Also Silco carries around a knife as his weapon of choice. A knife that belongs to Vander. It's a neat way of displaying how he's weaponized his trauma from the betrayal, and is now wielding it against his brother for his misdeeds against him.
I've also noticed that Jinx's clarity of mind can be connected to the way she's aimimg when shooting. When she was younger and prove Milo she can shoot she shot everything perfectly. Then she becomes Jinx and we can see her almost blindly shooting around, showing accumulated violence and anger.
she just gets reckless and careless but she kinda has it under control when she needs to, her aim at the end of s1 was flawless and it was arguably one of her most emotional and impulsive moments in the show. when she knows she just has one shot her aim is great regardless of her mental state
One detail I feel worth mentioning is that being a sharp shooter works for Caitlyn, not only because she's direct and precise like you said, but also being so focused she often misses the bigger picture and doesn't realize the state of her city, in the same way a scope would abstract you from your surroundings. It's quite cool how she sacrificed her gun around the time she really started being confronted about the bigger picture. She wants to help, she wants to learn, so she knows she must be willing to use methods other than her own. Putting down the gun and accepting the shimmer.
Great point, that's likely another deliberate aspect to her weapon. Being precise and direct works with many other weapons. But the hyperfocus on one singular target even when looking from a large distance is _precisely_ what works for losing sight of the bigger picture.
I might be over-analyzing it but speaking of Caitlyn using other weapons/methods, during the “Tea Party” scene, she briefly uses Pow-pow (and briefly acts reckless, nearly hitting Jinx or Silco)
@@AngelArcher17 who knows. Maybe we're giving the writers more credit than their due. We can't know for sure since they didn't mention this kind of stuff in their documentary series, but it definitely makes the scene richer, rather it was by accident or not and whether that matters or not when it comes to art it's subjective. But thanks, that is for sure a neat detail I wouldn't have thought of.
Also worth mention that Jayce’s hammer isn’t something originally meant for fighting(a hammer is a tool for building things), just as Jayce is an inventor who never wished to hurt anyone and Silco always fights with borrowed/stolen weapons(Vander’s knife, Jinx’s gun) because he’s a mastermind and a usurper
He should've stuck to "BUILDING THINGS." That was the part of him I liked from the beginning. The child, the dreamer, the fucking rebel with an impossible dream and ambition. To actually contribute and do changes to their world! But his ambition got way ahead of him. I actually saw myself in him. That and my fears.
I think you nailed it. Especially about Jinx choosing the big guns when she's overwhelmed (because we do see for contrast her using the smaller gun in moments of relative clarity).
Unrelated to Arcane, I remember seeing art in Twitter of an ice swordsgirl whose swords came in the shape of a two-stick popsicle. She would break it in half before battle. Sometimes it would split perfectly giving her two equally sized swords. Sometimes one would break weird giving her something more like a mace and a big knife. To this day, I still haven't seen a more creative weapon design.
Now imagine if this ice girl had a sword that is basically one of those multicolor clicky pens but every color is a different element. I'm sure that there's never been a character like that before...
The weapon design in the show is one of my favorite things about it I think it's cool that they're all so unique, like, Jinx doesn't use just a gun or bombs, she uses those crazy looking creature bombs, or her Fishbones weapon (rocket launcher?). Plus, it's cool that you can tell the difference between weapons that are from Zaun vs Piltover. Vi uses the homemade gauntlets in the beginning, which look homemade. When she uses gauntlets later on, they're full of gears and rivets and powered by the Hex crystal, making them much more powerful and sleek in design.
The weapons came from the game, not from the show. Any connections that make the weapon fit the character are either unintended or the original thought of the character in the game. Arcane had no say in that
@@oz459 he addressed this in the video lol idk how you missed it. the show still was able to "match" their characters' personalities with the weapons they had been given in the game years prior. arcane had no say in the weapons themselves, but they created characters that matched those weapons.
@@moyashh No, the lore surrounding their personalities is pretty much ripped straight out of the existing champ descriptions given by riot for the base game. Caitlin, Vi, Viktor, Ekko, and Jinx's personalities in relation to their weapons are 1 to 1 to their game counterparts by season end. The video is giving a lot of credit to the show runners when it should be given to the design and lore team at Riot, at least for the majority of the stuff brought up.
@@gatfatf i understand that, but what about characters that aren't champions, like sevika or vander? you need to realize that a couple short stories in the league of legends lore website is nowhere near as complex as an entire tv show in terms of character development. league of legends created the characters, sure, but arcane took the next step and expanded their personalities even further than they were before.
As someone whose childhood trauma almost broke her, I loved that Jinx’s gun was three times her size and difficult to aim, and her other weapon of choice is bombs. Emotional pain is larger than life, and even when you think you can handle it you can end up causing a ton of damage to the people around you. There’s no way to “aim” that either.
Very precise analysis. "Emotional pain is larger than life" I agree! You have all my empathy. I'm not saying i know how you feel/felt. But you saying that your trauma "almost", and not "in fact" broke you gives me hope, thanks.
Nothing to praise the show for. They had no say in their weapons. That’s like praising the show for giving jinx blue hair and vi pink hair and making Ekko black and Viktor “Russian.
@@oz459 I agree to some extent. LoL built their characters to be eye-catching stereotypes for teenage boys, especially Jinx being a poor knockoff of Harley Quinn’s “sexy/crazy” vibe. I praise Arcane because it validates every character’s design by giving them backstory. Also, I don’t know what Vi’s pink hair has to do with Ekko’s race or Viktor’s (canonically Slavic-adjacent) accent?
@@eileensnow6153 the connection between that is that the show had no say in it. Just like their weapons. Jayce can’t have any other weapon than his hammer. Jinx can’t have any other hair color than blue. And so on. I agree that arcane did an amazing job of making these character actual characters. But 0 thought went into the type of weapon they’d use, you can praise the weapon design but any connections between the type of weapon and the character are arbitrary
@@oz459 We’re in agreement on most of this. I’m saying their characters were created for funsies-including hair color, weaponsc, everything-but Arcane actually wove a story around those, admittedly clumsy, preexisting characters/weapons. I admire their ability to take a shallow concept and make me understand where the characters are coming from. Also sorry if I come across as argumentative, I keep trying and failing to articulate what I’m trying to say 😬
I also like how Vi's gauntlets foreshadow her eventual move to (probably, according to what league stuff i know) being a police officer. She used to use a homemade, Zaunite style weapon; now, she uses one made by a councilor, a government body.
Yeah, she's Caitlyn's partner in LoL,an enforcer, and both of them lead investigations and fight crime. Cait is the cool, calm and collected cop (who gets a little bit mad at Vi occasionally but never for long) and Vi is the hotheaded, punch first talk later kind of cop. She is only an enforcer because Caitlyn is and in LoR, she gets pretty whiny when Caitlyn gets frustrated with her. Nice pick up!!
@@gracetaylor2767 she’s not caitlynns partner and that entire speech shows how little you’ve looked into the lore lol. She’s still a criminal, but works with Caitlynn with a very loose respect towards authority figures. Her being an “enforcer” is more of a “DONT lock people up who shouldn’t be” and “don’t go around piltover making zaun look bad” role. She isn’t, and hasn’t (in canon) been in any law enforcement role, nor been Caitlynns “partner”
@@TheBiggestSword Oh, I'm sorry, I'm still very new to LoL and haven't looked into it very closely. Thank you for correcting me, I shouldn't have assumed.
Silco's knife also perfectly embodies his character; he strikes from behind or when least expected, symbolising his cunning intelligence and looming menace. And Singed's constant portrayal with syringes and vials is indicative of his ominous nature - while manifesting as enigmatic and sinister
I loooveeee Caitlyn with her rifle. She's honest, the most honest of the characters in my opinion, and very open with what she believes is right. She's a character who seems to instinctively follow her moral compass to a tee. She doesn't work with hidden motives, just straight to the point. Her actions are reactions to the environment based on her empathy and beliefs but the rifle has a much more honourable demeanour in comparison to other sharp and precise weapons like Silco's knife. THE IMAGERY IS SOOOO GOOD AND SO FITTING
This is definitely an interesting case in which this process was done backward. They started with the characters weapons and abilities, and reverse engineered personalities to fit.
Ill say most of the personality of the characters was already in the game as well. The game has character design that gave chars weapons based on the feel of their chars
@@boserboser6870no. Cait had zero personality besides "cop" until after arcane where she got an aesthetics rework with a new design, voice lines, and animations to better reflect how she is in arcane.
@@SurferSingedBut the rework came a little earlier than Arcane and all about C, her mother, the reason to fight, Urgot (that I expect to appear in second season)... In general champions don't have that many story but I think Caitlyn had one before Arcane and even before the story rework at 2015.
iirc ekko's weapon in the game is a clock hand. He also had a watch during the bridge battle. In the game, he will have the zero-drive that allows him to time travel. Ekko's design may revolve around time and clocks maybe because he has so many regrets from the past (like giving the tip to Jayce's lab caused Vi and the gang to be wanted criminals and telling Vi where Vander was taken made him lose all his friends).
yeah and like youve said before jinx finally using the hextech powered rocket launcher to potentially kill a bunch of the leaders fully transitions her into jinx
Thats whats so interesting about basically all the League champions, the whole of their designs are made to tell their story. I cant wait for more seasons to draw on more champions and watch Schnee breakdown their designs too
Something really cool about this is in season two sevika gets a new arm because the old one broke. Her arm being constantly replaced kind of symbolises how she serves a bunch of different people.
not only that but the CRAFTING of said weapons is also a process that highlights a character inner workings: jinx's weapons are held together by scrap, duct tape and a wish, with more flair and crazy aesthetics than anything else showing how chaotic and disjointed from reality she was while creating the weapons. same thing with Jayce's forging scene, while creating his hammer he's pissed, stressed, sweating buckets and ignoring everyone, showing not only his regret and displease into having to solve stuff with needless violence, but also how he is loathing himself for letting it reach to that point, he doesn't want to craft a weapon, but it's too late now, and he has to. it can also be seen as conveying the amount of effort he puts into everthing, and how he goes 110% for his ideals, regardless of if they're good or not.
Silco carries a knife, and unlike what the other comments say about him being a usurper and what not, I say silco’s side knife expresses him as a character perfectly because, he’s been betrayed. And he learned from it, and he’s always ready to be betrayed with his knife strapped to his side constantly. On top of it being the knife of his betrayer, I think this adds to the irony and meaning. And also jinx’s rocket launcher is based off of silco’s favorite animal, and it really displays her desire for external approval. Proof that she’s not a jinx.
This could be titled "tips for building your D&D character". Really, though, this analysis is really good for people looking to make characters for whatever reason. I have a story in a fantasy setting I'm trying to write, and one of the main characters is a small person who is really smart, and specialized previously in the medical field. They're thoughtful, honest, and they feel terrible when they need to be protected because it makes them feel like a burden, so they make it a point to be as helpful as possible as often as possible, getting into the thick of things when feasible, up close and personal to the action, even if they're just playing medic where a medic is needed most, and trying to accomplish their goals with as near surgical precision as they can possibly manage (but sometimes going too far with what they try to do, and ending up in a situation where they need to be protected again which can create a vicious cycle of emotional conflict). When they finally do decide to pick up a weapon and fight, they pick up a spear, for a multitude of reasons, but to these points, a spear I think fits thematically in the same way a lot of Arcane's weapons fit their characters.
Okay, can I have an odd question? I know I'm late from the party but I've been wondering about what the weapons of a character I've created tell about him. He's actually the protagonist of my novel which I'll write and not a DnD character, but that's one more reason why I should give him weapons that hold a hidden meaning. So if possible, please tell me what you think of him based on the list, about his personality, worldview, and skills. The setting is in the slums of the late Victorian London, and here are the things he uses: 1) two short sabers, which he has stolen from the collections of some noblemen. The one he holds in his right hand is a bit longer, and he prefers to use both in combat symultaniously with an acrobatic style. These are definitely his favourites. 2) a cat o' nine tails, probably stolen it from an old battleship. He rarely uses it, it's rather a safety net in case he can't fight with the other weapons somewhy. 3) throwing knives, their number is uncertain but there's quite a lot. They are small but his aiming is very accurate, these and the sabers are usually plan A. He has stolen some, bought others and of course took some from defeated opponents. 4) I'm uncertain about this bur maybe a small crossbow (again, most likely stolen). I don't know how logical it would be for him to have it, but if he does then it's the favourite one. Sorry for my bad English, I'm not a native English speaker. :) I appreciate any thoughts on the character.
@@hungariangiraffe6361 Hello, tiny dreamer here! If I had to imagine the character out of the weapons you told and the information you gave I would say: 1) First of all, he seems like he is somewhat a criminal, or a man without much honor, having taken most of his weaponry and options from other people. 2) To resume between his 3 weapons (to go later in the option of the crossbow) he seems to be someone taught by the streets, (and if you ask me, I could imagine him coming from a circus, mostly because of the acrobatic fight style and the throwing knives) as he seems to never run out of options, being capable of taking out the opponents by afar with the knives and them being kind of an infinite stash with him getting them anyway he can; the sabers for the tough opponents, (or to not waste knives) fighting in his own style; and last but not least the cat o' nine tails just in case he ran out of the main options. I imagine him as a thief (and that's clear) and as someone thoughtful and prepared, having always an ace under his sleeve, aaaaaand then if it goes like this, I think the crossbow could fit, making him a better fighter from afar than with the knives (but he can keep them anyway) and adding to the fighting opportunities he has; that again, if he is the kind of person to put thought into the fight, it can fit. Last thing I say about the crossbow is that you can add it at your own risk, you can play with options, you know? Because carrying so many weapons would make him slower and less agile.
@@Windy_Artist-Dev thank you so much for replying, it means a lot to me! Everything you wrote (apart from the circus origins) is accurate about him. He was born into a rich family but his parents died in a housefire when he was a child so he grew up on the streets. He earned money by stealing, and although he doesn't like to use violence he had to protect himself. Then, he went a bit further, and he learned acrobatic fighting, mainly to intimidate the opponents and scare them off before anyone would be hurt. His main strenght is intelligence, he always likes to have everything figured out, including a plan B and C (his MBTI type is INTJ, just like mine). I think if he does have a crossbow then it's definitely a smaller one, a crossbow pistol which he can even hide at a secret spot instead of carrying it constantly when he thinks he won't need it.
Doesn't break from what he has in game as well. He throws wrenches as his basic attacks, and bares no weapons at all time, only summoning them from who knows where. The only weapon he seems to have on him at all time is a grenade, which could fit as a purely defensive weapon further in Arcane.
Mel’s weapons were sleek and looked like gold jewelry, but she even slept with them on. Stylish and luxurious to save face, but always on because Mel never lets her guard down all the way?
That’s actually what League of Legends does in the video game. They have so many characters using guns, swords, axes, spears, etc that they have to make and shape the weapons to compliment the character and to tell their story. Darius and Garen for example are the same archetype of character - big beefy paladin warrior type. But Darius is given a double edged war axe to work with his strength and brutality. It’s also Black to reflect the black iron his nation Noxus uses. Garen uses a large two handed double edged sword to also reflect his strength but in a more refined nature. It is white to reflect the pure elitism his nation is known for due to Demacia’s xenophobia against magic users. I also want to add that I did my own video on how Arcane’s weapons tell the story of Zaun vs the story of Piltover. We see Piltover is more comfortable with ranged weapons that keep violence at a distance and oppresses the people of Zaun. Meanwhile Zaun is more comfortable with violence in their face and the violence actually expresses their characters. They are almost always fighting in close quarters and using melee weapons like knives or fists. Even Shimmer enhances their melee combat power while hextech is used to shoot ranged projectiles. Jinx is something of a perversion of both Piltover and Zaun. So she is a Zaun child who is good at shooting -> making her an outcast in the Zaun community and a psychopath in the Piltover community because even though she uses guns, she doesn’t use guns to keep violence away, she actually welcomes the gun violence.
no wait why does it make so much sense also given people were looking down on her when she was a child because she couldn't fight with her bare hands and was a shooter they thought it rendered her helpless down in the Fissures yet as time goes people started to fear Jinx BECAUSE of her unpredictable long-range weapons that gave her unbeatable advantage
...I'm starting to get the impression that Arcane fans just discovered on purpose design in general from these comments. Most of these read like you've just watched a couple of RUclips videos indirectly about character design and you're eager to parrot their points to praise something that should be the norm in fiction.
The fact is their personalities are constructed after their instrument/weapon assignments which means that the writers really fucking thought the shit out of these characters to make their personalities this nuanced to the characteristics of the champions nrnejsjjfr every day I grow more and more to love this series
I think the duality of Jinx having a handgun and a mini gun is cool. Powder practiced with the handgun and Jinx being chaotic and having monsters talk to her makes sense to have a big unwieldy gun. The choice at the end of the show is a choice between Jinx and Powder.
I mean, they’re writing a script based off a somewhat loose series of connected stories based off a videogame. Weapons are predetermined. Writers are just making these predetermined weapons matter.
Thats part of the benefit of having a show based on something which already had such fleshed out lore and characters. Arcane captured it perfectly and brought it all to life
This is something i had incorporated into my own show I'm writing even before arcane came out and when i realized they did this as well it made me love it even more
I love how deep Arcane gets with its character arcs and creation. Using the setting and the features to explain the story instead of just outright spoon feeding. There is so much nuance and detail and I'm discovering so many things that could easily be missed which makes it feel like I'm watching the show for the first time every time I watch it. It's a gift made by gifted story tellers. There is so much that other studios could learn from. It's not even mold breaking. It's just caring for the product like it means something.
Another couple details is the attachments characters have to their weapons. Jayce's family makes hammers, Vander used Gauntlets and so Vi does too, and Jinx uses various types of bombs, including a giant fuck off shark missile at the end, all of it tying back to her monkey bomb.
i think ekko's pipe also works a lot better because how scrappy him and the firelights are, using anything they get their hands on to build their sanctuary. also it's a clock hand
What you said about Jayce's hammer could apply to any weapon you put in his hands, a better line of thought would be to say something like "when you wield a hammer like his, everything looks like a hextech nail." From the perspective of this being Jayce and all the lived experience that comes with of course he uses a hammer, it's his birthright. But his family could have easily just have been written to make all the city's salad tongs and it would've worked exactly the same for all the stuff he needed to do to hit the same story beats. The extra flavor you get is that hammer's are as much tools to build up or tear down, or weapons to shatter bodies and boundaries. THAT'S the secret sauce you get for looking at Jayce's weapon.
I honestly never thought about that, but weapons can really represent what kind of character someone is. My preferred weapon in any game is usually a sword as I am bad at aim and I love to be in the middle. I also like hammers so uh...I think that says something about me. Bombs are also another fav.
Another interesting detail about Vi's weapon is that she can't exactly hurt someone nor use it for it's intended purpose without getting up close and personal to someone, which shows that if she doesn't get closer to Jinx, not Powder, and see her for who she truly is, than she'll be doing nothing but throwing them at her sister and making herself weak and vulnerable to attack, which we see during the last few episodes. It's also a sign of her character's personality, preferring to fight head on rather than stay behind and shoot.
You know what’s actually more impressive about this, is that it’s actually done in reverse. The game characters had these weapons, and the personalities were expertly built off those existing abilities. Real interesting.
That's because the weapons were designed before the characters. Most of them are character archetypes from the video game And the designers made sure that every champion had a unique silhouette that would make them instantly recognisable even if they wore different clothes
Love how all of this weren't them theory crafting in a room, but all pf these characters had their weapon before hand, and then thw writers wrote each of their personality to match it
OMG THAT'S RIGHT! Ekko fights with a sort of hammer! The only sort of weapon good for defence since it causes more pain (incapacitating) than wounds (that most likely will kill)! (that's why Polish lords used hammers, not swords for self-defense)
What is cool about this instance is that it wasn't the weapons that was made to support the character's personality but actually the other way around. The writers of Arcane used the weaponry of these LoL characters as a starting point for how they should write the characters. Very smart 🙂
i may not word this quite how i want to, but let's not forget about jinx's final weapon as well, which is not only the culmination of everything that has led to zaun's creation (being a complex grenade launcher with multiple steps to the launch, much like zaun itself), but also being fashioned and designed after silco himself, jinx using silco's death as the final step in a way to her fully becoming the future of zaun.
A neat thing I see, is that while Silco only ever uses another persons weapon, he also uses people as weapons, and using shimmer, he makes his own weapons. We see Jinx use Hextech as her weapons, whilst Violet also does the same, only ever using another persons weapon. Hextech fists and Vanders fists. But jinx uses Hextech and explosives differently, making her own as well as using Hextech to make hers better instead of just directly using it or only having her own.
Actually the weapon design came from the game, it is decided by what kind of weapon type the game needs, short range high damage type, or long range high shoot rate type, etc. So at first there is the weapon, then they imagine a character from it, and then they imagine a plot from it. So it is the other way around.
Not to mention the endless amount of lore that Riot came out with detailing these characters personalities over the last decade. The show is really good, but there’s way much credit being given to arcane here
another thing that i liked that they did to build up the background that wasn't just "this character acts this so they get a weapon like this" but most of them connect to their past tools/weapons, like how jayce's family were hammer-makers and now his is a much larger hammer which represents his power/status
@@mrmusicknowledge6354 he only mentioned that the League designers deserved the credit sonce the designs came before the show, but I'm sure that was random chance...
Solid take. I think Sevika could also be classed as "passive". She hates getting involved with anything that she doesn't deem worthy of her time, she keeps to herself, and overall could fly under the radar very well. However if she does choose to engage, she and her weapon immediately becomes the opposite and a very large threat.
well considering a lot of these characters are pretty old (Ekko I believe is the youngest character as he released in 2015 which was after the major Lore rework) and at the time the only way to characterize the characters was through their deign, their weapons, and their extremely limited voice acting So Vi was the "bad cop" in the archetypal buddy cop so she was extremely violent (hence the name Vi), had a rough "lower class" voice and would solve all her problems by punching it Caitlyn was the "good cop" so she had a proper British accent, used a precision sniper as a lethal option (limits collateral damage), but also nets and traps for non-lethal takedowns. Jinx was a Harley Quinn, crazy terrorist chick so she had a large assortment of oversized weapons with a minigun, a rocket launcher, a giant rocket, a laser gun, and bombs. All weapons to cause mayhem Viktor was a mad scientist trying to bring the next evolution of humanity so his primary weapon was a third robot limb her created. Jayce was golden boy inventor so he had a hammer, a tool primarily used to creating/inventing rather than killing Heimerdinger throws wrenches, creates turrets, and also launches rockets and tossed grenades so he is a eccentric inventor Ekko uses time powers to reverse time with his main weapon being the second hand of the Piltover clock tower because to him every second counts
A good weapon weilded in this world will be an extent of the warrior body. A good weapon weilded in another world will be an extent of the warriors character.
His edgeless weapon just smeared you across seventeen conflicting timelines, and now paradox is tearing your soul apart as the panicked shards of cognition go dark one by one.
Don't forget that Jinx also has bombs. Explosive, dangerous, fast, and with childish drawings on them. Seen how she still always paints those happy monkey faces. They're also pretty small but deal mad damage. Very similar to her personality.
It actually the opposite, LOL was first known as a game so i think the personalities of the characters appeared either at the same time or later than their weapons
I can't tell if this is sarcasm or not. Jayce's family definitely did not invent hammers, they made them, hammers are pretty simple, they wouldn't need to be "invented"
@@雷-t3j I have no idea how League lore works, so maybe they didn’t ‘invent’ the hammer. I imagined they must’ve, to have such a monopoly on a simple object. Maybe they just specialize in construction equipment? Jayce did make the gauntlets and the claw for miners.
Do you think you could make a video about why Silco thought Vi was dead after the timeskip? He knew she survived the explosion, "kill them", and it just seems uncharacteristically careless of him, I wonder if you'd have anything to say about it.
Because Marcus told Silco that Vi was dead. That is why Silco went to Marcus' house when he found out Vi was alive because it revealed that Marcus lied to him
i think its the opposite. the weapons came before the story as they already had these weapons in the games. now they only need to add personalities to the wielders of the weapons that make sense in the story. tldr. their personality was made after the weapon that already existed beforehand (except sevika), instead of making a weapon that fits their personality.
Vi’s gauntlets also show her character arc, where she learns to no longer ‘block with her face’ which is mentioned a few times and the time she finally blocks (unlocking that new power in the Sevika fight) it was done when she decided to fight for what was right and save Powder. Learning to guard strikes allowed her to master her emotions and not let everything happen TO her but rather take control
To be completely fair, these character weapons were designed for the game, not the show. Now the character writers and game designers did an amazing job at this AND the writers for the show certainly did an amazing job at adapting the weapons to the personality of each character. But still, all the weapons were made before the show was even a thought.
regardless, it doesn't take away from how perfectly the weapons tie into representing who they are as characters. even right now, before even having the Z-Drive, Ekko's the greatest example of this.
Every time i think Schnee has convinced me this show is perfect he goes and doubles down, always impressed with the effort and care put into these videos. Looking forward to more arcane content! :D
Can you explain why Heimerdinger is so proud of Jayce at the beginning of episode 4 when in episode 3 he was against magic? Why a sudden character change? Would love to see your take on this.
Does the cut between episode 3 and episode 4 correspond to the ellipse of years with the hextech technology raising and Vi in prison ? If that's so, then its completely normal as Jayce had years to show and prove Heimerdinger that what he's proposing is safe and without risks of miss-use. He only used it to create airships accelerators and made the city floorish. The moment he starts proposing new tools that could be used as weapons (gauntlet, hammer, etc.), Heimerdinger directly imposes its veto against it again. => in short : that's not a "sudden" character change, but a change that took many years. :)
Ambessa: uses a Katar in Arcane but Drakehounds in game: both weapons are usually melee and up close combat oriented, which makes complete sense as Ambessa is a warlord from Noxus, aka, literally the guys who favour strength and power over all else, including safety Mel: she’s a mage and a member of the Black Rose, she is powerful but less confrontational and confident than her mother, leading her to use magic, a long range weapon (notice she typically uses defensive shield magic) rather than an up close combat weapon, although she’s shown to be adept at hand to hand combat (probably trained by her mother)
schnee, awesome video as always, but I would love to hear your opinion about this: In Episode 8, as they enter Silco's Shimmer Facility, upon arrival, the first enforcer hold 3 bulky adult workers on gunpoint. However after Jayce killed the kid, he has this moment of regret and looks around, only to find children. My question is: Are they really children? Or did Jayce only see them as children? As the children whose future he robbed by sticking his head under? Some have very adult-like faces and why would children work in such labor heavy facility?
Bit of a spoiler of S2 Ep5, in Vander's memories, we see that Vi and Jinx's mother used the same gauntlets that Vander and Vi used later to fight, those were mining tools used as weapons for the revolution. Then Jayce improves the model for the safety of the workers, but later has to modify them to become weapons to hunt down Jinx, who becomes a symbol of the new revolution. God, this is such a genius detail, the writers of Arcane really think of everything!
One of the most important aspects of learning to master any weapon, or really any tool, is that it should become an extension of yourself. Most often throughout history, a soldier's choice of spear, sword, axe, pitchfork, torch, shield, etc. reflected their physical strength as well as their station, and often their mentality, if fighting was pretty much all they did(soldiers and mercenaries). Arcane, being steampunk fantasy and also something created with symbolism in mind, is able to beautifully expand on that philosophy by giving its characters these custom weapons that fit their characters so well. Yes they're from the game but I think those same aspects of the characters are probably what Riot was thinking of to start with.
The whole thing with Jayce brute-forcing problems sound similar to the "when you have a hammer, every problem starts to look like a nail" saying
Except every nail are rusty and fragile or different/not the fitting types.
@@GhayelRubio or just a screw
Also Silco carries around a knife as his weapon of choice. A knife that belongs to Vander. It's a neat way of displaying how he's weaponized his trauma from the betrayal, and is now wielding it against his brother for his misdeeds against him.
Exactly, backstabbing knife for a backstabber guy
@@Weteperepe clever
Ooh nice observation
Ye, he even talks about how "the past can break you, or forge you into something better" or something like that
whooaaaa!!!!
I've also noticed that Jinx's clarity of mind can be connected to the way she's aimimg when shooting. When she was younger and prove Milo she can shoot she shot everything perfectly. Then she becomes Jinx and we can see her almost blindly shooting around, showing accumulated violence and anger.
And even when she's jinx, she has two levels of shooting. She has a set of hand guns, the more panicked she is, the bigger the gun she's using.
And now in season 2
She switches back to using a simple handgun because she thinks more clearly now
@@dynawesome yesss exactly
yep, lashing out as a defence mechanism, heedless of collateral damage
she just gets reckless and careless but she kinda has it under control when she needs to, her aim at the end of s1 was flawless and it was arguably one of her most emotional and impulsive moments in the show. when she knows she just has one shot her aim is great regardless of her mental state
One detail I feel worth mentioning is that being a sharp shooter works for Caitlyn, not only because she's direct and precise like you said, but also being so focused she often misses the bigger picture and doesn't realize the state of her city, in the same way a scope would abstract you from your surroundings. It's quite cool how she sacrificed her gun around the time she really started being confronted about the bigger picture. She wants to help, she wants to learn, so she knows she must be willing to use methods other than her own. Putting down the gun and accepting the shimmer.
Great point, that's likely another deliberate aspect to her weapon.
Being precise and direct works with many other weapons.
But the hyperfocus on one singular target even when looking from a large distance is _precisely_ what works for losing sight of the bigger picture.
wow
I might be over-analyzing it but speaking of Caitlyn using other weapons/methods, during the “Tea Party” scene, she briefly uses Pow-pow (and briefly acts reckless, nearly hitting Jinx or Silco)
@@AngelArcher17 who knows. Maybe we're giving the writers more credit than their due. We can't know for sure since they didn't mention this kind of stuff in their documentary series, but it definitely makes the scene richer, rather it was by accident or not and whether that matters or not when it comes to art it's subjective. But thanks, that is for sure a neat detail I wouldn't have thought of.
wow that's a nice point!
Also worth mention that Jayce’s hammer isn’t something originally meant for fighting(a hammer is a tool for building things), just as Jayce is an inventor who never wished to hurt anyone and Silco always fights with borrowed/stolen weapons(Vander’s knife, Jinx’s gun) because he’s a mastermind and a usurper
He should've stuck to "BUILDING THINGS." That was the part of him I liked from the beginning.
The child, the dreamer, the fucking rebel with an impossible dream and ambition. To actually contribute and do changes to their world!
But his ambition got way ahead of him.
I actually saw myself in him. That and my fears.
that's smart af omfg
A weapon to destroy or a tool to build
@@dandelionmosssycamore8218 Jayce was almost able to prevent a war. Him shaking up the council was the right decision.
ohhhh i love it! And he used to be in the hammer business!
I think you nailed it. Especially about Jinx choosing the big guns when she's overwhelmed (because we do see for contrast her using the smaller gun in moments of relative clarity).
This just made me realize that during her fight with Ekko, her minigun isn’t visible. Maybe I just missed it, but I’m pretty sure it’s just gone.
"Jayce enhances what he already has, while Victor makes a replacement that's better."
League players: GLORIOUS EVOLUTION
LMAO
Taking a page out of 2018 Doc Ock’s book, “pushing humans to be better than before”
Beautiful beautiful beautiful. Absolutely beautiful. Also you are very talented at briefly and elegantly summarizing these things! Thank you!
lol
-arcane s2e6
Unrelated to Arcane, I remember seeing art in Twitter of an ice swordsgirl whose swords came in the shape of a two-stick popsicle. She would break it in half before battle. Sometimes it would split perfectly giving her two equally sized swords. Sometimes one would break weird giving her something more like a mace and a big knife.
To this day, I still haven't seen a more creative weapon design.
I think I found your artist: Porforever, Sep 29 2020.
Their art matches the description.
I've seen the art. It looks a lot goofier than I imagined 😂
@@valhatan3907 she's got the same goofy smile in all the pics, i love her
go to guilty gear strive if you want similarly creative weapon designs
Now imagine if this ice girl had a sword that is basically one of those multicolor clicky pens but every color is a different element.
I'm sure that there's never been a character like that before...
The weapon design in the show is one of my favorite things about it I think it's cool that they're all so unique, like, Jinx doesn't use just a gun or bombs, she uses those crazy looking creature bombs, or her Fishbones weapon (rocket launcher?). Plus, it's cool that you can tell the difference between weapons that are from Zaun vs Piltover. Vi uses the homemade gauntlets in the beginning, which look homemade. When she uses gauntlets later on, they're full of gears and rivets and powered by the Hex crystal, making them much more powerful and sleek in design.
The weapons came from the game, not from the show. Any connections that make the weapon fit the character are either unintended or the original thought of the character in the game. Arcane had no say in that
@@oz459 he addressed this in the video lol idk how you missed it. the show still was able to "match" their characters' personalities with the weapons they had been given in the game years prior. arcane had no say in the weapons themselves, but they created characters that matched those weapons.
@@moyashh No, the lore surrounding their personalities is pretty much ripped straight out of the existing champ descriptions given by riot for the base game. Caitlin, Vi, Viktor, Ekko, and Jinx's personalities in relation to their weapons are 1 to 1 to their game counterparts by season end. The video is giving a lot of credit to the show runners when it should be given to the design and lore team at Riot, at least for the majority of the stuff brought up.
@@gatfatf i understand that, but what about characters that aren't champions, like sevika or vander? you need to realize that a couple short stories in the league of legends lore website is nowhere near as complex as an entire tv show in terms of character development. league of legends created the characters, sure, but arcane took the next step and expanded their personalities even further than they were before.
@@moyashh Which is why I said the majority of characters in my reply....
As someone whose childhood trauma almost broke her, I loved that Jinx’s gun was three times her size and difficult to aim, and her other weapon of choice is bombs. Emotional pain is larger than life, and even when you think you can handle it you can end up causing a ton of damage to the people around you. There’s no way to “aim” that either.
Very precise analysis.
"Emotional pain is larger than life"
I agree!
You have all my empathy.
I'm not saying i know how you feel/felt.
But you saying that your trauma "almost", and not "in fact" broke you gives me hope, thanks.
Nothing to praise the show for. They had no say in their weapons. That’s like praising the show for giving jinx blue hair and vi pink hair and making Ekko black and Viktor “Russian.
@@oz459 I agree to some extent. LoL built their characters to be eye-catching stereotypes for teenage boys, especially Jinx being a poor knockoff of Harley Quinn’s “sexy/crazy” vibe. I praise Arcane because it validates every character’s design by giving them backstory. Also, I don’t know what Vi’s pink hair has to do with Ekko’s race or Viktor’s (canonically Slavic-adjacent) accent?
@@eileensnow6153 the connection between that is that the show had no say in it. Just like their weapons. Jayce can’t have any other weapon than his hammer. Jinx can’t have any other hair color than blue. And so on. I agree that arcane did an amazing job of making these character actual characters. But 0 thought went into the type of weapon they’d use, you can praise the weapon design but any connections between the type of weapon and the character are arbitrary
@@oz459 We’re in agreement on most of this. I’m saying their characters were created for funsies-including hair color, weaponsc, everything-but Arcane actually wove a story around those, admittedly clumsy, preexisting characters/weapons. I admire their ability to take a shallow concept and make me understand where the characters are coming from. Also sorry if I come across as argumentative, I keep trying and failing to articulate what I’m trying to say 😬
I also like how Vi's gauntlets foreshadow her eventual move to (probably, according to what league stuff i know) being a police officer. She used to use a homemade, Zaunite style weapon; now, she uses one made by a councilor, a government body.
Good one
Yeah, she's Caitlyn's partner in LoL,an enforcer, and both of them lead investigations and fight crime. Cait is the cool, calm and collected cop (who gets a little bit mad at Vi occasionally but never for long) and Vi is the hotheaded, punch first talk later kind of cop. She is only an enforcer because Caitlyn is and in LoR, she gets pretty whiny when Caitlyn gets frustrated with her. Nice pick up!!
Dang.
@@gracetaylor2767 she’s not caitlynns partner and that entire speech shows how little you’ve looked into the lore lol. She’s still a criminal, but works with Caitlynn with a very loose respect towards authority figures. Her being an “enforcer” is more of a “DONT lock people up who shouldn’t be” and “don’t go around piltover making zaun look bad” role. She isn’t, and hasn’t (in canon) been in any law enforcement role, nor been Caitlynns “partner”
@@TheBiggestSword Oh, I'm sorry, I'm still very new to LoL and haven't looked into it very closely. Thank you for correcting me, I shouldn't have assumed.
Silco's knife also perfectly embodies his character; he strikes from behind or when least expected, symbolising his cunning intelligence and looming menace. And Singed's constant portrayal with syringes and vials is indicative of his ominous nature - while manifesting as enigmatic and sinister
Also how singed represents another kind of corruption. Chemicals and toxins killing from within.
well he is a backstabber who ruins everything he touches.
Its not indicative, it makes him ominous and sinister lol
he stole vander's knife and jinx's gun, too! like he stole jinx from vander 👀
nah singed is literally just a chemist, being ominous is almost inherent to that
I loooveeee Caitlyn with her rifle. She's honest, the most honest of the characters in my opinion, and very open with what she believes is right. She's a character who seems to instinctively follow her moral compass to a tee. She doesn't work with hidden motives, just straight to the point. Her actions are reactions to the environment based on her empathy and beliefs but the rifle has a much more honourable demeanour in comparison to other sharp and precise weapons like Silco's knife.
THE IMAGERY IS SOOOO GOOD AND SO FITTING
This is definitely an interesting case in which this process was done backward. They started with the characters weapons and abilities, and reverse engineered personalities to fit.
Ill say most of the personality of the characters was already in the game as well. The game has character design that gave chars weapons based on the feel of their chars
@@boserboser6870no. Cait had zero personality besides "cop" until after arcane where she got an aesthetics rework with a new design, voice lines, and animations to better reflect how she is in arcane.
@@SurferSingedBut the rework came a little earlier than Arcane and all about C, her mother, the reason to fight, Urgot (that I expect to appear in second season)... In general champions don't have that many story but I think Caitlyn had one before Arcane and even before the story rework at 2015.
iirc ekko's weapon in the game is a clock hand. He also had a watch during the bridge battle. In the game, he will have the zero-drive that allows him to time travel. Ekko's design may revolve around time and clocks maybe because he has so many regrets from the past (like giving the tip to Jayce's lab caused Vi and the gang to be wanted criminals and telling Vi where Vander was taken made him lose all his friends).
Probably Heimerdinger is going to help Ekko to make his first Zero-drive.
No his weapon in the game is a bat what are you taking bout
@@kareemahmed1181 It's not. His default weapon is a Piltovan clock hand.
I'm moreso amused by the idea that a bigass pipe causes less needless harm than a sword.
This guy ever been hit by a pipe? XD
@@nocks617 no it's not his weapon is a sword bat go play the game before you try to argue dude
Viktor's is foreshadowing.
Cruel foreshadowing. His story is tragic as hell. At this point I'm not expecting any happy endings in Arcane lol
@@crazybabuskaman3923 I feel the same.
shame cause i love viktor 😭
@@crazybabuskaman3923 well atleast singed got a happy ending
@@domajjj2335 and he continues to get away with EVERYTHING
yeah and like youve said before jinx finally using the hextech powered rocket launcher to potentially kill a bunch of the leaders fully transitions her into jinx
Thats whats so interesting about basically all the League champions, the whole of their designs are made to tell their story. I cant wait for more seasons to draw on more champions and watch Schnee breakdown their designs too
Standard practice for every good character that has ever been designed. This is the bar if you know anything about writing or visual design.
Something really cool about this is in season two sevika gets a new arm because the old one broke. Her arm being constantly replaced kind of symbolises how she serves a bunch of different people.
not only that but the CRAFTING of said weapons is also a process that highlights a character inner workings: jinx's weapons are held together by scrap, duct tape and a wish, with more flair and crazy aesthetics than anything else showing how chaotic and disjointed from reality she was while creating the weapons. same thing with Jayce's forging scene, while creating his hammer he's pissed, stressed, sweating buckets and ignoring everyone, showing not only his regret and displease into having to solve stuff with needless violence, but also how he is loathing himself for letting it reach to that point, he doesn't want to craft a weapon, but it's too late now, and he has to. it can also be seen as conveying the amount of effort he puts into everthing, and how he goes 110% for his ideals, regardless of if they're good or not.
Silco carries a knife, and unlike what the other comments say about him being a usurper and what not, I say silco’s side knife expresses him as a character perfectly because, he’s been betrayed. And he learned from it, and he’s always ready to be betrayed with his knife strapped to his side constantly. On top of it being the knife of his betrayer, I think this adds to the irony and meaning.
And also jinx’s rocket launcher is based off of silco’s favorite animal, and it really displays her desire for external approval. Proof that she’s not a jinx.
This could be titled "tips for building your D&D character". Really, though, this analysis is really good for people looking to make characters for whatever reason. I have a story in a fantasy setting I'm trying to write, and one of the main characters is a small person who is really smart, and specialized previously in the medical field. They're thoughtful, honest, and they feel terrible when they need to be protected because it makes them feel like a burden, so they make it a point to be as helpful as possible as often as possible, getting into the thick of things when feasible, up close and personal to the action, even if they're just playing medic where a medic is needed most, and trying to accomplish their goals with as near surgical precision as they can possibly manage (but sometimes going too far with what they try to do, and ending up in a situation where they need to be protected again which can create a vicious cycle of emotional conflict). When they finally do decide to pick up a weapon and fight, they pick up a spear, for a multitude of reasons, but to these points, a spear I think fits thematically in the same way a lot of Arcane's weapons fit their characters.
God damnit you just 100% described what I thought this was the first 10 seconds
@@kikikillian1208 same
Okay, can I have an odd question? I know I'm late from the party but I've been wondering about what the weapons of a character I've created tell about him. He's actually the protagonist of my novel which I'll write and not a DnD character, but that's one more reason why I should give him weapons that hold a hidden meaning. So if possible, please tell me what you think of him based on the list, about his personality, worldview, and skills. The setting is in the slums of the late Victorian London, and here are the things he uses:
1) two short sabers, which he has stolen from the collections of some noblemen. The one he holds in his right hand is a bit longer, and he prefers to use both in combat symultaniously with an acrobatic style. These are definitely his favourites.
2) a cat o' nine tails, probably stolen it from an old battleship. He rarely uses it, it's rather a safety net in case he can't fight with the other weapons somewhy.
3) throwing knives, their number is uncertain but there's quite a lot. They are small but his aiming is very accurate, these and the sabers are usually plan A. He has stolen some, bought others and of course took some from defeated opponents.
4) I'm uncertain about this bur maybe a small crossbow (again, most likely stolen). I don't know how logical it would be for him to have it, but if he does then it's the favourite one.
Sorry for my bad English, I'm not a native English speaker. :) I appreciate any thoughts on the character.
@@hungariangiraffe6361 Hello, tiny dreamer here!
If I had to imagine the character out of the weapons you told and the information you gave I would say:
1) First of all, he seems like he is somewhat a criminal, or a man without much honor, having taken most of his weaponry and options from other people.
2) To resume between his 3 weapons (to go later in the option of the crossbow) he seems to be someone taught by the streets, (and if you ask me, I could imagine him coming from a circus, mostly because of the acrobatic fight style and the throwing knives) as he seems to never run out of options, being capable of taking out the opponents by afar with the knives and them being kind of an infinite stash with him getting them anyway he can; the sabers for the tough opponents, (or to not waste knives) fighting in his own style; and last but not least the cat o' nine tails just in case he ran out of the main options.
I imagine him as a thief (and that's clear) and as someone thoughtful and prepared, having always an ace under his sleeve, aaaaaand then if it goes like this, I think the crossbow could fit, making him a better fighter from afar than with the knives (but he can keep them anyway) and adding to the fighting opportunities he has; that again, if he is the kind of person to put thought into the fight, it can fit.
Last thing I say about the crossbow is that you can add it at your own risk, you can play with options, you know? Because carrying so many weapons would make him slower and less agile.
@@Windy_Artist-Dev thank you so much for replying, it means a lot to me! Everything you wrote (apart from the circus origins) is accurate about him. He was born into a rich family but his parents died in a housefire when he was a child so he grew up on the streets. He earned money by stealing, and although he doesn't like to use violence he had to protect himself. Then, he went a bit further, and he learned acrobatic fighting, mainly to intimidate the opponents and scare them off before anyone would be hurt. His main strenght is intelligence, he always likes to have everything figured out, including a plan B and C (his MBTI type is INTJ, just like mine). I think if he does have a crossbow then it's definitely a smaller one, a crossbow pistol which he can even hide at a secret spot instead of carrying it constantly when he thinks he won't need it.
Funny fact, ekko got his weapon from a broken hand of the giant clock from that giant ass teleport tower thingy
I just noticed Viktor's thrid arm in season 2 was a call back to the hex claw he invented.
Heimerdinger is out of touch and ineffectual. He has no weapons.
Doesn't break from what he has in game as well. He throws wrenches as his basic attacks, and bares no weapons at all time, only summoning them from who knows where. The only weapon he seems to have on him at all time is a grenade, which could fit as a purely defensive weapon further in Arcane.
Mel’s weapons were sleek and looked like gold jewelry, but she even slept with them on. Stylish and luxurious to save face, but always on because Mel never lets her guard down all the way?
HE doesn’t have any weapons. His turrets however will slaughter you without a second thought if you aren’t aware of the map.
@@merouln700 has no weapon yet
Just you wait for the TYRANOSAURUS-HEX
Makes sense for someone immortal to not carry a weapon
Wow this really aged like fine wine! Props for the great analysis!
That’s actually what League of Legends does in the video game. They have so many characters using guns, swords, axes, spears, etc that they have to make and shape the weapons to compliment the character and to tell their story.
Darius and Garen for example are the same archetype of character - big beefy paladin warrior type.
But Darius is given a double edged war axe to work with his strength and brutality. It’s also Black to reflect the black iron his nation Noxus uses.
Garen uses a large two handed double edged sword to also reflect his strength but in a more refined nature. It is white to reflect the pure elitism his nation is known for due to Demacia’s xenophobia against magic users.
I also want to add that I did my own video on how Arcane’s weapons tell the story of Zaun vs the story of Piltover. We see Piltover is more comfortable with ranged weapons that keep violence at a distance and oppresses the people of Zaun.
Meanwhile Zaun is more comfortable with violence in their face and the violence actually expresses their characters. They are almost always fighting in close quarters and using melee weapons like knives or fists. Even Shimmer enhances their melee combat power while hextech is used to shoot ranged projectiles.
Jinx is something of a perversion of both Piltover and Zaun. So she is a Zaun child who is good at shooting -> making her an outcast in the Zaun community and a psychopath in the Piltover community because even though she uses guns, she doesn’t use guns to keep violence away, she actually welcomes the gun violence.
no wait why does it make so much sense also given people were looking down on her when she was a child because she couldn't fight with her bare hands and was a shooter
they thought it rendered her helpless down in the Fissures yet as time goes people started to fear Jinx BECAUSE of her unpredictable long-range weapons that gave her unbeatable advantage
LITERALLY SO GOOD!!!! The imagery also tells us subconsciously about their characters, showing instead of telling UGH LOVE IT
...I'm starting to get the impression that Arcane fans just discovered on purpose design in general from these comments. Most of these read like you've just watched a couple of RUclips videos indirectly about character design and you're eager to parrot their points to praise something that should be the norm in fiction.
I always thought that Mel giving that other council member the child's puzzle was the story's symbolism for her choice of weapon, wit.
The fact is their personalities are constructed after their instrument/weapon assignments which means that the writers really fucking thought the shit out of these characters to make their personalities this nuanced to the characteristics of the champions nrnejsjjfr every day I grow more and more to love this series
I think the duality of Jinx having a handgun and a mini gun is cool. Powder practiced with the handgun and Jinx being chaotic and having monsters talk to her makes sense to have a big unwieldy gun. The choice at the end of the show is a choice between Jinx and Powder.
if the only tool you have is a hammer...
Holyshit why they putting effort in every little thing in the script, and also YOU noticed every single little detail from that, good job Mate!
I mean it is pretty obvious
All their weapons are pre-determined by the game though. The show didn't really have any say in that.
I mean, they’re writing a script based off a somewhat loose series of connected stories based off a videogame. Weapons are predetermined. Writers are just making these predetermined weapons matter.
Agreed.
English? Ay up mate
Thats part of the benefit of having a show based on something which already had such fleshed out lore and characters. Arcane captured it perfectly and brought it all to life
This is something i had incorporated into my own show I'm writing even before arcane came out and when i realized they did this as well it made me love it even more
I love how deep Arcane gets with its character arcs and creation. Using the setting and the features to explain the story instead of just outright spoon feeding. There is so much nuance and detail and I'm discovering so many things that could easily be missed which makes it feel like I'm watching the show for the first time every time I watch it. It's a gift made by gifted story tellers. There is so much that other studios could learn from. It's not even mold breaking. It's just caring for the product like it means something.
Another couple details is the attachments characters have to their weapons. Jayce's family makes hammers, Vander used Gauntlets and so Vi does too, and Jinx uses various types of bombs, including a giant fuck off shark missile at the end, all of it tying back to her monkey bomb.
i think ekko's pipe also works a lot better because how scrappy him and the firelights are, using anything they get their hands on to build their sanctuary.
also it's a clock hand
They might have written the personalities based on the weapons but its wasnt the other way around
"Echo is defensive and preventing needless harm"
Echo in Lor having a 5 power quick attack
Season 1 _unintended_ harm.. Season 2....
When Viktor demonstrated the Hex-Claw I really thought he’d end up falling into his League character. What he become in Season 2 is still incredible.
What you said about Jayce's hammer could apply to any weapon you put in his hands, a better line of thought would be to say something like "when you wield a hammer like his, everything looks like a hextech nail." From the perspective of this being Jayce and all the lived experience that comes with of course he uses a hammer, it's his birthright. But his family could have easily just have been written to make all the city's salad tongs and it would've worked exactly the same for all the stuff he needed to do to hit the same story beats. The extra flavor you get is that hammer's are as much tools to build up or tear down, or weapons to shatter bodies and boundaries. THAT'S the secret sauce you get for looking at Jayce's weapon.
I can’t wait to see how much content this man squeezes out of season 2
GLORIOUS EVOLUTION
I didn't even REALIZE that Viktor had a thing very similar to the Hextech arm in Act 3 of Season 2 until just now, holy shit
I honestly never thought about that, but weapons can really represent what kind of character someone is. My preferred weapon in any game is usually a sword as I am bad at aim and I love to be in the middle. I also like hammers so uh...I think that says something about me. Bombs are also another fav.
Vander after getting turned into Warwick: *Fack a weapon Imma just use my hands*
Another interesting detail about Vi's weapon is that she can't exactly hurt someone nor use it for it's intended purpose without getting up close and personal to someone, which shows that if she doesn't get closer to Jinx, not Powder, and see her for who she truly is, than she'll be doing nothing but throwing them at her sister and making herself weak and vulnerable to attack, which we see during the last few episodes. It's also a sign of her character's personality, preferring to fight head on rather than stay behind and shoot.
You know what’s actually more impressive about this, is that it’s actually done in reverse. The game characters had these weapons, and the personalities were expertly built off those existing abilities. Real interesting.
That's because the weapons were designed before the characters.
Most of them are character archetypes from the video game
And the designers made sure that every champion had a unique silhouette that would make them instantly recognisable even if they wore different clothes
Love how all of this weren't them theory crafting in a room, but all pf these characters had their weapon before hand, and then thw writers wrote each of their personality to match it
Oh and Twitch... well he has A GUN!!!! RUN! THE RAT IS ARMED AND DANGEROUS!
Ekko's mask looks like new Viktor that's foreshadowing for sure
how, how is this foreshadowing.
OMG THAT'S RIGHT! Ekko fights with a sort of hammer! The only sort of weapon good for defence since it causes more pain (incapacitating) than wounds (that most likely will kill)!
(that's why Polish lords used hammers, not swords for self-defense)
You are much more likely to kill someone with a hammer than with a sword though. You underestimate human fragility
As someone who played LoL back in the esport glory days, having someone break down facets of characters from a parallel perspective is interesting.
the upgraded version of band kid personalities based off their instruments love to see it
Viktor's Hex Claw is basically a foreshadowing to him becoming what he is in the game.
The English teacher when the author's grandma had a blue vase
What is cool about this instance is that it wasn't the weapons that was made to support the character's personality but actually the other way around. The writers of Arcane used the weaponry of these LoL characters as a starting point for how they should write the characters. Very smart 🙂
i may not word this quite how i want to, but let's not forget about jinx's final weapon as well, which is not only the culmination of everything that has led to zaun's creation (being a complex grenade launcher with multiple steps to the launch, much like zaun itself), but also being fashioned and designed after silco himself, jinx using silco's death as the final step in a way to her fully becoming the future of zaun.
If Jinx is the future of Zaun then everyone is fucked
Pain, grief and madness are volatile and explosive!
I really love the comparison between Jayce and Viktor's upgrades.
Well technically, the weapons were designed first and than rito made characters that fit them in most of these cases
Those characters had those weapons decades before this show came out
Yup, but the writers made sure they (the weapons) fit to the story they gave them.
Dont you think so?
A neat thing I see, is that while Silco only ever uses another persons weapon, he also uses people as weapons, and using shimmer, he makes his own weapons. We see Jinx use Hextech as her weapons, whilst Violet also does the same, only ever using another persons weapon. Hextech fists and Vanders fists. But jinx uses Hextech and explosives differently, making her own as well as using Hextech to make hers better instead of just directly using it or only having her own.
Actually the weapon design came from the game, it is decided by what kind of weapon type the game needs, short range high damage type, or long range high shoot rate type, etc.
So at first there is the weapon, then they imagine a character from it, and then they imagine a plot from it.
So it is the other way around.
Not to mention the endless amount of lore that Riot came out with detailing these characters personalities over the last decade. The show is really good, but there’s way much credit being given to arcane here
another thing that i liked that they did to build up the background that wasn't just "this character acts this so they get a weapon like this" but most of them connect to their past tools/weapons, like how jayce's family were hammer-makers and now his is a much larger hammer which represents his power/status
Now I really wanna see you cover other action animations
Arcane has put quite possibly the most thought into their characters out of every other TV show or movie like it in recent years.
Who gon tell him they had those wepons long before arcane was even an idea
Lol unfortunately guess he didn't know league's a decade old.
Well, seeing as he directly mentioned that fact...
Well, I question your listening skills.
@@mrmusicknowledge6354 he only mentioned that the League designers deserved the credit sonce the designs came before the show, but I'm sure that was random chance...
maybe the arcane characters are designed based on their weapon instead, league characters are not as complex as arcane
New meaning is added
Solid take. I think Sevika could also be classed as "passive". She hates getting involved with anything that she doesn't deem worthy of her time, she keeps to herself, and overall could fly under the radar very well. However if she does choose to engage, she and her weapon immediately becomes the opposite and a very large threat.
I wonder if Riot had this in mind when designing the characters all those years ago
well considering a lot of these characters are pretty old (Ekko I believe is the youngest character as he released in 2015 which was after the major Lore rework) and at the time the only way to characterize the characters was through their deign, their weapons, and their extremely limited voice acting
So Vi was the "bad cop" in the archetypal buddy cop so she was extremely violent (hence the name Vi), had a rough "lower class" voice and would solve all her problems by punching it
Caitlyn was the "good cop" so she had a proper British accent, used a precision sniper as a lethal option (limits collateral damage), but also nets and traps for non-lethal takedowns.
Jinx was a Harley Quinn, crazy terrorist chick so she had a large assortment of oversized weapons with a minigun, a rocket launcher, a giant rocket, a laser gun, and bombs. All weapons to cause mayhem
Viktor was a mad scientist trying to bring the next evolution of humanity so his primary weapon was a third robot limb her created.
Jayce was golden boy inventor so he had a hammer, a tool primarily used to creating/inventing rather than killing
Heimerdinger throws wrenches, creates turrets, and also launches rockets and tossed grenades so he is a eccentric inventor
Ekko uses time powers to reverse time with his main weapon being the second hand of the Piltover clock tower because to him every second counts
"Dont give a sword or a gun" *mentions Caitlyn and Jinx"
A good weapon weilded in this world will be an extent of the warrior body. A good weapon weilded in another world will be an extent of the warriors character.
His edgeless weapon just smeared you across seventeen conflicting timelines, and now paradox is tearing your soul apart as the panicked shards of cognition go dark one by one.
Don't forget that Jinx also has bombs.
Explosive, dangerous, fast, and with childish drawings on them. Seen how she still always paints those happy monkey faces. They're also pretty small but deal mad damage. Very similar to her personality.
I always forget how Jinx named her minigun Pow-Pow. Oddly adorable.
It actually the opposite, LOL was first known as a game so i think the personalities of the characters appeared either at the same time or later than their weapons
All the characters in the show have the same personality as in the game. Arcane just made them 10x more fleshed out and alive
The difference in quality between this show and the video game is insane
Jayce’s family also invented Hammers.
I can't tell if this is sarcasm or not.
Jayce's family definitely did not invent hammers, they made them, hammers are pretty simple, they wouldn't need to be "invented"
@@雷-t3j I have no idea how League lore works, so maybe they didn’t ‘invent’ the hammer.
I imagined they must’ve, to have such a monopoly on a simple object.
Maybe they just specialize in construction equipment? Jayce did make the gauntlets and the claw for miners.
I think in these instances it seems like the weapons vibes first and then the question is asked "what kind of person needs this specifically"
Well... Those weapons were destined to be theirs even before they got their "well written" personality.
I love how well written arcane was, and I genuinely can't wait for season 2.
Do you think you could make a video about why Silco thought Vi was dead after the timeskip? He knew she survived the explosion, "kill them", and it just seems uncharacteristically careless of him, I wonder if you'd have anything to say about it.
Because Marcus told Silco that Vi was dead. That is why Silco went to Marcus' house when he found out Vi was alive because it revealed that Marcus lied to him
Engravings give you every tactical advantage that I can possibly think of.
i think its the opposite.
the weapons came before the story as they already had these weapons in the games.
now they only need to add personalities to the wielders of the weapons that make sense in the story.
tldr. their personality was made after the weapon that already existed beforehand (except sevika), instead of making a weapon that fits their personality.
Vi’s gauntlets also show her character arc, where she learns to no longer ‘block with her face’ which is mentioned a few times and the time she finally blocks (unlocking that new power in the Sevika fight) it was done when she decided to fight for what was right and save Powder. Learning to guard strikes allowed her to master her emotions and not let everything happen TO her but rather take control
To be completely fair, these character weapons were designed for the game, not the show. Now the character writers and game designers did an amazing job at this AND the writers for the show certainly did an amazing job at adapting the weapons to the personality of each character. But still, all the weapons were made before the show was even a thought.
regardless, it doesn't take away from how perfectly the weapons tie into representing who they are as characters. even right now, before even having the Z-Drive, Ekko's the greatest example of this.
@@thestarryeyedobserver I agree for the most part, Jayce is the only one that doesn't really fit the pre-Arcane lore imo
Every time i think Schnee has convinced me this show is perfect he goes and doubles down, always impressed with the effort and care put into these videos. Looking forward to more arcane content! :D
Can you explain why Heimerdinger is so proud of Jayce at the beginning of episode 4 when in episode 3 he was against magic? Why a sudden character change? Would love to see your take on this.
Does the cut between episode 3 and episode 4 correspond to the ellipse of years with the hextech technology raising and Vi in prison ?
If that's so, then its completely normal as Jayce had years to show and prove Heimerdinger that what he's proposing is safe and without risks of miss-use.
He only used it to create airships accelerators and made the city floorish.
The moment he starts proposing new tools that could be used as weapons (gauntlet, hammer, etc.), Heimerdinger directly imposes its veto against it again.
=> in short : that's not a "sudden" character change, but a change that took many years. :)
@@DanLo-tube Thanks for the in depth explanation.
Ekko uses a clock arm in the finale
Let’s also remember that cailtyn vi and most of these champs are from league and were given their weapons before all of arcane was even conceived
Ambessa: uses a Katar in Arcane but Drakehounds in game: both weapons are usually melee and up close combat oriented, which makes complete sense as Ambessa is a warlord from Noxus, aka, literally the guys who favour strength and power over all else, including safety
Mel: she’s a mage and a member of the Black Rose, she is powerful but less confrontational and confident than her mother, leading her to use magic, a long range weapon (notice she typically uses defensive shield magic) rather than an up close combat weapon, although she’s shown to be adept at hand to hand combat (probably trained by her mother)
schnee, awesome video as always, but I would love to hear your opinion about this: In Episode 8, as they enter Silco's Shimmer Facility, upon arrival, the first enforcer hold 3 bulky adult workers on gunpoint. However after Jayce killed the kid, he has this moment of regret and looks around, only to find children.
My question is: Are they really children? Or did Jayce only see them as children? As the children whose future he robbed by sticking his head under? Some have very adult-like faces and why would children work in such labor heavy facility?
I like to think of Jayces hammer as the phrase “when you have a hammer, everything is a nail”, like everything is a problem to swing at and hit
What is funny is that they didn’t build the weapons around the characters, they built the characters around the weapons, as those were already set.
ekko does anything BUT little harm in the games 💀💀
it took me just now to realize arcane viktor is the mf that keeps lazering me in league, dayum
Bit of a spoiler of S2 Ep5, in Vander's memories, we see that Vi and Jinx's mother used the same gauntlets that Vander and Vi used later to fight, those were mining tools used as weapons for the revolution. Then Jayce improves the model for the safety of the workers, but later has to modify them to become weapons to hunt down Jinx, who becomes a symbol of the new revolution. God, this is such a genius detail, the writers of Arcane really think of everything!
One of the most important aspects of learning to master any weapon, or really any tool, is that it should become an extension of yourself. Most often throughout history, a soldier's choice of spear, sword, axe, pitchfork, torch, shield, etc. reflected their physical strength as well as their station, and often their mentality, if fighting was pretty much all they did(soldiers and mercenaries).
Arcane, being steampunk fantasy and also something created with symbolism in mind, is able to beautifully expand on that philosophy by giving its characters these custom weapons that fit their characters so well. Yes they're from the game but I think those same aspects of the characters are probably what Riot was thinking of to start with.