One Hour Wargame Skirmish Vietnam by Wargaming World

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  • Опубликовано: 10 янв 2025

Комментарии • 29

  • @jonathanowen9917
    @jonathanowen9917 5 месяцев назад +2

    Good battle report! I really like the riverine landing versus mining scenario.

    • @WargamingWorld
      @WargamingWorld  5 месяцев назад +1

      Thanks for the great feedback and watching through the various videos

  • @jorgemanuelcarloto5975
    @jorgemanuelcarloto5975 8 месяцев назад +3

    That was a great game in an amazing table! OHSW is a very practical set of rules to use in wargaming, imo. I also play solo. Thank you for sharing your video!

    • @WargamingWorld
      @WargamingWorld  8 месяцев назад +1

      Thanks for the great feedback and as a solo player you may be interested in my ruleset published by Caliver Books - Wargaming World Solo. It’s available globally and is written from Ancients to Modern with the solo player as the focus as you compete with the “Virtual You” opponent. Feel free to check out the website at www.wargamingworld.net

    • @jorgecarloto
      @jorgecarloto 8 месяцев назад +1

      @@WargamingWorld I will certainly do that! Thank you very much!

  • @williamswargames
    @williamswargames Год назад +2

    I've never really given much thought to One Hour Skirmish Wargames, but you've tempted me. Your terrain is lovely - looks like lots of aquarium plants? The Joy of Wargaming is also a channel I enjoy too, so good to hear I'm not alone there either. Take care and thank you.

    • @WargamingWorld
      @WargamingWorld  Год назад +1

      Thanks very much and I’m glad it might tempt you to a new ruleset. The table came from Greenfield Scenics. I’d not “bought in” a tabletop before but they did such a great job. Thanks for watching and stay tuned for more videos and a solo ruleset to be published in the new year - Wargaming World Solo

  • @jpr5416
    @jpr5416 Год назад +3

    Excellent terrain. Thanks for trialing these rules.

  • @dalehurtt4586
    @dalehurtt4586 2 года назад +6

    You don't shuffle after drawing a Joker. It only ends the turn. This is important as if you have a short turn, your deck now only has one remaining Joker and a greater chance of a longer turn.
    It looked like you moved an American, moved and fired with a different one, then went back to the previously moved American to move (costing 3 AP). Once you finish with a figure you cannot go back to it.
    Also, you only check for initiative after a Joker ending turn, not after both sides move. Once initiative is established it goes back and forth between the two until a Joker.
    If that NVA figure actually contacted the downed American, it would resolve the close combat and the American would have been automatically removed.
    You mentioned whether close combat costs an action. It does, but the rules are ambiguous on that. John later said on the group that it was an action. Also, either firing or close combat ends that figure's turn. You cannot fire, as you surmised, after a close combat.
    Welcome to the FB group, by the way.

    • @WargamingWorld
      @WargamingWorld  2 года назад +2

      Thanks Dale really great and helpful points which will help in game two! Much appreciated.

  • @charleslatora5750
    @charleslatora5750 2 года назад +3

    Wow!!!!!! Amazing table!!! My mind blown.

  • @TheJoyofWargaming
    @TheJoyofWargaming 2 года назад +4

    So what happened hey, thanks for the shout out! I'm a huge fan, so it means a lot to me.

    • @WargamingWorld
      @WargamingWorld  2 года назад +2

      Thanks and I hope you enjoyed the video

  • @KentuckyPoorboy64
    @KentuckyPoorboy64 2 года назад +2

    great job

  • @oldschoolfrp2326
    @oldschoolfrp2326 2 года назад +2

    Interesting system, thanks for the walkthrough

  • @charleslatora5750
    @charleslatora5750 2 года назад +2

    ...and a River Runs Through It...

  • @PossumMedic
    @PossumMedic Год назад +2

    Great vid thanks!

  • @andymoore9977
    @andymoore9977 2 года назад +2

    "Alphabetical Order" threw me a bit 15:50 so I Googled how to play Bridge and got the following - "From highest to lowest, the ordering is spades, hearts, diamonds, clubs. A common memory trick for the ordering is that it is in alphabetical order from lowest to highest. The first and second in the ordering are known as the major suits, the third and fourth are known as the minor suits."
    The ranking is backwards in terms of the alphabet!!!!!! Z first and A last.

    • @WargamingWorld
      @WargamingWorld  2 года назад +1

      Good point! Hope you enjoyed the game👍

  • @ulas-yalcin
    @ulas-yalcin Год назад +2

    How do you play solo? do you play for both sides or is there an AI system in place?

    • @WargamingWorld
      @WargamingWorld  Год назад +2

      Hi Ulas I do both. For games such as NUTS there is a built in AI whereas for other games I set objectives for both sides. Also I use mechanisms where I have no control such as the use of cards where the joker ends the turn for example.

    • @ulas-yalcin
      @ulas-yalcin Год назад +2

      @@WargamingWorld thanks!
      I'll look into NUTS

  • @phillhollowell4122
    @phillhollowell4122 4 месяца назад +1

    Is there still a Facebook channel for these rules?

    • @WargamingWorld
      @WargamingWorld  4 месяца назад

      @@phillhollowell4122 Hi Phil you could comment on Vietnam War Wargaming a Facebook group I created which has just under 2000 members

    • @phillhollowell4122
      @phillhollowell4122 4 месяца назад

      @@WargamingWorld thanks,will do🤟🤟🤟🤟