Train A Character Model

Поделиться
HTML-код
  • Опубликовано: 4 окт 2024
  • Welcome to our tutorial on training models to generate consistent characters! In this video, we’ll guide you through using Scenario to train custom models designed to create characters that maintain consistency across various situations, poses, and expressions.
    📌 What You'll Learn:
    How to create a character model that generates the same character in various scenarios.
    Techniques to streamline your workflow and boost efficiency, perfect for game asset creation or other media projects.
    🎨 Try it now: app.scenario.com
    Remember to hit the subscribe button for our channel!
    Discover more on our website: www.scenario.com/
    #AI #games #gaming #gamedev #gamedesign #GenAI
    #Scenario #Restyle #ImageEditing #ArtisticStyles

Комментарии • 8

  • @mediacrux361
    @mediacrux361 День назад +2

    Just so impressive 👏

  • @edemaistre
    @edemaistre День назад +2

    ❤‍🔥☺

  • @RealCoachMustafa
    @RealCoachMustafa День назад +1

    My issue with "consistent characters" with AI generation is that there's always something slightly off with each image is slightly off. Just look at 1:37 and you'll notice that her costume is about 80-90% similar but has some minor changes such as her armor and cape being slightly different.

  • @yousseftarek3276
    @yousseftarek3276 20 часов назад +1

    but how do you generate the dataset with the consistent character in the firstplace ?

  • @bob19h
    @bob19h День назад +3

    Appreciate the content. Are we able to train a custom LoRa on my pictures for example? And it will generate more of me?

    • @edemaistre
      @edemaistre День назад +1

      👋 cofounder here - yes you can, and it’s insanely fun

  • @haljordan1575
    @haljordan1575 День назад +1

    how do you use it to inpaint that character in a pre-generated image? and can you do the same for creatures?

    • @edemaistre
      @edemaistre День назад

      It works for anything: characters, creatures, props, backgrounds, UI, icons..