Psychonauts 2 - #28 - Maligula
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- Опубликовано: 11 сен 2024
- This calls for acrobatics and interns (and acrobatic interns).
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Edited by Carrie Floyd
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A somewhat minor thing really, but I love the way they sneak in resolving the Raz water phobia after the final boss fight. Dan didn't show it off in this vid, but I fully expect it gets shown off in the last 2 - Raz's animation on being "killed" by water changes entirely, and he stops taking damage from it.
I strongly suspect that the water "hazard" hands Raz has been encountering through both games has actually been his subconscious using latent/undiscovered Hydrokinesis powers.
It would stand to reason that psychic powers have a tendency to be inherited/run in the family, given the Zanottos' relationship with plants and the Booles' relationship with animals. I bet Raz would grow up to rival his great aunt's prowess with Hydrokinesis.
I think you will enjoy what you see and Dan is absolutely the kind of player to test that right away.
I'm hoping to see some of that in Psychonauts 3 if we get one too!
@@MattSpeaksWords I know they said they don't want to just do a bunch of sequels, but Raz is only a junior agent, Psi King's body is still out there frozen in ice somewhere, and Raz may have undeveloped hydrokinetic powers, so there are at least some threads to pull on for a third game.
@@Salsmachev I dunno if I want them to do a full third game, depends on if they feel like they have enough of a story to tell, but a couple DLCs or smol games like Rhombus of Ruin would be lovely.
@@fourcatsandagarden Obviously they should do what makes them happy and sparks their creativity, but if they want to do another game they have plenty of plot threads for it.
Its always been important, in this game, that the character ends up being the one to "finish it". Bob and Compton remove the mask/puppet. Helmut faces his memories and Cassie collects herself. Nona finishing Maligula, and by "cutting her off", fits well.
Right, because while others can help, healing is ultimately up to you.
This game goes out of its way to preserve the agency of the characters that Raz jumps into, I've noticed. Both through Raz eliciting and receiving explicit consent to enter the mind in the first place (in 99% of cases), alongside the brain's owner themselves taking the final step to fixing the problem (I think Hollis is the sole exception, and she gets a whole scene dedicated to setting Raz straight as compensation).
Even Ford gets to talk to himself every time you find a piece of his mind
Hundred percent Agree. Make raz more like a hands on therapist, then a mental superman.
I don't remember if I said this in the last video, but considering Raz is directly related to a powerful water psychic and the curse is fake, I'd be really prone to believing that the hands that grab you every time you hit water are a subconcious manifestation of another of Raz's powers. We've seen specific psychic powers be hereditary, and y'know, fear of water drilled into him and all that...
I legit thought Raz was doing it when the water snakes turned around.
I love the line "Of course he's not sure, but what choice does he have?" That's such a mood
I feel like Psychonauts 2, as far as videogames go, might actually be the PERFECT sequel. Perfect game? No, it has flaws. But a perfect SEQUEL? Absolutely. Expands perfectly on its own universe while building on the foundation established by its original and also justifying its own existence with a story that fits perfectly into the established facts and setting without invalidating the importance of the original's accomplishments. It improves on some of the original's flaws, while introducing new mechanics and elements the original didn't explore that still fit right in. On top of all of that, it REALLY feels like a labor of love that exists FIRSTLY to be a good story, rather than just a cash in on a well liked property. I 100% agree that, while the original holds a special place in my heart, Psychonauts 2 actually managed to surpass it without lessening the original in any way. Also perhaps the ONLY long awaited game sequel/entry that managed to have a massive hype train and STILL live up to that hype. I can't remember a time where I've ever gotten a long awaited sequel and then NOT been disappointed by it in some way. If there's never another Psychonauts game, it can still rest as a perfect trilogy that pretty much wraps up everything it needed to wrap up.
I know some people are hoping for more Psychonauts games after this, and others are saying it would be impossible to continue from this point. I think a middleground might actually be the most likely or viable future for the series- Not necessarily a game focused on RAZ, because he seems to have mostly fulfilled his personal character growth arc. But... some kind of mission based game with a larger playable cast (consider the ex-interns, now junior agents, who seem almost pre-built precisely for that purpose, where each of them has a unique specialization suited to specific tasks) that INCLUDES Raz. (Since I know KH examples actually are RELEVANT on this channel, think less KH3 and more 358/2 Days multiplayer style gameplay, but like... a double fine game, so incredibly entertaining instead of being a tragically beautiful trauma conga with grindy gameplay). I feel like Rhombus of Ruin absolutely proves that double fine can adapt to completely different gameplay styles and still retain the heart and soul of Psychonauts, so I bet they could do it if they really wanted to! I just don't feel like Psychonauts 2 NEEDS continuation. But I'm sure they could if they wanted. It should only happen if it's something Tim Schafer and double fine WANT to create, though.
[APPLAUSE]
I'm very much in love with the idea of doing episodic games from the perspective of some of the other characters. There's a wonderful world that they've so painstakingly created, along with some fantastic characters.
Double Fine has done some really creative shorter games, so I think they'd do a really great job of expanding the lore though more chapter-like games. (But only if they want to.)
I completely agree that if Double Fine decide to not do anything else with Psychonauts, it can totally rest as being an utterly fantastic trilogy. But I also definitely *want* there to be more Psychonauts, if anything just to see more of this world and its characters. In the first game, it felt like we barely scratched the surface of this grand, bigger world since we were just at a summer camp, and while this game definitely expands upon this universe, it feels like there's so much more to learn and explore. If Double Fine makes a Psychonauts 3, it could be fun to go on full-fledged missions with the other agents and interns like in the Lady Luctopus (which was one of my favorite scenes).
@@zavodila9279I think a t v show could work
Kuddos to the voice director for not having the character's main VA voice them when their brain is swapped to another body. I was so surprised when we heard Elijah Wood voicing Psy-King when Psy-King's brain was in Nick's body. That's such a nice change to see. More directors should have that kind of faith in their VAs.
You know what Maligula reminds me of?
Disney villains.
Her animation, her voice, her quotes.
It is very Disney villain to me.
Her fur coat with a comically big collar, her single-mindedness, the fact that she just "dies" at the end instead of face-turning.
I hadn't thought about it but yeah, she comes across as very "classic Disney."
@@Monuver All she's really missing is a great villain song.
@@Monuver Her design really reminds me of the Flatwoods Monster (a cryptid) when she's in silhouette. It's usually interpreted as a witch or alien and makes few appearances in media.
Check out Hazel's video on the Flatwoods Monster for a deep dive.
Cruella de Vil, but wet.
@@Anaicyl Do you not count the song from the Grulovia ride in Gristol's mind?
Grulovia! Grulovia! Ford Cruller murdered you.
35:27 comment here to help as requested! Iron brigade is the games current title, it was originally titled "Trenched". the title was changed as there was a trademark they were not aware of with a similar title that was looking to make a videogame so doublefine changed the name to avoid problems.
I adored that game! I had completely forgotten Iron Brigade, until Dan mentioned it. I played the bejeezus out of that thing when it came out.
Seriously Dan? she had 17! weeks of vacation saved up. That says something about how overworked she is.
My brain saw the "Thanks for playing!" text in Carrie Pink, and immediately thought that Carrie was thanking us for playing. XD
I'm glad it wasn't just me!
5:55: No Figment counter. Which means probably no collectables in this mind. Which makes sense; it helps the player stay focused on the story _and_ means the devs don't need to think of a reason why the Maligula part of Lucy/Nona's mind would still be accessible in the postgame.
10:55: Since Dan didn't find a chance to check, Maligula sees Raz as a protesting louse. A literal insect to be crushed.
23:45: An important lesson for everyone to learn.
2:40: It's easy to forget, with all the other stuff going on, but losing Nona with no explanation couldn't have been fun for Razputin's family.
14:05: Well, that's one of the three or four apologies she'll need to make.
19:00: The return of Goggalor! Sort of!
22:25: The sheer casualness the Psychonauts treats brain transplants with really helps sell the tone and makes the plot points around brain nonsense feel more...plausible?
35:35: Normally I'd make fun of any producer whose name was appended with "(of legend)" in the credits, but...Tim Schaefer deserves it more than most.
39:35: It's a shame that so few documentaries like that are made _during_ production. There's "The Sweatbox" (the story behind that one is pretty rad), and this Broken Age one, and...that's all I know of.
41:41: A very relatable motivation.
There's a reminder I have pinned on my desk billboard that says "Forgive yourself for what you did while in survival mode." And this seems to be a good reminder.
@@timothymclean There's a behind-the-scenes for Hades floating around RUclips somewhere.
@@rmsgrey Was it made during or after development? (Or during early access, which is a little bit of both?)
@@timothymclean Having tracked it down, it's a six-part series, with the first part being filmed leading up to the Early Access launch, and the last part coming after the 1.0 release. ruclips.net/video/JzyE9hi912c/видео.html
That Lungfishopolis music when they transform into giants. :D
And it's just like the final Boss in Psyconauts 1!
18:55 THE RETURN OF GOGGOLOR.
Complete with theme music!
OK but raz getting picked up like a kitten by the hand is adorable
Ugh the scissors at the end of the fight are still such a good touch
The whole ending sequence in this game is just incredible. Hats off to Double Fine
Maligula hanging by a literal thread, then plummeting to her doom when the thread breaks is a nice Hitchcock reference.
How ill educated exactly should I feel for not having the faintest clue what you're talking about?
@@elenafriese891 Not...very? "Saboteur" (1942)--not to be confused with "Sabotage" (1936). Look up "saboteur statue of liberty" and you should be able to find a clip of the scene in question.
18:32 is some straight up Disney villain stuff. Nicely done, Double Fine...
You should play "Costume Quest" for Halloween. It's an adorable RPG and more Double Fine-y goodness.
That would actually be a great idea. It's not a long game either
Seconded
Helmut was my favorite. Jack Black is phenomenal in everything he's in.
18:50 Fun Fact:
Raz's Dad said the very same thing in the first game.
Am I the only one that waits for the voice cast credits just to hear the voice nerd in floyd speak his feelings. I love how sincere he is about admiring the voice work.
"Stacking" would be amazing to see as a Dan + Carrie run. It's Doublefine's light puzzle game where everyone is a Russian stacking doll, and you can jump in bigger dolls to take over their bodies and use their abilities. Great art direction too.
What a good game! Would have been nice if the other interns got a bit more screen time before the finale there. You got to hang out with them at the start then kinda nothing til the VERY end. Like maybe if they'd paired them with psychic 6 members and they help you in their minds?
Idk, just felt kinda weird that they were just sorta... there at the end
Ooh nice idea!
Yeah, their story was under baked.
40:58 I see that transition there Carrie. Very slick!
Goodness this has been a wonderful experience - both the game and watching you have so much fun with it. Having recently been burned on a different series that went cash-grab sour it's been such a balm and a delight to see Psychonauts 2 be revived as something that still feels like so much of a passion project for the creators while managing to do so right with everything from the mystery to the twists to the character motivations to the respect and empathy and gravitas and even the representation what that other series did clumsily/ cynically. And also just to watch the design team straight up flex with what they could do in cutscenes/ with the engine, that caviar transition last episode had me say "now you're just showing off" with the biggest smile. It's so clear that Tim Schafer and the Doublefine Team love Psychonauts and cared deeply about telling a story with this game and I adored seeing it.
This game was incredible! I can't really put it better than to say that it was incredibly HUMAN in the best way possible.Thanks for playing Dan! Thanks for all the work you put into things Carrie! I'm happy we get to squeeze a few more episodes out of this thing.
Maligula is basically just if Demyx were cool with all those water adds
Ending final boss fights with a one-on-one fist fight is such a cliché. But I'm always here for it!
Edit: I'd 100% be down for any other DoubleFine game in this channel. Maybe Grim Fandango?
17:22 RIP Morris.......'s pants. If you die in a brain, you pee your pants.
19:30 Goggolor vs Maligula! Fight!
Now it’s over I can say: the fact Otto didn’t turn out to be a villain is truely baffling to me. It felt like it was foreshadowed, to the point I wonder if that was changed during development?
He’s the only Psychic 6 member whose mind we don’t see, he acts super sus in all the post maligula memory vaults, and the Otto-matics mean that if he was locked up post game, you could still shop with no problem.
Ive mentioned before but the game shows signs of mid-game development changes. Nothing too serious but it shows up in little things like dangling plot threads and dialogue that seems out of place.
I think part of that was to make him a red herring, but mentally I think he's like a more extreme Sasha - he compartmentalizes and has a more materialist view of world and people. He still obviously carries trauma from the past and Maligula, but whereas everyone else either lost someone or their sense of purpose in the psychic 6, Otto seemed to have a single-minded fixation on the Motherlobe and developing his technology and continuing his pursuit of exploring the mind.
Maybe I'm reading too much into the 60s counterculture references in the game and the real-life psychonauts from around that time, but he seems like the one person in a friend group who experimented hard with psychedelics or other mind-expanding practices and seemed to tolerate it better than the others. You can argue maybe focusing on work was the healthiest coping habit of the six, but at the same time it was likely his aloofness to his friends pain and sadness that helped accelerate them falling apart.
@@FronkZappa I don’t think it qualifies as a good red herring if you foreshadow something, then just ignore it. It’s not like they had a scene where Raz accuses Otto, and is then proven wrong, the idea of him being the mole, or really anything about him, is basically not brought up.
It’s also a little weird, cause Bob and Cassie’s Mental projections of Otto are kinda of bad impressions of him, implying he wasn’t that well liked among the group.
All of your conjecture about Otto feels a little presumptive, because again, we never get to see his mind. Maybe his mind was cut for time or something, but it definitely feels like a loose end that he’s literally the only member of the Psychic 7 whose mind we know nothing about.
There's even room in the story for an Otto level. Prior to two of the Ford levels, we have Compton's and Helmut's, but Ford's Follicles lacks a preceeding level. It even feels weird with Ford's Follicles telling the last part of the Lucy tale but being available immediately. Somehow put Otto's level in front of that and it would fit perfectly.
@@burk314 Ohhhh, nice catch
At 22:40 there’s the same jingle that played in the milkman conspiracy
I wonder if the game Dan was blanking on was Stacking. It's really unique and entertaining, a lot of puzzle elements and humor. Would be fun to watch on the channel!
GOGGALOR RETURNES!!!!
I couldn't be happier to have experienced this game and most importantly, to have experienced it through Dan's LP, given the love and joy he has for it. I've put off playing this myself in favour of having my first experience be with...well, all of you. It's been amazing.
i love this game, the writing is great and the visuals are amazing i love the vibrant colours...the story was extremely good i don't normally get fooled by plot twists but i was this time and it was very exciting and fun, the final battle didn't disappoint either. i really like the improvements on the way they handle mental illnesses from the first game and also the way they tied that game with this one was so good. loved the play through!
And so this game ends. I must say that I enjoyed every moment of it. This is everything a sequel should be. Well done Double Fine!
Armin Shimmerman is Raz's dad??? I'm always amazed at his range, from Quark in DS9 to Andrew Ryan in Bioshock
So does Truman always wear a bath robe? Seems weird that Hollis would have time to prepare a speech but Truman wouldn't have time to change.
29:20 Darin De Paul is probably best known for voicing Reinhardt in Overwatch, alonside recurring roles like Samuel Hayden in the newer DOOM titles and J. Jonah Jameson in Insomniac's Spider-Man games.
Hey, Dan, I want to thank you for the videos on all Psychonauts. I didn't enjoyed much the play of the first game and wrote it off but watched you play it and the VR game and enjoyed a lot the writing and the art. And I've been waiting for you to play the second game ever since and it was a blast. It was like watching a 30min cartoon every day with cool comentary. Thank you!
Dammit, just when I thought I would be featured in a PlayFrame episode, my backer credit gets cut for time.
wow, what a great ending.
I'm so impressed with maligula's story.
i woudl agree that this is better than the original, from a wholistic perspective, and especially the story
that said, my fav world is STILL the conspiracy theory world from the first.
the first seemed to make cleaner worlds, compared to this game's wackier ones.
wacky is good, and there's only so many clean worlds you can make probably, but it's good to be nostalgic about a few things
hopefully we get a 3rd version eventually.
I'm so glad this game exists. And more importantly, that it's this good. It's like a nostalgic blast of newness. And I have no idea what that means.
If you do a series dipping into Double Fine games, even just as one offs you should consider calling that series "Double Dipping".
I was hoping for Sheegor to pop up as Sasha's lab assistant.
Double fine does some fine work. Fingers crossed for something "massive chalice" adjacent in the future.
Don't you mean...DOUBLE fine work?
@@kk_cats6072 eeeeeeeeeyyyyyyyyyyyyyyyyyyyyyyyy
eyyyyyyyyyyyyyyyyyyyyyyyyyyyyy
There's also the pin that makes mental connections drop psitanium.
As evil as she is Maligula definitely has my heart
"Gone pear shaped"? I have never heard that phrase before.
Costume Quest is a very charming and not super long Double Fine game, but also it’s not really something you can lp outside of October. Very cute though everyone else who isn’t on a time limit should play it.
Yeah, Costume Quest is super cute.
Trenched is the game that started as Iron brigade and Costume Quest is another double fine game thats a really funny, take on a final fantasy rpg and themed like a halloween cartoon special.
Really been enjoying this psychonauts 2 playthough, its been quite a mindblowing experience. I'll be sure to buy the game as soon as I'm able.
I didn't get in to psychonauts until like 2014 or 2015? maybe a bit later. It's one of my favorite series ever. I'm so glad that I got the chance to experience it, eventually. :)
I can’t wait for all the easter eggs they put in the game to be found! Well done doublefine.
Three games you need to look into: Voodoo Vince, Oddworld Stranger's Wrath, and the Neverhood. All of them share this quirky humor and great storytelling. All of them are worth playing, even if you don't make them into videos.
This is the third play through of this game and I’ve enjoyed it just as much as the first. I was really looking forward to your commentary, Dan, and I’m so glad you enjoyed it. Thank you so much!!
21:00 the staging & tone of this scene makes me randomly think of a similar scene in Chicken Run, even if the timing of character movements is definitely not the same.
Lol I know exactly the scene you mean
Thank you, for making playlists of all your playthroughs! It's super helpful and I know it took some work to do!
A couple of other Double Fine games: The Cave and Stacking. The Cave is 7 people coming to the Cave to try and change their past. Stacking is puzzle solving as the smallest doll of a family of stacking dolls.
I'm sure by now you know, but since I didn't see in the comments, Darin DePaul voiced Reinhardt in Overwatch, Revenant in Apex Legends, and J. Jonah Jameson in the Spider-Man games, just to name a few roles. He has a magnificent range; super talented. Josh Keaton played Peter Parker in the Spectacular Spider-Man cartoon, but I don't know any of his other voice credits.
That giant Raz bit was definitely based on the giant Bowser fights from Bowser's Inside Story, with the attacks being punching and fire breath, as well as aim of pushing Maligula back to the pit being the same as some of the fights, where the aim is also to push the enemy back. It's neat to see the idea implemented and modified here, and know that at least one of the devs is a fan of such a good game!
It's a strange coincidence that you are playing Portal 2 at the same time as this since they seem like sequels of similar qualities. They're both continuations of their respective stories but they are also both sequels that look at the original and say "How can we expand on this?". They also both feel like sequels that the developers wanted to make. Very little feels like a cash in.
I was waiting so impatiently for this!
Me too! Reloading the page, and like clockwork, the episode is right on time!
Really great series
Same
All I have to give now... is everything I've got.
What a fantastic game! I'm so glad you've played this. Have fun with the postgame!
So good. I honestly don't have much to say that you haven't already said. It's been such a treat and can't wait to see the post game! Thank you for sharing this.
Yeah boi! More Psychonauts 2!
Double Fine bought Day of the Tentacle from Lucasfilms Games. It's a pretty good sequel to Maniac Mansion.
Tim Schaffer has refereed to Brutal Legends 2 as his White Whale so we can hope.
I have loved every step of the way on this awesome game's story. Thank you so much Dan for playing it. I think I'll go get it myself. Hopefully soon
Grim Fandango! I would love to see Dan do a playthough of that one. It's more Double Fine-adjacent, since LucasArts, but Tim Schafer directed it... so close enough.
This game is soooooo good. I didn't expect to love it as much as I do after watching this finale.
I looked forward to every upload of a new episode, and I'll continue to have that excitement for the extra episodes Dan is planning!
I'd love if in Psychonauts 3 Raz learns some sort of cool hydro move from Nona. Seems fitting to get a merit badge and use those powers properly in the next one. =)
I think you're trying to remember The Cave! Amazing hilarious but super dark platforming puzzle game.
My dude. You need to check out Bug Fables. Whether you played Paper Mario or not, it's amazing, adorable, and has an unexpectedly deep story and lore to uncover.
And all the characters are great.
Darin DePaul was - most recently - J. Jonah Jameson in the PS4 Spider-man game. :D
Carrie, you're such a good editor!
Thank you for the really fun Let's Play. If you're looking for more double fine games to play I'd love to see you try Broken Age!
I hope if/when there's a Psychonauts 3 Raz can use hydrokinesis. Feel like it'd be really cool to basically glide across the water towards your objective.
Brutal Legend is 100% my kind of game. It's not for everyone, but every aspect is keyed specifically to my tastes and I love it enough that I still have my old PS3 in a safe spot just so I can play it when I get the itch. Kinda heartbreaking that we won't get to see you enjoy it and share it with more people, but yeah, the soundtrack kinda makes that LP a non-starter (even if said soundtrack is *amazing*)
Spoilery for the vid comment
It somehow makes perfect sense that the final battle of the game is a kaiju battle with Raz as Godzilla.
9:57 love that Disney villain laugh
🎼🎶 Little old lady from Gulovia go granny go granny go go go 🎵
I'm really excited about the possibility of a 3rd (4th technically) psychonauts game. I wanna see the other psychic Aquatos' powers develop. I want Raz to start out with hydrokinesis but is *really* shitty at using it until he as superhuman power over it
During the credits, it shows a bunch of scribbled scenes, showing characters that are connected.
When Raz is up there, it shows a male character that I don't recognize.
It could almost be Sasha, but...maybe it's Raz grown up, showing what he becomes when he grows up?
I love how progressive Psychonauts is. Two gay married men? They're super sweet. Male-coded guy who likes to wear a dress? Fashionable and super chill. Disabled kid ? Just as powerful a psychic and team member as any other.
I can't stop thinking about Goggalor (raz) Lol
i thought she was gonna do something VERY different with the scissors
Awesome. Thanks Dan.
hey, want to do the great backtracking, talk to all of the characters, espeisally to Raz's family and ford and Nona in Green Needle Gulch
I have no idea why the left Frazie’s story so unresolved, feels like significantly cut content. I spent ages trying to trigger her side quest cause it was Unfathomable to me that she didn’t have one.
Is everyone forgetting that we still don’t know who kidnapped Truman? When we encountered the kidnapper in loboto’s mind the voice did seem feminine. And if they hired loboto it makes since that they would hire the mole as well. Also, the kidnapper seems to be familiar with maligula in a way that nick from the mailroom wouldn’t be. There is a lot of potential story-wise for another sequel.
Nick kidnapped Truman. The reason he's different in loboto's mind is because he tortured him to keep his identity secret
Fingers crossed for Pyre at some point. Not Halloween themed but still
so excited for this episode
Wonderful play through, thank you so much for this and all your amazing work!
Armin Shimmerman as Augustus? Didn't place that. They really do have actor pull.
This has been a real treat.
The other game is currently called Iron Brigade, but it was originally called Trenched. I have no idea why they changed it though o.o
Imagine north and south Gulovia imagine if you will G-pop
Now. THE Backtrackening! (yes...)
I'm still here for all the completing
I think that if they were to make a third game then they should go to Grulovia.
So I dunno if you went over it but there was a 50% off everything for the Otto-matic right next to the psytanium badge you've been saving up for. You could have gone from paying 750 for it to 375 lol
I'd recommend DF's Stacking, if you haven't already done it.