@@heetsoneji3694Yeah you right about most of it but it's not like recording the game. it's basically spectating the game not live but recorded Like they way you can spectate a custom match but after it's ended
@@hansfpc4103 that was exactly my play, i used to place tp from a to c on haven and the traps far enought, then stay on one tp and use it if necessary, i secured at least 1 kill per round, sometimes 3
I once saw a clip of old chamber, where he was in a 1v4 stuck in ascent mid and 1 was pushing from b, 1 from market, one from tree and one from lane and he killed all of them while spinning around with his operator
@@jesusmlb6181your comment makes no sense...he said chamber as an agent has the best kit(for him) only riot will decide which agent is best or worst .
The ult finally feels useable. It’s not broken, but it’s not horrid either. It is another buff to the guns tho and I want buffs to the trip and to so that the sentinel a can be a sentinel
TBH I'd rather if chamber's gun was just a carbon copy of an AWP and Riot balances around other stats. This way it's more beginner friendly since theres more consistency in the game. Cuz ngl his teleporter is really kinda crap as of the moment
@@BunCheekzno trip range is still useless since you can just smoke on it . Instead keep the range and give 2 of it makes more sense. I maps like breeze or ice box viper can just put her wall up and flank with her or orb .
It was stupid to have the chamber op slower than the actual op, just remove the slow zones completely and just give 2 TRIPS, the old tp system with the option to have 1 tp only too, there was a way to have the old chamber mechanics without completely changing the agent
@radueduard5544 probably more to the upwards of 500 credits, his economy is already good if not the best among all agents, and now in the upcoming path, his headhunter is gonna cost 100 credits for each bullet instead of 150. So making the second anchor cost over 500 credits, is probably gonna make this decision a bit more difficult and seen as a luxury for the chamber player
that firerate was something else
Marshal fire and scope speed + op damage = most broken ult ever 💀, so much more balanced now
@@Kryogenix2but it was so much fun
not to forget, 6 shots instead of 5
@@izuizu7313 The ult always had 5 shots only since release
@@Kryogenix2 Also it kills with leg hits even against full armor before 5.03
Old ult was a marshal on steroids
I don't understand the Nerf bro it's his ultimate obviously it needs to be strong
@@WellMasked they shouldn't have done such a big nerf straight away and kill chamber tbh, but right now he seems balanced
@@WellMasked it doesnt need to be that strong. You literally couldnt trade an op crutching chamber on release. Not to mention he can just tp away
old ult was like outlaw but no reloading and you get unscoped
new one is like marshal but a little slower
@@BeckBolotif u pick chamber now youre throwing
1st time riot actually hear the community, but we are waiting for the replay system
they are still actively working on it, as Leo said in the platchat podcast
@@flswttr The replay system better be revolutionary or it would be a dissapointing wait for a FCKIN replay system.
What is replay system can anyone explain
@@shaikhabdullah1587a system/feature, so you can rewatch the game u played to find mistakes or make content from etc. Kind of like recording
@@heetsoneji3694Yeah you right about most of it
but it's not like recording the game.
it's basically spectating the game not live but recorded
Like they way you can spectate a custom match but after it's ended
Good, noticeably faster than the Op but not as fast as the original, which has the same rate of fire as the Marshal
5.10 Chamber could literally peek 5 enemis with his ult, and yet win against all 5 of them. Good times...
peek 4 enemies with ult, tp to the other site, from A to C on Haven and kill the luker after TP haha
"To be killed by TP camper at C" FTFY
@@hansfpc4103 that was exactly my play, i used to place tp from a to c on haven and the traps far enought, then stay on one tp and use it if necessary, i secured at least 1 kill per round, sometimes 3
The first version was just overpowered asf 💀
this amount of fire rate is just perfect
I once saw a clip of old chamber, where he was in a 1v4 stuck in ascent mid and 1 was pushing from b, 1 from market, one from tree and one from lane and he killed all of them while spinning around with his operator
Now there is 0.3 second difference in the ult but its a worth buff, since the purpose of this ult, is to challenge the OP
Thanks I didn’t know if the buff rate is the same as the old one
As a chamber main for over 2 years now, this is so good to see! CHAMBER´S THE BEST!
then why buff if the best?
@@jesusmlb6181its an opinion shut up
@@jesusmlb6181your comment makes no sense...he said chamber as an agent has the best kit(for him) only riot will decide which agent is best or worst .
@@Kat-y_L where he says ?
@@Kat-y_L he said "chamber's the best" i don't see him mentioning about his kit. Wtf are you talking about? You seeing something that we don't?
this is like a dream for chamber mains, it's a little faster now
it obviously faster than right now from 0,7 to 0,9
I appreciate the context and comparisons. Your choices of clips are great selections! I don't think you get enough compliments for that.
i really missed old chamber
Great!! Now we need his old 2 teleport cards back because the single teleport sucks :(
no. thank you.
😢yes man pls riot bring back to traps or the 2 anchors
kind of broken if that is back
@@BunCheekz yea fr
Why not bring back the 2 portals but make it so you can only TP if you are standing directly on it (no radius)
The ult finally feels useable. It’s not broken, but it’s not horrid either. It is another buff to the guns tho and I want buffs to the trip and to so that the sentinel a can be a sentinel
Wow! How awesome! I would love to see the potential aces I could get with this new buff! If only I could clip them using a replay system..
this deserves a follow
TP range and headhunter recoil need to get buff
It's like using awp with that knife/pistol swap
It just looks so much more fluid I love it
POV : Mr Olympia -> Off cycle -> restart cycle -> everybody : "Oh Shit he's coming back"
I also have fond memories of being constantly killed by chambers in Fracture's A-main.
Ngl, forgot how absolutely insane the old firerate used to be
when is this update coming to us?
good old days, when this was playable and enjoyable
The old Chamber ult is like a faster Outlaw but with 100% oneshot and faster
Me starting to learn chamber: Is this a miracle?
TBH I'd rather if chamber's gun was just a carbon copy of an AWP and Riot balances around other stats. This way it's more beginner friendly since theres more consistency in the game. Cuz ngl his teleporter is really kinda crap as of the moment
i miss old chamber
Ok now I actually kinda understand the nerf for the og fire rate 😂
Amazing, now I can lose ammo even faster
I just want the second teleport anchor back please
how did we ever let that slide
25% decrease over ep5 chamber?
Great change for me
lets say at this point something is better than nothing
👍
OMG NO WONDER BLUD GOT NERFED
oh wow a chamber buff good job riot i hope they nerf chamber next
I just wanna ask why does firing rate matter to you bcz most of you are gonna teleport after getting a frag 🤓
ok cool now bring back his 2 tp!!
Chamber need 2 trips ffs
if you want make chamber unique is that no trip range
@@BunCheekzno trip range is still useless since you can just smoke on it . Instead keep the range and give 2 of it makes more sense. I maps like breeze or ice box viper can just put her wall up and flank with her or orb .
@@Kat-y_L yes but it what makes the trip different from all trips
A hybrid of cypher and something else
why gun also looks more grey?
Atleast his Old Tp concept was really good
True but they will never bring back even after doing some changes to it for balancing 😭
@@GamerAgentYT 🤕
@@Horikita181 ngl I want it was too good..
Please please I highly request bring singularity 2.0 bundle😢😢❤❤❤❤
Nah old fire rate was busted
Dang chamber is looking good, we should nerf skye.
skye has received enough nerfs. she doesn't need more
w
nerf chamber
XD
woohoo, another chamber meta, can't wait to see nothing but chambers again everywhere i go. Time to delete the game :D
ngl the nerf is deserved
It was stupid to have the chamber op slower than the actual op, just remove the slow zones completely and just give 2 TRIPS, the old tp system with the option to have 1 tp only too, there was a way to have the old chamber mechanics without completely changing the agent
Not gonna happen. One tp anchor is enough I wish they increase the range slightly on later patch.
Its actually still faster than the normal op. Everyone was just used to the old chamber op so it felt slower.
@@ParthyFrez Hear me out make two TPs. One you get for free the other costs 250 credits. That way is more balanced. Also remove the slow for the ulti.
@radueduard5544 probably more to the upwards of 500 credits, his economy is already good if not the best among all agents, and now in the upcoming path, his headhunter is gonna cost 100 credits for each bullet instead of 150. So making the second anchor cost over 500 credits, is probably gonna make this decision a bit more difficult and seen as a luxury for the chamber player
Chamber fucking sucks 😅
they did chamber dirty AGAIN