U should make a tutorial of how to make a dashing or sliding system with animations, lots of games actually need this like mine and I think it would be pretty cool!😎
Iam trying to make a opening game cutscene that plays when the player joins the game for the first time. There are tutorials for this however none of them include how you might create a detailed cutscene with plug ins or even just normally. I am trying to make a dummy appear as the players avatar and to make the character walk and interact with tools/ objects. As well as dialogue. Maybe you could create a series of playlist for this as it is complicated.
Tysm this helped me so much
Thanks I was needing that too much
great tutorial, really recommended and very great!
U should make a tutorial of how to make a dashing or sliding system with animations, lots of games actually need this like mine and I think it would be pretty cool!😎
Tysm this worked!
Iam trying to make a opening game cutscene that plays when the player joins the game for the first time. There are tutorials for this however none of them include how you might create a detailed cutscene with plug ins or even just normally. I am trying to make a dummy appear as the players avatar and to make the character walk and interact with tools/ objects. As well as dialogue. Maybe you could create a series of playlist for this as it is complicated.
So like Arsenal's main menu?
local AvatarEditorService = game:GetService("AvatarEditorService")
AvatarEditorService:PromptSetFavorite(123456789, Enum.AvatarItemType.Asset, true)
can u update for lvl system like quest and kill work on dummy and max lvl system please 🙏 😊
While on PlayStation, how do we close those prompts?
By any chance do you know how to make it so when the server is created there is a chance for something appearing or a chance nothing happens ?
please make a tutorial where you click a part & then the favourite prompt comes up