You can tell the ship builder team is getting really, really good at building ships. This looks like they banged this out in a couple weeks and created a masterpiece.
@@Xondar11223344 you are right. But for those that bought ships 4/5/6 years ago, it will be great for them to have their ships upgraded to gold standard!
It feels like the kind of sci-fi industrial ship that I'd expect to see in something like the Alien universe, like it would have a huge "Weyland-Yutani" decal on the side. Really like it.
@@JustintheRedneckDruid Absolutely. And it ain't coincidence either, they're clearly inspired by the Alien designs. Just check the interior of the Reclaimer, it's basically the Nostromo.
There is a reason drake and Argo are my favorite ships. They seem more realistic when it comes to ships that could be for the average person if we had space travel today. utilitarian and rugged and I just cant get enough of it.
wait wait wait! Yes, the MULE fits perfectly! Granted, you have to be a bit careful when driving in but it fits without moving. Only trick being: you have to drive in forwards so you can leave the vehicle and still access the cockpit. From there you can close the ramp through the "close exteriors" button. ;) Also you can park the PTV and the STV (backwards) on the ramp so you don't lose the ability to transport your 4 SCU of cargo. ;)
I mean, it’s absurdly tight and isn’t really practical. Far better would be CIG adding a ladder and cockpit direct access so the rear could be truly and fully utilised for cargo or vehicles.
@@Libertas_P77 yeah but they're prolly never going to do that with this design now. A real big shame too. I think it is pretty dumb the drake mule or drake jetbike dont fit in the drake runabout.
I’m glad someone posted this. The MULE fits perfectly. You drive it in forward and then drive it out when you land. Works like a charm. Looks great too!! A ladder would be nice in a future variant but this works great and as someone who mainly does delivery and bunkers this is my ship and the mule works perfectly for that!
@@thesneak86 Sure, but he also said the Dragonfly doesn't 'technically' when in fact it doesn't 'literally'. Just making the distinction between what actually fits, and what doesn't fit at all. :)
I chose the Nomad 2 years I go if I remember right. It was my first ship. I think I saw a video about it on your channel. I imedietly knew, that this ship is for me. Fly around with my caravan, beeing able to just live where I want. Very nice interior, the awesome design, like a stealth bomber, the hover landing gear, enaugh place, to get cargo on board, even a vehicle fits on, as far as I know, the mining vehicle... I love it until today. Its one of my favourite ships! I would never choose any startingship over it!
I haven't watched you for a few months and I just gotta say, your videos are amazing! The cinematic shots, the music and the narration is really really good. Would subscribe again if I wouldn't have already been subscribed :)
I love how popular the Cutter has become. The Titan has plenty of room for Cargo from all the Drake Cutter's you will be able to murder and loot with it.
@@m1c4d0 True but ill always lean toward more fighter oriented ships. I actually really like the unpopular Mustang Alpha. Especially now that the cargo section works as intended.
@@m1c4d0 There's no way that's right or won't get changed, if it stays like that I'll abandon my corsair to just use the cutter for pyro. Bit ridiculous honestly
I don't play Star Citizen but my wife and I love watching your videos just because we both love the concept of space travel and your reviews give a great view on how it could be through the game. Keep up the great work!
My cutter always makes me smile. In college I had short wheelbase chevy van that was originally used as a service vehicle. My cutter reminds me of it alot. I wish I could decorate it. I would put up NIN, Fugazi and tool posters and then toss in a black light.
There's just something so charming about the Cutter. I don't need a starter ship at all, but between the looks, and those switches and buttons, I just had to get one. Flying it around feels kind of like my dad gave me his old truck. It may never perform best in class, but I'm going to enjoy putting the best components in it that it can take, and taking it around the verse.
I think the whole concept of 'starter ships' is a flawed one. Every ship should have its useful place in the game and not just be a 'stepping stone'. The Cutter is your typical mail/package delivery vehicle ... small, efficient, easy to maintain. Sure, it has a small cargo capacity, but it fits its niche nicely. At the moment, large ships do everything better and have not that much downsides (f.e. the higher fuel consumption is mitigated by a higher cargo capacity). Maybe they add some more downsides that depend on the scale of the ship: very limited number of landing pads for large ships, landing fees that raise exponentially with ship size, restricted area access for certain ship classes (your mailman doesn't deliver your order with an APC). The game would profit from a break with the "bigger is always better" dogma.
It should be noted that the current IAE sale package for the Cutter comes with Lifetime insurance…..so even if you wanted a Avenger, it still would be better to purchase the Cutter and then upgrade to the Avenger later.
Very good review, thanks! I like how you covered Drake's customary rough-around-the-edges vibe. But you missed how the external headlight flickers a bit before it comes on or goes off. That's some really interesting detail along with the spot-welding marks. I agree - the modelers really stepped it up with this one.
The nicest looking brick so far. Nothing can compete with Nomad as an all-rounder yet. But... we shall see about that when/if Pyro will come online though.
Don't forget the Nomads open Cargo Bay. In future it will be easy to steal cargo from the Nomad. Already saw a Video of someone looting the ROC which was parked on a Nomad.
@@timeflex Yeah, right. It's always the question what you're focus is. If you like ROC Mining and sometimes do other things the Nomad is the best ship for this. If you're more into combat and sometimes want's to do a delivery or bunker missions the Warlock is a better option.
I've wanted to start in this ship for 7 years, the Mustang Alpha always felt too premium for a starter. My first ship has gotta be a rust bucket who's lights and engines flicker on and everything groans in struggle. This thing is PERFECT. I love how the lights spool up in temperature and flicker on, the engines burr and growl on, the ramp metal groans as it deploys. CIG nailed the feeling I was hoping for. Now to have this ship in the size of the Firefly... A perfect upgrade path.
I am certainly gonna show some support by adding a Comment and liking it. The time you take for the script, the vibe, the quality of your work, I'm a fan of your work, because it speaks on experience and you're one of my top for taking in what matters to me. You got the touch that inspires me for different decisions 👌
I can't shake off the feeling that it was somehow influenced by the Starfield video. It is, of course, just an illusion. The same applies to Vulture. ;-)
You *CAN* technically jam a roc in the cutter. You need to drive it in forward so you can get out into the ship. It sticks out the end but it stays even into quantum. You can’t reach the ramp panel on foot so you have to bind the open-close door keybind. When it closes the back wheels will clip into the ramp but it goes back to normal when opened. Even if you don’t want to tempt the space kraken you can just leave the door open and pick up a roc at an outpost and fly it around in atmo. This technically makes the cutter the only starter ship with the ability to carry a roc second only to the $90 nomad.
I purchased the cutter and love it. The range is what sold me the most, but I also love the working storage locker. My fav little quirk is the lever that actually moves for deploying and retracting the landing gear.
Looks fantastic. Like the moving cooling fan in the cockpit. CIG is always upping their game. Hope you do an Architect Reviews on the Corsair (you're probably working on it right now lol)
After the release hype wears down the Titan still seems like a better ship, it has much better weapons and 2 entrances when the cargo is full. The Cutter only has 2xS2 hardpoints which is still worse than a Mustang in firepower. If you're only doing light cargo and delivery missions then the Cutter is good, but I also thought the same thing about the Pisces. If you want to throw in combat and bounty hunting then I say the Titan is still a must.
I've taken a long break from this game and I'm not understanding what people like about the cutter. It doesn't particularly have anything another started doesn't have. Are people still weirdly obsessed with toilets? Once the Auroras and Mustangs are updated to the same level of functionality they will be much more competent ships.
While none of that's wrong, I think it'll become a lot stronger once more mechanics come online. Once inventory is fully physicalized, stuff like that personal storage locker will become a lot more important, as ships won't have the magic inventory you can access anywhere on the ship, and you'll probably need to use storage boxes in your cargo space for ships that don't have any. Additionally, once Pyro, and later exploration gameplay loops, come online the value of a massive fuel tank, space for a ground vehicle, and a full hab space will go up quite a bit. Though that fuel tank is actually a pretty big deal right now. I think that makes it the best shuttle ship, since you can slap the fastest QT drive on it and not worry about being unable to reach anywhere. The only competition is maybe the Pisces, which trades fuel size for being able to spawn from ground vehicle terminals, meaning you essentially always have one within reach. Being able to fit a ground vehicle isn't nothing either, as they're a lot of fun to use, but are pretty limited by the fun spots to use them generally being far from where you can spawn them. There's also something to be said about just not being cramped, because the Aurora, the Mustang, and even the Titan are some very cramped spaces.
I like the idea of the secondary forward engines. This way even if one of the main engines is shot off or damaged the torque imbalance/spin can be avoided simply by going to vtol and sacrificing top speed. Great little ship.
nice but at 5:50 you mention the Titan's cargo capacity of 6. It was increased to 8 awhile back. Just so you know. I like the Cutter. I bought it. Like you said it's got more fuel than the Titan but if I'm in the Stanton system and making a cargo run that may need some firepower the Titan is a no brainer over the cutter. And Subliminal was actually able to fly the Cutter with a Roc loaded AND the ramp closed.
I love the look of it. Get that industrial ship vibe. Its there for the job. Have one and its a blast flying with it. The fuel tanks are monstrous and i love it!
The Cutter seems to actually be what the people running the Pisces as a starter wanted it to be. I love the Pisces as an auxiliary craft, but it really needs its parent ship. No bed or other amenities necessary for extended range and endurance.
I don't know how many more times I'm going to comment this but I LOVE YOUR CONTENT. I don't even "play" SC anymore but your videos are so good that I can't stop watching. You are always my first recommendation to people who want to know about SC and the ships. Thank you for the awesome entertainment and all the hard work you put into making these videos.
The thing I like about this ship as a starter that I think most miss is it's resemblance to another starter ship in a little game called Privateer so many years ago. The guns even mount in the same place if I remember correctly. That ship was a flying brick just like this one. Very similar in size and functionality as well. Very fond memories of that game and this ship is a reminder every time I see it.
I love how this is the new ship you get after doing the tutorial! It’s such a quirky little thing! Flew it back after losing landing gear, a thruster and was heavily damaged. Somehow she made it back to a hangar 😂
I LOVE the cutter! It looks like its made entriely from repurposed asbestos! It looks like the engines should choke and putter, and realease a thick black plume of exhaust! It looks like the kind of ship your gran would use when going grocery shopping! The cutter is perfect!
My very first ship/ game package was actually the freelancer. Stand alone ship was gladius. Ground vehicle was the dragonfly. My dream ships (sub cap) a2 for sure. The F8 and Sabre as well.
This is the closest I have yet seen to a Star Citizen analog to the old Tarsus from Wing Commander: Privateer. It is like the Tarsus and the Cutlass had a love child, I love it. The cockpit glass, the slope of the flat nose, the old school monitors with the keyboard, the gun placement, they all scream Tarsus. The Aurora used to be the Tarsus analog, but it never had the proper cluttery rust bucket aesthetic. ;)
I LOVE how it looks! It is like the vehicles of the future in all advanced citties. I think citties of star citizen will use this kind looking flying civilian vehicles
The mule absolutely fits, I flew all over Stanton, even did a few missions with it. It's not ideal but it's entirely possible to use it if you need it :D
The major advantage of the Cutter starting from 3.19 is the weapon rack which can hold 2 pistols or utility weapons, 1 rifle and 1 huge weapon like railgun, so anytime you blow up for some reason, you have all these weapon on the ship
With several ships at my disposal, I definitely didn't need the cutter but I had to pick it up anyways. It's surely going to be my new a to b driver. Fun to fly, plenty of space, really fleshed out. Great ship and great video
The Cutter launch is extremely successful in design and execution. It definitely has the Drake flavor throughout, it has practical and imaginative ways to utilize it, and it has a distinct advantage against other designs and compliments the Drake fleet perfectly. Well done CIG.
The shape and black and yellow paint job remind me of a school bus. Which is fine with me as I often drive a school bus as well as the highway coaches.
personnaly i think the best thing about the cutter is his quantum capacity, with is 8000 of quantum fuel you will be able to travel to bigger system like pyro in the future or swap to a VK-00 and travel very fast in a single system and that is really a game changer since the cutter is the only starter with that mucth travel capacity
looking through the starter packs, I saw this ship and instantly fell in love with it! If I were to get into Star Citizen, this is the ship I would get!
I want to see if any of these attributes are adjusted as the game progresses. CIG has a documented history of making new ships incredibly tough/fast/borderline-OP and then walking them back or nerfing things on them in the future. That being said, I do love this little ship.
@Logan Wolfram for barely anything. The hydrogen and quantum stores are a mistake as that would mean it carries more fuel than the corsair. It has a slower speed, harder to turn, less hull hp, less shield hp, same or less cargo, a reduced electromagnetic signature but huge IR glow. What you do get is a ramp slightly wider so you can fit some more smaller vehicles in it over the nomad and the titan.
@@asymsolutions sure, but the Nomad and Titan both cost more. This is the cheapeat possible version of the Nomad-Titan ship type. I think that's enough of a niche. But if anything, Titans are probably a bit too good all arounders right now, and Auroras are too strong in combat for $45 starters. Perhaps physicalized damage and systems gameplay will bring better balance. It is kinda neat and all that cheap ships are good, but personally I think I'll enjoy the game more if there's a long progression of ship value to move up over time.
I've flown all the "starter" ships. Loved my Titan. Loved the Nomad. The others were fine. Owned a 600i and Warden combo for a long time. 3 flavors of Connies were last years loves. Bought and melted my MSR more times than I can count. But the Cutter. The Cutter is my endgame ship. It is my space VW bus. Back my STV in it off to the left back corner so I can walk around it to get in and out of the ship and just wander. Love it. Got it and a Corsair and hardly fly the Corsair even though I do love it too. My other few ships are just place holders at this point if I need to scratch a combat or racing itch.
Firstly, Thank you for uploading wide screen. I'm modding all the vehicles from Star Citizen into Starfield. I just need a programmer. Find me on nexus.
The misc reliant is still my favourite. It cant do anything all that well but it looks cool, it has the best visibility hands down and it feels very nice to fly
The loveable penguin definitely got some competition, it's much more fleshed out for today's gameplay where the Avenger started to lean toward vehicle combat in it's multirole function.
The Mule does fit in the Cutter! If you park face first you have just enough room to exit the Mule and go through the door inside. you have to park with the back tires as close to the back door as possible, but it fits and you can get out and fly the ship.
Hey, i recently joined Star Citizen and was debating on which Starter I should take. After watching your videos I finally decided upon the Cutter. And I have to say, I love this ship. It's fun to fly and super nice. So, thank you for your videos and your infos. Keep it up.
I got cutter, i like the aesthetic of it over the sleek design of others. In my mind its kinda like home built pc vs apple as far as looks go. One thing I will note is that you can rent the avenger and many space ports and cities. So if I want to spend a day doing ship combat I can spend 15k aUEC and get that fix whenever I want.
Beautiful ship and a beautiful review. Can always rely on Morph for this type of content. I hope that CIG will eventaully be able to bring ships that seem too outdated (cough aurora constellation cough) up to a similar standard as the cutter
It's a van with a living space - it's the perfect non-combat starter and I've started a 'hard mode' on my second account where all I have is a cutter and a Mule to go earn my way to other careers. Fun fact, some of the empty modules for components are perfect for holding boxes like the one in the cockpit which is a nice touch xD
I was really surprised when they said that this would be a Drake ship with high armor but minimal guns. It went against my ideas on what a Drake ship should be. I do love the ship though. The fact it has so much hull health is really nice especially for a starter ship. I think it will become my main hop-around ship. I just love the Drake interior style so much.
Love your content and great video as always :). I pledged for the Cutter yesterday to get the LTI for future upgrades. The Spirit C1 will be my daily driver so I don't have a need for the Cutter however I'm seriously considering upgrading the Cutter to the new medical Pices.
The sound design of the Cutter is also great, I flew both Cutter and Avenger Titan and the last one does not give the same cool feedback of your actions. Like when you start the engines, accelarate and so on. It gives a better feeling for the ship.
I kinda see the Cutter as a "front of a railway engine welded onto half of a cargo container with engines strapped onto it" kinda thing myself. (As for Drake ships not being "tanky", the hull HP on this ship is really high and since it does not have a lot of bits and bobs - like wings and stuff - the damage model will make it quite resillient I think). Great little ship IMO. Bonus - I have tested it and the NOX will fit beside the 4 SCU of cargo without clipping, giving enough room to dismount, close the ramp and access the forward part of the ship interior. I did not however test if the SCU is accessible if the NOX is already in the hold because of server stability, but I plan to. Cheers! Canuck :) PS - At 5:47, you said Avenger Titan has 6 SCU, but the correct number is 8 SCU. (Just a minor correction in an otherwise excellent overview and comparison) :)
I can see these being a pretty common NPC ship. They just look like a work van. Just needs a decal saying "B. Smith, Roofing and ablative tiles"
Stanton Bunker cleanup service. WE remove all bodies, weapons, contraband and bodily fluids before your next visit.
Yeah, and better be called "Eagle 5 Mk.1" ;-)
Al's Glass.
Void Janitors - "when you fall through the floor, we clean up the mess"
How about Cletis Racing ...
You can tell the ship builder team is getting really, really good at building ships. This looks like they banged this out in a couple weeks and created a masterpiece.
I've been blown away by the Cutter. Feels extremely fleshed out with plenty of character to boot. Thanks for another great vid Morph!
Agreed. The cutter is one of those types of ships you could give a name to 😄
The newest ships are very well polished, and the older ships need a lot of work done to bring them up ton spec!
@@Xondar11223344 you are right. But for those that bought ships 4/5/6 years ago, it will be great for them to have their ships upgraded to gold standard!
that profile picture is my pc background haha. Classic pic.
It feels like the kind of sci-fi industrial ship that I'd expect to see in something like the Alien universe, like it would have a huge "Weyland-Yutani" decal on the side. Really like it.
I aggree
That’s just Drake in general
@@JustintheRedneckDruid Absolutely. And it ain't coincidence either, they're clearly inspired by the Alien designs. Just check the interior of the Reclaimer, it's basically the Nostromo.
That is because apparently that is the only thing they do?!
@@NPC_-mf4dw yeah it is based on the Nostromo but its not a Drake ship, its Aegis.
There is a reason drake and Argo are my favorite ships. They seem more realistic when it comes to ships that could be for the average person if we had space travel today. utilitarian and rugged and I just cant get enough of it.
wait wait wait! Yes, the MULE fits perfectly! Granted, you have to be a bit careful when driving in but it fits without moving. Only trick being: you have to drive in forwards so you can leave the vehicle and still access the cockpit. From there you can close the ramp through the "close exteriors" button. ;)
Also you can park the PTV and the STV (backwards) on the ramp so you don't lose the ability to transport your 4 SCU of cargo. ;)
I mean, it’s absurdly tight and isn’t really practical. Far better would be CIG adding a ladder and cockpit direct access so the rear could be truly and fully utilised for cargo or vehicles.
@@Libertas_P77 yeah but they're prolly never going to do that with this design now. A real big shame too. I think it is pretty dumb the drake mule or drake jetbike dont fit in the drake runabout.
but can you get back in?
I’m glad someone posted this. The MULE fits perfectly. You drive it in forward and then drive it out when you land. Works like a charm. Looks great too!! A ladder would be nice in a future variant but this works great and as someone who mainly does delivery and bunkers this is my ship and the mule works perfectly for that!
so there IS a close hatch button in the cockpit? well that makes things a whole lot easier lmao
I actually love flying my cutter more than my corsair or C2 , makes me really feel like an explorer
with a built in bed and bathroom/toilet? all we need is a portable bbq grill/pit and it's perfect👌👌
Mule fits fine, you just can't exit the ship without riding the Mule out first XD
Maybe that's what he means by 'doesn't "technically" fit'
I've seen people shove the roc face first and close the door on the pilot seat and qt with it without blowing up.
on the other hand the STV fits and still leaves you room to walk to the pilot seat!
@@thesneak86 Sure, but he also said the Dragonfly doesn't 'technically' when in fact it doesn't 'literally'.
Just making the distinction between what actually fits, and what doesn't fit at all. :)
I chose the Nomad 2 years I go if I remember right. It was my first ship. I think I saw a video about it on your channel. I imedietly knew, that this ship is for me. Fly around with my caravan, beeing able to just live where I want. Very nice interior, the awesome design, like a stealth bomber, the hover landing gear, enaugh place, to get cargo on board, even a vehicle fits on, as far as I know, the mining vehicle... I love it until today. Its one of my favourite ships! I would never choose any startingship over it!
Nomad is life!
Nomad is a damn good ship I don't consider it a starter because of the price but for those who want to spend a little bit more a definate recommend
If only the nomad had a ramp! I love the ship, just hate that dam ladder lol
ah a felllow based Nomad player
I bought it in-game after using Aurora for years. It can do pretty much everything.
I haven't watched you for a few months and I just gotta say, your videos are amazing! The cinematic shots, the music and the narration is really really good. Would subscribe again if I wouldn't have already been subscribed :)
I love how popular the Cutter has become. The Titan has plenty of room for Cargo from all the Drake Cutter's you will be able to murder and loot with it.
Cutter is nice but Titan is still King of starters in my eyes.
Just think about Pyro + Cutter Fuel Tank :)
@@m1c4d0 True but ill always lean toward more fighter oriented ships. I actually really like the unpopular Mustang Alpha. Especially now that the cargo section works as intended.
@@m1c4d0 There's no way that's right or won't get changed, if it stays like that I'll abandon my corsair to just use the cutter for pyro. Bit ridiculous honestly
@@nerfherder48 the Mustang is t unpopular anymore. In terms of starters it’s arguably better than the Aurora.
Titan has the guns, but damn it's hard to control in atmospere. Either can work out. Plus two entrances is something.
I don't play Star Citizen but my wife and I love watching your videos just because we both love the concept of space travel and your reviews give a great view on how it could be through the game. Keep up the great work!
My cutter always makes me smile. In college I had short wheelbase chevy van that was originally used as a service vehicle. My cutter reminds me of it alot. I wish I could decorate it. I would put up NIN, Fugazi and tool posters and then toss in a black light.
There's just something so charming about the Cutter. I don't need a starter ship at all, but between the looks, and those switches and buttons, I just had to get one. Flying it around feels kind of like my dad gave me his old truck. It may never perform best in class, but I'm going to enjoy putting the best components in it that it can take, and taking it around the verse.
I think the whole concept of 'starter ships' is a flawed one. Every ship should have its useful place in the game and not just be a 'stepping stone'. The Cutter is your typical mail/package delivery vehicle ... small, efficient, easy to maintain. Sure, it has a small cargo capacity, but it fits its niche nicely. At the moment, large ships do everything better and have not that much downsides (f.e. the higher fuel consumption is mitigated by a higher cargo capacity). Maybe they add some more downsides that depend on the scale of the ship: very limited number of landing pads for large ships, landing fees that raise exponentially with ship size, restricted area access for certain ship classes (your mailman doesn't deliver your order with an APC). The game would profit from a break with the "bigger is always better" dogma.
I love this ship, it's incredibly endearing, and reminds me of the sort of flying bus-type ships that were common in 80s and 90s cartoons.
It should be noted that the current IAE sale package for the Cutter comes with Lifetime insurance…..so even if you wanted a Avenger, it still would be better to purchase the Cutter and then upgrade to the Avenger later.
Very good review, thanks! I like how you covered Drake's customary rough-around-the-edges vibe. But you missed how the external headlight flickers a bit before it comes on or goes off. That's some really interesting detail along with the spot-welding marks. I agree - the modelers really stepped it up with this one.
The nicest looking brick so far. Nothing can compete with Nomad as an all-rounder yet. But... we shall see about that when/if Pyro will come online though.
Don't forget the Nomads open Cargo Bay. In future it will be easy to steal cargo from the Nomad. Already saw a Video of someone looting the ROC which was parked on a Nomad.
@@vonrosphe3098 Equally that open cargo bay allows rescuing complete strangers not worrying about my own safety.
@@timeflex For this i prefer the Warlock. So they can have some fun in the EMP chamber. ;)
@@vonrosphe3098 That's what I mean under "all-rounder" ;-)
@@timeflex Yeah, right.
It's always the question what you're focus is. If you like ROC Mining and sometimes do other things the Nomad is the best ship for this. If you're more into combat and sometimes want's to do a delivery or bunker missions the Warlock is a better option.
A new morphologis upload makes any day better, these videos are so high quality , its very refreshing.
I agree, except for the unimmersive music.
I've wanted to start in this ship for 7 years, the Mustang Alpha always felt too premium for a starter.
My first ship has gotta be a rust bucket who's lights and engines flicker on and everything groans in struggle. This thing is PERFECT.
I love how the lights spool up in temperature and flicker on, the engines burr and growl on, the ramp metal groans as it deploys. CIG nailed the feeling I was hoping for.
Now to have this ship in the size of the Firefly... A perfect upgrade path.
the intro could be easily a TV commercial for the ship in the star citizen year
I am certainly gonna show some support by adding a Comment and liking it.
The time you take for the script, the vibe, the quality of your work, I'm a fan of your work, because it speaks on experience and you're one of my top for taking in what matters to me. You got the touch that inspires me for different decisions 👌
The tactile approach to interior with all this switches and buttons is what sold it to me visualy
I can't shake off the feeling that it was somehow influenced by the Starfield video. It is, of course, just an illusion. The same applies to Vulture. ;-)
Looks like a discount Razorcrest, which does give it some charm.
Nice, it's the Walmart Razorcrest.
We’ve got a Razorcrest at home!
good eye .... yeah that is so true... its a Razorcrest for sure lol.
You *CAN* technically jam a roc in the cutter. You need to drive it in forward so you can get out into the ship. It sticks out the end but it stays even into quantum. You can’t reach the ramp panel on foot so you have to bind the open-close door keybind. When it closes the back wheels will clip into the ramp but it goes back to normal when opened. Even if you don’t want to tempt the space kraken you can just leave the door open and pick up a roc at an outpost and fly it around in atmo. This technically makes the cutter the only starter ship with the ability to carry a roc second only to the $90 nomad.
I really like the utilitarian design of the Cutter and am surprised that Drake didn't try to cram in extra weapons.
I purchased the cutter and love it. The range is what sold me the most, but I also love the working storage locker. My fav little quirk is the lever that actually moves for deploying and retracting the landing gear.
Its too bad the lever operates backwards. Up should be gear up and down should be down... But its reversed lol
Looks fantastic. Like the moving cooling fan in the cockpit. CIG is always upping their game. Hope you do an Architect Reviews on the Corsair (you're probably working on it right now lol)
You're really making me want to jump into SC with these videos. I have been putting it off for years now. I'm going to use you guides to get started.
kind of feel the Cutter is inspired by the mandalorian.
That actually feels like a really solid theory. The engines, the boxy shape, the analogue controls, the whole rough and ready feel.
The Razorcrest was very likely inspired by the Cutlass. The person who designed the Razorcrest, Ryan Church, worked at CIG.
Awesome review as always. One thing to add, the mule fits if you go nose first, you can get out and use the door.
After the release hype wears down the Titan still seems like a better ship, it has much better weapons and 2 entrances when the cargo is full. The Cutter only has 2xS2 hardpoints which is still worse than a Mustang in firepower. If you're only doing light cargo and delivery missions then the Cutter is good, but I also thought the same thing about the Pisces. If you want to throw in combat and bounty hunting then I say the Titan is still a must.
^THIS.
I've taken a long break from this game and I'm not understanding what people like about the cutter. It doesn't particularly have anything another started doesn't have. Are people still weirdly obsessed with toilets? Once the Auroras and Mustangs are updated to the same level of functionality they will be much more competent ships.
But you can't fit the Mule.
While none of that's wrong, I think it'll become a lot stronger once more mechanics come online. Once inventory is fully physicalized, stuff like that personal storage locker will become a lot more important, as ships won't have the magic inventory you can access anywhere on the ship, and you'll probably need to use storage boxes in your cargo space for ships that don't have any. Additionally, once Pyro, and later exploration gameplay loops, come online the value of a massive fuel tank, space for a ground vehicle, and a full hab space will go up quite a bit.
Though that fuel tank is actually a pretty big deal right now. I think that makes it the best shuttle ship, since you can slap the fastest QT drive on it and not worry about being unable to reach anywhere. The only competition is maybe the Pisces, which trades fuel size for being able to spawn from ground vehicle terminals, meaning you essentially always have one within reach. Being able to fit a ground vehicle isn't nothing either, as they're a lot of fun to use, but are pretty limited by the fun spots to use them generally being far from where you can spawn them.
There's also something to be said about just not being cramped, because the Aurora, the Mustang, and even the Titan are some very cramped spaces.
@@apatheticrabbit Range and quality or the level of detail of the design.
I like the idea of the secondary forward engines. This way even if one of the main engines is shot off or damaged the torque imbalance/spin can be avoided simply by going to vtol and sacrificing top speed. Great little ship.
nice but at 5:50 you mention the Titan's cargo capacity of 6. It was increased to 8 awhile back. Just so you know. I like the Cutter. I bought it. Like you said it's got more fuel than the Titan but if I'm in the Stanton system and making a cargo run that may need some firepower the Titan is a no brainer over the cutter. And Subliminal was actually able to fly the Cutter with a Roc loaded AND the ramp closed.
content makers intentionally make mistakes so that you correct them in comments and get that engagement algorithm spinning.
I love the missile flying in the background the moment you did the exterior shot on pad. 😄
Incredible video Morph! Hope you stream again soon, love watching!
i love that you don't really need to use the screens at all, or hotkeys, everythings a knob, a switch, a button. it's very clunk click. love it.
Been racing with the Cutter a bit. Those VTOLs really allow you to bank in those tight corners!
How do you use vtols to help with turning? Im new and just got the cutter.
@@Joshsurdy the give you more verticle thrust when activated, allowing you to change vector more quickly.
your videos(audio, visuals, timing, music, etc..) are really such a pleasure to hear and watch. Thank you.
I love the look of it. Get that industrial ship vibe. Its there for the job. Have one and its a blast flying with it. The fuel tanks are monstrous and i love it!
I absolutely adore the Cutter. I've been flying it non-stop since Friday!
Easily the best starter ship imo, I just feel like starter ships won't really matter that much when/if the game ever launches.
Lets not forget to mention that the Cutter is also the most adorable place shortbus with that yellow paint on.
The Cutter seems to actually be what the people running the Pisces as a starter wanted it to be. I love the Pisces as an auxiliary craft, but it really needs its parent ship. No bed or other amenities necessary for extended range and endurance.
I feel like they should totally do another variant of the Pisces with a proper bed and a super tiny kitchen/living area
Pisces is the best starter ship! Bed logging is broken half the time so waste to get it.
I love the fact that this is in ultrawide. Thank you!
The Cutter's price makes it really appealing. But I love my space penguin Renegade.
I don't know how many more times I'm going to comment this but I LOVE YOUR CONTENT. I don't even "play" SC anymore but your videos are so good that I can't stop watching. You are always my first recommendation to people who want to know about SC and the ships. Thank you for the awesome entertainment and all the hard work you put into making these videos.
The cutter is cool, because it has a passing resemblance the the Mandolorian ship, Razor Crest. It was a calculated thought for sure.
The thing I like about this ship as a starter that I think most miss is it's resemblance to another starter ship in a little game called Privateer so many years ago. The guns even mount in the same place if I remember correctly. That ship was a flying brick just like this one. Very similar in size and functionality as well. Very fond memories of that game and this ship is a reminder every time I see it.
The mule does in fact fit
You just need to drive it in mule door to cabin door
I love how this is the new ship you get after doing the tutorial! It’s such a quirky little thing! Flew it back after losing landing gear, a thruster and was heavily damaged. Somehow she made it back to a hangar 😂
I LOVE the cutter!
It looks like its made entriely from repurposed asbestos!
It looks like the engines should choke and putter, and realease a thick black plume of exhaust!
It looks like the kind of ship your gran would use when going grocery shopping!
The cutter is perfect!
i have an avenger but the cutter is mind blowingly beautiful to me that i'm really consider buying it too lol
My very first ship/ game package was actually the freelancer. Stand alone ship was gladius. Ground vehicle was the dragonfly. My dream ships (sub cap) a2 for sure. The F8 and Sabre as well.
A lot of why it appeals to me is how it reminds me of the Mandalorian’s Razorback.
This is the way
Insane video with nice cinematics, very impressive narration, it helped me really much to make a good choice for a new starter ship!
This is the closest I have yet seen to a Star Citizen analog to the old Tarsus from Wing Commander: Privateer. It is like the Tarsus and the Cutlass had a love child, I love it. The cockpit glass, the slope of the flat nose, the old school monitors with the keyboard, the gun placement, they all scream Tarsus. The Aurora used to be the Tarsus analog, but it never had the proper cluttery rust bucket aesthetic. ;)
I LOVE how it looks! It is like the vehicles of the future in all advanced citties.
I think citties of star citizen will use this kind looking flying civilian vehicles
Thoroughly impressed with the Cutter. I especially look forward to the other variants of it.
I bought a Constellation Andromeda and I fell in love with it.
The mule absolutely fits, I flew all over Stanton, even did a few missions with it. It's not ideal but it's entirely possible to use it if you need it :D
The major advantage of the Cutter starting from 3.19 is the weapon rack which can hold 2 pistols or utility weapons, 1 rifle and 1 huge weapon like railgun, so anytime you blow up for some reason, you have all these weapon on the ship
I really like the look of The Cutter. Reminds me of the ship the mandalorian used in the show, well, The Mandalorian.
With several ships at my disposal, I definitely didn't need the cutter but I had to pick it up anyways. It's surely going to be my new a to b driver. Fun to fly, plenty of space, really fleshed out. Great ship and great video
Thank you for telling me that I've made a good choice when bought this ship. I'm feeling better now.
The Cutter launch is extremely successful in design and execution. It definitely has the Drake flavor throughout, it has practical and imaginative ways to utilize it, and it has a distinct advantage against other designs and compliments the Drake fleet perfectly. Well done CIG.
The shape and black and yellow paint job remind me of a school bus. Which is fine with me as I often drive a school bus as well as the highway coaches.
personnaly i think the best thing about the cutter is his quantum capacity, with is 8000 of quantum fuel you will be able to travel to bigger system like pyro in the future or swap to a VK-00 and travel very fast in a single system and that is really a game changer since the cutter is the only starter with that mucth travel capacity
looking through the starter packs, I saw this ship and instantly fell in love with it! If I were to get into Star Citizen, this is the ship I would get!
I'm sure someone else has said this, but it looks like the winnebago from space balls. I love it 👍
I like the aesthetics of both ships. The sleek smooth fighter looking ship and the workhorse
I want to see if any of these attributes are adjusted as the game progresses. CIG has a documented history of making new ships incredibly tough/fast/borderline-OP and then walking them back or nerfing things on them in the future. That being said, I do love this little ship.
The Cutter is definitely not borderline OP, it' just gives up nearly all its combat ability in exchange for other things.
@Logan Wolfram for barely anything. The hydrogen and quantum stores are a mistake as that would mean it carries more fuel than the corsair.
It has a slower speed, harder to turn, less hull hp, less shield hp, same or less cargo, a reduced electromagnetic signature but huge IR glow.
What you do get is a ramp slightly wider so you can fit some more smaller vehicles in it over the nomad and the titan.
@@asymsolutions sure, but the Nomad and Titan both cost more. This is the cheapeat possible version of the Nomad-Titan ship type. I think that's enough of a niche. But if anything, Titans are probably a bit too good all arounders right now, and Auroras are too strong in combat for $45 starters. Perhaps physicalized damage and systems gameplay will bring better balance. It is kinda neat and all that cheap ships are good, but personally I think I'll enjoy the game more if there's a long progression of ship value to move up over time.
I've flown all the "starter" ships. Loved my Titan. Loved the Nomad. The others were fine. Owned a 600i and Warden combo for a long time. 3 flavors of Connies were last years loves. Bought and melted my MSR more times than I can count. But the Cutter. The Cutter is my endgame ship. It is my space VW bus. Back my STV in it off to the left back corner so I can walk around it to get in and out of the ship and just wander. Love it. Got it and a Corsair and hardly fly the Corsair even though I do love it too. My other few ships are just place holders at this point if I need to scratch a combat or racing itch.
Great video. Ship looks pretty sweet. Like a freight train with V-TOL. If I was fresh, it would be a good ship. For me, gotta love my cutty black.
I love the simplicity. I prefer it over the awkward looks.
I said it before and I'll say it again. Thank you for the 21:9 aspect ration on your videos my man! ❤
the design looks like something that would fit perfectly in an 80's sci-fi movie
Firstly, Thank you for uploading wide screen.
I'm modding all the vehicles from Star Citizen into Starfield. I just need a programmer. Find me on nexus.
The misc reliant is still my favourite. It cant do anything all that well but it looks cool, it has the best visibility hands down and it feels very nice to fly
The loveable penguin definitely got some competition, it's much more fleshed out for today's gameplay where the Avenger started to lean toward vehicle combat in it's multirole function.
The Mule does fit in the Cutter! If you park face first you have just enough room to exit the Mule and go through the door inside. you have to park with the back tires as close to the back door as possible, but it fits and you can get out and fly the ship.
I still hace the old ship+MP+Campaign pack, sitting happy with my aurora and probably won't upgrade. But it's cool to see these info vids
Hey, i recently joined Star Citizen and was debating on which Starter I should take. After watching your videos I finally decided upon the Cutter. And I have to say, I love this ship. It's fun to fly and super nice. So, thank you for your videos and your infos. Keep it up.
I got cutter, i like the aesthetic of it over the sleek design of others. In my mind its kinda like home built pc vs apple as far as looks go. One thing I will note is that you can rent the avenger and many space ports and cities. So if I want to spend a day doing ship combat I can spend 15k aUEC and get that fix whenever I want.
Beautiful ship and a beautiful review. Can always rely on Morph for this type of content. I hope that CIG will eventaully be able to bring ships that seem too outdated (cough aurora constellation cough) up to a similar standard as the cutter
Definitely a good addition to the starter ship lineup, pretty impressed with it. Not something I'll use probably, but glad to see it in the game
It's a van with a living space - it's the perfect non-combat starter and I've started a 'hard mode' on my second account where all I have is a cutter and a Mule to go earn my way to other careers.
Fun fact, some of the empty modules for components are perfect for holding boxes like the one in the cockpit which is a nice touch xD
I was really surprised when they said that this would be a Drake ship with high armor but minimal guns. It went against my ideas on what a Drake ship should be. I do love the ship though. The fact it has so much hull health is really nice especially for a starter ship. I think it will become my main hop-around ship. I just love the Drake interior style so much.
It has less hull health that most of the other starters. Someone posted the stats on reddit pulled right from erkul.
@@asymsolutions
That’s the opposite of what I saw. 8000 overall hull HP, double the Nomad.
You flew in that thing? You're braver than I thought!
I just stopped here to let you know that I absolutely adore the fact that you upload in ultrawide resolution.
Bought it on sale and it handles nicely. I'm enjoying the way it flies and, save the one dumb crash I had, I love it..
Love your content and great video as always :). I pledged for the Cutter yesterday to get the LTI for future upgrades. The Spirit C1 will be my daily driver so I don't have a need for the Cutter however I'm seriously considering upgrading the Cutter to the new medical Pices.
Every time I see the Cutter in the white-ish livery, I think of the ambulance ship in a Firefly episode.
The sound design of the Cutter is also great, I flew both Cutter and Avenger Titan and the last one does not give the same cool feedback of your actions. Like when you start the engines, accelarate and so on. It gives a better feeling for the ship.
Love the Cutter's amazing range! Thanks, Morphologis!!
I love how it actually looks like a rugged ship instead of a US jet fighter like the rest of the ships.
I kinda see the Cutter as a "front of a railway engine welded onto half of a cargo container with engines strapped onto it" kinda thing myself. (As for Drake ships not being "tanky", the hull HP on this ship is really high and since it does not have a lot of bits and bobs - like wings and stuff - the damage model will make it quite resillient I think).
Great little ship IMO.
Bonus - I have tested it and the NOX will fit beside the 4 SCU of cargo without clipping, giving enough room to dismount, close the ramp and access the forward part of the ship interior. I did not however test if the SCU is accessible if the NOX is already in the hold because of server stability, but I plan to.
Cheers!
Canuck :)
PS - At 5:47, you said Avenger Titan has 6 SCU, but the correct number is 8 SCU. (Just a minor correction in an otherwise excellent overview and comparison) :)
Drake and Origin are my favorite ship types. When Im doing rescues I use my 325A but when I go mining or do bunker missions I use my Cutlass
It looks like those flying dieselpunk train artworks, pretty cool imo