It is really good now after the buff. What a lot of people don't notice is that the chest multiplier for that gun is no joke, the whole body, so it doesn't matter where you hit, you'll achieve the same 700 ttk
Ridiculous recoil and slow movement. It’s good in multiplayer builded for multiplayer but on wz it is no good. You all are riding on the content creation hype train on this gun
@@bakedpasta6911 Movement doesn't matter for long range weapons in warzone. And the recoil is really easy on Holger 556. It just goes slightly to the right, then straight up from there. The only issue is you can only get 40 rounds at most.
Thanks I always enjoy your vids. My favorite part of this one is how you go through the recoil patterns to show us what recoil issues specific to controller to look for and how to fix them.
A great feature would be for the True ttk sim to incorporate or account for multiple ranges. I'm running into a scenario where at 50m I have 42% Accuracy on the Ram 7 and 73% on the SVA. This was great until I noticed that at around 30m even at 42% the Ram still was competitive compared to the SVA. Now I know at 25-30m my accuracy is a decent amount better than 42% while there is less room to Improve on the 73% on the SVA. So normalizing or being able to put multiple range percentages would better show your practical TTK. If this feature was possible I would see that most likely until 30m my Ram 7 dominates but then the SVA takes over. So the better option would be to just recoil train my Ram 7 to like 50% rather than stick to the SVA which is already near max potential.
I can’t believe how detailed you are sir. I love it. Can you please do a video on why m+k complain about aim assist and yet why they don’t use a controller on puter? I’m a middle aged dad and only have a ps5 drives me nuts when I hear guys with expensive computers complain about aim assist. Please elucidate:) love your work!
The problem I noticed when trying to record my accuracy was that I would always shoot an extra bullet or two and it would affect the accuracy number negatively. Also, it's really hard to measure how important bullet velocity is in the range vs against moving opponents. I find that the DG-58 is underrated across the board because people don't realize how important BV is on it at range. It has my highest k/d in Diamond rank at around 6.0
Controller players- Use VT-7 Spiritfire, Dozer-90 Long Barrel, Bruen Heavy Support Grip, 50 Round Drum, and Motion-V2 Heavy Stock on the SOA Subverter. Thank me later. Iron sights are clean enough you don't need an optic, but you can easily swap the stock for the glassless.
Why is the AmR9 not included in these. In my opinion it is the long range meta. Has on of the best hypothetical TTKs. Its recoil is very easy to control. +100 round mags and still move like an AR.
The BP50 literally needs like a 75 round mag is its issue. I might not be the best player, but I could consistently get two downs with 30 bullets in the MTZ 762, I would run out of bullets before getting two downs with BP50 way too often
Rip to bp50 as sniper support. Really hate the smgs of mw3. Bp50 was the first gun I really liked like that. Didn’t feel op but could fight at all ranges.
I have no idea no one really uses the MTZ-556. Since the buff that gun is legit. I’ve had multiple people in ask me in the Cutthroat game mode, “What gun is that?”. It rips through people so easy. I played 6 1v1 Shipment games and went 5-1 using that gun. I was doing very well in plunder with it as well, but it’s a setup I use, different set up from what we mostly see on RUclips. No disrespect to my guy Anthony and TDG, but I believe that’s the best Anthony Rivera in the game right now.
Damn this is some excellent work. I can see this being refined and made for other games. I feel like there could be more demand for this type of tool in esports with a big competitive / pro scene, even though this game has a massive player base. You might get a lot of users if you made this for apex? Or maybe cod has so many weapons, and that's the only reason this is useful at all lol
I love this data and thank you SO MUCH, but if i could be a little critical i think i like ur old way of showing it…like where youd show the whole list of weapons (with builds) and move on to the spreads etc
ram-7 now is easy with recoil even with optic. Just two attachments different than in your recommended build, muzzle has to be compensator which shortens appearance on the map while shooting (can't remember exact name) and glassless optic.. No need that bruen heavy support under barrel and stock has to be the one that doesnt reduce recoil control only reduces gun kick and gives firing aim stability (not sure which one is on your build). try it i'm sure you will be surprised because that compensator/flash hider reduces visual recoil like no other attachment.
I know this video is a few days old so idk if anyone will see or respond to my comment, but I have a serious question: I’m wondering why everyone is so heavy on the Bruen heavy support grip’s nuts… VS the Lockwood Precision it has: +1.1% gun kick +3% horizontal recoil +1.1% ADS time -13% vertical recoil -12% hip fire area Are those small positive benefits in gun kick, horizontal recoil and ADS times really that much more beneficial than the large impact on vertical recoil and hip fire area? This is attached on the Bruen btw. I have not done a comparison on any different guns, just looking at my build. Someone please explain
I think you could differentiate a little more between what may be meta for more advanced players vs average players like you have here. There is no way, especially after the nerf, BP50 is the resurgence meta.
Great video and great feature. One huge problem that makes this massively inaccurate (unless its just me) is that the aim assist in the firing range feels nothing like in game aim assist. Several guns I struggle to hit many shots with in the firing range are beams in map at same distance
The meta will always be the fastest TTK because now and then you won’t miss a shot and delete people and that factor out weighs an average accuracy stat.
Question here with all due respect , how does a standing still dummy compare to a moving enemy target in game idk maybe my lobbys are different(3.85 kd) sbmm is so turned up cant even play in the afternoon & why not the cronen headwind long barrel on the ram gives it way more bullet velocity and range i do enjoy the bruen just still not as good as the ram imo considering most fights arent at crazy range then the ram is kind of garbage. i hate not having a solid meta tbh cnat wait for a new meta...new Battle rifle is buns controller player your right it is kind of hard to control the recoil. 🙃
I think there is a quite big flaw in how the true ttk simulation is calculated because every time you shoot down a dummy you are still shooting a couple bullets after it is already down, and that is affecting the accuracy% in game value heavily
@@shanedoherty4698 it may be easy to stop exactly at the bullet you're downing the dummy with a low fire rate gun but not easy at all with a fast rate gun, so the accuracy% is even more biased to some guns than others
Tony has said it before, but the extra bullet or two after the dummy goes down helps with adding a little more variability to the test. We don't hit all of our shots in game either.
Any advice on what other attachment to add to the SOA for those who dont use the optic? Just like with the Ram it seems the gun is better without it. The iron sights are clean too
Holger vertical grip is the most slept on underbarrell and the best one to use on many builds. It has the biggest boost to negate visual recoil. combine the ty-lr8 muzzle, the holger vertical grip and the recoil stock and you have a absolute no recoil beamer
Question for TrueGameData and everyone: why does everyone automatically default to the Bruen Heavy Support Grip for their underbarrel? Seems like it’s the only choice when it comes to recoil control. I like the Lockgrip Precision myself but don’t understand why the Bruen Heavy Support gets all the hype.
It statistically is one of the better grips for recoil control(pretty sure it’s technically the best for recoil I do remember correctly numbers wise) but it’s vertical and horizontal recoil control. If you press your left trigger when looking through attachments it tells you the number breakdowns.
Does the best to control horizontal recoil which is usually what you want to attack. Vertical recoil is usually easier for most people to adjust for as you only pull down, so best to stack horizontal recoil attachments
The underbarrel’s only purpose isn’t that recoil control. The underbarrel also provides firing aim stability (visual recoil) and reduced aim idle sway.
Do you guys prioritize the underbarrel over stocks and rear grips as well? Seems like no one really equips those and instead opts for the BHSG underbarrel instead.
@@Mokbear it really just depends on the strength of the benefit. If the stock/rear grip is going to give me greater recoil control over the underbarrel.
I honestly miss WZ1 gun mechanics more than anything else. MW3's massive amount of visual recoil, SMOKE, and unpredictable "gun kick" mechanics make shooting anything more than 20 feet away on controller just a complete RNG engagement for me. Countless fights where I literally lose the opponent because I can't see them due to those issues. The Ram visual recoil literally will make me nauseas. I cannot use it as the visual recoil flashes the iron sights in a ghosting pattern that is an epileptic attack waiting to happen.
Can't tell if you are serious or not, I am also on controller and feel like this game is the easiest of literally any game I've ever played to aim, feel like I literally have aimbot every single time I shoot my gun, the aim assist in this game is crazy bonkers
The SOA is so good on rebirth. Its recoil looks shit but with ”2.5 T-pose” the bruen heavy support grip and the New. Muzzle that start with a Z…. Im telling u all it be meta in 24 hours
Its cool you break it down but a snapshot of the attachments would be hella easier than having to sit through. Unfortunately i gaveup. No disrespect it just takes to long to see/hear the build
As a massive numbers nerd, this is one of the greatest things Ive ever seen done for this community. Absolutely astonishing work Tony!
Facts
As a former high school douche bag, shut up dork!
Agree
No content creator can even compete with the quality of your videos. Great upload!
100p, IMO because TGD puts out information, not just content. Not all content has useful, actionable info ❤
A lot of words ^ but I’m pretty sure after googling most of them…. I agree? I think!
yeah they can, they just steal his info lol
Sounds like your talking bout the doc
@@seankeizer2114 no just the entire youtube community
I'm a simple man, I see a TGD video and I like.
We’re entering a cycle back to the wz1 meta, i remember switching from the ram/m4 to the bruen in the Verdansk days
just in time for rebirth island to drop. Coincidence?
The ram wasn't meta in WZ1...
@@iandanger883it was the biggest sleeper gun of wz1
Holger 556 is underrated also thank you for your uploads they are very helpful❤️🫡
It is really good now after the buff. What a lot of people don't notice is that the chest multiplier for that gun is no joke, the whole body, so it doesn't matter where you hit, you'll achieve the same 700 ttk
Ridiculous recoil and slow movement. It’s good in multiplayer builded for multiplayer but on wz it is no good. You all are riding on the content creation hype train on this gun
@@bakedpasta6911 Movement doesn't matter for long range weapons in warzone. And the recoil is really easy on Holger 556. It just goes slightly to the right, then straight up from there. The only issue is you can only get 40 rounds at most.
@@taiguy53 nuff said🤝
@@taiguy53ridiculous recoil ? Holger 556 is easy gun to control.. and the ttk now is very good
Thanks I always enjoy your vids. My favorite part of this one is how you go through the recoil patterns to show us what recoil issues specific to controller to look for and how to fix them.
A great feature would be for the True ttk sim to incorporate or account for multiple ranges. I'm running into a scenario where at 50m I have 42% Accuracy on the Ram 7 and 73% on the SVA.
This was great until I noticed that at around 30m even at 42% the Ram still was competitive compared to the SVA. Now I know at 25-30m my accuracy is a decent amount better than 42% while there is less room to Improve on the 73% on the SVA. So normalizing or being able to put multiple range percentages would better show your practical TTK.
If this feature was possible I would see that most likely until 30m my Ram 7 dominates but then the SVA takes over. So the better option would be to just recoil train my Ram 7 to like 50% rather than stick to the SVA which is already near max potential.
I've seen a significant difference since switching to the Holger 26. Curious to see where it lands in this video.
I can’t believe how detailed you are sir. I love it. Can you please do a video on why m+k complain about aim assist and yet why they don’t use a controller on puter? I’m a middle aged dad and only have a ps5 drives me nuts when I hear guys with expensive computers complain about aim assist. Please elucidate:) love your work!
with range attachments, the ram7 still kills the fastest in the game out till like 50m. the gun is still the best with easy recoil
And to think I was just about to give up on the bp50. I'm really thankful for your time and effort.
More controller specific loadiuts! More more more! I love this
What a great out-of-the box way to view it. I didn't even think it'd be an option. You're the shit, dawg.
Best long range gun is the ARM9 it’s TTk beats almost everything at any range and the BV is competitive and recoil easy.
The amount of quality and effort you put into getting all this data is insane, really appreciate it
I really appreciate how you break down the game to a science in a way💪🏽
It's sad the gap between controller and m&k is so great. I feel like i should swap back to controller. The game just isn't fair anymore to M&K.
Can you include the AMR9 for long range meta?
it may be an option but meta is a stretch
@@alifresh_3520 it literally kills faster than any of these with no recoil. The stretch would be saying the exact opposite.
Yeah idk why people havent figured this out yet 😂
The problem I noticed when trying to record my accuracy was that I would always shoot an extra bullet or two and it would affect the accuracy number negatively.
Also, it's really hard to measure how important bullet velocity is in the range vs against moving opponents.
I find that the DG-58 is underrated across the board because people don't realize how important BV is on it at range. It has my highest k/d in Diamond rank at around 6.0
Controller players- Use VT-7 Spiritfire, Dozer-90 Long Barrel, Bruen Heavy Support Grip, 50 Round Drum, and Motion-V2 Heavy Stock on the SOA Subverter. Thank me later. Iron sights are clean enough you don't need an optic, but you can easily swap the stock for the glassless.
Exactly 👍🏻
The Bruen with the Glassless optic is nasty. Im normally around a 2k player but after 4-5 hours playing ive averaged nearly 4kd. Bruen + Ram
already knew the bruen slapped but just wanted to say we appreciate you tony!
Some heroes dont wear capes. You Sir are absolutley Legend for building this tool❤
Why is the AmR9 not included in these. In my opinion it is the long range meta. Has on of the best hypothetical TTKs. Its recoil is very easy to control. +100 round mags and still move like an AR.
please do one for mouse and keyboard
AMR 9 and done.
According to your chart, its TTK is faster than any of these.
This
The BP50 literally needs like a 75 round mag is its issue. I might not be the best player, but I could consistently get two downs with 30 bullets in the MTZ 762, I would run out of bullets before getting two downs with BP50 way too often
It's like max 3 downs of you don't miss a single bullet... should be 4 but hit reg is a mfer
Use the amr9 built out like a long range weapon with the 100 round mag and thank me later. Haha
@@dougtowery5889 I'm not big on the amr9 but run with someone who runs it like that & absolutely shreds with it, good looking out👌
Thanks tony!
Are you concerned that the accuracy is negatively affected by shots fired after the target goes down
Rip to bp50 as sniper support. Really hate the smgs of mw3. Bp50 was the first gun I really liked like that. Didn’t feel op but could fight at all ranges.
I have no idea no one really uses the MTZ-556. Since the buff that gun is legit. I’ve had multiple people in ask me in the Cutthroat game mode, “What gun is that?”.
It rips through people so easy. I played 6 1v1 Shipment games and went 5-1 using that gun. I was doing very well in plunder with it as well, but it’s a setup I use, different set up from what we mostly see on RUclips.
No disrespect to my guy Anthony and TDG, but I believe that’s the best Anthony Rivera in the game right now.
Damn this is some excellent work. I can see this being refined and made for other games. I feel like there could be more demand for this type of tool in esports with a big competitive / pro scene, even though this game has a massive player base. You might get a lot of users if you made this for apex? Or maybe cod has so many weapons, and that's the only reason this is useful at all lol
I love this data and thank you SO MUCH, but if i could be a little critical i think i like ur old way of showing it…like where youd show the whole list of weapons (with builds) and move on to the spreads etc
I thought crunches the numbers on Football Manager 24 was fun, this is next level!
you derserve way more clicks. good job man. keep going
That evolvere class is fun as hell !!
One thing we would all like to see is the ttk graph going up to 100m . I know a lot of people are capable of shooting accurately past 60m
Ttk doesnt change much as your hitting the damage dropoff cap, only bullet velocity changes it
The holger 26 put the high grain rounds on and its a rap drop 26 with it last night
Surprised the AMR wasn't considered for long range especially small map
yes it is nasty up to 30meters and has no recoil with better ads speed and sprint to fire time than any other AR.
@@Ojeigu618 nasty past 30m too.. kills faster than bruen and doesnt get another dropoff
ram-7 now is easy with recoil even with optic. Just two attachments different than in your recommended build, muzzle has to be compensator which shortens appearance on the map while shooting (can't remember exact name) and glassless optic.. No need that bruen heavy support under barrel and stock has to be the one that doesnt reduce recoil control only reduces gun kick and gives firing aim stability (not sure which one is on your build). try it i'm sure you will be surprised because that compensator/flash hider reduces visual recoil like no other attachment.
and those two attachments glassless optic and compensator/flash hider works even better on bruen making it a total lazer beam
I know this video is a few days old so idk if anyone will see or respond to my comment, but I have a serious question: I’m wondering why everyone is so heavy on the Bruen heavy support grip’s nuts…
VS the Lockwood Precision it has:
+1.1% gun kick
+3% horizontal recoil
+1.1% ADS time
-13% vertical recoil
-12% hip fire area
Are those small positive benefits in gun kick, horizontal recoil and ADS times really that much more beneficial than the large impact on vertical recoil and hip fire area? This is attached on the Bruen btw. I have not done a comparison on any different guns, just looking at my build. Someone please explain
I feel like Russel Crowe in a beautiful mind.
You're truly the Tony Stark of cod ❤
Shoot the glass if you want to see the spray pattern better
Super well done videos man. Thanks for not dropping 8 turds saying nothing at all whenever Activision tweets anything at all (whosimmortal lmao)
Love the videos man also love the TGD app as well. When able can you make a close range video for controller users please?
You’re a warzone wizard 🧙 THANK YOU!
I think you could differentiate a little more between what may be meta for more advanced players vs average players like you have here. There is no way, especially after the nerf, BP50 is the resurgence meta.
Great video and great feature. One huge problem that makes this massively inaccurate (unless its just me) is that the aim assist in the firing range feels nothing like in game aim assist. Several guns I struggle to hit many shots with in the firing range are beams in map at same distance
This guy Tony is doing Gods work.
Hello RUclips, this is YOUR true game data
The meta will always be the fastest TTK because now and then you won’t miss a shot and delete people and that factor out weighs an average accuracy stat.
Been using the Bruen for awhile. Slap city.
Question here with all due respect , how does a standing still dummy compare to a moving enemy target in game idk maybe my lobbys are different(3.85 kd) sbmm is so turned up cant even play in the afternoon & why not the cronen headwind long barrel on the ram gives it way more bullet velocity and range i do enjoy the bruen just still not as good as the ram imo considering most fights arent at crazy range then the ram is kind of garbage. i hate not having a solid meta tbh cnat wait for a new meta...new Battle rifle is buns controller player your right it is kind of hard to control the recoil. 🙃
Why do u pick that barrel for the ram over the headwind that everyone uses?
adds recoil as well as range, the headwind adds more range but doesn’t help recoil
This is elite content.
I'm curious about the gathered accuracy results. Seems to me that nerfs/buffs will affect this statistic.
Im good with guns that recoil to the left. Does your website show recoil patterns like that so i can see which go left?
Yes it does, it shows the entire pattern.
I think there is a quite big flaw in how the true ttk simulation is calculated because every time you shoot down a dummy you are still shooting a couple bullets after it is already down, and that is affecting the accuracy% in game value heavily
Stop shooting
@@shanedoherty4698 it may be easy to stop exactly at the bullet you're downing the dummy with a low fire rate gun but not easy at all with a fast rate gun, so the accuracy% is even more biased to some guns than others
Tony has said it before, but the extra bullet or two after the dummy goes down helps with adding a little more variability to the test. We don't hit all of our shots in game either.
Good morning TDG Bro ☀️ Replay over coffee lets goo 🔥🔥 Have a great weekend 🫶😎💪🏼
When bro sleeps he doesn’t catch Z’s he catches TTK’s
DG58 workin for me as mid range good ads for LM- wudi long barrel,vtz sup, bruen hvy grip, harden rubber stock, 100rd
Can’t wait for the KBM video! 😍🙏
What will be a good Sniper support?
Love the video! Could you do a video on sniper support weapons?
Tony a legend for real
@Truegamedata Will you also be doing a Video for Best Long Range Meta for Mouse and Key Players?
thanks Tony
Coming in clutch for the weekend, cheers for your hard work man
Any advice on what other attachment to add to the SOA for those who dont use the optic? Just like with the Ram it seems the gun is better without it. The iron sights are clean too
I use that anti recoil stock. Terrible ads time but it shoots like a laser
Run the Ty-lr8 muzzle because it’s real recoil not visual shake. And this guy is correct with the stock. You’ll be deleting people
Holger vertical grip is the most slept on underbarrell and the best one to use on many builds. It has the biggest boost to negate visual recoil. combine the ty-lr8 muzzle, the holger vertical grip and the recoil stock and you have a absolute no recoil beamer
You are beyond awesome Tony.
could you make the same video but for close range meta?
What’s your guys thoughts on the SOA?
Question, why did you include the shotgun category in your site but not put any shotguns in there?
where does the soa subverter rank in the current meta???
Would love to know how the smgs would stack up
So basicly the SOA Subverter is to hard to use with a suppressor
Question for TrueGameData and everyone: why does everyone automatically default to the Bruen Heavy Support Grip for their underbarrel? Seems like it’s the only choice when it comes to recoil control.
I like the Lockgrip Precision myself but don’t understand why the Bruen Heavy Support gets all the hype.
It statistically is one of the better grips for recoil control(pretty sure it’s technically the best for recoil I do remember correctly numbers wise) but it’s vertical and horizontal recoil control. If you press your left trigger when looking through attachments it tells you the number breakdowns.
Does the best to control horizontal recoil which is usually what you want to attack. Vertical recoil is usually easier for most people to adjust for as you only pull down, so best to stack horizontal recoil attachments
The underbarrel’s only purpose isn’t that recoil control. The underbarrel also provides firing aim stability (visual recoil) and reduced aim idle sway.
Do you guys prioritize the underbarrel over stocks and rear grips as well? Seems like no one really equips those and instead opts for the BHSG underbarrel instead.
@@Mokbear it really just depends on the strength of the benefit. If the stock/rear grip is going to give me greater recoil control over the underbarrel.
WHere is the soa subverter?
There’s literally a time stamp
You have mixed input lobbies. You have to have aim assist. If you didn’t have aim assist you’d never win a gunfight on controller.
Did bp50 get buffed in damage or damage range? Its a lovely weapon but the ttk long range was horrendous
Exactly. I believe the fire rate is what makes it good
It got nerfed actually.
how to change fire mode to see the stats for it?
Is this taking into account the nerf to the bp50 at mid season update?
Yes!!! Controller video
Sidewinder not even on your chart? It's really good right now!
Tony Toni Tone, my man!
I honestly miss WZ1 gun mechanics more than anything else. MW3's massive amount of visual recoil, SMOKE, and unpredictable "gun kick" mechanics make shooting anything more than 20 feet away on controller just a complete RNG engagement for me. Countless fights where I literally lose the opponent because I can't see them due to those issues. The Ram visual recoil literally will make me nauseas. I cannot use it as the visual recoil flashes the iron sights in a ghosting pattern that is an epileptic attack waiting to happen.
Can't tell if you are serious or not, I am also on controller and feel like this game is the easiest of literally any game I've ever played to aim, feel like I literally have aimbot every single time I shoot my gun, the aim assist in this game is crazy bonkers
The SOA is so good on rebirth. Its recoil looks shit but with ”2.5 T-pose” the bruen heavy support grip and the New. Muzzle that start with a Z…. Im telling u all it be meta in 24 hours
I feel like the Sidewinder is not getting any love after this update and I have been nonstop slapping with it since the update.
But got the bp50 not get nerfed? Or is this pre nerf?
Which optic did the Holger 556 had at 14:33? Does anyone know?
And the meta for MnK bro ?
Good shit as always brotha!
Its cool you break it down but a snapshot of the attachments would be hella easier than having to sit through. Unfortunately i gaveup. No disrespect it just takes to long to see/hear the build
U didnt include the soa?!
Oh I’ve been waiting ❤
why does metaphor not want to use your loadouts ?
My take away? You guarantee it’s perfect for finding a meta that’s everyone has to use…
…. Right? 😮
See the things is you cant just find your own meta because its only a very few guns that out beat every other gun by far.
Quality.
Feeling neglected as a MNK player…
He's got you tomorrow, don't worry.
DG58 lsw alll damn day