@biqsy9843 then he should have just titled it AC mirage early access gameplay. The title is misleading. Which he can fix. That is of course if he wants to be honest If he wants to be cheeky then by all means. Also looking at the gameplay it looks like he does keep restarting. It clips in and out at certain spots.
@@triplezeroxz5875 i don't think he realizes his "stealth" Is bad, seen his answers to many comments & It really seems like he believes his gameplay Is clean af
@@ScoundrelGaming Ha, ha, heh, it's all good, you'll get better when you have enough time to play though the game. I know there where a lot of times when I screw up stealth missions in Assassin's Creed games, so don't feel too bad about it. 😆
Idk about you guys but the stealth i had in mirage was terrific. (No i’m not talking about assassin focus) Stealth with the noisemaker is insanely fun.
@@ScoundrelGaming so crouching does the “low profile” assassinations and standing does the “high profile” assassination?? I do not like that but it’s not a dealbreaker
I absolutely love how unity-esc the animations are, very fast and fluid, something I’ve been wanting ever since origins had like 3 animations total 😂 This game is going to be fantastic, I’ve genuinely always wanted THIS game, a smaller stealth game with a stealth tool wheel, great gameplay as well considering you recorded this from Ubisoft and didn’t have the time to plan and whatnot
Stealth is improved for sure (especially with those smoke bombs where you can instantly assassinate enemies) but I don't like Eagle-drone element. Stealth is more fun and hard when you gotta rely only on Eagle Vision radius rather than actual Eagle that shows the whole outpost.
@@shinobimsh5687 Self rule may help you to complicate gameplay and make it more joyful, but devs make game design relying on fact that player has Eagle and uses it. But yep, self rule may be better than nothing, good advice!
@@shinobimsh5687like Splinter Cell Blacklist. A lot of people didn't like the automatic executions in Conviction, so they've become less mandatory in Blacklist (can't even use them on the hardest difficulty)
5:31 "He is not teleporting, it's like fast forwarding to a more recent memory from AC1". Then why are enemies completely still and unaware? Fast forwarding means that everything moves forward in time, both Basim AND the enemies! In AC1 Altaïr didn't magically teleport from city to city, he travelled like a normal human, but offscreen. Sitting and letting some hours pass in a few seconds (the feature from Origins), THAT is fast forwarding!
Because he's not fast forwarding the reason the devs gave is that he's doing these assassinations soo quick that the animus can't keep up so it only shows when he does the assassination/his last known position
I hope Assassin's Creed Mirage is challenging. I do not be too easy. Assassin's Creed Valhalla was the most challenging ever. A lot of DLC. I wish Assassin's Creed Valhalla had new game plus.
Im not allowed but you can see the skills details here: www.reddit.com/r/assassinscreed/comments/16gu7c4/all_the_skills_and_skill_trees_details_from_the/?context=3
7:29 to 7:43 😩😩
I wish I used some more throwing knives here but the smoke bombs did the job
ac unity vibes 😩
thx for uploading, but also tbh the alarm bell and general chaos in the beginning don‘t exactly correlate with "100% stealth" lol
i’m sure he would’ve retried the mission if he could but ubisoft only gave creators 3 hours to play mirage.
I am epic stealther
@@ScoundrelGaming sarcasm?
@biqsy9843 then he should have just titled it AC mirage early access gameplay. The title is misleading. Which he can fix.
That is of course if he wants to be honest
If he wants to be cheeky then by all means.
Also looking at the gameplay it looks like he does keep restarting. It clips in and out at certain spots.
@@triplezeroxz5875 i don't think he realizes his "stealth" Is bad, seen his answers to many comments & It really seems like he believes his gameplay Is clean af
1:12 - 1:44 Yes, that's some of the best stealth gameplay that I've ever seen. 😏
oops!
@@ScoundrelGaming Ha, ha, heh, it's all good, you'll get better when you have enough time to play though the game. I know there where a lot of times when I screw up stealth missions in Assassin's Creed games, so don't feel too bad about it. 😆
The quick assassinations where he actually puts force into it is so cool 0:25
Idk about you guys but the stealth i had in mirage was terrific. (No i’m not talking about assassin focus)
Stealth with the noisemaker is insanely fun.
1:18 The guy puts TOTAL STEALTH in the video's title but is discovered barely two minutes later
I’m curious: how do you toggle high profile in mirage, now that the run button is no longer held down?
There is no high profile. There is crouch and stand. There is also a sprint toggle on the left stick.
@@ScoundrelGaming so crouching does the “low profile” assassinations and standing does the “high profile” assassination?? I do not like that but it’s not a dealbreaker
there is no low or high profile@@matthewkendrick8280
@@ScoundrelGaming there are high and low profile assassinations. I’m asking what decides which one you get.
I like the updated visuals of the Assassin Focus
I absolutely love how unity-esc the animations are, very fast and fluid, something I’ve been wanting ever since origins had like 3 animations total 😂
This game is going to be fantastic, I’ve genuinely always wanted THIS game, a smaller stealth game with a stealth tool wheel, great gameplay as well considering you recorded this from Ubisoft and didn’t have the time to plan and whatnot
Did you happen to spot any way to centre the camera directly over the player and not have it offset to the right a bit?
Apparently it’s a setting in Valhalla, so I’m guessing it’ll be here too
Stealth is improved for sure (especially with those smoke bombs where you can instantly assassinate enemies) but I don't like Eagle-drone element. Stealth is more fun and hard when you gotta rely only on Eagle Vision radius rather than actual Eagle that shows the whole outpost.
Impose self rule and don't use eagle, by doing so you can enjoy it better. use it just to get sky view of bagdad
@@shinobimsh5687 Self rule may help you to complicate gameplay and make it more joyful, but devs make game design relying on fact that player has Eagle and uses it. But yep, self rule may be better than nothing, good advice!
@@Supprt-dn9nn agree with you here. if you dont use a system you won't necessarily have an alternative.
@@shinobimsh5687like Splinter Cell Blacklist. A lot of people didn't like the automatic executions in Conviction, so they've become less mandatory in Blacklist (can't even use them on the hardest difficulty)
the physics engine is brilliant, the game dynamics are simply stunning, and the music and sounds are simply masterful
ubisoft has put itself out there
This was great gameplay and the music was exceptional too
thanks. i enjoyed the music!
Yeah man, thank you for the gameplay and don’t listen to the AC meat beaters lol you did great, they’ll say anything to sound like fanatics 😂
Smoke bombs looks even more OP than they were in Unity....
How is this 100% stealth lol
when did you get invitation to play this game
A few weeks ago. The AC Comdev team reached out to me.
5:31 "He is not teleporting, it's like fast forwarding to a more recent memory from AC1". Then why are enemies completely still and unaware? Fast forwarding means that everything moves forward in time, both Basim AND the enemies! In AC1 Altaïr didn't magically teleport from city to city, he travelled like a normal human, but offscreen.
Sitting and letting some hours pass in a few seconds (the feature from Origins), THAT is fast forwarding!
Because he's not fast forwarding the reason the devs gave is that he's doing these assassinations soo quick that the animus can't keep up so it only shows when he does the assassination/his last known position
I hope Assassin's Creed Mirage is challenging. I do not be too easy. Assassin's Creed Valhalla was the most challenging ever. A lot of DLC. I wish Assassin's Creed Valhalla had new game plus.
hey bro.. can you please confirm if parkour in mirage is like unity where we can do side ejects and stuff
It’s not.
There are no side ejects in Unity
@@ortep7126 there are yes side ejects in Unity.
it aint that bruh sry
🥲when would they ever make a game like unity thats less buggy
The title is misleading but thanks for sharing the gameplay nonetheless
Well guys, at least he tried 😂
Thanks for uploading! 🙏Can you make a video showing all of the skills
Im not allowed but you can see the skills details here: www.reddit.com/r/assassinscreed/comments/16gu7c4/all_the_skills_and_skill_trees_details_from_the/?context=3
08:05 how was the other guard not alerted?
More like 0% stealth lmao
Is there hidden blade combat?
No
*Desynchronized*
You have been detected.
This game looks janky af lmfao.
100 x 100 stealth? 😂😂😂😩
I can see playing too much rpg ac games affected your stealth
100% bad stealth gameplay 😂
It's painful x_x
Did the bird mark the bodyguards automatically or you had to do it?
I think it's automatic marking like in watch dogs legion. Only manual marking is most probably with the triple assassination ability