назад +4

      Same lmao, I thought he had somebody else do the intro

    • @carlahemeon4453
      @carlahemeon4453 4 года назад +14

      It didn't take me THAT long, but I definitely did a double take.

    • @bananerna2601
      @bananerna2601 4 года назад +20

      Got his hands on a nice audio compressor it seems.

  • @jonahj9519
    @jonahj9519 4 года назад +819

    If anyone still doubts that speed is the most important stat, observe how most of these bosses would be way more fair if they just weren’t so fast.

    • @lordtullus9942
      @lordtullus9942 4 года назад +9

      And it still doesn't matter if speed is the most important stat or not. Check mate

    • @azizabdul8914
      @azizabdul8914 4 года назад +85

      Movement is still the most important.

    • @lordtullus9942
      @lordtullus9942 4 года назад +5

      @@azizabdul8914 I doubt it, but you do you

    • @jonahj9519
      @jonahj9519 4 года назад +67

      Aziz Abdul Well yeah, but I don’t really think of it as a stat even, since it’s not like it levels up or anything.

    • @azizabdul8914
      @azizabdul8914 4 года назад +24

      @@jonahj9519 just think about it. you need good RNG to cap speed. all you need for getting higher movement is to promote into a mounted unit.

  • @DD151
    @DD151 4 года назад +662

    Gomer doesn't always have 12 speed on H5. He has 11 speed 75% of the time and 12 speed 25% of the time. It doesn't make him any less dumb in design, but that 1 point of speed stops him from doubling Jagen, which is a big deal.

    • @Skasaha_
      @Skasaha_ 4 года назад +267

      ngl variable boss stats is pretty dumb too.

    • @noukan42
      @noukan42 4 года назад +127

      @@Skasaha_ i will never understand why enemies growth rates are a thing. That's how half of FE bullshit difficulty originate from. That and poor playtesting. Like, i am supposed to believe that a Beta tester played the first chapters of H5 and said "yea, this is fine, keep it".

    • @gameboyn64
      @gameboyn64 4 года назад +56

      @@noukan42 it's a lot easyer to program/design. It's so much easyer to say let's place a lv 5 enemy here, a lv 4 enemy here, and a lv 7 enemy here than to individually enter stats for every enemy. Also when you come back in later stages of design to make higher difficulties you can simply modify the enemy growth rates or lvs instead of essentially designing a new map. Also i doubt any fe game was ever play tested past hard mode but that probably has to do with maintaining a budget. Play testing is mostly for quality control and less so much focused on the game play itself unless it is a glaring issue.

    • @noukan42
      @noukan42 4 года назад +47

      @@gameboyn64 first you don't need to handplace the stat of EVERY enemy, because usually lots of enemies share the same class and level. Hell, you can just give them fixed growths and it would work much better.
      Second, i would agree whit that if it was a small indie company, but right now FE is printing money for one of the biggest SH, they don't need to cut corners.
      I repeat, whatever that boss was supposed to doube Jeigan or not on H5 is a very big deal, wich changes a lot how you approaches the battle. Leaving something like that to chance means that the playtest was piss poor.

    • @TecTitan
      @TecTitan 4 года назад +1

      @@noukan42
      Then what is Sword and Shield's excuse?
      Everybody cuts corners. Lol

  • @MidoCounters
    @MidoCounters 4 года назад +546

    Insane production quality. I know sometimes these videos may seem unrewarding because of how much work they take, but let it be known that they're thoroughly appreciated.

  • @devonm042690
    @devonm042690 4 года назад +164

    I still can't get over my ridiculous luck the first time I fought the Black Knight. It left me with the impression that If you had Aether its activation rate was artificially inflated to 100% for that battle, because I two-rounded him with two successive activations of Aether. Made for a rude awakening on my second playthrough.

    • @ElHarmonyV
      @ElHarmonyV 2 года назад +4

      You got eclipsed plus nihil didn't you.

    • @devonm042690
      @devonm042690 2 года назад +15

      @@ElHarmonyV I was talking about in PoR. The Black Knight is a General with Luna in that game. But no, I just had about the opposite luck as in my first run, not getting Aether at all and losing/having to flee the battle because the turn limit expired.

  • @somethingwithultra7231
    @somethingwithultra7231 4 года назад +357

    Honestly for the black knight battle I always thought they should've done a scripted Aether proc when he was in killing range. You'd probably still have to hit 'em like hell a few times, but it'd at least guarantee you wouldn't get screwed over.

    • @Ender41948
      @Ender41948 3 года назад +66

      And be a cool way to finish it.

    • @paperluigi6132
      @paperluigi6132 2 года назад +63

      Like how Marth will always land a crit as the final blow against Medeus in FE12?

  • @moltz4866
    @moltz4866 4 года назад +402

    Holy crap Mekkah the production values with this one are a thing to behold.
    As far the list goes, haven't finished the video yet but I have the hunch a certain endgame Dragon boss from Three Houses is gonna pop up at one point.
    EDIT: Welp I guess I was right.

    • @barrywiskers283
      @barrywiskers283 4 года назад +1

      Promoted Dieck can actually be a safe way to fight Henning. He is slightly bulkier and has slightly higher Luc than Rutger, so it’s possible for him to either survive a Crit or for Henning to have 0 Crit against him. Dieck takes longer to kill Henning than Rutger does, but he gets the job done.

    • @TriAzF
      @TriAzF 3 года назад +1

      @@barrywiskers283 …did you reply to the wrong comment or am I just being really dumb and missing something?

    • @noahcarroll4944
      @noahcarroll4944 9 месяцев назад

      ***SILVER SNOW SPOILERS BELOW***
      Yeah, I honestly think that Berserk Rhea at the end of Silver Snow is my least favorite boss of three houses. Not for the miracle mechanic, that was never a problem with me. It's the stupid perma staggering blow mechanic. It makes it straight up impossible to whittle away at her barrier and forces you to alpha strike her if you want any hope of dealing meaningful damage to her.
      And if you make one miscalculation, or one of your gambits misses, say goodbye to all the barrier damage you just did, because it's all back now.

  • @Zastralord
    @Zastralord 4 года назад +361

    Man it was so satisfying to hear you tear apart the FE6 bosses, I love the game but way too many of them get obnoxious

    • @ResurgentRaven
      @ResurgentRaven 4 года назад +45

      It was satisfying for me to hear him tear into the Black Knight fight from FE 9, considering that it was the game I just finished on Hard Mode 2 weeks ago and Chapter 27 was even harder than Endgame.
      I didn't expect him to actually put it at number 1, but the way I got stomped in hard mode, even with a nearly maxed out Ike with all his important stats capped (strength, speed, skill, defense and HP, as well as s rank in swords) was just annoying as the Black Knight activated Luna EVERY. SINGLE. GODFORSAKEN. TURN. I couldn't even go on the offense because he got Luna twice and 2KOd me.
      I shrugged it off as a meager case of luck, but then I went through the whole map again, and the same thing happened.
      So, 3rd times the charm, went in and finally managed to get two aethers back to back and defeated him.
      God how this fight was so much better in Radiant Dawn.

    • @Zastralord
      @Zastralord 4 года назад +22

      Sorry to hear what you went through, I get the issue others see in the fight but I personally can't bring myself to hate it even if it is a RNG fest. At least the buildup and general presentation of the fight still stand strong.

    • @ametaslave7314
      @ametaslave7314 4 года назад +8

      @@ResurgentRaven Just saying, Wrath + Nihil is probably the way to go. Nihil will ignore Luna and you're not killing the Burger King without Wrath, and if you're on Difficult (and not Maniac) Mode, I doubt anyone else needs Nihil. I mean, do generics really get Occult skills? You also want to use the Wrath scroll on Ike anyway because of Wrath + Resolve for the Final Chapter. The fact that without save states you have to replay the entire chapter 27 is total BS though. Replaying the chapter and the time limit are the only things really wrong with it tbh. The battle itself is fine. It's easily beatable if you had more turns.

    • @ResurgentRaven
      @ResurgentRaven 4 года назад +1

      @@ametaslave7314 Wrath + Nihil is still problematic if you get RNG screwed, since, like I said before, the Black Knight can get double Luna.
      Plus, unless my math is off, you need 2 perfect wraths and a normal hit due to BK's Renewal skill. Within two Lunas, Ike is dead without proper healing.
      Which brings me to my next point. Granted you don't get many healers until you promote your mages (because what idiot would promote their mage to use knives instead of staves?). However, having to rely on Mist's healing only is rather annoying especially if she died early on.
      Point is that, without certain skills, there is no physical way to actually knock out the black knight within the turn limit (which is six turns btw) and even with certain skills, having to rely on pure RNG to win is just appalling.
      Also, my Ike had only Aether in the endgame and not once did he come close to dying except against Ashnard, and I had five healers by that point, so I wasn't anywhere near as worried about the RNG.
      Wrath Resolve is a better way since they can be used to easily ORKO most foes with Ike easily, but the Occult Skills in PoR aren't as deadly as in Radiant Dawn.
      Sol and Deadeye deal any extra damage,
      Flare doesn't heal.
      Colossus might as well be (in Feh's terms) a Moonbow with a 10 cooldown).
      Pretty much the only few occults worth learning are Aether (Ike), Lethality (Volke), Luna (Halberdier and General), and Astra (Mia Zihark and Lucia).
      And out of these 4, Aether is still the best. Most characters can make perfect usage out of Wrath + Resolve (at least, those that have the skill circle to use it), but only Ike can use Aether.

    • @ResurgentRaven
      @ResurgentRaven 4 года назад +10

      @@Zastralord Believe me, I don't want to hate it, but it is a poor level design choice.
      I guess since they decided on its sequel, they planned for a second fight between Ike and the Black Knight, they knew they'd have to make that second fight much easier (and it really is).

  • @emberhermin52
    @emberhermin52 3 года назад +43

    My favorite part of the Black Knight fight is how right before it Titania and Soren get into an argument about it and Soren says that "sometimes, bravery and good judgment aren't enough"
    Because there is also RNG

  • @jerichtandoc7789
    @jerichtandoc7789 4 года назад +746

    What the hell happened to Mekkah's mic it sounds so good?

    • @papita69xxx
      @papita69xxx 4 года назад +97

      Same here i thought he had a guest reading the script for a second

    • @zacharybrown3010
      @zacharybrown3010 4 года назад +8

      yeah this. explanation meqquah?

    • @grubby9486
      @grubby9486 4 года назад +14

      Zachary Brown his editor improved the quality a bunch

    • @mado-wh4jv
      @mado-wh4jv 4 года назад +73

      I poisoned his mutton

    • @SadisticNiles
      @SadisticNiles 4 года назад +11

      I am watching this on a different computer with different ear buds, and thought it was just me.

  • @jaredparks4713
    @jaredparks4713 4 года назад +75

    "Listen to these absolute bangers" _immediately_ _opens_ _with_ _one_ _of_ _Genealogy's_ _best_ _themes_
    Also, Fun Fact about the Black Knight: Ike's Strength cap is 26. 26 Str + Ragnell's 18 Mt = 44 Atk - BK's 35 Def = 9 damage. If Ike hits during both phases he'll do 18 damage and BK will recover 6 for a net 12 damage - exactly enough to kill him on the 5th turn even without Aether if Ike can land all 10 attacks. Of course, on average Ike will have 20+ skill by that point so it's likely 2 of those hits trigger Aether anyways and Aether striking twice with the second hit negating 50% Def significantly cuts back on the amount of hits required to beat BK.

  • @sorkoh
    @sorkoh 4 года назад +734

    Mekkah slowly turning into WatchMojo with these top 10’s

    • @kh-freack
      @kh-freack 4 года назад +50

      Plot twist watchmojo was mekkah the whole time

    • @smashbear9315
      @smashbear9315 4 года назад +8

      WatchMettah when?
      Lol

    • @sig757
      @sig757 4 года назад +37

      More like Mekkah is turning into Blazingknight just needs his level of editing

    • @lunaproc4913
      @lunaproc4913 4 года назад

      but better

    • @gigawarman12
      @gigawarman12 4 года назад +12

      The difference is is that Mekkah's doesn't have really stupid lists

  • @poledoo
    @poledoo 4 года назад +172

    Even though Indech completely bodied me with that miracle proc, he's still one of my favorites from that game. Turtle dad has a harsh way of showing his love, it's fiiiiine lmao
    Well done video Mekkah and Em, really enjoyed watching that!~

    • @hues_of_neon
      @hues_of_neon 4 года назад +17

      He has such cool boss quotes in that chapter. Also Turtle Dragon is way too cool

  • @zkitty11
    @zkitty11 4 года назад +64

    I remember in PoR there was a conversation Ike had with Nasir (I think?) where he tells Ike that sometimes there are battles where you have to retreat and fight another day, and when I got to the BK fight I thought maybe that was what he was talking about. And then my untrained Mist joined and I was like "nope I'm out"

  • @0ctopusComp1etely
    @0ctopusComp1etely 4 года назад +43

    I think the real salt-in-the-wounds for the Black Knight fight is that you get the Resolve Scroll DURING that Chapter 27. Not before, or even after, but that exact chapter.
    Meaning, you don't get to visit the Base between chapters where you can assign Skills. Meaning you can't assign Resolve to Ike prior to fighting the Black Knight, but you can have it SITTING IN YOUR HANDS. The Wrath + Resolve combo is a great way to take on Ashnard in the final chapter, but noooooooo. The developers just couldn't let you actually have consistent fun against the Black Knight doing the same method. It would have been the perfect fight to really feel the combo showcase Ike's growth to his dad's killer, too.
    What a missed opportunity.

    • @SilverHunterN
      @SilverHunterN 10 месяцев назад +4

      Someone actually made a video, along the lines of "If only Ike had resolve during Black Knight fight".

  • @Kummahndough
    @Kummahndough 4 года назад +68

    I love the Black Knight fight.
    But man, it really is just an RNGfest

  • @thereaIitsybitsyspider
    @thereaIitsybitsyspider 4 года назад +418

    Plot-wise, the Burger King fight kinda makes sense. Assuming you beat him and Radiant Dawn happens, he reveals that he decided to go easy on you. The only reason Ike wins is because the Burger King decided to let him win, so in-game, that translates to an rng chance that he lets you win.

    • @anaven27
      @anaven27 4 года назад +138

      I mean, that's pretty cruel on Ike. The reason Burger King does that (at least, by the localization) is because he saw a glimpse of Greil's swordplay in Ike, and wanted to fight him when he reached his peak. If he doesn't let Ike win by that reasoning, then it means he literally didn't consider Ike's skills worth anything.
      But maybe that's justice for all the Ikes in the world who adamantly refused to level strength ever and tink on the Burger King.

    • @Robin_Robout
      @Robin_Robout 4 года назад +68

      I mean that doesn't even really make sense. Going easy on someone is a conscious effort. If he truly planned on letting Ike win to get stronger, he would just let Ike win to get stronger.
      The better way to have the Black Knight go easy on you using game mechanics would be removing some of the stats he had in previous fights, being something a shrewd player would notice. Or getting rid of Luna, as if the BK doesn't want to fuck Ike up, maybe he shouldn't use the technique that can fuck ANYBODY up with no remorse.
      Only way the way the fight plays out makes sense is if BK had a two faced esque demeanor, where he left things to chance or flipped coins/drew cards to determine his next move. As it stands, BK feels more like you get lucky enough to whomp him and then next game he's like "Nice try idiot, didn't count" despite him swinging with intent to kill using Luna.

    • @flamegeyser9781
      @flamegeyser9781 4 года назад +46

      In the Japanese version, Ike beating the Burger King in PoR was because of a "warp powder malfunction" which left Ike fighting a shade of the man. There are so many things wrong with that it hurts, so they changed it to the BK letting Ike win. It sort of explains why the BK doesn't seem to be going easy on him, but is still weaker overall. That said, the RD version of the BK has better stats all around, but so does Ike. No surprise that he had no chance when Ike fully matured I guess.

    • @RobinDJoker
      @RobinDJoker 4 года назад +11

      @@flamegeyser9781 Only from a story based standpoint though. Black Knight is still a pain to fight in the actual game if you don't cheese it with a Hammer, and may Yune help you if you took Nihil off of Ike for any reason

    • @flamegeyser9781
      @flamegeyser9781 4 года назад +10

      @@RobinDJoker He's only somewhat hard if you run up to him, because he's on a defense tile. If you don't, and your Ike wasn't super RNG screwed, he's not that tough. Should be able to take 30 damage off him per round with the Ragnell compared to his 19 or so.

  • @ikefromsmashbros9237
    @ikefromsmashbros9237 4 года назад +53

    I'd love to see more of these top ten videos. I understand they can feel like a creative constraint, but they're such an entertaining format.
    Also big props to the epic boss battle music at the start. Really sets the mood.

    • @arman_llc624
      @arman_llc624 4 года назад

      Joe Mirakian Yea These video’s are amazing

  • @samthomas7253
    @samthomas7253 4 года назад +128

    Kishuna leaving led to Aion giving my Hector the Bolting which ended my first ever ironman... still salty about it.

    • @RandalfElVikingo
      @RandalfElVikingo 4 года назад

      That was your fault, actually.

    • @Edgeperor
      @Edgeperor 4 года назад +7

      @@RandalfElVikingo I hope this is ironic

    • @RandalfElVikingo
      @RandalfElVikingo 4 года назад +4

      @@Edgeperor Not really, the only way for Aion to attack is if you attack Kishuna first and don't kill him.
      You kill Aion first, then Kishuna.
      HHM Genesis is actually tough because Kishuna leaves, but any other version is below average.

    • @MarceloKatayama
      @MarceloKatayama 4 года назад +13

      @@RandalfElVikingo That's false. On HHm Kishuna leaves on turn 9 if I recall correctly. You're straight up assuming the player made a mistake instead of thinking that "hmm... maybe Aion dodged his hits too much, and couldn't kill him before Kishuna left". We aren't rating the maps difficulty, we are rating how dependant THE BOSSFIGHTS are on RNG. Genesis is easier if Kishuna leaves earlier, much like how imprisoner of magic is easier if you can kill Aion before Kishuna leaves.

    • @RandalfElVikingo
      @RandalfElVikingo 4 года назад

      @@MarceloKatayama Turn 12 in HHM, actually.
      You can reach Kishuna with a full army in 10 turns or less and that means you can kill Aion along the way.
      I bet you will lose your shit playing a mission like Crystal Calamity in Advance Wars DS because that map requires to take more than one treat in few turns to get an S rank (one of my favorite Intelligent System levels, by the way).

  • @VenomTheAssassin
    @VenomTheAssassin 4 года назад +54

    The production quality and the editing, oh my goodness, who are you, fake mekkah?

  • @sockstatic2177
    @sockstatic2177 4 года назад +60

    The second you said "Henning" my mind just started screeching "NO! NO! GOD NO!"

    • @adriahrin3284
      @adriahrin3284 4 года назад +7

      same, at first i didn't recognize him but when he showed the map i had vietnam flashbacks

    • @Neonlight3934
      @Neonlight3934 3 года назад

      I personaly fell the same with Gell by Henning is also a absolute mother fucker.
      I think Gell is worst because you can break his weapons and attack with 9 characters at the time. If you break Gell light brand you actually lose accuracy because lances now aren't a option without WT, if you break that thing you are probably softlock because even if you hit he will regenerate all the damage. He make me reach the highest turn count I ever had, 889 turns.

  • @iliosfromfireemblemthracia2558
    @iliosfromfireemblemthracia2558 4 года назад +40

    When Lugh started crying at 27:36 I actaully felt irl sad for him :(

    • @rinachowdhury2735
      @rinachowdhury2735 4 года назад

      Me too man ;(
      his death quote is sadder tho lol

    • @arman_llc624
      @arman_llc624 4 года назад

      Ilios from Fire Emblem Thracia 776 thats why you have rutgur, to make sure that the green haired little boy is protected

    • @yaseenwerdeg3077
      @yaseenwerdeg3077 3 года назад +1

      Okay llios

  • @geenelol
    @geenelol 4 года назад +137

    27:26 Binding Blade thrones grant 5 res and not 3, so it's even worse. But at the very least you have the Light brand to deal some "decent" damage, right?

    • @arman_llc624
      @arman_llc624 4 года назад +2

      Geene honestly henning isn’t that bad, as long as you have a promoted rutgur that you gave some levels to.

    • @corn4618
      @corn4618 4 года назад +4

      @@arman_llc624 even Rutger would struggle against aome of them, mainly Hitting them

    • @hues_of_neon
      @hues_of_neon 4 года назад +10

      Light Brand dealing a guaranteed 10 damage at range has saved me in many a boss fight in FE6

    • @corn4618
      @corn4618 4 года назад

      @@hues_of_neon henning i'd say its Easier beacuse I can get him to use the Hand Axe and Get WTA With Rutger

    • @arman_llc624
      @arman_llc624 4 года назад

      russian potato rurtgur has like 60 hit on him and with true hit its even higher. He does like 8 or 9 damage on average has a pretty high chance of critting. Rutgur also isn’t frail so he can tank two hits. Thats why I wouldn’t consider henning to be that tough but without rutgur good luck. You probably would need a trained lugh to chip and dip him to death

  • @sammich6257
    @sammich6257 4 года назад +309

    That intro’s pretty hot

    • @runaway74
      @runaway74 4 года назад +1

      I prefer the old one but this one's okay too

  • @michaelhearn3926
    @michaelhearn3926 4 года назад +46

    damn loving the audio qaulity

  • @runaway74
    @runaway74 4 года назад +43

    Yooo Danganronpa music
    To this day I've still never gone Sacae since I like getting all three pegasi, but it looks super interesting and I'll probably do it next time

    • @mcihay246
      @mcihay246 4 года назад +11

      "Interesting."
      That's a good word for it.

    • @ronanlana270
      @ronanlana270 4 года назад +1

      Two FETuber videos with Danganronpa-material on the same day... Coincidence?

    • @runaway74
      @runaway74 4 года назад +2

      @@mcihay246 I knew someone would reply saying something like this lol

    • @arman_llc624
      @arman_llc624 4 года назад

      [RPG] Runaway I was unlucky to get sacae the first two times of me playing fe 6, its not that its brutaly hard or anything, its just so fucking annoying compared to illia, plus the atmosphere is prettier in illia

    • @runaway74
      @runaway74 4 года назад +2

      @@arman_llc624 I went into FE7 thinking the aesthetics of the huts in Sacae were original to that game only to have my world rocked after actually looking at the Sacae maps
      Gotta give it a shot soon

  • @MrKingONerds
    @MrKingONerds 4 года назад +48

    In doing a PoR play through right now and I'm on the Black Knight chapter, and I agree with you on everything you said. My Ike isn't very strong and I just don't want to continue with the play through because it just feels so bad that I can't defeat the Black Knight because that's the whole point of the game. It's even more frustrating because the follow up fight with him in RD is so underwhelmingly easy due to the cover tiles and the fact that Ike's bases are amazing even with his modest growths. Anyways that's my rant I agree with the top choice.

    • @singlereedenjoyer
      @singlereedenjoyer 2 года назад +2

      Never played RD but also apparently you can wreck the Black Knight with a Hammer.

    • @singlereedenjoyer
      @singlereedenjoyer 2 года назад +1

      Update: yep, you very much can.

    • @MrKingONerds
      @MrKingONerds 2 года назад +1

      @@singlereedenjoyer yup, blessing on his armor is gone, don't have to use blessed weapons anymore, hammer op

  • @Ruffles2255
    @Ruffles2255 4 года назад +18

    Aye didn’t expect to see Poledoo in a Mekkah video

  • @helgevsthus3260
    @helgevsthus3260 4 года назад +11

    I think Ursula from FE7 deserves a honourable mention here. Rushing her down and taking her out early is possible, but she can be such a pain if you leave her alive. Starts moving without warning, one-rounds Zephiel with Bolting, and kills Nino if she suddenly decides to step into her range.

  • @Gale-wy8of
    @Gale-wy8of 4 года назад +76

    About the balck knight fight: Yes it is luck based, yes it is unfair to players, especially on hard mode, and yes it is quite punishing to die, but I think that that's the point, it was designed like that. The way I always interpret it is to show that Ike, no matter how much he trains, he cannot truly suprass the black knight, it's still too soon for him, he still needs to train more, it's a decision the game designers made voluntarily since even at his max Ike still has a very tough time throughout the fight. This is even addressed in RD, where if Ike fight the black knight in part 3, the black knight tells Ike that he sees that he wasn't ready yet, and it is shown through the fight, you could call this a forced explanation, but I think it made sense since ike's stats will always be inferior to the black knight, and i think that's the point. They understood it was hard, and they made this boss optional by giving you an escape route. I think the main problem of that fight was the time limit, it didn't have to be there and it really destroyes the fight. that's the only part of that fight that the player has no control over, other than that? luna, renewall, the enemy reinforcements, these complications are manageable if the player handles himself well, like for example bringing elixirs or trying to create the best chances to win. I think that's the real problem, without the time limit this fight would be MUCH more managable. And it does feel forced to put a time limit on such an important fight

    • @Ethan-nl2wg
      @Ethan-nl2wg 4 года назад +23

      I agree 100% instead of a time limit they should have given a specific tile you could step on to flee and it’s not fun to play but for story reasons I think it makes sense in a way it can be more satisfying in radiant dawn where you finally get to fight him and beat for real

    • @GreatBeanicus
      @GreatBeanicus 4 года назад +1

      @@Ethan-nl2wg Thing is there are 3 tiles you can step on to escape at any time during the fight if you don't wanna chance it or can't win. But the fact that there is a boss you might actually be unable to defeat is a bit much especially after already fighting a boss. And the time limit is absolute garbage

    • @domc8089
      @domc8089 4 года назад +2

      @@GreatBeanicus dont forget the final boss you might be unable to beat, period, due to how unreliable it is thanks to most likely not getting Nasir

    • @paperluigi6132
      @paperluigi6132 4 года назад

      In the inevitable PoR remake, they should remove the time limit altogether.

    • @szarkuwu
      @szarkuwu 4 года назад +5

      @@domc8089 I agree! Actually I belive Ashnard to be the worse of the two. Story aside yes Black Knight is an unfun rng fiesta but he is optional, you dont have to fight him, unlike Ashnard whom you have to defeat.
      Unlike most of the unfair bosses Ashnard isnt unfair in the way that he has killer weapon or random procs or too much dodge, however also unlike other bosses his rng isnt selfcontained in his map, rather his rng is the entire game. Every single time Ike gains a level you roll whether he will be strong enough to kill Ashnard. Got RNG screwed? No problem you can always use the old and reliable Tit- oh wait you cant. Because for some god forsaken reason only Ike and Ena (and Nasir but if you have Nasir your ike is strong enough) can deal damage to Ashnard. And Ena isnt very good, without help of broken Wrath and Resolve she cant really do anything.
      To add the insult to the injury the laguz royals show up after you have beaten him already once, and if you managed then you probably can bully him twice.
      To conclude yes BK fight is very bad but at least its optional and not required to beat the game.

  • @angeljaimes8078
    @angeljaimes8078 4 года назад +54

    Beautiful editing and presentation Mekkah, you finally got that Promotion Item huh?
    Also 2:03 - 2:07 RIP Poledoo

  • @andresfgp13
    @andresfgp13 4 года назад +13

    my list: Aelfric, the dude from ninja hell in conquest, the bosses from chapter 2 and 3 in shadow dragon, ursula,lago in conquest.

    • @AlexaRobin21
      @AlexaRobin21 3 года назад +2

      Long range weapon in fog of war is a totally fair combination.

  • @BigNewman
    @BigNewman 4 года назад +6

    If you think about it, Butterfree is the Jagen pokemon of the OG pokemon RBY series. It's essentially a pre-promote, being a fully evolved pokemon at level 10 with high base stats, and low stat growths.
    It can be very useful against the 1 (no rock moves on those low levels), 2 and 4th gym as a damage absorber, and even later on, it has utility with sleep powder and supersonic. It doesn't do well against the 3rd gym, as Lt. Surge's Pokemon have moves with weapon triangle advantage.

    • @crimsoncutz8430
      @crimsoncutz8430 4 года назад +2

      Only problem is you have to train it up from a derpy Caterpie. The last time I played Fire Red I called my Butterfree "Jagest", because it's somehow an Est and a Jagen at the same time.

    • @noukan42
      @noukan42 4 года назад

      And nidoran is seth

    • @gameboyn64
      @gameboyn64 4 года назад

      Does that make squirtle robin

  • @genuineangusbeef8697
    @genuineangusbeef8697 4 года назад +9

    The production quality here is so good it's jarring. The opening made me feel like I just started a watch Mojo Video, expect with actual substance

  • @RangerJackWalker
    @RangerJackWalker 4 года назад +48

    Wtf he sounds so different.

    • @percher4824
      @percher4824 4 года назад +9

      @Merciless Freak he sounds like high production value mekkah

  • @luigiosmbz
    @luigiosmbz 4 года назад +10

    Feel like this is the first time RUclips alerts have ever given me a notification the minute a video goes live instead of like 24 hours later

  • @Aylin_Kelcer
    @Aylin_Kelcer 4 года назад +426

    the dislike button must be on a throne, cuz i cant hit it

    • @Adam-hs9ft
      @Adam-hs9ft 3 года назад +3

      But why were u trying to hit it

    • @lpfan4491
      @lpfan4491 3 года назад +29

      @@Adam-hs9ft It killed their dad with the alondite.

    • @lacreatura4737
      @lacreatura4737 3 года назад +17

      It's on a gravestone for me. God damn, it's impossible to hit, I tell ya.

  • @Super_Spectral
    @Super_Spectral 2 года назад +15

    I remember on my first silver snow playthrough, I was out of divine pulses and had immaculate one down to 2 hp. All my units were dead except byleth. I was about to finish the game and then immaculate’s miracle activated, then she killed byleth. I remember just sitting there stewing in what just happened for like 5 minutes afterward

  • @Legendary_Gary
    @Legendary_Gary 4 года назад +5

    I was fully expecting this to be dominated by FE6 and Shadow dragon bosses but I’m pleasantly surprised. This was super well made and whatever your editor got paid to put this all together isn’t enough.
    Probably the most beautiful video on your channel and I’m hoping you keep this momentum! Thanks for the great watch as always and I’m really looking forward to more of this content.

  • @alexread6767
    @alexread6767 4 года назад +6

    Never thought I'd hear DRV3 Beautiful Lie in a Mekkah video...

  • @zachhartman3695
    @zachhartman3695 4 года назад +4

    Hooly mooly this is Chaz levels of editing. This is probably a video I rewatch quite a few times just for the flashiness. Killer combo of fun-to-hear Mekkah advice and some great editing.

  • @Lauren-tg5jj
    @Lauren-tg5jj 3 года назад +9

    “Waiting until Rudolf is dad... I mean dead.”
    Mekkah why must you hurt me in this way
    Also I love the lil chibis from the Meet the Heroes bits showing up at the bottom of the screen 🥺🥺🥺

  • @NeviTheLettyFan
    @NeviTheLettyFan 4 года назад +3

    The editing was so smooth and the whole video felt fluid, easy to understand and really fun
    Thank you for this, it was a great video!

  • @TheNerdyGinger
    @TheNerdyGinger 4 года назад +47

    Great vid!

  • @Rmango789
    @Rmango789 4 года назад +2

    Its really nice to hear you talk about the numbers, I feel like a lot of top 10 lists are just lists. Cant wait for more like this!

  • @PharaohofAtlantis
    @PharaohofAtlantis 4 года назад +27

    Part of me was really hoping for a bait and switch with the themes into some really bland music.

  • @Hazel776FE
    @Hazel776FE 2 года назад +1

    This has to be one of the best produced video Mekkah has ever made he should, like, do it again I think that would be cool

  • @ronanlana270
    @ronanlana270 4 года назад +6

    Those unit losses at early-game SD ironman did really hit Mekkah's quality membrane this time.

  • @NeviTheLettyFan
    @NeviTheLettyFan 4 года назад +19

    Commenting before watching, Gomer is definitely here lmao

  • @wooperfloss
    @wooperfloss 4 года назад +6

    yo the editing on this is really good

  • @BaronSterling
    @BaronSterling 4 года назад +33

    I hate to be nitpick, but this was honestly throwing me off a lot throughout the video, so I just had to comment for future reference.
    Pavise is pronounced like "pavis." The ability is in reference to pavise shields, which were _very_ large shields that, unlike regular shields, were not held in the hand when in use but instead deployed on the ground to stand upright independently. They essentially acted as portable cover from incoming arrow fire.

    • @alphmain2278
      @alphmain2278 4 года назад +12

      Ironic how the ability doesn’t affect arrow damage

    • @dudhhrmcdudhhr6071
      @dudhhrmcdudhhr6071 4 года назад +1

      @@alphmain2278 only in 3h

  • @Charma2bk
    @Charma2bk 4 года назад +5

    Just discovered the channel and man the editing, the script and the overall quality is amazing

  • @poisonx9113
    @poisonx9113 4 года назад +2

    2:28 was when I realized that Mekkah was the one who had been talking all along. I legit thought Mekkah had someone else doing the intro!

  • @princeapoopoo5787
    @princeapoopoo5787 4 года назад +4

    I admit I played most of these games on emulator so I guess the pain didn't really feel so real when save scumming exists and since I played these games as a fully grown adult.
    But my god, when you said "Kishuna" my groans of despair could be felt on the moon.
    And that number one pick! YEP. YEP. I remember being PARANOID about using Mist religiously after my first playthrough, all because of him.

  • @Jadanbr
    @Jadanbr 3 года назад +3

    the funniest thing you can do with H5 medeus is killing him with jagen
    I did that

  • @mogfoil
    @mogfoil 4 года назад +15

    if there was one more fe3h pick on this list i’d want it to be the second to last boss of cindered shadows, that was a miserable time

    • @sammich6257
      @sammich6257 4 года назад +14

      Oh my gosh, that was so garbage. Not only did it have multiple health bars, but it had that “ooh let’s send your units all across the map” too. I just realized that the only route in 3H without a multiple health bar final boss is Verdant Wind.

    • @ginrodino8542
      @ginrodino8542 4 года назад +7

      @@sammich6257 i thought the teleporting your units was kinda interesting, but i wish it was on a bigger map. Was definitely annoying though.

    • @joshuagabrielcatindig7607
      @joshuagabrielcatindig7607 4 года назад +1

      Aye, I recognize that girl in your pfp! Minako-chan!

    • @sir.hopper
      @sir.hopper 4 года назад +2

      I remember the good ol' 'Use your Canto units to hit-and-run out of the non-moving boss' danger zone while everyone else kills the stupidly weak minion units' boss
      Honestly the teleporting gimmick is so useless due to the boss itself not moving. You just need to waste another turn to get your units in formation again... and that's about it.
      I like the ideas presented in that boss fight, but jesus the execution was just so tedious.

    • @teecee1827
      @teecee1827 4 года назад +2

      @@sir.hopper I kinda liked it on hard. Everything felt like it was on a knife's edge, between victory and disaster. Definitely my favorite map of the DLC (let's not talk about some others tho).

  • @pavro_w0t719
    @pavro_w0t719 4 года назад +1

    Godamn the production values. Awesome choice of music with that Katana Zero OST btw.
    I loved your explanations of every placement, truly informative.

  • @Flarezetta
    @Flarezetta 4 года назад +3

    Holy cow, Mekkah's quality is so good.

  • @garretwatt9940
    @garretwatt9940 4 года назад +1

    Just gotta say good job Mekkah this is probably the best quality I've ever seen for a fire emblem video

  • @ilikedota5
    @ilikedota5 4 года назад +3

    The Fire Emblem Warriors music was a real banger with all those heavy layered, thick, guitars. I find it interesting how they are able to blend orchestral instruments with the heavier modern guitar music. Also, no one can pronounce falchion correctly. Not even Matt Mercer.
    My first FE game was Fire Emblem Sacred Stones, and my God people say its easy, and they aren't wrong, but I had a false impression of how easy it is. Sure you can solo with Seth, but there is a lot to know first and lookout for. Honestly, my biggest gripes were me getting screwed over by bad rng. Whenever I needed to keep npcs alive. One of the enemy myrmidons got a 1% crit... And for the final boss, when you have to kill the big dragon thing, I had to restart the chapter because I needed additional regalia wielding units and the two I had weren't good enough by themselves.

  • @joeyharrington1863
    @joeyharrington1863 Год назад +2

    I've always thought that the prologue of fe7 was funny because it tells you to attack batta on player phase, which makes about a 25% chance that Lyn dies in the very first, guided chapter.

  • @seacanary
    @seacanary 4 года назад +9

    seeing my man poledoo in the intro.... hell yes

  • @GaeaRage0798
    @GaeaRage0798 3 года назад +2

    32:50 Yeah, when I fought him, that boss made me wish that Fire Emblem was either either a Hack & Slash or Action RPG series.

  • @tacosir
    @tacosir 4 года назад +3

    This is amazingly well made but i miss the classic low quality Mekkah

  • @thepheeesh
    @thepheeesh 4 года назад +2

    L. LOVE. THIS. EDITING.
    Eecaruz you did an AMAZING JOB HOLY SHIT.

  • @CaptainTechnicalityLP
    @CaptainTechnicalityLP 4 года назад +4

    I've recently taken up playing through FE9, so I was watching through, nodding my head at the FE11 early game bosses, and watching out to see if I had anything to be worried about in the upcoming chapters. Nearing the end of it, I was a bit relieved that FE9 hadn't come up at all. And then disaster struck.

  • @Shinotheblackcat
    @Shinotheblackcat 5 месяцев назад +1

    Before the POR black knight fight you can find a nihil scroll at a village in chapter 24.

  • @loganmiller7827
    @loganmiller7827 4 года назад +8

    This seems to be really based off of maddening, so it would be interesting to see the hardest bosses when playing on other modes like just hard mode

  • @mightyminotaur5056
    @mightyminotaur5056 4 года назад

    Thanks for listing the music, Mekkah! I was so happy to see the Katana Zero OST in here!

  • @Lukaliber
    @Lukaliber 4 года назад +34

    Mekkah, Gomer is easy. All you have to do is get a blessed Marth in a H5 Ironman

    • @sammich6257
      @sammich6257 4 года назад +4

      Silly Mekkah, I can’t believe that he forgot about that

    • @spiderzsonic6581
      @spiderzsonic6581 6 месяцев назад

      I don't get is if a refence but that the point, You need blessing (aka lucky) to beat them

  • @dylancreekmore7181
    @dylancreekmore7181 4 года назад +1

    The editing and content was all so clean and cohesive. This is my favorite mekkah video ever!

  • @The_Somewhere_Monarch
    @The_Somewhere_Monarch 4 года назад +6

    Every boss after chapter 17 in Revelations

  • @doug8776
    @doug8776 4 года назад

    This is by far the best fire emblem top 10 I’ve seen in terms of quality and information. Please do more in this format!

  • @maksiuhong
    @maksiuhong 4 года назад +3

    2 minutes into the video, I just realize that the voice actually comes from Mekkkah.

  • @overlorddystroy4044
    @overlorddystroy4044 4 года назад

    Mekkah's mike got one hell of an upgrade. Editor did a FANTASTIC job.

  • @diegovalentino3953
    @diegovalentino3953 4 года назад +3

    In my case the hardest was Henning, becuase I only had 3 useful units. Lugh could hit him but he mostly was about to die. Rutger was a level 12 mirimidon yet he did like 5 damage and didnt double. The only unit I could deal damage was a promoted Dieck, which was a lv3 Hero, but the fight took like 12 turns

  • @Amalvipls
    @Amalvipls Год назад +2

    I swear to god when i fought the black knight in my very recent PoR run ike only did critical hits and won easily in two turns, so my reaction was "oh, i guess it was scripted to be a fight that can't be lost with automatic critical hits with all attacks with the ragnell, very lame"
    This realization of my luck is really funny now

  • @Aeddy35
    @Aeddy35 3 года назад +5

    19:13 This is actually untrue. Medeus has 50 ATK, meaning with capped HP, (60) and 21 or higher DEF, you can survive Medeus while being doubled. This means that a capped Marth can safely enter combat with Medeus without it being the killing blow. Though actually doing so is rather pointless.

    • @lefthandedscout9923
      @lefthandedscout9923 2 года назад +3

      Now you might be correct, but if we use a binomial distribution to calculate the chance of Marth's 20% Defense growth (yes, you read that correctly, 20%) getting up to 17, which if you give him both Dracoshields you get in the game, is the minimum needed for Marth to survive against Medeus (oh, and by the way, Marth can't get to 60 HP without both Seraph Robes, as well, so you'd have to give him those too for this!), you get a result of between 4 and 5%. So around one in twenty two players will get a Marth that has the Defense to stand up to Medeus - and that doesn't even take into account possibly not getting Marth to level 30, or not getting Marth's HP capped, or missing one of the Dracoshields or Seraph Robes. I think anyone will agree that isn't reliable odds.

    • @Aeddy35
      @Aeddy35 2 года назад +1

      @@lefthandedscout9923 LOL chapter 24 secret shop, you are uninformed. The cost opportunity argument isn't really valid either as Marth is a poor investment, It's merely a possibility you could do. Also, growth rates in SD function differently than every other game. If you fail to get a stat via level up your next level will raise the base growth by 10%, this keeps repeating until you have gained a point in that stat. This means that Marth's defense growth will keep increasing by 2% until he gains defense.

    • @lefthandedscout9923
      @lefthandedscout9923 2 года назад +2

      @Iroboke regarding the latter point, I was under the impression that shadow dragon only had this "gain growths thing" if you got no level up on ALL your stats, as a similar system to the GBA games rerolling level ups entirely. If there's something you can link me to about that, then I'd like to see it.
      Regardless, if you needed Marth to level up that many times (obviously, as you said, without Chapter 24's secret shop, although I feel it's fair to disinclude that as that is literally invisible and wouldn't be known to an average player even if they beat Normal mode first, and if you're looking up stuff to find that you're better off just using the well known Aum Warp strategy discussed in the video instead) then you have to get at least 1 in 3 Defense level ups, which means your Defense growth will average at 24% at best over Marth's 29 levels. I don't think this improves your odds much, unless I'm having a math fail.

  • @Terrace776
    @Terrace776 4 года назад

    It's going to be weird looking back on your older videos now. It's so cool seeing your videos with such high production value!

  • @ivod74
    @ivod74 4 года назад +7

    Ah yes, we all had trouble our first time with Hyman when we were young...

  • @jonathann.5754
    @jonathann.5754 4 года назад +1

    Ngl
    I've always been off and on with your channel but this is the boost in audop quality I needed
    Definitly watching more now

  • @imwatchinstuff
    @imwatchinstuff 4 года назад +12

    When did Mekkah get a budget?

  • @arcturus64
    @arcturus64 4 года назад +2

    People talking about mekkah's new mic.
    Me:Wait he's using TMS and Danganronpa music? Truly a man of culture.

  • @roga5326
    @roga5326 3 года назад +2

    "No one can one-round Boldo"
    Jamke, laughing: "Hold my bandana."

    • @spiderzsonic6581
      @spiderzsonic6581 3 месяца назад

      He just mention that you have a time limit, by the time jamke is in range of boldo, the village problaby are beyond saving

  • @MrReverseOreo
    @MrReverseOreo 4 года назад

    Awesome video! It's been amazing to see the quality jump from when I started watching about 9 years ago.

  • @pepijnoosterhuis6121
    @pepijnoosterhuis6121 4 года назад +3

    I see hollow knight footage, I want a hollow knight let's play on the channel

  • @DSaC_
    @DSaC_ 4 года назад +2

    I *love* Skills like Miracle where it's essentially useless when using it but annoying as hell when fighting it.

  • @paperluigi6132
    @paperluigi6132 4 года назад +3

    Honestly, if the Archanea games have another remake, they should let Marth promote to Lodestar and have his caps at 30. (For design, Shadow Dragon could be the Warriors Lodestar class, and Mystery of the Emblem could be Legendary Marth's design.)

  • @quatromanthefourth4413
    @quatromanthefourth4413 2 года назад +1

    dang, this is the first mekkah video I saw and It still really good, thanks for all your awesome content Mekkah!

  • @maltheopia
    @maltheopia 4 года назад +3

    I had a feeling a video like this was going to come out after the complete bullshit of FE11's earlygame bandit bosses.

  • @gh0styeyez
    @gh0styeyez 4 года назад +1

    Holy shit the production quality, editing, and mic are great. I remember way back when it was a meme how shit the quality his mic was and how little editing he had. How far Mekkah has come, and he deserves it

  • @zaneheaston8254
    @zaneheaston8254 4 года назад +5

    What about the monster boss in Marianne’s Paralogue in FE3H

    • @renren5660
      @renren5660 4 года назад +3

      imo, the boss itself is not too hard to be killed, unlike those 3 saints dragon who have dragon skin and miracle, the wandering beast is easy. But if I include the map, yeah that paralogue is annoying fog map + phantom + 20++ beasts, additionally, marianne's starting position is so bad. My strategy for that map is fight the boss as soon as possible after successfully rescue marianne, reclassing marianne into flier also help her survivalbility chance.

    • @zaneheaston8254
      @zaneheaston8254 4 года назад

      Unless you trained Bernadette's faith skill up to A rank in Crimson Flower, there is no way to have a student with Rescue in Crimson Flower

  • @RealJB003
    @RealJB003 4 года назад +1

    Nice to see my man Poledoo in this video!
    Also Meqqah’s mic is too crisp right now I wasn’t prepared for this

  • @kendjacedric8813
    @kendjacedric8813 4 года назад +7

    15:35 hyman is broken...

  • @Gale-wy8of
    @Gale-wy8of 4 года назад

    That mic, that production value, that editing, oh god mekkah you are awasome

  • @tmonster1852
    @tmonster1852 4 года назад +6

    Why don’t you do vids with Poledoo? You used his clip

  • @deephurting8583
    @deephurting8583 4 года назад

    The production quality of this video is insane. Keep up the good work!
    Also: did not expect to hear Katana ZERO music in a Fire Emblem video, glad it was there

  • @l.n.3372
    @l.n.3372 4 года назад +3

    I think the immovable and the wind caller are only a pain on maddening mode. They're pretty simple on hard or normal.
    The immaculate one is always a pain because of the map itself, plus the white beasts as well.

  • @CannedCaineghis
    @CannedCaineghis 3 года назад +1

    Not mentioning the Nihil skill in reference to the black knight fight is criminal.