Thank you so much for making this free lite version! I'll be using it at some point to make a drifting / stunt driving animation at some point, though I'm pretty busy now so it'll probably take 6 months to have enough time. I'm excited to use it once I do have time though!
@@gra_s Well I used it in my short I posted like a month ago, but still have much bigger plans for it. I'm really regretting not buying the paid version while it was cheap. . .
im new to blender and unreal... not really but havent been able to really dedicate time to learn it... but i can say this is the most interesting and helpful video/addon ive seen so far
Excellent! Could this be combined with a CURVE/PATH...using that for the driving. would be great for quick architectural animation cars, that just need to pass by etc....come to a stop at a light etc. This looks great BTW.
when I generated rig, my car does not settle down on the ground and when I animate or control it, the car start to levitate in the air. I have tried to figure out so many hours and could not figure out yet. Can you help me out? :(
Great add on, having so much fun with it! But is there a way to scale the whole scene up to match tracked footage? Im battling with that as it messes up the physics big time.
Hi, Can I use this tool to move an object up, down, left and right with the left stick and use the right stick to rotate the object?. Or this tool is just for car rigs? Thank you.
This is amazing. But I have a problem. I just bought the pro version and trying to rig a very small robot that has 4 wheels, but the wheel rigs are coming out with orientation sideways to the wheels. All mesh elements are orientated correctly, all rotation transformations applied. But wheel rigs keep coming out sideways. Any ideas on a fix?
Its possible that your robot wheels are wider than the typical wheel so its detecting the rotation wrong, if your on my discord send me a message and I can check out the file or see if its something else.
Hey guyz! I have a huge problem. The car can move as I want, but the ground what I attached to the addon not showin in my render. Somebody please can help?
Do you have tutorials on how to setup suspensions springs and connected drive train animations that co-incide with the drive system? that would be handy
That's the one thing I noticed is there is no option (not sure about pro) for the brake calipers as they turn with the wheel but don't rotate with the wheel. Right now only option is to join it with the body but then the tire clips through the caliper when turning.
Does version 1.2 still work with Blender 3.6? Or 3.5? The moment I clicl "Add Rig", my car just gets black and I get a ton of error warnings... Pretty frustrating after having bought this for 50 bucks.
@@akastudiossThanks. I updated it, but it still doesn't work. I get all the windows for "Add rig" twice, but I cannot click on anything. I also constantly get an error log "Python Traceback..."
Sounds like you may have the free version or another version still enabled, make sure it's just the RBC 1.3.1 pro version enabled. Saving preferences and rebooting blender helps the installation process. If you are still having errors post them in my discord so I can see the error codes.
Super nice Addon!!!!! One question: How can i resize the car with armature? i want to make it much bigger in the scene...but when i try to scale the car it breaks the armature...please help
Excellent!!! I have a question, I hope you can help me. In your Add-on, there is a button to RECORD the cache animation. Do you know how can I RECORD the cache in other animations projects where I don't use your Add-on?? Thanks
Sure, if your other projects are using rigid body physics, in the scene properties under rigid body world cache you will find options for baking your cache.
@@wlrjke yes bro. Click on SCENE PROPERTIES, then in RIGID BODY WORLD option, if you don't have more options, click on button ADD RIGID BODY WORLD, then clic on CACHE option and finaly in BAKE. The BAKE button works as the RECORD button.
Aka - Thanks for the great plugin! Note everything works perfect however when tweaking brakes keyframe and hit play whole blender is crashing. Any idea? Thx Man!
Curious, have you updated to the latest version? I know there was a key frame bug I fixed, if you can show me the issue on discord and I can look into it.
Hello! I havent tries this addon yet, but it seems really amazing! And im wondering, is there a way to make camber work with this, or will that just be glitchy and bad?
Yes, in the pro version theres a camber tilt setting, but you could do this in the free version using constraints, I'd recommend only apllying the camber tilt to the model and not the actual rig.
@@akastudioss theres a glitch whenever i use motion blur for the render. The wheels disappear in the render and the motion blur is all over the place, no matter the strength, this hasnt happened before, u know a fix?
Hello, I've tried downloading and installing both the free & paid version of the RBC and it's still not showing up. What would you do to fix this issue?
If its not showing up in the preferences, make sure you don't have enabled add-ons only checked. If its not showing up in the panel make sure you don't have and addon filters enabled
@@bigsky7617 unfortunately no😩 I think it’s an add on mad to be use with a controller. Not made to help with animation. Then again I haven’t used blender in months.
@@PleasantFilmsDC actually I've seen now a few times that in the paid version you can set an empty guide to follow a bezier curve...I think if you RUclips his video about the 1.3 update it touches on it. There aee also a few posts on his Discord. Might pull the trigger on it tomorrow, I'm digging these physics. My vision is a kind of slow roll on a rough mountain road. Of course now that I say that, a controller might work just fine 🤔
One thing I hate about the free version is the inability to control 2 or 4wd. But I'm grateful for what we have. This guys a lifesaver!
It's only $50, well worth the price!
Thank you so much for making this free lite version! I'll be using it at some point to make a drifting / stunt driving animation at some point, though I'm pretty busy now so it'll probably take 6 months to have enough time. I'm excited to use it once I do have time though!
2 months left, gl with whatever you're doing
@@gra_s Well I used it in my short I posted like a month ago, but still have much bigger plans for it.
I'm really regretting not buying the paid version while it was cheap. . .
Super cool, I'm working on a car animation and this is going to help me immensely. Thank you so much
Excited to see it
Thank you so much! This is actually life changing!
You're so welcome!
im new to blender and unreal... not really but havent been able to really dedicate time to learn it... but i can say this is the most interesting and helpful video/addon ive seen so far
Great to hear! Good luck on your journey in 3d software!
Excellent! Could this be combined with a CURVE/PATH...using that for the driving. would be great for quick architectural animation cars, that just need to pass by etc....come to a stop at a light etc. This looks great BTW.
Going to make a camera car rig from this addon for extra realism 😂
Such nice and easy physics-based rig would be very nice for tanks :)
It works well with tank wheels haven't figured out a proper track system though
this addon is realy awesome, you are doing my life better. Thank you) 👍
Wow nice addon! The body rig also looks like a Cybertruck 😂
cool addon. instead of moving the ground collision mesh - add a displace modifier
Good tip!
ur honestly a goat God bless u bro
you are blender jesus at this point
amazing addon, thank you!
how to change position of the rig? it doesnt move even if select all objects in both collection
Thank you bro ♥️♥️♥️♥️ you clear my all questions and doubts👏👏👏
amazing addon
Hey, my animation panel is empty/doesnt exist.. have you every experienced this? Can't find a fix at all!
Can you show us how to makes it follow a path ? thank you
am waiting for dis
Thank you, you sounds tired, please have enough rest, have a good one!
this is TOP addon! thank you
Hi, one of the tires in the model I'm using has a different vertex count to the other three tires
How can I fix this?
Want to try before buying. But tried demo and car can't drive straight, it starts turning to the side then spins out of control. So not sure right now
This is amazing!
when I generated rig, my car does not settle down on the ground and when I animate or control it, the car start to levitate in the air. I have tried to figure out so many hours and could not figure out yet. Can you help me out? :(
Great add on, having so much fun with it! But is there a way to scale the whole scene up to match tracked footage? Im battling with that as it messes up the physics big time.
Did you fix it? I can't scale the car or the scene, the vehicle doesn't work very well
i followed every single thing but the vehicle is not moving why?
how download this addon free
Thank yu for this add on ! I'm just having trouble using it in version 4.2 - it keeps giving a phyton error ...
Thankyou for making this < 3 awsum work
No problem enjoy!
I am lot able yo download please help me how yo download this
Can the rig be different? Like from sketchfab, etc
how can we set the speed of car in the free edition
Hi,
Can I use this tool to move an object up, down, left and right with the left stick and use the right stick to rotate the object?.
Or this tool is just for car rigs?
Thank you.
Such a helpful video❤
very cool
This is amazing. But I have a problem. I just bought the pro version and trying to rig a very small robot that has 4 wheels, but the wheel rigs are coming out with orientation sideways to the wheels. All mesh elements are orientated correctly, all rotation transformations applied. But wheel rigs keep coming out sideways. Any ideas on a fix?
Its possible that your robot wheels are wider than the typical wheel so its detecting the rotation wrong, if your on my discord send me a message and I can check out the file or see if its something else.
Thanks so much man ,,this is so helpful
No problem!
Hello, when I generate the rig, the body of the car disappears, only the wheels are left floating, can someone help me??? please
change your car body origen to its center of mass and make sure its not parented to any other mesh
Hey guyz! I have a huge problem. The car can move as I want, but the ground what I attached to the addon not showin in my render. Somebody please can help?
why does the car decide to turn randomly? i make keyframes for it and then it will just proceed to carry on turning the opposite direction
my vehicle floats when I press play, any type?
it can't go forward without slipping side to side
Does this mean you can use it on another car aside from RBC cars
Well in the next upcoming version can you add support for Motorbike Physics too
W addon
Please tell me how to bake the whole physics to keyframes
Select which objects you want to Bake, go to Object Panel, under Animation, click bake action
Why Sometimes I change the drive volume but my car is not doing anything( tire friction is not 0)
Not sure, is it only the drive value that isn't working?
@@akastudioss no, all control stuff is not working
@@akastudioss by the way when I import the rig system display error
join the Discord server send me a screenshot discord.gg/xjppgUTT
@@akastudioss hello, thanks for the add-on. But when I change the value in the drive or steering control, the car doesn't move...
Thank you so much
You're most welcome
Can I export this scene to omniverce ?
This is Cool. How do I extend the simulation cache, so that it goes past frame 250?
In the scene panel, in the rigid body world settings you can change the cache frame range.
@user-ix1xq8xy5j Remember to bake the Simulation b4 rendering, to make it more stable.
@user-ix1xq8xy5j The record cache option has always worked for me. But I'm still using the older version of the add-on.
I'm not sure why it's not working in my case 😢
The car starts moving in a strange manner
Do you have tutorials on how to setup suspensions springs and connected drive train animations that co-incide with the drive system? that would be handy
That's the one thing I noticed is there is no option (not sure about pro) for the brake calipers as they turn with the wheel but don't rotate with the wheel. Right now only option is to join it with the body but then the tire clips through the caliper when turning.
Does version 1.2 still work with Blender 3.6? Or 3.5? The moment I clicl "Add Rig", my car just gets black and I get a ton of error warnings... Pretty frustrating after having bought this for 50 bucks.
No 1.2 doesn't work with blender 3.6 because they updated there API. Just update to RBC 1.3.1 it's better anyway.
@@akastudiossThanks. I updated it, but it still doesn't work. I get all the windows for "Add rig" twice, but I cannot click on anything. I also constantly get an error log "Python Traceback..."
Sounds like you may have the free version or another version still enabled, make sure it's just the RBC 1.3.1 pro version enabled. Saving preferences and rebooting blender helps the installation process. If you are still having errors post them in my discord so I can see the error codes.
@@akastudiossI'll try that. Thank you!
for me it doesn't function correctly in frame dropping. I wanted to mention for those who has the same problem
Do you think it's possible to create a hover bike with this?
Can I export this right to unreal engine 4
is there an option to make car driveitself per curve?
Thanks
🔥🔥🔥
Very cool! Is it supported for another wheel count in free version?
Just the 4 wheel rig for the free version
FREE cannot add extra object such as calliper?!
Super nice Addon!!!!! One question: How can i resize the car with armature? i want to make it much bigger in the scene...but when i try to scale the car it breaks the armature...please help
youll have to resize it then make the rig.
Can I make the car rig to follow a beizier curve path? if yes how to?
I will definitely buy pro version when I have money bro.👍
Great 👍
Hi, I have the free version of the rig and have a quick question, does the simulation only works up to 250 frames?😊
The Rigid Body cache can be changed in the scene properties, but the addon will update the cache to match your timeline automatically now.
@@akastudioss oh cool! Thank you so much!!😊🙏
Make an add-on for vehicle crash like we will able to generate animation like fast and furious opposite each other car crash animation
Maybe someday
Excellent!!! I have a question, I hope you can help me. In your Add-on, there is a button to RECORD the cache animation. Do you know how can I RECORD the cache in other animations projects where I don't use your Add-on?? Thanks
Sure, if your other projects are using rigid body physics, in the scene properties under rigid body world cache you will find options for baking your cache.
@@akastudioss Thanks a lot. It works!!!! :)
@@guillermo.fierro Bro, faced the same problem. Can you tell me how to solve it for export to Embergen?
@@wlrjke yes bro. Click on SCENE PROPERTIES, then in RIGID BODY WORLD option, if you don't have more options, click on button ADD RIGID BODY WORLD, then clic on CACHE option and finaly in BAKE. The BAKE button works as the RECORD button.
@@guillermo.fierro Apparently I'm doing something wrong( Okay, I'll try to figure it out, thanks for the help anyway!
Does this support vehicles with more than 4 tires ??
in the Pro version but not with the free version
Hi
When I generate the rig, for some reason the body disappears. Why is this?
change your car body origen to its center of mass and make sure its not parented to any other mesh
Do you have a video where you teach how to create realistic physics with or without an addon??? From start to finish???
Yes ruclips.net/video/k3lwotl0ox0/видео.html
where do i get the sketch pad????
This is great, but wondering if i can change the start position of the rig? Also, can it drop / drive below the ground plane?
the rig has a control object just below it, you can move or delete the ground plane but the rig needs a passive rigid body object to drive on.
i try cylinder and block and result is funny.
body is right but wheel go side way and it still work.
Try making the cylinder when skinnier like tires, could be the rigging thinks the wheels are actually rotated
thank you for free version
You're very welcome
Why won't my vehicle drive even when I increase the ''Drive'' in the tab?
Could be a scaling issue try rescaling the vehicle model to real world scale values.
Aka - Thanks for the great plugin! Note everything works perfect however when tweaking brakes keyframe and hit play whole blender is crashing. Any idea? Thx Man!
Curious, have you updated to the latest version? I know there was a key frame bug I fixed, if you can show me the issue on discord and I can look into it.
Control J Do Not Work. What'sup Wif Dat?
Hello! I havent tries this addon yet, but it seems really amazing! And im wondering, is there a way to make camber work with this, or will that just be glitchy and bad?
Yes, in the pro version theres a camber tilt setting, but you could do this in the free version using constraints, I'd recommend only apllying the camber tilt to the model and not the actual rig.
@@akastudioss ahh, alr! I'll look into that :)
@@akastudioss theres a glitch whenever i use motion blur for the render. The wheels disappear in the render and the motion blur is all over the place, no matter the strength, this hasnt happened before, u know a fix?
Great video, I have doubt. I use free version of the plugin and I didn't see the bake keyframes option.
Bake to keyframes is in the Pro version
Eso no es gratis ,no hay demo, ni tial. 😥
Hello, I've tried downloading and installing both the free & paid version of the RBC and it's still not showing up. What would you do to fix this issue?
If its not showing up in the preferences, make sure you don't have enabled add-ons only checked. If its not showing up in the panel make sure you don't have and addon filters enabled
my model jumps at the first frame (maybe 2m) ??
Can you set this to follow a a path? Or maybe set a empty for the rig and make the empty follow the path?
Did you ever figure this out? I'm just starting to search around for this.
@@bigsky7617 unfortunately no😩 I think it’s an add on mad to be use with a controller. Not made to help with animation. Then again I haven’t used blender in months.
@@PleasantFilmsDC actually I've seen now a few times that in the paid version you can set an empty guide to follow a bezier curve...I think if you RUclips his video about the 1.3 update it touches on it. There aee also a few posts on his Discord. Might pull the trigger on it tomorrow, I'm digging these physics. My vision is a kind of slow roll on a rough mountain road. Of course now that I say that, a controller might work just fine 🤔
How do you get rid of the plane in the add on and replace it with a road plane
Delete the plane and make the road a passive collision
Really nice!Does it work in UPBGE?It would be really helpful if it does!
No, UPBGE doesn't have rigid body spring or motor constraints.
@@akastudioss Thanks for your reply!
ty can I attach car's body without ctrl + j? cuz if I will need to open the door or something
You could leave the doors detatch, just note the rigs going to build the collision mesh around whatever's the bodies mesh.
My car doesnt turn at all. It just floats and hits some invisible collision .
message me on Discard with the Blend file and I'll take a look
How make drift donut with path(nurbs)?
Hi there! How can we send a car animation to Unreal Engine?
You can bake and export as alembic or fbx file format
After generating rig car not driving? even after done as showing in video
show me on discord.gg/xjppgUTT
Very cool addon! But I have a problem: when I click "Add rig" an error occurs.
Send error reports to discord.gg/dVCutAAu
@@akastudioss ok
@@akastudioss can you send it again please?
Can I use this add-on on more than one car in a single scene?
With the Pro version, yes.
hey nice video, do you know if we can export the rig to maya? tanks
nah only works in blender sorry
i have code error with this addon any fix?
Report it to discord discord.gg/zr4sAaBzEV
Idk why but it's showing error for me when i try to add the rig
I’d have to see the error code to tell please report it to the discord.
@@akastudioss my bad I'm using blender 3.6 and RBC isn't supported yet but it perfectly worked with 3.4. Thank you !!!
I fixed the error with a new update should work with Blender 3.6 now.
Is it possible to do a burnout animation with this rig
Yes very possible
how about a bike ? can this addon do a bike ? Ty.
motorcycles are available in the Pro Version!
@@akastudioss Is there a video about that ?thank you
Planning on it
how to drift?????????????
Increase the speed so that tires spin out.
Will this work in unity
No, The Physics rig will only work Blender.
@@akastudioss okay
Is it exportable to UE5?
Not the rig itself but you could export the animation to UE5