I use Audio Warp to adjust guitar parts but I never knew how to use manual mode. I've been literally just cutting up events and using the regular selection tool in time-warp mode to move parts around...
Improve bass guitar playing! lol just kidding my friend. Thank you for your hard work. Without I would have to read instructions! I’ve subscribed as you seem very competent teacher and you are helping very much improve my use of Cubase pro 12
Absolutely fantastic consolidation of what I'd already taught myself, Maarten - this has helped me tighten up my knowledge of how to use the threshold and intensity controls before using the audio quantize feature. Thank you again, so much :-)
Super useful video. I've watched it several times to try and learn these techniques. What do you think about using slip editing to correct timing of some bass notes also, instead of moving each event left or right?
Thanks Neil. Yes slip editing is also a possibility. I' believe I'm demonstrating that technique in my video on gridding drums, but sure you can also use it on Bass.
Really awesome video thanks a lot :) I follow you since months, and you're videos are really awesome thanks for your incredible job and good advices. If i had to do the same thing but with DI and a recording amp, what will be step to do? What I imagine: 1 - Align the DI and the amp. (phase/time alignement) (and if you've a good method for that I'm ready to ear it 2 - Put the 2 tracks on the same directory and "glue" them 3 - Do the job on the DI and it will be automatically done on the amp also. Best regards
Thanks. Yes if in step 2 you mean put them in a folder track set to group editing, then it sounds about right. For phase aligning the tracks I would just go by the waveform when zoomed in closely.
Thank you Lanewood, your videos keep getting better and better!. Do you have videos on drum replacement? . I have a friend who recorded some live drums for me and I am not too happy with the sound of the recording but happy with the way he played. I have seen some tutorials but I really like your way of teaching Cubase stuff, simple , clear and straight to the point. Thank you Sir!!
Thank you @Luis Che! I do not have a separate video on drum replacement but do show adding samples to recorded drums tracks in my videos on mixing snare and kick drum in the new song production series. E.g. check ruclips.net/video/NaHi6vQEutE/видео.html and ruclips.net/video/dLUnQiJC0l0/видео.html
Good to hear! The red box is a REDDI from A-Designs Audio. It is a tube DI that sounds great on bass guitar. www.adesignsaudio.com/reddi-all-tube-direct-box It was cheaper when I bought it many years ago ;).
Another great video from another fella dutchman! It also should be possible to move and slide audio in the event-window. Ian Fitzpatrick does it all the time in his uploads. Do you know how to do this?
Yes some of the things you can do in the sample editor you can also do directly in the project window you are right. Unsure about editing those warp markers for a single track though. Will have to give it a try and will check out Ian's RUclips channel!
@@LanewoodStudios Thanks for your rather quick response. It's not the warp markers he uses. He just 'grabs' the audio and slides it left and right. Very powerful tool to change the audio within the event itself and come up with in-expected results. I hope you will find out how!
Interesting question. Just tried it and seems to work as well. What would you use that for though? Because if you tighten a track to the click you would normally want it to be on the click, so set it to musical timebase as well no?
@@LanewoodStudios It's possible some of my normal workflow is outdated. I often use quite complex tempo maps derived from the played audio using the audio warp tool. I need to be sure that the audio is not getting stretched in that process, so I would normally have those tracks in linear time base.
I was wondering if you can help, or do a video about an issue I'm having with comping/mixing bass guitar takes. My band is recording a new song (we use Cubase Pro 12 as our DAW). We did some bass guitar takes a few weeks ago, but we needed to do some more to correct a few things, so we did some more takes last weekend. The bass player DI'd into the desk/DAW via his bass preamp/effects 'fly rig' setup on both days. When I was listening back to the takes we recorded on different days, its obvious the two have different EQ settings, so the EQ settings on his setup must've changed somehow, perhaps when he was transporting his gear. The earlier takes sound darker, the new takes brighter. I asked him if he'd changed any settings, he said he wasn't aware he had, but that the his preamp/pedals had been in his pedalboard case and he didn't think any of the settings on the pedals had moved. However it's obvious something has changed. They're analog, not digital, so dials could easily have moved in transit. Really he should've written down his settings for the tone he'd dialed in, then he could simply dial it in for every rehearsal, gig and recording session. I'll get him to do this in future. Lesson learned. But for now, I'm stuck trying to comp and mix bass guitar takes with different EQ settings at source. Is there a simple way I can match the EQ of the two takes, without having to just 'do it by ear', perhaps with some sort of plugin? Any EQ matching plugins? Or will we simply have to record yet more takes?
Yes that’s always annoying to deal with. You can try this: How and why I use Match EQ in Cubase and Fabfilter (CurveEQ and Pro-Q3)! ruclips.net/video/I7l3cIGlge4/видео.html
I'm trying to use Audio Warp for multitrack recorded drums, to fix some tempo issues in the performance, but I'm finding that I get artifacts on relatively modest adjustments - such as lost transients and tone shifting. Is Audio Warping viable for drum editing, or should it only be used for solo instruments (like bass guitar in your video)? I'm using Cubase Pro 12, with group editing and phase-coherence enabled on the 8 channel drums folder. I made the edits via Free Warp in the project window, manually quantizing to the grid every bar or so (more control). Maybe audio warp isn't there for drum editing yet? Should I go with the old way of doing slices/fades/slips? Great videos by the way - they're helping me get acclimated with Cubase.
Check out my other video on how to track and grid a multi-track drum recording. 3 ways to grid drums in Cubase (quantizing live drums) ruclips.net/video/zvt4O2CHt6o/видео.html
Super cool video!!! Is there a way to use audiowarp quantize for a group like per example a folder with drums? I´ve tried with group editing and it´s imposible.
Yes you can. You can even select the track that will be used to determine how to stretch/quantize and all other tracks will be stretched accordingly. Good idea for another video 😉, but have a look at the seperate audio quantize panel if you don’t want to wait that long.
Hi, just press "Q" and most of the hits are on the grid. If not, adjust the quantize settings and redo it. After that --- all of your explained procedures are welcome. Thank you.
No, just pressing 'Q' doesn't usually produce a good/natural sounding result for quantizing audio. That only works with quantizing MIDI tracks. You have to adjust the threshold and intensity levels etc as explained is this video to get it to work properly with audio.
I would like to ask you something in Cubase 11.. Is it possible to do some Audiowarp adjustments and then have them still applied when a tempotrack gets activated with a ramped tempo line? It does not work as straightforward as I would wish for it to work..
Hello bro. Thank you for your videos that are very helpfull. I have a question. After I saw your video about "Automatic tempo detection and correction". ruclips.net/video/WfkA604PfwU/видео.html . I want to quantize audio after doing everything you mentioned at the video. so now, for exable, my bass track is in musical mode. I created audio warp from hitpoints but when I open Audiowarp I see warp markers created by hit points BUT also warp markers on EVERY bit created by musical mode. When I deactivate musical mode I can see only warp markers created by hitpoint but the audio part stretched back in the original tempo....thanks
One of the BEST Channels ever!!! Always so useful videos, thanksss!
😁
A really thorough and well-explained video on audio warp. Thank you for making it very clear and simple! Appreciated!
Thanks and you’re welcome!
Best Cubase tutorials! You explain everything very well and easy to follow! Thank you!
Thank you!
Great teaching.Hope you more Cubase Tutorials
Thank you and I will.
Thanks for putting in all the work in those tutorials. Very helpful
You’re welcome!
The right tip on the right time. Cool! Thank you again!
Great 👍
This is a brilliant video. Thank you for your clarity and order in thought.
Thanks!
Thanks for this video. It helped so much!
Great!
Great. I always struggled with this feature in Cubase. Thanks to your explanation it's clear now.
Excellent!
Fantastic really good info, I do house edm but this is great for editing vocals and disco samples
Yes can be used for much more than a bass track of course 👍.
Subscribed 😁
super useful. On my side, I play with the Quantize options dialog box, until I get good results...
Yes it sometimes takes a bit of trial and error to get those settings right.
This came up at just the right time.
👍
Very informative. Thank you again for sharing your time and CB tips with us. Much appreciated.
Always good to hear that these videos are useful. Much appreciated as well for letting me know :).
Great video again. On top of this you can also play around with the Quantize settings
Thank you and good tip 👍.
I use Audio Warp to adjust guitar parts but I never knew how to use manual mode. I've been literally just cutting up events and using the regular selection tool in time-warp mode to move parts around...
Great, and now you know 😉.
Excellent Video. Highly recommended…
Thank you and share as much as you like 😉😎.
Improve bass guitar playing! lol just kidding my friend.
Thank you for your hard work. Without I would have to read instructions!
I’ve subscribed as you seem very competent teacher and you are helping very much improve my use of Cubase pro 12
I know 😬😉. Thanks for subscribing.
Best video in RUclips. Thanks
Thanks! Glad it was useful to you.
Nice demonstration, many thanks 🙏
You are welcome!
This was an amazingly helpful video. Thank you.
That’s great to hear. Thanks for commenting!
Thnx for the precised review...
👍🙏
Absolutely fantastic consolidation of what I'd already taught myself, Maarten - this has helped me tighten up my knowledge of how to use the threshold and intensity controls before using the audio quantize feature. Thank you again, so much :-)
Great to hear and you are welcome!
Thank you! Just what I need.
You are welcome!
Very helpful, thank you.
👍
Thanks a lot! Cheers
You are welcome!
Super useful video. I've watched it several times to try and learn these techniques. What do you think about using slip editing to correct timing of some bass notes also, instead of moving each event left or right?
Thanks Neil. Yes slip editing is also a possibility. I' believe I'm demonstrating that technique in my video on gridding drums, but sure you can also use it on Bass.
Excellent video - thank you.
You are very welcome!
cool, thanx.......now that bass is tight as a tiger....
Ha ha …. yes it wasn’t my playing 😉.
very useful , thank you
Glad you liked it!
Very good. Variaudio is also an option. But in your case, your solution is probable the best.
Good suggestion. I’ve really only used Variaudio for pitch correction but it can also do timing of course.
Really awesome video thanks a lot :) I follow you since months, and you're videos are really awesome thanks for your incredible job and good advices.
If i had to do the same thing but with DI and a recording amp, what will be step to do? What I imagine:
1 - Align the DI and the amp. (phase/time alignement) (and if you've a good method for that I'm ready to ear it
2 - Put the 2 tracks on the same directory and "glue" them
3 - Do the job on the DI and it will be automatically done on the amp also.
Best regards
Thanks. Yes if in step 2 you mean put them in a folder track set to group editing, then it sounds about right. For phase aligning the tracks I would just go by the waveform when zoomed in closely.
Thank You!
😊
Merci! Very well explained.
Thank you 😁.
Excellent vidéo ! I love it !!! What is the flashing /glittering synth on the back ?? I think I dont know this one.....
Thank you. It’s not a synth but a guitar/bass amp called ‘Kemper’. It contains profiles of real guitar amps.
Great one
Thanks
Thank you Lanewood, your videos keep getting better and better!. Do you have videos on drum replacement? . I have a friend who recorded some live drums for me and I am not too happy with the sound of the recording but happy with the way he played. I have seen some tutorials but I really like your way of teaching Cubase stuff, simple , clear and straight to the point. Thank you Sir!!
Thank you @Luis Che! I do not have a separate video on drum replacement but do show adding samples to recorded drums tracks in my videos on mixing snare and kick drum in the new song production series. E.g. check ruclips.net/video/NaHi6vQEutE/видео.html and ruclips.net/video/dLUnQiJC0l0/видео.html
Fantastic Video
😁 thanks!
Thanks for the video🤝
👍
Thanks for the video
You are welcome!
Very good. Thanks!
Thanks for commenting 🙏.
Great. Tank you very much.
You are welcome!
Thanks
😀
Very useful!
Thank you!
very good video, bravo
😁😎
What's the difference between "flatten real-time processing" and "bounce selection"?
Same question here! In regards to warped events, does it achieve the same "positive" results?
thx! super!
Thks!
super useful. have you tried to play with the audio quantize parameters? that's what I'm doing
Not so much yet no since this worked quite well already. But I guess I could get it to quantize less strict with those and retain some human feel.
@@LanewoodStudios yes, that's, quantize only what it's really wrong, but keep your own timing
Dank u!
Alstublieft!
How do you get that yellow halo over the cursor?
There are various options but I’m using this one: sites.google.com/site/boisvertlab/computer-stuff/online-teaching
@@LanewoodStudios Thank you, sir.
Very good explanation !! i will save it in my favorites Cubase stuff :) By the way what is that red box that you are using for recording Bass ?
Good to hear! The red box is a REDDI from A-Designs Audio. It is a tube DI that sounds great on bass guitar. www.adesignsaudio.com/reddi-all-tube-direct-box
It was cheaper when I bought it many years ago ;).
Another great video from another fella dutchman! It also should be possible to move and slide audio in the event-window. Ian Fitzpatrick does it all the time in his uploads. Do you know how to do this?
Yes some of the things you can do in the sample editor you can also do directly in the project window you are right. Unsure about editing those warp markers for a single track though. Will have to give it a try and will check out Ian's RUclips channel!
@@LanewoodStudios Thanks for your rather quick response. It's not the warp markers he uses. He just 'grabs' the audio and slides it left and right. Very powerful tool to change the audio within the event itself and come up with in-expected results. I hope you will find out how!
Very nice! Does this also work if the track is in linear timebase?
Interesting question. Just tried it and seems to work as well. What would you use that for though? Because if you tighten a track to the click you would normally want it to be on the click, so set it to musical timebase as well no?
@@LanewoodStudios It's possible some of my normal workflow is outdated. I often use quite complex tempo maps derived from the played audio using the audio warp tool. I need to be sure that the audio is not getting stretched in that process, so I would normally have those tracks in linear time base.
@@rsmrecords ah yes, there’s multipele ways to achieve your end goal 👍.
I was wondering if you can help, or do a video about an issue I'm having with comping/mixing bass guitar takes. My band is recording a new song (we use Cubase Pro 12 as our DAW). We did some bass guitar takes a few weeks ago, but we needed to do some more to correct a few things, so we did some more takes last weekend. The bass player DI'd into the desk/DAW via his bass preamp/effects 'fly rig' setup on both days.
When I was listening back to the takes we recorded on different days, its obvious the two have different EQ settings, so the EQ settings on his setup must've changed somehow, perhaps when he was transporting his gear. The earlier takes sound darker, the new takes brighter. I asked him if he'd changed any settings, he said he wasn't aware he had, but that the his preamp/pedals had been in his pedalboard case and he didn't think any of the settings on the pedals had moved. However it's obvious something has changed. They're analog, not digital, so dials could easily have moved in transit.
Really he should've written down his settings for the tone he'd dialed in, then he could simply dial it in for every rehearsal, gig and recording session. I'll get him to do this in future. Lesson learned.
But for now, I'm stuck trying to comp and mix bass guitar takes with different EQ settings at source. Is there a simple way I can match the EQ of the two takes, without having to just 'do it by ear', perhaps with some sort of plugin? Any EQ matching plugins? Or will we simply have to record yet more takes?
Yes that’s always annoying to deal with. You can try this: How and why I use Match EQ in Cubase and Fabfilter (CurveEQ and Pro-Q3)!
ruclips.net/video/I7l3cIGlge4/видео.html
@@LanewoodStudios Thanks for this. I tried what your said in the video with the CurveEQ in Cubase and it worked great!
@@neilkendall5499 excellent!
I'm trying to use Audio Warp for multitrack recorded drums, to fix some tempo issues in the performance, but I'm finding that I get artifacts on relatively modest adjustments - such as lost transients and tone shifting. Is Audio Warping viable for drum editing, or should it only be used for solo instruments (like bass guitar in your video)? I'm using Cubase Pro 12, with group editing and phase-coherence enabled on the 8 channel drums folder. I made the edits via Free Warp in the project window, manually quantizing to the grid every bar or so (more control). Maybe audio warp isn't there for drum editing yet? Should I go with the old way of doing slices/fades/slips? Great videos by the way - they're helping me get acclimated with Cubase.
Check out my other video on how to track and grid a multi-track drum recording.
3 ways to grid drums in Cubase (quantizing live drums)
ruclips.net/video/zvt4O2CHt6o/видео.html
Super cool video!!! Is there a way to use audiowarp quantize for a group like per example a folder with drums? I´ve tried with group editing and it´s imposible.
Yes you can. You can even select the track that will be used to determine how to stretch/quantize and all other tracks will be stretched accordingly. Good idea for another video 😉, but have a look at the seperate audio quantize panel if you don’t want to wait that long.
ขอบคุณครับผม
You are welcome!
Hi, just press "Q" and most of the hits are on the grid. If not, adjust the quantize settings and redo it. After that --- all of your explained procedures are welcome. Thank you.
That’s what I initially did but it didn’t work right for this part. I had to go with carefully tuning the hitpoints first as I show in the video.
No, just pressing 'Q' doesn't usually produce a good/natural sounding result for quantizing audio. That only works with quantizing MIDI tracks. You have to adjust the threshold and intensity levels etc as explained is this video to get it to work properly with audio.
I would like to ask you something in Cubase 11..
Is it possible to do some Audiowarp adjustments and then have them still applied when a tempotrack gets activated with a ramped tempo line?
It does not work as straightforward as I would wish for it to work..
I think it should work if the audio event is set to musical mode as well and the recorded tempo is correctly filled out.
I will keep looking into that..
Thank You!
I like the way you’re explaining things. Very calming and informative
@@michaelholzer2308 thank you and I hope you get it working!
Why Audio Warp when you can just create hitpoints, slice and quantise?
Wouldn't that preserve the audios quality and integrity much better?
Yes it’s another way. The audio warp way is newer and arguably easier.
Hello bro. Thank you for your videos that are very helpfull. I have a question. After I saw your video about "Automatic tempo detection and correction". ruclips.net/video/WfkA604PfwU/видео.html . I want to quantize audio after doing everything you mentioned at the video. so now, for exable, my bass track is in musical mode. I created audio warp from hitpoints but when I open Audiowarp I see warp markers created by hit points BUT also warp markers on EVERY bit created by musical mode. When I deactivate musical mode I can see only warp markers created by hitpoint but the audio part stretched back in the original tempo....thanks
I'm not sure what your actual question is.
AYY IM NOT FAN BEEN DOING IT OK BANDLAB HAHAH