Death Stranding Director's Cut PS5: The Digital Foundry Tech Review

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  • Опубликовано: 24 дек 2024

Комментарии • 1,4 тыс.

  • @Banning133
    @Banning133 3 года назад +1007

    It's important to note that rocks, foliage and other debris are dynamically removed from areas travelled by the most players. This has been in the game since the original release.

    • @madbrute6204
      @madbrute6204 3 года назад +126

      Yup, paths are generated when multiple people use it.

    • @Baulers
      @Baulers 3 года назад +37

      Was about to comment this. Needs to be higher.

    • @maxcurzi
      @maxcurzi 3 года назад +10

      Came to say this. Pin this! Maps are dynamic! Maybe DF was on two different 'servers' when doing the tests

    • @samarthkapil6579
      @samarthkapil6579 3 года назад +7

      Can't you play this game offline? Wouldn't it be the same then?

    • @DeeMan919
      @DeeMan919 3 года назад +4

      REALLY?!?!? Thanks for this advice. I had no idea

  • @amilyester
    @amilyester 3 года назад +375

    The pathways being different is possibly due to the PS4 version having an older save file and when other players traverse the same areas, the map actually changes as more feet are wearing down the terrain.

    • @EmmanuelTurner245225
      @EmmanuelTurner245225 3 года назад +14

      Holy shit, really?

    • @randompersononline6328
      @randompersononline6328 3 года назад +72

      @@EmmanuelTurner245225 yes, death stranding is actually a multiplayer game. You never see another player but your in the same world as them, so if someone makes a road i also see it in my game. Very neat...

    • @EmmanuelTurner245225
      @EmmanuelTurner245225 3 года назад +11

      @@randompersononline6328 Very neat indeed.

    • @nameless-user
      @nameless-user 2 года назад +2

      @@randompersononline6328 It’s basically an asymmetric MMO.

    • @windy4566
      @windy4566 2 года назад +1

      @@nameless-user Kinda like the souls games where you can read messages from other people, neat

  • @Nobutehuhh
    @Nobutehuhh 3 года назад +351

    I appreciate the light open world analysis towards the end, those thoughts sprinkled in always make your tech videos stand out. They add a personal element without being annoying or drawn out. Excellent content as always.

    • @tylersmash92
      @tylersmash92 3 года назад +6

      Very much agreed👍

    • @helloguy8934
      @helloguy8934 3 года назад +2

      And some people say they don't want to hear their opinion on the game.

    • @Alex_Logan22
      @Alex_Logan22 3 года назад +3

      Yea he’s the only one at DF that does that.

    • @TSE_WOODY
      @TSE_WOODY 3 года назад +5

      @@helloguy8934 the people who say this tend to be the ones who can’t stand to hear negative opinions on stuff they like and positive opinions on things they hate. Gamer can’t allow happiness lol

    • @alexsilva28
      @alexsilva28 3 года назад +4

      The traversal being the primary gameplay mechanic is what soo many people didn't quite understood about the game. "iTs A wAlKiNg SiMuLaToR!"🤦‍♂️

  • @twocityfoodies8476
    @twocityfoodies8476 3 года назад +624

    I'm noticing how much better the water looks in the PS5 version. Definitely a nice effect...

    • @jubinpancholi
      @jubinpancholi 3 года назад +63

      @Gary Higginson seriously doubt that, it’s not about brute force it’s about optimisation, I have rtx 2070super with a beefy machine and ps5 also, the way gaming companies optimising games for consoles, they are not far behind from pc. You might say pc have some additional high end graphics option but cannot say pc graphics card shit on ps5, in fact in some cases pc ports are so badly optimised even rtx 3090 shit on itself. So don’t be a fan boy and say bad about any platform without experiencing it.

    • @David-ln8qh
      @David-ln8qh 3 года назад +13

      @@raios-rogueboss-slayer4179 Please don't do this shit...

    • @Bortstampson
      @Bortstampson 3 года назад +27

      @Gary Higginson are… you dumb? An LG OLED Cx is literally 10x better than any PC monitor you can buy for that price. 1ms response time, 12bpc color, OLED blacks, infinite contrast… to get similar on PC you’re spending $3-5000.
      In fact, I run my PC on my OLED.
      I can also tell you, owning this game on both PC and PS5, that a 2070 does not match the PS5 in performance in this game. To get 4k60 with a 2070 you have to use very heavy DLSS options, meaning, you’re nowhere near 4k.

    • @adriantrusca1245
      @adriantrusca1245 3 года назад +3

      Ps4 pro version looks just fine. No need for an upgrade yet.

    • @lalunabelle3
      @lalunabelle3 3 года назад +1

      @Gary Higginson the ps5 edges the 2070 super in rasterization

  • @kikianderson1234
    @kikianderson1234 3 года назад +279

    A great analysis for a great game. Regarding specifically the paths being different between the versions at 6:10, I think that's part of the Strand system in the game, which automatically updates the terrain to create a worn path based on where players have most often traversed. It's pretty much what John described with using player telemetry, but I'm not sure it requires manual input from the developers.

    • @ErnestSheptalo
      @ErnestSheptalo 3 года назад +5

      Exactly!

    • @gaddeath
      @gaddeath 3 года назад +13

      I wonder if the strand system changes map details like the rocks being on different sides or just being modeled differently?
      I understand the whole thing about paths being made whenever players walk through them a lot, but not sure about the bigger geometry changes.

    • @ammanus356
      @ammanus356 3 года назад +10

      No they have altered the map themselves. Rock structures in the difference didn't change from the strand system, and it also didn't work properly on ps4 anyway.

    • @seanw1783
      @seanw1783 3 года назад +10

      I actually had no idea the game pulled that info to dynamically alter the terrain. Its really cool, even if the changes are quite small

    • @ammanus356
      @ammanus356 3 года назад +1

      @@seanw1783 In theory it does, in practice it doesn't. People have shown it before not working

  • @danielcohn-bendit701
    @danielcohn-bendit701 3 года назад +90

    I mentioned this in another review comment-the level of commitment and care put into this game stands out in stark contrast to too many other games. This review acknowledges that care.

    • @amnril
      @amnril 3 года назад +2

      Yes, DS is very polished.

  • @magnamic5614
    @magnamic5614 3 года назад +38

    I still can’t stop playing this game.
    I can’t wait to get a PS5 to play this for the controller mechanics alone. I want to feel every piece of the terrain and keeping Sam balanced depending on trigger pressure sounds like a perfect fit.
    Im so damn excited for this!

  • @DebugMenu
    @DebugMenu 3 года назад +312

    The mention of transfarring killed me.

    • @100Underscores
      @100Underscores 3 года назад +10

      I’ll need to do that road building mission to transfer also. Totally ridiculous

    • @pyxelpub8251
      @pyxelpub8251 3 года назад +3

      As I make my first play through of Bloodborne at 30fps, I say a prayer to your 60fps work and wish that your code is realized on a more mainstream level. Cheers Lance!

    • @billybadass7718
      @billybadass7718 3 года назад +15

      I guess I’m lucky that I skipped it on PS4. The save transfer for this game is embarrassing. The game is a diamond but there’s a little shit on it.

    • @Kibzpro
      @Kibzpro 3 года назад +1

      Trans-farting

    • @arbiter-
      @arbiter- 3 года назад +10

      @@billybadass7718 In reality, if you've already beaten the PS4 version and plan on buying the upgrade, why even bother transferring your save? Experience it fresh again with all the new stuff added gradually to your arsenal, that's what I'll be doing. The whole point of the game is to admire and traverse the landscape, and build structures over time.
      One thing I'm surprised hasn't been mentioned: is the budget for structures increased in the PS5 version? I'd imagine it's possible, that was one of the biggest flaws of the PS4 version imo, it's what made me stop playing.

  • @dylanhumphrey2479
    @dylanhumphrey2479 3 года назад +18

    I’ve been playing in quality mode and I just can’t get enough of it. I can tell off and on that it’s not stable 60 but it’s just not noticeable enough to sacrifice the native 4K. Game is just breathtaking on PS5.

  • @belvedere351
    @belvedere351 3 года назад +116

    One of the most memorable games of the generation. Play it. Take your time with it but play it.

    • @hiwasgeht7945
      @hiwasgeht7945 3 года назад +10

      Nah we got standards

    • @thishandleisnotavaliable
      @thishandleisnotavaliable 3 года назад +12

      @@hiwasgeht7945 Yeah *Call Of Duty Vanguard*

    • @hoesmad8626
      @hoesmad8626 3 года назад +3

      @@thishandleisnotavaliable nah witcher 3

    • @regencyrow1867
      @regencyrow1867 3 года назад +3

      No thanks, I hate fetch quests in gaming and Death Stranding is literally ‘Fetch Quest: The Game’.

    • @LaskaiTamas23
      @LaskaiTamas23 3 года назад

      Story is excellent but the gameplay is awful and boring AF.

  • @CrossXaberS
    @CrossXaberS 3 года назад +40

    Does the PS5 @6:30 have a better water ripple/physics here compared to the PS4 Pro version. It's quite noticeable IMO.
    There's also the point @7:40
    Is there actually an upgrade here on this aspect?

    • @jjasper7512
      @jjasper7512 3 года назад +7

      At last! Something more tangible than frame rate and resolution, no way I'd pay for an upgrade that just does frame rate and resolution...but improved water, greater geometric detail, more foliage, ray tracing...thats when I'll open the wallet!

    • @CrossXaberS
      @CrossXaberS 3 года назад +4

      @@jjasper7512
      Well, there's also new contents and the upgrade price is relatively acceptable (I heard it's £5 for PSN UK)

    • @patfer1189
      @patfer1189 3 года назад +2

      Just seems like one of those artistic improvements, like the changes to the terrain, as there is no hardware limitation to increase the noise distortion on the water shader on the Pro hardware. Either that or the LOD for the shader is pulled further out on PS5.

    • @TetoSuperFan
      @TetoSuperFan 3 года назад +2

      @@jjasper7512 you wouldnt pay $10 for more utility, quality of life and story ?

    • @nighttimestalker
      @nighttimestalker 3 года назад

      @@jjasper7512
      This has no raytracing lol

  • @tonyt5609
    @tonyt5609 3 года назад +197

    I've never played this game. My friend suggested it way before the Directors Cut was announced but I kept delaying, I'm excited to check this out now already preloaded on my PS5 just got to wait out the time! Just want to day "DF" you guys rock for sure! I'm a 44 year old gamer, I've been around since the days of EB Games and Software Etc and I appreciate the care you guys have in your Tech reviews!

    • @Jack_Sparrow131
      @Jack_Sparrow131 3 года назад +22

      Games is not about age.. it's more like a hobby
      Am still 30 & but I might keep playing games on daily basis
      The only thing is making playing games in old age harder , is time shortage, plus long work hours..etc

    • @WhSpRz587
      @WhSpRz587 3 года назад +19

      44 coming up this Oct for me.. Good to still see us old fucks out here gaming lol... For me, it's like my own little world from the real life of things and a stress relief

    • @mythichuricane
      @mythichuricane 3 года назад +18

      I'm 51 and still play games daily I remember the days when you had games on a tape and had to wait 30 mins for a game to load up.

    • @fafski1199
      @fafski1199 3 года назад +1

      It's defiantly one of the most polarizing games of recent years and you'll find that people who bought it either loved it or loathed it. It's defiantly a game for only some gamers with a niche mindset. I'd watch a couple of gameplay videos first, before you make up your own mind.

    • @zubiecup
      @zubiecup 3 года назад +5

      @@WhSpRz587 this game has an especially calming world to escape to.

  • @ultramegax
    @ultramegax 3 года назад +165

    I loved the road building aspect. This was the perfect pandemic lockdown game.

    • @vikaskumarpatel5017
      @vikaskumarpatel5017 2 года назад +6

      Yeah, he should have put time in building the roads. You can drive your truck to all the major points on the map. Connect the other remote ones through ziplines. You struggle and then you get better and better every delivery and every chapter.
      After playing Death Stranding and Kingdom Come Deliverance (in 2022). I realized that these are some of the most immersive games out there.

  • @sharlinespinal3287
    @sharlinespinal3287 3 года назад +50

    Thank you for the excellent review, John. I have settled on going with the ultrawide mode for the mostly 60 fps presentation and increased FOV based on your analysis. I think this offers a best-of-both worlds experience on PS5.

    • @crazykenbei
      @crazykenbei 3 года назад +2

      Seems that is the most balanced mode. I too will go for this mode whenever I get to the game.

    • @seanw1783
      @seanw1783 3 года назад +4

      I'm going to give it a go, but my PS5 is hooked up to a large TV that I sit quite far back from. The increased FOV might not feel right in that setup for me (which would be a shame, given the performance boost)

    • @sharlinespinal3287
      @sharlinespinal3287 3 года назад +7

      @@seanw1783 I’d recommend you go with performance mode in that scenario. If you are quite far from the TV I’m not sure if the 4K pixel density of quality mode is going to have as transformative effect on your experience. That way you also get a fullscreen 16:9 view versus UW mode with black bars and a rock solid 60 FPS.

    • @prismatica2389
      @prismatica2389 3 года назад

      Downloading now and will be using this mode.

    • @Chadckay
      @Chadckay 3 года назад

      I finally realised my 65" LGCX is too small

  • @Panou
    @Panou 3 года назад +44

    So Ultrawide Quality Mode is the ultimate choice 👍

    • @specht2006
      @specht2006 3 года назад

      I used to use ultrawide to play at a decent framerate in 4K on my 1070. Glad it's an option on the PS5 version.

    • @omega_sauce
      @omega_sauce 3 года назад +1

      More cinematic as well which fits well with this game

    • @Bankoru
      @Bankoru 3 года назад +2

      @Bryce Czirr Not really

    • @MrTokyoJunkie
      @MrTokyoJunkie 3 года назад +3

      @Bryce Czirr Director's Cut is not available on PC so your argument is invalid.

    • @bakri2787
      @bakri2787 3 года назад +3

      @Bryce Czirr if you take time to comment all this on video titled "PS5" you need to reconsider your life :D

  • @phil.wilcox
    @phil.wilcox 3 года назад +89

    This is a great use case for the ultra-wide aspect ratio here. I think this looks great and should be a feature on a lot more games - it lends itself to a more cinematic presentation. Great review John!

    • @MasterMayhem78
      @MasterMayhem78 3 года назад +4

      Only games that can do it correctly like this. One game that did it very wrong was The Order 1886. They used it simply because they couldn’t give a full screen 1080p at a stable framerate and looked like trash because of it. Really ruined a good game. It can be good, it can be bad.

    • @Bristow9091
      @Bristow9091 3 года назад +3

      @@MasterMayhem78 The Evil Within originally had forced black bars too, but they later patched them out and increased the resolution... wonder if the same could've been done with The Order 1886, but I guess we'll never know, lol.

    • @voided_reality6863
      @voided_reality6863 3 года назад +12

      Couldn't agree more, not only does it make you feel like you are involved in an interactive film more than a game, it allows a native 4k60fps experience with a much better FOV that includes all the "quality mode" features. I'm all for this becoming a new standard option in console games graphics menus.

    • @snfo25
      @snfo25 3 года назад +4

      RDR2 also added the black bars for cut scenes and cinematic mode. It definitely gave the game a "cinematic" feel, but I don’t think they actually increased the FOV or resolution or anything. Makes me wish they’d release a next-gen upgrade that included some features like Kojima’s team pulled off here.

    • @Buzz_1991
      @Buzz_1991 3 года назад +4

      I disagree. DEATH STRANDING's cutscenes were never intended to be in 21:9. Camera angle and placement are for 16:9. For me the game works better in 16:9. RDR II cutscenes and The Order 1886 were designed with 21:9 in mind, so every camera angle is (nearly) perfect.

  • @Demmrir
    @Demmrir 3 года назад +171

    The water and hair both look vastly improved. I could see the hair being a consequence of native vs checkerboard but is the water just higher res or did they actually redo it?

    • @Sangral101
      @Sangral101 3 года назад +59

      They redid it completely, look at the ElAnalistaDebits comparison video.

    • @pulsarevent8487
      @pulsarevent8487 3 года назад +44

      Yeah they remade water look for ps5. It looks even better than ultra pc version, so for sure it has been remade for ps5.

    • @abeld94
      @abeld94 3 года назад +4

      I don't recommend El analista de bits

    • @griffgames9538
      @griffgames9538 3 года назад +4

      @@abeld94 It's funny how half their comments are, "dude, these beats in the background are sweet!"

  • @ICantFindaNameSoYeah
    @ICantFindaNameSoYeah 3 года назад +166

    Oh wow, so the quality mode has a pretty stable 60 fps, I might actually go quality for once

    • @aeztral
      @aeztral 3 года назад +13

      The game already runs flawlessly on PC at max settings on mid range hardware so this was luckily to be expected.

    • @ninjascroll1017
      @ninjascroll1017 3 года назад +29

      It seems like its even more stable with the ultrawide mode. I might go for that one it looks pretty cool

    • @naterod
      @naterod 3 года назад

      Dude same!

    • @ICantFindaNameSoYeah
      @ICantFindaNameSoYeah 3 года назад +10

      @Bryce Czirr There's a difference between resolution and framerates, in quality mode it's always 4K, the framerates dip sometimes in demandibg sequences

    • @ICantFindaNameSoYeah
      @ICantFindaNameSoYeah 3 года назад +14

      @Bryce Czirr What does that have to do with anything? You said it's "not even 4K" I'm telling you it's always 4K, it's the framerates that changes sometimes.
      My man really out here comparing high end PC's to a 400 bucks console, you need to go outside more

  • @leviharris6944
    @leviharris6944 3 года назад +137

    I still firmly believe this was one of the best games of 2019. Excited to play it again

    • @janitor8884
      @janitor8884 3 года назад +8

      Youre wrong but thats fine i guess.

    • @asmmeto55
      @asmmeto55 3 года назад +45

      @@janitor8884 yes, he is wrong. It was the best game of 2019 hands down.

    • @asmmeto55
      @asmmeto55 3 года назад +1

      Sekiro couldn't even compete with that sh**y story it had. Some people enjoyed the gameplay though. So, it might actually come down to a "gameplay vs story" comparison.

    • @SonnyFern
      @SonnyFern 3 года назад +7

      Agreed, great game, I played it for freaking HOURS upon hours.

    • @TerraTheWise
      @TerraTheWise 3 года назад +2

      Eh. Played this game for a few hours but the novelty of the experience wore off. Couldn’t bring myself to keep playing walking simulator.

  • @MrBurtbackerack
    @MrBurtbackerack 3 года назад +60

    Waited ages for this bespoke video.

  • @bladerunnerz2781
    @bladerunnerz2781 3 года назад +27

    MANNN I WISH wayyy more developers would do this letterbox ultra wide option, I find black bars cinematic and not annoying and I would love that extra FOV and immersion in a big open game. Really cool feature!

  • @MagisterHamid
    @MagisterHamid 3 года назад +62

    Holy shit. PS5 cut the loading time by almost 1 min 30 sec. Must be a record. Also I hope more games will offer an ultra wide mode!

    • @manicdan481
      @manicdan481 3 года назад +8

      nearly 4000% faster loading times has a better ring to it.

    • @phant0mdummy
      @phant0mdummy 3 года назад +1

      It is more of a record that the PS4 took that long.

    • @Joeki11a
      @Joeki11a 3 года назад +1

      If you play it on M2 Ssd 7000s it is insane loading

    • @yo189
      @yo189 3 года назад

      @@Joeki11a ye an Samsung 840 evo pro

  • @LockeLeon
    @LockeLeon 3 года назад +54

    It seems that Dual Sense is just perfect for this game.

    • @crazzy24kane
      @crazzy24kane 3 года назад +5

      Unfortunately the battery on the dualsense isn’t great! Keep it plugged to your console

    • @rudytay83
      @rudytay83 3 года назад +29

      Best controller ever. 👍

    • @Zeegoku1007
      @Zeegoku1007 3 года назад +6

      Yeah , and if a controller has a left analog forward drift , you don't even need to go through the tedium of walking sections 😎🤣

    • @rudytay83
      @rudytay83 3 года назад +12

      @@Zeegoku1007 don't know anything about that all my controllers work perfectly 🤨

    • @karthiksnayak
      @karthiksnayak 3 года назад +9

      @@crazzy24kane and keep changing batteries on your dumb xshit controller. Lol.

  • @guyjackson4165
    @guyjackson4165 3 года назад +4

    John, the game changes the terrain based on the paths the player(s) have walked. Ground is smoothed and rocks are removed wherever feet have fallen. Repeatedly walking over the same terrain will create paths, but the "smoothing" and rock removal happens after a single pass. This was in the original game.

  • @patfer1189
    @patfer1189 3 года назад +11

    It's so refreshing to have a DF video direct to the point, without a "guest" included essentially not saying anything the video's host wasn't going to say and just occupying time.

    • @frankderossi795
      @frankderossi795 3 года назад +1

      honestly I'm not a fan of guest videos. it's just not my kind of thing.

  • @pedrofelck
    @pedrofelck 3 года назад +6

    The maps are different because it actually updates online, when players walk a lot through an area, it creates a path, for example. You learn about it pretty early in the game and it is an important part of the "strand" experience.

  • @griffgames9538
    @griffgames9538 3 года назад +62

    Would like Alex and Tom to comment about DualSense support (when applicable), as John does. A strong game hardware feature deserves a quick DF opinion 🕺

    • @teehundeart
      @teehundeart 3 года назад +16

      agreed. Dualsense support is relevant to my purchasing decision.

    • @Pete-vz5uj
      @Pete-vz5uj 3 года назад +4

      Alex is so into his PC gaming he only uses a mouse and keyboard with his PS5.

    • @agentsmith6161
      @agentsmith6161 3 года назад +1

      @@Pete-vz5uj good one! : ))

    • @lalunabelle3
      @lalunabelle3 3 года назад +2

      @@raios-rogueboss-slayer4179 Alex would hate hearing how well the ps5 is running in this game he really wants the ps5 to be worse than a 2060 super

  • @gregorydaconta2084
    @gregorydaconta2084 3 года назад +9

    Great analysis! There's one thing you forgot to mention though, the water on the PS5 version is much improved over the version on ps4 and PC.

  • @richardcarmichael8915
    @richardcarmichael8915 2 года назад +6

    Glad they kept quality mode to 60. Based on your footage the dips do not go below 48fps. This should be excellent for VRR now.

    • @sanda386
      @sanda386 2 года назад +2

      My thoughts exactly. Just got a PS5 been enjoying VRR on Xbox for a while and man is it an amazing gaming feature

  • @herohunter81
    @herohunter81 3 года назад +2

    18:12 this explanation is the best one I’ve heard yet and it’s exactly why I really liked the game in the beginning. This game is about the travel not the destination.

  • @phillydavison
    @phillydavison 3 года назад +17

    Can more Devs please start utilizing 120hz TVs. What Insomniac did with Rift Apart was brilliant it needs to be a regular thing.

    • @YeOldeMachina
      @YeOldeMachina 3 года назад +1

      Agreed. I bought a new 120hz TV just for my ps5, and It rarely gets used @ 120hz.

    • @juraj_b
      @juraj_b 3 года назад

      DS isn't a game that'd benefit 120Hz mode

    • @mr.kenway4554
      @mr.kenway4554 3 года назад

      What? What is this "120Hz mode" you're talking about?

    • @YeOldeMachina
      @YeOldeMachina 3 года назад +1

      @Bryce Czirr Devil May Cry 5 has a lot going on visually, is a AAA title, and it looks great @ 120hz on ps5. Nioh 2 is another AAA title with tons of particle fx and visual shenanigans that looks great. There's also AAA racing games, and FPS games that run well @ 120hz. So, you're wrong af.

    • @YeOldeMachina
      @YeOldeMachina 3 года назад +1

      You said the ps5 wouldn't hit 120 on anything but indies or very basic visual games. I just proved you totally wrong. Lmao. You suck.

  • @angelosinski
    @angelosinski 3 года назад +9

    _KEEP ON KEEPING ON_

  • @mysticalos
    @mysticalos 3 года назад +27

    Just looking at these results, they could have just gone with DRS and had it be 2160p most of time and drop to 1800p for the areas it needs to to maintain 60fps. Gotten best of both worlds.

    • @No-sr5fb
      @No-sr5fb 3 года назад

      Yeah its weird they wouldn't go with such an obvious solution, dsr shouldn't be complicated at all to implement at this point and should be a standard option to toggle

    • @lalunabelle3
      @lalunabelle3 3 года назад

      They have performance mode for a reason

    • @mysticalos
      @mysticalos 3 года назад

      @@lalunabelle3 You realize that in video quality mode barely drops below 60fps at all. so in like 90% of the game you'd be running at 1800p for no reason. this is literlaly best edge case where they could have just used one mode that is 2160 that only dynamically scales to 1800p in those trouble spots and it would have createdd best visual experience across board. it makes sense to have two modes if quality can't reach 60 most of time (or at all) but that's not the case here. having two modes was literally a bad move here.

    • @lalunabelle3
      @lalunabelle3 3 года назад

      @@mysticalos it’s nice for benchmarking though and now vrr users I’ll really benefit

  • @blissbyrne
    @blissbyrne 3 года назад +2

    Everything the man touches is pure art, - matrix level eye candy, and i cant get enough of his work . 2 years old or not - very little out there holds a candle to his work. Ghosts of Tsushima is insanely gorgeous - HDR 4k has to be experienced . ps5 rock both titles.

  • @mayanksingh12
    @mayanksingh12 3 года назад +50

    Waiting for Kena- Bridge of spirits analysis.. Such a beautiful game

    • @muppetpoppet216
      @muppetpoppet216 3 года назад

      @Game Master if only there were a way to find this information

    • @SoteroA
      @SoteroA 3 года назад +6

      @Game Master it’s definitely longer than I expected if you hunt for everything. It has some low quality assets here and there but it’s to be expected since it’s an indy game and cross-platform… but overall its awesome and worth the $40

    • @mayanksingh12
      @mayanksingh12 3 года назад

      I love it till now,but i have completed only 2 hours till now.. Game is very beautiful

    • @SoteroA
      @SoteroA 3 года назад

      @@mayanksingh12 I’m further down the story… currently searching for the third artifact of the second mask… and I love the pace…

    • @mayanksingh12
      @mayanksingh12 3 года назад

      @@SoteroA Nice.. I will finish this game by weekend.. Saturday & Sunday will be enough i suppose 😊

  • @mercurymachines4311
    @mercurymachines4311 3 года назад +48

    What an incredible game, it's one of the best ever made. I can't wait to start my third playthrough on PS5 tonight.

  • @Orain88
    @Orain88 3 года назад +24

    I noticed on your PS4 pro version it's an endgame file where foot paths were already formed, but the PS5 save file is new and there are no visible foot paths. The terrain dynamically wears down over the campaign as players traverse each area so some of your terrain comparisons may differ because of that. You should check this over again offline with brand new saves.

    • @cured_bacon647
      @cured_bacon647 3 года назад

      True but rock formations and such don’t change with repeated traversal

    • @Orain88
      @Orain88 3 года назад +3

      @@cured_bacon647 the rock geometry doesnt change but the dirt on a well traveled path raises up to produce a more level surface which buries rocks over time. So some rocks and rock formations basically disappear with enough traffic.

  • @DenisSadomowski
    @DenisSadomowski 3 года назад +27

    One of the best games ever made for sure! Kojima Productions did phenomenal work here. Hope the Director's Cut update makes it to PC version soon.

    • @metallicafan416
      @metallicafan416 3 года назад +1

      Sure

    • @YeOldeMachina
      @YeOldeMachina 3 года назад +10

      Not everyone will appreciate it, but if you're the type of gamer it appeals to, it's definitely one of those unique and beautiful experiences that you don't forget. I was blown away by it

    • @dxtremecaliber
      @dxtremecaliber 3 года назад +2

      i think Directors Cut will never come to PC just like the DmC Reboot Remaster and DMC5SE

    • @Jotevil
      @Jotevil 3 года назад +1

      @@dxtremecaliber we are the same hahaha

    • @jctherula
      @jctherula Год назад

      @@dxtremecaliberoop

  • @bungleprosy
    @bungleprosy 3 года назад +9

    I *love* the ultra wide. I think it works for the benefit of the game in strides. With how cheap the upgrade price is, all of this content and extra performance from the PS4 version is completely worth it

    • @petermicheal7019
      @petermicheal7019 3 года назад

      Have they announced the upgrade price? I haven't seen anything and I was just checking on psn

    • @crazyface3985
      @crazyface3985 3 года назад

      @@petermicheal7019 The $10 upgrade doesn't go live till the directors cut releases tomorrow.

    • @schneckenwilly
      @schneckenwilly 3 года назад

      @@petermicheal7019 it’s 10€

  • @cosmiczeppelin
    @cosmiczeppelin 3 года назад +22

    Some of the changes you've seen (in particular the path and rock placements) might be due to the dynamic path system that's in the game. In connected areas, paths form where other Players have travelled. You probably could've seen similar changes when comparing two different PS4 players maps with each other.

  • @zubiecup
    @zubiecup 3 года назад +73

    All I can say is thank you, Digital Foundry, for being better than IGN in every way possible.

    • @hameed
      @hameed 3 года назад +5

      Apples to oranges

    • @zubiecup
      @zubiecup 3 года назад +5

      @@hameed they both cover games.
      They both review games.
      They both do comparison videos.
      They both did reviews for this game.
      That’s not comparing apples to oranges. Comparing Digital Foundry to Fox News would be like comparing apples to oranges.

    • @hameed
      @hameed 3 года назад +5

      @@zubiecup just because they both make videos of video games doesn’t mean they’re the same. IGN reviews games, digital foundry reviews the technical aspects. Hence, “tech review”. But don’t let me get in the way of your circlejerk, dollar-store JJ Reddick

    • @zubiecup
      @zubiecup 3 года назад +5

      @@hameed they do a lot more than tech reviews. They give their opinions on games just as IGN does. Just because this video is labeled “tech review” doesn’t mean that’s all they do. The same holds true for normal reviews in which they, you guessed it, talk about the performance, e.g. frame rate, aliasing, and resolution. Again, that is not “apples to oranges.” I think you are seriously misunderstanding what that phrase means. That means they have to be completely different.
      Also, everything I said in my comment was accurate. I’m not entirely sure why you are upset about my comments, but you should probably figure that out for yourself. You might be a happier person if you do.

    • @hameed
      @hameed 2 года назад +3

      @@zubiecup I'm not the one typing out paragraphs, maddie.

  • @juanvsreviews
    @juanvsreviews 3 года назад +3

    I agree, it feels like the game tried new things and succeeded. It feels like a brand new experience unlike anything else with a lot of polish and interesting weirdness. Of course, you have to be a fan of Kojima and also of artsy stuff, it’s not for everyone and not everyone wants to think too much when playing a game , but heck, I do appreciate this a lot.

  • @HugoStiglitz88
    @HugoStiglitz88 3 года назад +16

    Man, if only Kojima got to do a director's cut with MGS 5. still the best stealth gameplay ever by a trillion millions

    • @crozraven
      @crozraven 3 года назад +3

      yes, MGSV basically missing a whole chapter & the real conclusion that connects to MG1 & MGS

    • @graalcloud
      @graalcloud 3 года назад +3

      Uhhh dude... that's one of the worst MGS games with the worst gameplay

    • @MahoganyBlack
      @MahoganyBlack 3 года назад +3

      If only that was possible since Konami owns the property. But it would be dope to have that final chapter playable in a director’s cut version with upgraded visuals and features 😭

    • @Moravia90s
      @Moravia90s 3 года назад +2

      @@graalcloud yeah, well. That's just like, your opinion, man.

    • @hadriangonzalez607
      @hadriangonzalez607 3 года назад +1

      MGS 5... The only MGS game I've played that I never bothered to finish.. you can tell from the opening act that kojima was rushed and can note all the missing elements. I kept on waiting for the next cutscenes only to be greeted by... Audio tapes..

  • @OffreHostile2024
    @OffreHostile2024 2 года назад +3

    So bacically, the best way to play it is Ultrawide quality mode to get a stable 60fps and maintaining details and fidelity.

  • @ThatFooRaul
    @ThatFooRaul 3 года назад +3

    I’m playing in quality mode with ultra wide and it’s amazing. Have a 65 in Visio with full array local dimming so the bars are completely dark and not noticeable.

    • @BT-xv8xh
      @BT-xv8xh 2 года назад

      Is it stable 60fps?

    • @ThatFooRaul
      @ThatFooRaul 2 года назад

      @@BT-xv8xh yes super smooth

    • @BT-xv8xh
      @BT-xv8xh 2 года назад

      Nice..I'm going to buy it right now

  • @rbdriftin
    @rbdriftin 3 года назад +31

    For fans of the game this is a pretty luxurious upgrade.

    • @graalcloud
      @graalcloud 3 года назад +3

      Yeah all 13 of them

    • @themarcshark
      @themarcshark 3 года назад +8

      @@graalcloud tsk tsk you're on time out. Go sit in the corner

    • @leovaldez5419
      @leovaldez5419 3 года назад +1

      @@graalcloud haha the guy that states that he makes it a tradition to never buy a Sony product and won’t start now? Haha
      It’s hilarious to see grown men act like children online bashing people with different opinions.

    • @miliyn17
      @miliyn17 3 года назад

      @@graalcloud list them then.

    • @crazyface3985
      @crazyface3985 3 года назад

      @@graalcloud I could link you to r/DeathStranding which completely contradicts your statement, but obviously you know everything on the planet, so you must already know this... oh wait

  • @jonnyfive5000
    @jonnyfive5000 3 года назад +6

    Can’t wait to try ultra wide mode! Love that kojima did that.

  • @MTD9
    @MTD9 3 года назад +9

    How could you not build the road when it helps greatly with the deliveries. When i got to chapter 3 i got obsessed with finishing the road before progressing through the story. And later it appreciated that i could just drive from one Bridges facility to another.

  • @saimysilvia
    @saimysilvia 3 года назад +3

    Thank you for talking about the save file transfer, not many people or Kojima talks about it, that's frustrating.

  • @youuuuuuuuuuutube
    @youuuuuuuuuuutube 3 года назад +2

    Fantastic release.
    Also, it's great that the quality mode is not capped to 30fps because it's already very close to a locked 60, and that means when Sony adds VRR or when the PS5 pro is released, people will be able to enjoy that mode without waiting for a patch.

    • @lalunabelle3
      @lalunabelle3 3 года назад

      A ps5 pro patch would still be nice to unlock the quality modes framerate to 120

  • @duncanself5111
    @duncanself5111 3 года назад +34

    The PS5's image quality looked noticeably better than the PS4 Professional version to my eyes

  • @markusschober2802
    @markusschober2802 3 года назад

    The world geometry changes you see are for two reasons: any changes to the (walkable) ground geometry are due to your gameplay; the more you traverse a route, the more beaten down it gets; rocks disappear, ground textures change, and eventually you have a totally flat dirt road. This is especially noticeable when driving vehicles repeatedly on the same route. This was present in the base game.
    The mountain ridge that looks different was presumably remodeled because this previously inaccessible area now has missions in it.

  • @yadspi
    @yadspi 3 года назад +11

    Maybe Hideo knows the VRR update is imminent and didn't cap to 30

    • @ln1769
      @ln1769 3 года назад

      Exactly! -when it’s implemented that will probably be the mode for me. Until then ultra wide is cool. Planning on playing it on a projector ✨

    • @yiprajosie085
      @yiprajosie085 3 года назад

      Needs a vrr update just to justify me buying a vrr TV with the ps5 🤣🤣

    • @theemulationportal
      @theemulationportal 3 года назад

      God I hope so it's somewhat embarrassing that the PS5 has nearly been out for a full year and still no VRR support. Great machine but sony need to sort that shit out would make "Quality modes" a lot more feasible.

    • @weaverquest
      @weaverquest 3 года назад +1

      The frame-rate is much closer to 60 than 30 anyway so it would be a shame to cap it.

  • @manchest100
    @manchest100 3 года назад +2

    An important point to note here, the engine they've used - Decima - is the same engine Horizon uses. If the game looks already this stunning, then I will be speechless when Forbidden West launches in Feb 2022.

    • @FurBurger151
      @FurBurger151 3 года назад

      Yep it's going to be something else! Can't wait.

  • @clashclay
    @clashclay 3 года назад +35

    I can’t wait to feel those haptics & adaptive when I walk across the snow. I can’t wait!

    • @phant0mdummy
      @phant0mdummy 3 года назад +4

      I have a hard time believing it's that big a deal. Certainly not a system seller.

    • @dominicburgess8815
      @dominicburgess8815 3 года назад +6

      @@phant0mdummy coming from an xbox one it is a whole step up in immersion

    • @DhilipNexus
      @DhilipNexus 3 года назад +1

      Let's see how it is implemented in the whole game

    • @phant0mdummy
      @phant0mdummy 3 года назад

      @@dominicburgess8815 it's rumble. Who gives a fuck? All it does is kill your battery faster. I haven't used rumble since the PS2 era. I know people like it, but again, that is still not an important feature. And not a system seller.
      Yet somehow it's one of the few feathers PS5 has in it's cap. Just bizarre to me how strongly some people value feeling an approximation of what they do via rumble.

    • @dominicburgess8815
      @dominicburgess8815 3 года назад +9

      @@phant0mdummy someone sounds upset 😂

  • @dcchillin4687
    @dcchillin4687 2 года назад +2

    Now that the vrr update is available its pretty solid in quality, but during heavy loads it does drop outside of vrr range(

    • @technologylord4017
      @technologylord4017 2 года назад

      If you’ve got a 120 fps capable television set then you can widen the Vrr range with low Frame rate compensation which allows Vrr to work with frame rates as low as 20 fps

    • @alex_de_tampa
      @alex_de_tampa 2 года назад

      @@technologylord4017 I have the LGC1, how can we set low frame rate compensation? I thought it has to be part of the game.

  • @GamerInVoid
    @GamerInVoid 3 года назад +16

    Hey Digital Foundry, why don't we have the video on KENA: Bridge of Spirits yet ?

    • @OmarNaqvi
      @OmarNaqvi 3 года назад +1

      Give them some time. They didn't get a review code pre-release.

    • @midelro97
      @midelro97 3 года назад

      Hey GamerInVoif why dont you have modals yet?

    • @nathanmerritt1581
      @nathanmerritt1581 3 года назад

      Patients! it's probably in the works.

    • @ItsAkile
      @ItsAkile 3 года назад

      Because its cooking

  • @damorichmond647
    @damorichmond647 3 года назад +2

    I really think they should have an option to have just the cutscenes in ultra wide whilst using quality mode since most of the framerate dips are in cutscenes. It would also make the cutscenes look more cinematic

  • @HugoStiglitz88
    @HugoStiglitz88 3 года назад +21

    I don't plan on playing it again anytime soon but I'm gonna buy the upgrade. Just wanna see how sweet it looks on ps5 since it is still on of the top 5 best looking games ever even on ps4 professional

    • @metallicafan416
      @metallicafan416 3 года назад +4

      No wonder Sony is getting away with ripping off its customers this gen.

    • @ammanus356
      @ammanus356 3 года назад +6

      @@metallicafan416 Ripping off customers? Most upgrades are free, and why SHOULDNT you pay for new content? Spoiled brat

    • @AutomotiveCNC
      @AutomotiveCNC 3 года назад +4

      It also looks incredible on the PS4 amateur.

    • @datruth4766
      @datruth4766 3 года назад +2

      Paid $25 for this game on black Friday, but waited for a PS5 upgrade, I was pretty sure would turn up. Started playing it last month for comparison's sake. Had to rip myself away to save some of the game for the upgrade.

  • @BT-xv8xh
    @BT-xv8xh 2 года назад +3

    So ultrawide/quality seems like the way to go

  • @perpetualcollapse
    @perpetualcollapse 3 года назад +16

    I have never played the game, but I’m here for the DF analysis.

  • @nightking5907
    @nightking5907 3 года назад +1

    18:48 I fully understand what you mean and I think the words you are looking for my good man is TOTAL IMMERSION 👌 Epic game!!

    • @youuuuuuuuuuutube
      @youuuuuuuuuuutube 3 года назад

      Yes, that's what in games. Complete opposite of so many new games.

  • @Henriette187
    @Henriette187 3 года назад +6

    Ultrawide quality it is then! Interesting analysis. Thanks a lot!

  • @weaverquest
    @weaverquest 3 года назад +2

    The ultrawide quality mode seems like such an ideal way to play the game. Clarity of the native 4K version, pretty much locked 60 fps performance, wider FOV, and the game looks even mire cinematic. Other developers should take notes.

  • @gamewithcasper2216
    @gamewithcasper2216 3 года назад +3

    Digital Foundry always delivers, thank you for all the great work that you do.

  • @12426100
    @12426100 Год назад

    At 6:37 the swapping of the rock details is actually a geographical reality because of the erosion caused by the flow of the river in the outer curvature thus smoothening the rocks while the inner stays more protected.That there is some extreme attention to details.

  • @OneTwoMark
    @OneTwoMark 3 года назад +18

    I’m interested if you can use dual sense features on PC version, as I remember reading other pc games support DS5.

    • @sugonmaballs
      @sugonmaballs 3 года назад +2

      So far, I've only seen Metro Exodus get proper DS5 support on PC. It would make more sense for Sony titles on PC to support it better though.

    • @the.real.frosty.g2682
      @the.real.frosty.g2682 3 года назад

      @@sugonmaballs Deathloop does as well, but this will not.

    • @weaverquest
      @weaverquest 3 года назад +2

      Director's Cut isn't released on PC yet so obviously no DualSense support. Maybe in the future.

  • @iriotales
    @iriotales 3 года назад +18

    The uncapped 4k quality is great news and I hope more games adopt this as an option. It means that a PS5 pro or ps6 can run it flawless at 4k.
    Future proof!

    • @Jack_Sparrow131
      @Jack_Sparrow131 3 года назад +2

      Not really... Death Stranding is old gen console (PS4 era)
      Making an old gen game run on 4k (60 fps0 is easier than making a new gen game with native 4K & 60 fps (newer engines have heavier hit to performance like Shadows, lights, filters..etc)
      The best thing can a new games is a dynamic 4K at 60 fps (1400p to 1800p)

    • @iriotales
      @iriotales 3 года назад

      For those of you arguing over the interpretation of the ancient scriptures (my comment), here is the gist:
      - By uncapped, I mean that it's not 30 fps limited and can go up until 60.
      - if a game released today with a flawless (good frame pacing) 30 fps and has an option to uncap it to aim for 60, it means that if doesn't achieve it in today's systems, it can in the future

  • @NeThsDomain
    @NeThsDomain 3 года назад +11

    I loved Death Stranding on PC. Playing at 4K with DLSS 2.0 at high FPS was such an amazing experience.

    • @zbosh
      @zbosh 3 года назад +8

      I'm gona play for first time on ps5

    • @ketrub
      @ketrub 3 года назад +5

      hopefully directors cut comes to PC as a DLC

    • @AnonNA-qv9eo
      @AnonNA-qv9eo 3 года назад +1

      That sounds incredible

    • @weaverquest
      @weaverquest 3 года назад +5

      I was still amazed when I played DS on my PS4 amateur. Now the ultrawide quality mode on PS5 with the clarity of the native 4K version, locked 60 fps performance, wider FOV with even more cinematic look combined with the immersive DualSense features sounds incredible.

  • @AdmiralCoxx
    @AdmiralCoxx 3 года назад

    I like when you use the stabilize (r2+l2), if you continue to hold, the trigger presses back into your fingers as your foot lands. It's a really subtle thing, but damn, it's effective.

  • @DangerBay
    @DangerBay 3 года назад +3

    DF is the best in the business. Consistently amazing reviews that go deep on graphics to an outstanding degree.

  • @Tommy-gm7uo
    @Tommy-gm7uo 2 года назад +3

    Does the new unsupported VRR setting for PS5 smoothen out the framerate on Quality mode?

  • @YDINO69
    @YDINO69 3 года назад +9

    Any chance of a Kena bridge of spirits video?

    • @mookavere4641
      @mookavere4641 3 года назад

      It's a great game. I'm really enjoying it.

    • @Countless_Relics
      @Countless_Relics 3 года назад

      Probably not, cause then it would be to obvious PS5 gets a lot of exclusives and Series X not.

    • @Countless_Relics
      @Countless_Relics 3 года назад +1

      @@raios-rogueboss-slayer4179 True, but have you noticed it, they don't show comparisons between Xbox and PS5 the same way they showed comparisons in this video between PS5 and PC?
      Cause when something looks obviously better on PS5, (which are many games by now, but DF never gonna tell this or make an item about) they are not allowed to show or talk about it.
      So if you see a comparisson between PS5 or Series X, it's always biased, instead when the Xbox wins, then they write in the title: An Xbox advantage, while in reality - hello earth - it still looks worse on the Xbox.
      I see trough everything they do.
      Why is that?
      I have these antennae, which warn me to pay attention when anything manipulated comes my way.
      Be it trough language, written language or theater.
      I believe it's some kind of survival-meganism.
      I'm always in a relaxed state, don't have to act and am who I am.
      My intuition warns me when something is off.
      I trust on it, or learned to trust in it.
      So when something tries to manipulate me, alarmbells go off and I have to pay attention, to control the warning was right.
      Sadly, watching DF feels like an alarm-bell-fest.
      You know, sometimes it would be easier to have a low EQ, and just getting fooled all the time and going with it.
      Cause seeing all this deception all the time, surrounded by fools that don't see it, is a pretty stable way to torture me.
      If Satan only could deliver us from fools, but my understanding is, he is working on it.
      It's a harsh reality, especially if you are in the middle of it, but in the end, I can finally breed again.

  • @BitsBytesBobs
    @BitsBytesBobs 3 года назад +1

    I may have missed it in the video, but have they implemented any PS5 Controller Haptics?

    • @damorichmond647
      @damorichmond647 3 года назад +1

      Check out the yongyea video, he says haptics are supported and change depending on terrain. The triggers are also harder to press as your load gets heavier. Sounds pretty cool

    • @BitsBytesBobs
      @BitsBytesBobs 3 года назад +1

      @@damorichmond647 Thanks :-) One of my favourite games and a worthwhile upgrade for only $10! It will give me an excuse to get back into it. The only problem, I've far too many games to complete right now.

    • @damorichmond647
      @damorichmond647 3 года назад +1

      @@BitsBytesBobs I'm from the UK and the upgrade has just been slashed from £10 to £5 so I'm definitely giving it a go

    • @BitsBytesBobs
      @BitsBytesBobs 3 года назад +1

      @@damorichmond647 Me too! Thanks for the heads up, wasn't aware. £5 is a bargain really.

  • @gazray08
    @gazray08 3 года назад +13

    this game is amazing, I feel a bit sorry for people that just cant get it!

    • @YeOldeMachina
      @YeOldeMachina 3 года назад +7

      I feel the same. I almost feel lucky I'm the type of gamer to appreciate DS. Such an amazing experience. It blew my mind

    • @gabd.5299
      @gabd.5299 3 года назад +2

      I don't wanna sound rude, and I RESPECT your opinion, but can you tell me what am I supposed to "get it" after 34 hours? Because I don't like this. The story motivated me to playing with this boring and uninteresting gameplay until I realized the story makes no sense at all. At first I was completely sure this is a computer simulation world, and we gonna get a big reveal at some point. But it is not happened. So I just stayed confused and frankly very disappointed.

    • @optimusprime7491
      @optimusprime7491 3 года назад +1

      Story makes perfect sence and one day it could be us surviving an extenction event out there ! Or we wipe

    • @gazray08
      @gazray08 3 года назад

      @@YeOldeMachina are you jumping into the directors cut my man? I’m buzzing !!

    • @gazray08
      @gazray08 3 года назад

      @@gabd.5299 that’s fine , it’s a Polarizing game but I just never found the game play boring at all, it truly makes traversal something you need to think carefully about!!! And I’m so excited for the haptics and dual sense features to take this up a notch. I’m with you that the story was nonsense I had to read wiki’s after it but I just love the game and the atmosphere - it’s like nothing else!!!!!!

  • @RossMillerMediumMashup
    @RossMillerMediumMashup 3 года назад +1

    They should include an "Ultrawide for Cutscenes" option. It seems like that's the only place where Quality Mode significantly dips, and it used to be the norm to switch to more cinematic ratios during cutscenes anyway.

    • @seanw1783
      @seanw1783 3 года назад +1

      There's a few areas late game with many BTs around that might impact the frame rate too. Although the cutscene option certainly wouldnt hurt, you would probably still have some performance dips right when you need the game playing at its best.

  • @savannahanglin5039
    @savannahanglin5039 3 года назад +3

    I'm definitely going too grab this on release. It seems to be the best version of this last generation game. Looks good

  • @thedragonofechigo7878
    @thedragonofechigo7878 3 года назад +2

    This is why I prefer reviews by DF rather than IGN for example.
    DF goes into detail and I love it.

  • @topooly
    @topooly 3 года назад +5

    Great review. But I'm surprised you didn't mention the water improvements, it's a dramatic change even over the PC version.

  • @xomegs1439
    @xomegs1439 3 года назад

    I don't know how you look at the PC version. But it has noticeable stuttering during gameplay and cutscenes and this is still not patched (and it's not due to gamepad, that was fixed). And I'm not playing on the bucket with nails.

  • @HydraSpectre1138
    @HydraSpectre1138 3 года назад +6

    Detractors say Death Stranding is a walking simulator and it is that but not in the way they expect.
    It simulates terrain and obstacles in the world work really well and it is a platformer of some sort.

    • @lemming9984
      @lemming9984 3 года назад

      I bought it when it first came out. I still haven't finished! The terrain/traversal aspect of the game is great, but a bit frustrating in a vehicle? I don't think I'll upgrade the game to PS5 (only got one this week).

    • @SpookyDollhouse
      @SpookyDollhouse 3 года назад

      The fact it's literally a progression of the concept of "platformers" and how it went over their heads is really aggravating.

    • @ovwarrior
      @ovwarrior 3 года назад

      It's the grand Turismo of walking simulators. It's awesome!

  • @emlyndewar
    @emlyndewar 3 года назад +1

    Anyone who hasn’t played this. Definitely take this opportunity to get it done. Probably my favourite game of the last console generation.

  • @LILLO84
    @LILLO84 3 года назад +13

    Aah the ps5, such a beast of a hardware for 499. Hopefully I'll be able to get it soon

    • @LILLO84
      @LILLO84 3 года назад +2

      @CJ P. Yes it is, but im more interested in the ps5 for it's first party amazing games you know they are my thing lol

    • @RandomGamingMoments925
      @RandomGamingMoments925 3 года назад +1

      @CJ P. No they're very close. The PS5 pulls ahead of the SX in many titles and occasionally vice versa.

    • @perez4370
      @perez4370 3 года назад +1

      Ps5 is also 400 dollars.

    • @thisvisayandude2031
      @thisvisayandude2031 3 года назад +1

      @CJ P. you mean the tools.. and your wrong more multiplatform game perform better on ps5 than the xsx..

    • @Countless_Relics
      @Countless_Relics 3 года назад

      @CJ P. If you are new to DF, then you don't know they are pro Xbox.

  • @unverifiedbiotic
    @unverifiedbiotic Год назад

    8:20 Just got around to playing on the PC, apparently anisotropic filtering doesn't work or is stuck on low settings on some systems. Nvidia users can rectify this by forcing AF in drivers, while AMD GPU owners aren't so lucky, as forcing AF in Radeon Settings simply doesn't work in DX12 titles. Pretty glaring omission if you ask me, wouldn't call that a stellar release, especially since it's been over a year and 505 admits that they know about it in a response I got from them.

  • @ErosMorelli
    @ErosMorelli 3 года назад +3

    Decima Game engine is so damn good! 👏

  • @Raj-sz1oq
    @Raj-sz1oq 3 года назад +1

    I’d like to add that I started a new game and switched between the widescreen quality mode and the performance mode literally once and got the visual glitch that John is talking about lol

  • @DefinitiveMedia22
    @DefinitiveMedia22 3 года назад +4

    I love Kojimas work, he takes care in anything he dose, even for a simple upgrade like this they took care
    I upgraded my PS4 disk copy for only £5 just now, what a great price, and I got the full ps5 version with the bonus content and new content, btw I'd you're wondering about the haptic feedback, ITS STUNNING.

  • @mtdubdachamp6917
    @mtdubdachamp6917 2 года назад +1

    Just playing the prologue on PS5 since I skipped it on The pro, maaan this game is a looker. And I’m playing in quality mode. Kojima did a good job on this one graphically.

  • @Wogle
    @Wogle 3 года назад +20

    So Ultra-wide is basically doing The Order: 1886. Interesting.

    • @billli11
      @billli11 3 года назад +1

      Also the evil within.

    • @weaverquest
      @weaverquest 3 года назад

      Partially. The goal of The Order 1886 was to have a cinematic look but still had narrow FOV. Here it is for the wider field of view to enjoy the beautiful landscapes.

  • @Apoplectic_Spock
    @Apoplectic_Spock 3 года назад +1

    13:39 Am I losing my mind, or is the cargo on his back rendering transparent?

    • @PanzerSAMURAI
      @PanzerSAMURAI 3 года назад +1

      it is, it gets transparent on combat situations, so the cargo doesn’t cover a BT or an enemy

    • @Apoplectic_Spock
      @Apoplectic_Spock 3 года назад

      @@PanzerSAMURAI Much appreciated!

  • @1AJBOOMER
    @1AJBOOMER 3 года назад +3

    My backlog hates me lol 🤣

  • @yusofplayed
    @yusofplayed 3 года назад

    This is why DF is the best. Mentioning the redone terrain and graphical differences, something that NO OTHER REVIEW did on ALL of metacritic!

  • @arbiter-
    @arbiter- 3 года назад +4

    Love the variety of visual/performance modes we've been seeing in PS games lately. The 40hz Ratchet and Clank mode, 60fps w/ RT, and now ultrawide mode. Such a great way to save performance while keeping the game looking crisp and even giving more information.

    • @jcardboard
      @jcardboard 3 года назад

      I kind of dislike it. Just give me a standard, with maybe a higher res option for those people who don't care about framerates (they exist, weirdly). Wish we'd left it behind last gen.

    • @arbiter-
      @arbiter- 3 года назад +1

      @@jcardboard well you're in luck, there's options. What are you even trying to say?

    • @griffgames9538
      @griffgames9538 3 года назад +1

      @@arbiter- Likely the cliché, "I play on console to avoid all those settings like on PC. I just want the developer to give me one good setting and let me play"-type of sentiment.
      That's fine, but we're way past those days now.
      And fundamentally options are good.

  • @AmirGameShow
    @AmirGameShow 3 года назад

    John is the only person that I watch in DF. he is honest and above all a gamer.

  • @HuGiv5
    @HuGiv5 3 года назад +7

    Phenomenal work dear lord.
    DualSense is gonna be so good with this one.

    • @callumdointhings5
      @callumdointhings5 3 года назад

      Dualsense features are supported on PC too, fun fact ❤
      Bought this on PC forever ago but never got around to actually starting it. Gonna be doing that tonight now lol

  • @FEWGEE1
    @FEWGEE1 2 года назад +2

    Does VRR now make it a solid 60 fps in quality mode?

    • @technologylord4017
      @technologylord4017 2 года назад +1

      Vrr isn’t capable of making a game a solid 60 fps as instead what it does it take a game which targets 60 fps but can’t sustain that locked frame rate and so whenever the frame rate drops below 60 fps that’s when Vrr kicks in and ensures the game still feels smooth even when it’s not running at 60 fps and usually Vrr is able to work on most television sets between 48 fps to 60 fps and or if You’ve got a 120 hz panel then US kalt you’ll have a Vrr range of 48 fps to 120fps and then above and beyond that if you’ve got a 120 hz capable television then you can usually take advantage of low frame rate compensation which widens the Vrr range significantly so yea that’s pretty much how it works but like I said Vrr doesn’t increase frame rate at all but instead simply ensures smooth performance when the frame rate drops below 60 fps

  • @GamingMyWholeLife
    @GamingMyWholeLife 3 года назад +13

    It's funny, I enjoy Digital Foundry coverage of this Game when they talk Graphics more than the actual Game itself. Not saying it's bad, just wasn't for me when I tried it out : )

    • @GamingMyWholeLife
      @GamingMyWholeLife 3 года назад

      @Game Master Sometimes I have to retry a Game a few times before I feel it's vibe : ) Have you enjoyed the Game yourself?

    • @weaverquest
      @weaverquest 3 года назад +2

      @@GamingMyWholeLife I enjoyed Death Stranding's bespoke delivery mechanics and now enjoying this bespoke tech review.

    • @GamingMyWholeLife
      @GamingMyWholeLife 3 года назад +1

      @@weaverquest The Bespoke difference makes all the difference

    • @Countless_Relics
      @Countless_Relics 3 года назад

      But they don't say: it looks nice.

    • @GamingMyWholeLife
      @GamingMyWholeLife 3 года назад

      @Game Master I feel it's one of those Games where you have to play it while your not also playing other games, so we don't get distracted, lol.

  • @anandsubbarayan343
    @anandsubbarayan343 3 года назад +1

    @11:44 shows Quality mode has better shadows than ultrawide quality

  • @sirbenskigaming2146
    @sirbenskigaming2146 3 года назад +8

    While a very worthy remaster / director’s cut, the Save Transfer conditions will likely be a factor that will make me reconsider getting the game. I still have my PS4Pro hooked up but the fact that I’d have to close out any orders before I can export my save is ridiculous. This will be a problem too for people who already sold or gave away their PS4s. I hope this gets patched.

    • @coolmr3
      @coolmr3 3 года назад +1

      I’d imagine you can download the ps4 version on the ps5 and close out the orders but yeah it does seem more frustrating than it needs to be

    • @freshnesbro3792
      @freshnesbro3792 3 года назад

      Wasnt a Problem for me stop crying guys

    • @Demmrir
      @Demmrir 3 года назад

      I did the export on my PS5 and it worked fine. But I didn't have any open orders at the time.

  • @holamoco
    @holamoco 3 года назад +1

    Digital Foundry the water physics has been improved too on the PS5, it looks so real.