Use code: MGCA28MIP2DX for some MORA and EXP books build your units! Check out the WRITTEN Imaginarium Theatre guide on TACTER here! www.tacter.com/genshin/guides/imaginarium-theatre-ultimate-guide-80acfab
Dude's like taking a walk in the park with this endgame mode when he has just built and tested every single character to help us decide who we wanna wish for and build 😂😂😂
Nah it really is easier than abyss. If you are one of those vertical investment ignore every other character type of player you will struggle here but if you are like one of us who basically focuses more on building other units than making a few units stronger then this is easy
@@goodisgood153I vertically invest and this mode was easy lol. I could literally bring my level 20 amber and level 20 gaming and my C2R1 Arle would still decimate the last boss.
@@vanilla9886 bruh the minimum requirement for the hard difficulty is having lvl 70 characters, if that was the case I too would be able to do it but it is not a DPS check entirely you need to build 16:-18 to lvl 70 just so to participate in it
@@m3hrn_ damn didnt know that, well thats a bummer lol. I wouldve had Arle solo, but they said that it needs a 4 member party, and I already had a ton of pyro, electro, anemo. I maybe will have a problem if they had dendro or geo as required elements lol.
@@peterkenez8190 yep, just a little bit of time for each character (about 1-2 weeks for each character) So, just in a few months you might be able to start the hardest difficulty
@@vladys001that is... If you have them. If genshin wasn't friendly towards new players, now it's worse. This mechanic is clearly a push towards spending on the game.
My biggest pain point for this gamemode isn't that it is painful for anyone who doesn't horizontally invest, its that EVERY TIME YOU FINISH A BATTLE IT KICKS YOU BACK TO THE LOBBY INSTEAD OF JUST SHOWING THE MENU FOR THE NEXT ACT WHYYYYYYY
The conversations you get to have with the characters between rounds is a big draw for a lot of players, I think I know I enjoy them, but it would make sense to give an option to avoid it.
same, play this game for 3 years now. Invested vertically into raiden, furina, eula and nahida and can't use 3 of them in this game mode. I have hutao as my only half built pyro dps, solely because i don't like to play pyro reactions. Now i am forced to do so and not even that i am forced to play with characters i never pulled for because i don't like them....
1) Support Characters Shine: Off-field and utility characters are much more valuable now. While they have the same Vigor as on-field characters, you'll need three times as many. Running two on-field damage dealers on one team is inefficient. 2) Friend Power: Finding friends with the right characters is crucial. They can provide the perfect support character you might be missing in your own roster. 3) Constellations Count: Built C6 4-star characters are more valuable than the trial characters provided, which are always C0. 4) Flexible Builds: The value of non-EM builds for non-Anemo characters went up. In Abyss, it's easy to define who will be the trigger of a reaction, so building EM is a no-brainer. In Imaginarium Theatre, it's hard to guarantee you'll have the necessary supports, and if the "trigger element" overtakes the "aura element", the EM on your character will not do anything. Additionally, you have to consider building your characters with more ER just in case you have to run a character without its "battery". 5) Elemental Reactions: In the current Anemo/Pyro/Electro lineup, building EM for Pyro and Electro characters is challenging. Off-field Electro application is plentiful, but Xiangling is the only consistent off-field Pyro applicator. Pyro and Electro EM builds will likely become more valuable again when we have access to other elements, especially Hydro and Dendro. 6) Save the Best for Last: Consider reserving your strongest characters for bosses, especially the final one. Familiarize yourself with the final boss's mechanics to choose the best team composition. 7) Star Challenge: Glory or Grind?: Star Challenge Stellas don't affect your rewards but are recorded in your history. If you're just interested in rewards, you can ignore them. However, if you're up for an extra challenge, try to collect them all.
time dependent too! resin makes it much more difficult to build characters, but for those of us with a lack of free time it’s nearly impossible to plan out builds 😢
The resin dependence thing holds this end game mode back the most. It undeniably favors old players. I guess that's why they released it so far from launch.
I kind of wish that we'd be allowed to enter rooms with less than 4 characters. Because the stages themselves are so easy, I'd love to try some challenge runs where I solo a stage even at c0.
I really like this new game mode, it has a lot of potential! It incentivizes building different characters and trying out new team comps, unlike the abyss which focuses more on dps checks and vertical investment. I feel like a lot of people who didn't like this don't actually play the game a lot? I mean, yeah, it takes resin and time to build the characters, but if you're in endgame then that's something you have in abundance. And if you're not in that stage of the game yet or if you play more casually, then I feel like you shouldn't expect to be able to clear endgame content so easily. I couldn't clear the abyss for the longest time but I knew that's because my teams weren't good enough yet, not because the endgame was badly designed. I just hope people remember to have fun when they play, not just push themselves to clear everything just to have more primos.
EXACTLY!! it rewards game knowledge more than abyss, i usually cant 36* the abyss due to me always using funky teams with hidden mechanics, this mode REWARDS funky teams!! so nice actually
The main things I noticed: 1) Kazuha or Venti is a must for the defense stage star, unless you get one with big enemies only. 2) You don't have to get all 8 stars in one run. Focus on getting the last two stars in hard mode and then do normal mode for the first six stars. Edit: I've since read that the stars don't actually matter. You get all the non-cosmetic rewards just for completing hard mode. The reason I didn't have to get all the stars in one run to get the rewards is because I didn't have to get any of the stars to begin with.
@@vladys001 No you don't need stars for rewards. You just need to clear the floor. The stars are just for flexing. I cleared 8 floors with 5 stars and still got all the rewards
honestly, this endgame is wonderful for genshin cause it finally highlights its biggest and most wide gameplay element, which is teamcrafting! i had soo much fun thinking about the synergies, and restraining myself cause i had to save characters for later. most old accounts had accomplished everything in spiral abyss at this point, what a way to give new life to the game! Its not about "the perfect team" anymore, its about exploring the mechanics of all characters and essentially that is where the developers have put most of their effort in making. was definately underexplored since now
I agree, but the elemental restriction is really harsh. I *really* don't like pyro or anemo units. Like why is every single Pyro dps either fragile or clunky to play? Why does every Enemo dps need c6 Faruzan to do dmg?
@@Kmn483 i think that the difficulty is well balanced around the elemental restrictions, i was able to clear floors with hu tao basically unsupported, and then there is the option to borrow a whale char.. and yes its true that most pyro dps are clunky/hard to use but i really enjoyed the challenge
@@littlemonster7357 Yeah, but could you clear those floors if the only anemo built is Jean or only Pyro is Chevruse? The rest of my characters of those elements have no artifact sets and are level 50 or under. I really don't want to build characters I don't like just for this challenge. But I have TONS of hydro, dendro, & electro units that would love to be slapped together in teams. Chlorinde electro-charged? Sure. Nahida hyperbloom driver? it works! Tighnari bloom? Hell, I'll try it once I get Nilou. Just don't force me to use the elements I dislike and we're good. Like if 2/3 elements for the Theater are Geo + Cryo, people will start complaining.
During sumeru I just ascended every character to 70/80 for the free wishes because I didn't have any use for my resin. I keep raising new characters to this level (except Qiqi and aloy, they are 50/60)
i think part of the reason jello thinks this mode is so easy is bc he has every character built. he was not playing with a level 60 yanfei who was holding thrilling tales and no artifacts
Use Yanfei on easy stages so you can clear up a slot for another and hopefully better Pyro character. Think about Theatre as a series of math problems with easy, intermediate and hard problems. If we are allowed to use tools for these problems, using your fingers is like using Yanfei and thus better to use it on easy problems. Harder problems require better tools so using a calculator is like using say Arlecchino or Clorinde. This is just a oversimplification but I hope you get the point.
all chambers can be completed with one well built dps and a well built support only, benching the other two units. if anything, a ttods yanfei is pretty good bc she is not completely useless.
@@alport1331there is no easy stage for such lvl 60 non-dps Yanfei😂 But using her on first or second floor is not even an option: she's not in the opening lineup, a run could get unlucky by not having character summon card in the beginning, she might not be available among the 2 random characters to choose from.
@@r.d.6290 Simple. Don't use her as a DPS and only put her on easy stages where she can be carried by a properly built character. She's still useful with TTDS and shield at C4 so she's not a total dead weight.
I absolutely love this mode, horizontal investment finally feels useful. I keep seeing people complain about the fact that theyre required to build characters, it feels like since genshin players are so used to being able to do whatever and find a way to clear, many casuals are now freaking out about the idea of and endgame mode requiring endgame investment. That being said, this gamemode is pretty easy regardless.
Same, I've been playing since day 1 and the first time I've used some of my characters that are not on overworld... This is way more fun than I thought
I beat hard mode on my account and I think there doesn’t need to be any difficulty tweaking. It’s just fine as is, because it’s a trade off for the heavy restrictions their placing on our rosters.
Yea same i think the difficulty is good cause i dont wanna sweat on it and spend all my common material to build non used 4 star characters. But i think they will make it harder cause of all the complaints saying its to easy
This mode looks super fun for end-game players with how it incentivises building and playing with a super wide variety of characters. It's not for me yet though... I've only been playing for 5 months and suffice to say I don't even have enough characters on my account, let alone built/invested in. ONE DAY THOUGH! 😅
For the people who said this game mode is hard or annoying: stop being a meta slave or a simp, lv up your characters to lv 70, slap some random artifacts on them and have fun by building the dumbest and most random team you could put in but some how it just works. If spiral abyss is made to check your damage, this one is created to check your character roster.
I have close to 36 characters built up past their last ascension (80+), with all relevant talents leveled up to at lvl 8 (11 when cons), NO weapon sharing, NO artifact sharing. YET, this mode punishes me for not knowing how to play the characters I don't own. What good is a fully built Alhaitham or Wanderer that I don't know how to play? Honestly...
@@CarlosAnglada Isn't that the point of the theatre? It's rougelike, where you make use of whatever tools that's available regardless if you are familiar or not.
@@CarlosAnglada easy: wanderer-thoma-faruzan for the first 2 stages, save clorinde for the first bost, alhaitham for second boss and arlecchino for final boss.
@@CarlosAngladafor me it is a complete opposite. I know how all the characters in the game work and how to make a team for them, but i haven’t built that many of them. I had to level up a character i haven’t touched in almost 4 years to be able to challenge the hardest one.
The game mode itself is enjoyable, but the imposed restrictions feel quite excessive. Requiring a total of 18 characters, all of which must be either electro, pyro, or anemo, seems like a significant demand, honestly
My haphazardly horizontal investment account (because I'm frolicking around trying new kits and changing my mind...) Is 2 characters away from being able to play hard mode. Luckily I don't need to build Faruzan but just need to level up Lisa, Sucrose or Fischl (yes I don't build Fischl).
@@planetary-rendez-vous I didn't build Fischl until like this year XD I feel you on that and the frolicking around trying different kits. I dusted off Ninguang recently and got her to level 40 just to see how she plays for giggles lol
Yeah whats even more screwy is they put extra rewards in for melt reactions in some acts. Like huh? Why restrict to anemo Pyro and electro but require melts?
@@Fyxxterzc I think that’s for the special guest characters since they include Wriothesley as an option or bc of Cryo and bc you’re playing pyro against cryo enemies in some
I really didn't like it at first, but having a reason to build some of my neglected characters might make me log in every day again. And the presentation is nice too.
Loved doing this when it dropped! I like that the level 70 character req is also the last ascension for the last free wish. I think this will be a stepping stone mid-end game mode for horizontal investment and learning team building while the abyss remains the vertical investment end-game.
My main recommendation for the theater is, don't bring too many DPS characters. There are three in the principal cast already and you really don't need more than about two more. Bring supports if you can, or at least DPS that can work as support/sub DPS.
Restricting the characters you use is really fun and made me play teams that I never thought I would with characters I have but never got around to build up to Spiral Abyss levels of investment because why would I when I can beat everything quite easily by using a c2 Furina on the myriad teams she has. I had some regret building Yae, Klee, or Gaming, for example, because "I already have Kuki, Fischl, and Xiangling. Why did I invest in these characters?" This mode washed away all that, and now I can see myself pulling for Chiori, Navia, Wriothesley, Venti, etc. who are all characters I love, but never pulled for because I felt like I would never use them in content. Great environment, new character interactions, Wolfy is cute, more Hexenzirkel lore. If Natlan can be better than THIS, Genshin might just be my favorite game again. the only con is that a wolfy plushie doesn't exist irl
Feels like a gut punch the way I am being punished for... [Edit: I was trying to get every star (like Abyss!) but you don't need ANY stars to get full rewards. Makes it crazy easy. They should have made it clear that you don't need any stars/achivements to get full rewards! Finished in just a few min.]
@@meisterhyperion207 I was trying to get every star (like Abyss!) but you don't need ANY stars to get full rewards. Makes it crazy easy. They should have made it clear that you don't need any stars/achivements to get full rewards! Finished in just a few min
My problem was going into it without readint the instructions so i thought the goal was trying to finish it with as many points as possible so i never had enough characters after act 5 it wasn't until the third replay i found out u were supposed to use those points 😂😂😂😂😂
I not hard for me to feel their pain. All it take for me to jump on my mule account to see it my self. ON account that only have 12 character........................
we cant? i thought we kinda setup the support lineup for that? yesterday i was the first among my friends who tried it, so i thought i couldnt borrow anyone because my friends hadn't setup their lineups yet
I hate that they include existing characters with Fantastical blessings towards the char limit. Had to convert my traveler back to Anemo just to play it on hard.
Oh damn is that true? I guess none of my friends get to use my top 1% Arlecchino 😔At least I put a bunch of decently built "rarer" characters in my showcase like Dehya, Yanfei and Chevreuse.
It's really hard for f2p players or who vertically invested in few characters. Because we don't having 12 lvl 70 and build characters 😅. That's why we can't complete fully . I completed act 6 6* and I can't even try the hardest one because I don't have enough characters in Pyro electro and anemo.
Gotta be honest, this new mode wasn't it for me day 1. Didnt realize how many characters i used that were sharing artifacts, its actually kinda hard for me to have 12 different artifact sets fully leveled up with decent substats. Had to use a few akward 2 piece 2 piece and a few atk goblets to make certain sets work.... So far not a fan tbh...
I completely disagree with the comments from those who complain that this mode requires many well-built characters and that it takes "2 weeks" to build each one, claiming it's designed just to make you spend money. Here's the thing: you can level up your character to level 70 in about 2-3 DAYS, spend some time upgrading their talents to level 6, and that's IT. This game mode is so simple that you don't need 18 extremely well-built characters. To clear it, you ONLY need 18 level 70 characters and any artifacts with the correct main stats. Moreover, this mode resets once a MONTH. It’s practically impossible not to upgrade 5-6 characters to level 70 within that time. For instance, I need to upgrade 3 more characters on my main account and about 6-7 on my second account. Is it difficult for me to simply upgrade my Amber or Dori or Lisa to level 70 then just put them in the team and clear everything with my Hu Tao? No. What I'm saying is that this mode encourages you to just have those 18 characters instead of spending weeks and months on each character to get rewards. If someone literally doesn’t have enough characters to level up because they've been playing for a short time, that's fine too. Should someone who's only been playing for a couple of months be able to complete this "end-game" content? I don't think so. I really like the whole idea of this mode. I've been playing on my main account for a long time, and every day I wonder where to spend my resin. I can already clear the abyss easily, and all my favorite characters are very well built, so where should I spend it? Now there's something to spend it on. I don’t have enough of the necessary characters to complete it, so I’ll be leveling up those that I never play to clear the hard mode. Yes, this mode is NOT for beginners. And yes, you MUST have characters to level up that’s the whole point, that's fine for beginnes not being able to clear "end game" content, no one is complaining about "why am I playing for 3 months and can't get 36 stars in abyss".
This is the first comment section I've seen of ppl feeling rather positively about the new mode! It's refreshing and also good to see more of the full range of player perceptions.
wait people aint liking it? i loved it 😭 maybe its because they cant just bruteforce neuvi-furina-baizhu-kazuha and hyperbloom on each side haha you need to know game mechanics and actual creativity! so good, so rewarding too
@@sakaom ooooooh yeah, there is a good amount of ppl not happy 😭 and tbh I can see their points about some things, but since I haven't even been playing for a full year yet, I don't have much horizontal investment. But after doing this event, I immediately started beefing up my characters and I enjoy having that kind of push 😂
@@sakaom I play Slay The Spire, this game mode is not nearly as good as that. I steamrolled it asleep on my AR60 account and it only took me 2 attempts to 8star on my f2p AR58 alt while still steamrolling it. 6/10 it's okay.
Sucks that you need 18 characters at level 70 to access hard mode... I started in January and was able to 36 star abyss since April because of smart resource management and pulling. This mode basically punishes newer accounts trying to power up fast since it's almost impossible to both vertically and horizontally invest in a way that lets you both 36 star abyss while also being eligible to do hard mode in this.
I thought i was good by 36 star abyss in 8 months and it only took you 3??? How was it even possible to farm good artifacts for two teams in 3 months of playing? 💀💀💀
I mean, good job for clearing abyss that fast, but this mode is specifically meant to encourage you to build more charcters. It is end game content in terms of resources needed to level up that many characters. It is not ”punishing you”, you just haven’t had the time to collect that much resources (yet) to both vertically and horizontally invest, which of the latter is needed to challenge the last stage of this mode.
Battle pass and welkin player here. I find this game mode more annoying than hard but one thing that I find weird and good at the same time is that you only need to clear the levels to get the rewards and that the stars are basically useless. I mean the stars don’t add value to your clears. The starting team is supposed to be obligatory so that casual players get to try the mode even without having characters cuz even me as a collector I felt lacking some pyro.
I have ”only” Arlecchino of the trial characters (built) and after trying the trial Wanderer, i feel your pain. Of the trial characters only Thoma was actually useful because of the utility he provides.
As someone who didn't really play hypercarries, mostly quickswaps with PLENTY of characters built "just alright"... my time has come ❤🔥 I like how you can retry and rewind, it feels very forgiving vs the abbyss! You don't even need to pass it with full stars, it's just bragging rights, to get full rewards you just need to... survive and get to the end. Love it here! (I'm pretty mid at the game, but passed "hard" on my first run. And one of my boss teams was Gaming-Baizhu-Klee--Sigewinne like bruh lmao; and almost all starting characters I had to pick trial ones. Easy mode, but for players who played for a longer time. If you'd focused on one or two hypercarries for years and only that... feeling kinda badge for you ngl)
On my first try i got to act 8, but my only remaining characters were underbuilt and had really bad synergy with each other and the boss, i literally couldnt even kill the boss in time. On my second try I used all my bad characters early on and kept hoarding arlechino until she could blitz the coppelius at the end easily, even got all the stars on all floors.
**when you don’t have enough characters to even attempt the second and third parts of Imaginarium theatre and don’t have any mora to build up more character cause everything is so freaking expensive at high levels**
That’s the whole point of the game mode; to build more characters. I believe it is supposed to be an end game content for the cost of upgrading characters, not necessarily for the difficulty of the stages themselves. While the abyss requires you to have two well built teams and knowledge of how to use those teams, this mode requires a couple of good dps that carry you and a lot of leveled up characters, regardless of how well they are equipped. As well as little bit of understanding of when to use and which characters.
Also, abyss does just require 2 good teams as you said. It requires up to 4 teams in order to go around all those elemental restrictions while maintaining sufficient dps. So no, just having Arle Vape and Neuvi Hypercarry isn't enough.
I thought it was a lot of fun! Lately I’ve been just trying to expand my roster of built characters (even before I heard about this game mode) and it was a lot of fun to see my hard work pay off.
It is actually too easy and the RNG buffs have zero impact on the gameplay. What I appreciate about it is that it is much less sweaty and time-consuming than Abyss or SU.
@@possumsam2189 Those boons helped my half baked Yoimiya beat the final boss, I had to return and buy like 10 of them but it worked. So they have some impact.
@@stanysk ngl chars have more impact than boons and you will just invest everything into acquiring more chars before the last stage. If you have a Lvl-70 starter squad with deplorable artifacts, then boons will make that little bit of difference towards the end. However, If you have strong high investment teams and/or that one friend with C6R5 chars, then you won't notice the boons because there is very little difference in difficulty to you.
I wish they made it like divergent universe where if your character is not built it will automatically build it for you so you could play it without restriction it really is hard for those who haven't built so many characters
I went in blind for my first run and my gosh I was feeling lost. It just didn't register to save characters so I ended up running of characters bc I wanted to save the flowers for some dumb reason?? I attempted coppelia with yoimiya, kazuha, Lynette and Jean and it was hilariously bad. Second time I spent the flowers (gosh I'm dumb) and ended up with raiden triple pyro. Such a difference.
Jello, try again, but next time don't use any of your characters in place of the trial characters. All of a sudden it's not so easy. It's doable, but getting full stars with the trials is actually fairly tough. I'm vertically invested, and being forced to use units i never use in teams they're not actually all that good in is a super struggle. The free Chlorinde did less than a third of the damage yours did. I certainly played her wrong.. but my shots with her did between 1.5 to 5k. The free Arlecchino did 20 to 30k instead of your 60. When you lack built units this mode is annoying af. If they actually make it harder it will seriously gate out many players. I'm ar 59, and I was talking to an ar60 player I know, and neither of us had the units to even start hard mode, I had to build someone just to be able to even try it. That's nuts. The geo/dendro restriction is going to be brutal when those show up.
Full cleared it first day on my AR 58 account. From final 18 characters, more than half was lvl70 and without artifacts. I liked the new mode, it will «force » me to invest horizontally and test different teams. Agree it was easy so maybe they need to add few more stages
This endgame made me love the abyss even more. So much restriction. When I needed kazuha, they gave me hu Tao as an expansion of the principal cast. It forced me to play with Clorinde, arlecchino and wanderer in the same team. Without hydro, Hu Tao's solo damage is pretty low. I cannot play with XQ due to restrictions. Some stahes are super easy. We xan do it when with solo but they are forcing is to use a full team casing wastage of vigor. Difficulty is not an issue for this end game, stupid restrictions is the main culprit.
That's the theatre reason to exist xdd. Having to play ur characters with no optimal teams, u have to do your best and manage well which character u use. It is soo easy man
it’s just dumb and disappointing, imagine rerolling for gruper in monolith defence, it’s not even hard it’s annoying, the teams you end up with are not even real teams and yes if you don’t have enought characters your cooked ( wtf is up with must have all 4 characters) imagine if hydro was there there is like only 3 4 stars characters in that element Barbara xingqiu Candice , and most people have only xingqiu build and rest are 5 stars you not ony need decent build characters but a lot of build characters and even if I don’t have problem with that people who are not playing since beginning are cooked again , and any f2p with not so much 5 stars. In my opinion this can’t be called endgame, even abyss is less luck and more skill dependent, and that is saying something. Plus what the fu*k is with elemental rasizm like this game is about reactions what’s the point of excluding half the reactions every month. Plus the audience of this bs of a endgame content just got halfed from people who can even 36 star abyss. Some people enjoy minmaxing that’s their main way of enjoying the game it was enought so far but now if they want to clear all endgame they can’t anymore and that’s why it sucks. Plus players build mostly for meta or characters they like and for this sh*t you need to pull even more and for characters you might not even like or that are not even that good like tf is that , that’s not even endgame that’s just a greasy greedy money grab with lowering abyss reset. What is even worse is that that little imaginary buff to specific trial characters that is active outside theatre means those greedy sons of bishes got cheap excuse to inflate abyss difficulty for players who don’t have those characters, or you might just get a buff but on your lvl 50 barbara. That’s just sad and I hope more people will see how down right predatory this system is.
@@santi3256 I don't even have the problem with theatre existing, but why did they limit abyss to just once per month? Why not leaving it like it was 2 times per month and just put theatre in between each abyss? That way we would still have abyss 2 times per months and we would have theatre 2 times per month. One endgame mode each week. You have something to do each week and abyss and theatre would still last 2 weeks each, so plenty of time to play both of them, even for casual players. That's what I'm disappointed about. They act like they are giving us something new but they are also taking stuff away from us. Also all this stuff was supposed be in the game from the start. We are getting exited about stuff that should be standard in games from the beginning.
It's like this mode was custom built for me im also a horizontal invester. Walk in the park. Bahah yup i also expecting a bit of difficulty on the beasts. Fastest clear, Chlorinde, Leney, Chevvy and XL overload. Made me realise how busted fontaine characters truly are. Ironically Leney fit nicely into Chevy downtime as a burster with a few charges
Honestly had quite a bit of fun with this mode. Wasn’t paying attention and was forced to clear copellia with Raiden, Diluc, chevreuse and a Lisa with lvl 0 noblesse.
I’m a player since the release of the game, but the restrictions are still a little bit excessive. I definitely haven’t built all my characters, not even half of them. Most of them are sitting on the bench at lv 20 because no reason to level them up. Well, this new mode does give a reason to level up a couple that i’ve been considering for a while now. Also, this game mode is not for new players so idk what your point is supposed to be other than a joke?
As f2p lvl 59 (started 1 year and 5 months ago) you can easily beat this just using your already built characters, half my roster was not built and i still beat it just by using the trial 5 stars and friends c6. (I had to lvl up 1 character to lvl70 cause i had 17/18) Half the complaints are people not having enough built characters and thats simply cause this is endgame not for people who are ar58 and lower. The other half is it being to easy for the sweaty no life players. My answer to that is they should have something like hsr where there are extremely hard optional levels that need peak built characters and just reward you simple rewards like mora or books as it is optional end game for the top 1%
Once the novelty wears off, people are going to end up hating it (unless they add to it like they added to the TCG). It's painfully easy, very short, and then more restrictive than Spiral Abyss. A lot of people were left feeling extremely underwhelmed, and this is on Day 1 when it should be the most exciting.
The difference between Theatre and the Simulated Universe in HSR (which got bonkers-good reception) is that you can go Hard-mode from the start here. You need fewer chars to clear Easy and Medium difficulty
it's easy endgame with a non repetitive team that you don't need to do every week, gives meaning to forgotten redundant characters like Heizou, Lynette, Sucrose, Venti (everyone just uses Kazuha). When Cryo comes, Chongyun will get some use finally, along with Kaeya and Rosaria.
I am a newer player, and I have only 13 characters available now. I need to build 5 more characters just to be able to start the hardest difficulty. Harder is definitely kill a purpose of trying to get those characters. It would simply be impossible.
@@Cajun_Seasoning probably you are right. Just put my first thoughts about it. I honestly thought after finishing the second one (that is for 14 chars) that I should start building other characters. Maybe it will bring a bit more variety into my gameplay and account in general. In any case, this is a precedent that building horizontally will be also important...
@@Julieh_ I don't need 18 to be built only because I need only 1-2 good characters to get a star for clearing on time, other 2-3 are only forced to be there. I would do perfectly fine with vertically invested characters.
@@vladys001exactly. You don’t need high investment into multiple characters, just enough to pass the bar (lv70). I wouldn’t worry over this mode if i was a new player. Just build the charcters you like and you’ll eventually have enough characters and resources for this mode.
Trial characters are fine, but I did not like being forced to use the trial characters at the beginning. It became much more enjoyable when I finally got rid of them and filled the roster with my characters.
Played it. Felt terrible cause I have a very limited roster due to being F2P. But overall it played worse than a normal Event gamemode. I got all the rewards though.
I’m going to say now already that if the next season doesn’t have hydro, I can’t clear it. I just cleared this season, on the second try, after actually understanding how the game mode works. This season happened to have elements where i have lot of characters built, but still i had to level up one more character to be able to challenge the hardest difficulty. The trial characters are nice addition and helped me, especially thoma. But i didn’t have any of the special cast which limited my team options radically, dendro being only available through alhaitham or baizhu which i don’t have as i mentioned. I had to loan Chevreuse from a friend to be able to use Cyno effectively, as he is one of my most invested characters. As this season didn’t have hydro or dendro available through normal means, it almost made me unable to use Cyno but thank goodness my friend had Chev built. This game mode definitely encourages me to build all the lv20 characters that are sitting on the bench, to at least level 70, as well as farming them a decent artifact set. Most of my characters don’t have a dedicated set on them, i’m usually switching artifacts and/or weapons around.
I have close to 36 characters built up past their last ascension (80+), with all relevant talents leveled up to at lvl 8 (11 when cons), NO weapon sharing, NO artifact sharing YET STILL, this mode punishes me for not knowing how to play the characters I don't own. What good is a fully built Alhaitham or Wanderer that I don't know how to play? Honestly...
All i wanted was a monthly abyss with 4 different layouts where you have to clear 2 for max rewards, and maybe a floor 13 with no primos inside. What i got was a "you can't play until you level 4 more characters to 70 because FU" mode. Right before i was going to (most likely) finally pull Nilou and build a new team. 2/10 endgame, 2 points are not for the gameplay part btw.
I agree that the 18 characters of specific element is a bit excessive. But no one is saying that u need to play this mode if u don’t like it. Just build that Nilou team and enjoy that.
While I know many players have problems with this endgame content(incentivize for horizontal investment, which is the opposite of abyss, force to make sub optimal teams etc.), I really like it bc I can try character I don't have by borrowing from my friends and it's kinda like resource managing mini game that you have to consider who to use in each stages.
@@SantiagoChavez not hard can't even participate :) I play this game for 1.5 years and this event might actually make me go find another game like ww or whos know
I absolutely hated it. I cried today after being unable to do the defense level. Yeah, it was another straw on the overworked camel's back, but I didn't have any fun. No fun, just frustration. No real control over my lineups, unbearably stupid. My friend has Kazuha. Could I choose him for the def? No. The return to the table every time is so stupid, gosh.
as someone playing since 1.0, im happy there is *finally* something I can utilize all my characters, and the restrictions forced me to consider teams I havent before. Now I just hope there can be more of this or similar modes so its not just once a month!
Long term, horizontally invested player and This is the "hardest" content genshin has had in a while so im liking it. I put up some supporting characters for my friends who doesn't have as many charas built, im sure this is harder for casual players
Felt great for me too, since I built a lot of characters. I also just got finished building Chevreuse, which was perfectly timed to deal with that last stage. My only issue with the mode is how it forces you to use 4 characters each time. Just felt like they forced you to waste a character at times.
Lesson learned: pick all the character bonuses possible right as they're available for a bigger selection. Edit: my best pyro DPS is my Diluc. He's great, triple crowned, well built, but deals half the damage in a Xianyun plunge team, as that trial Arlecchino does in overload with Chevreuse and Fischl. For electro, I guess my Raiden and the trial Clorinde are my best options For Anemo, I only have Wanderer as a DPS unit, and even he'd need off-field element applicators. I should probably look for a well built Alhaitham in a friend's available character list, so I can go for aggravate/spread for a team as well.
Ironically in this mode Yoimiya is better than Arlecchino 😆 because they both have enough damage to clear the content but if you end up with too many main DPS you can at least use Yoimiya for her burst buff. Because you can't control the teams as much, the characters that are more flexable do feel a lot better now as well. I bet Ayato will be stronger than in abyss for example if Hydro is allowed next time.
My favorite part of the first run I did was choosing the free Mystery Cache right away, my options were invite a character but you can't invite any ever again, or use all your flowers (150) to get a character. Was a rough start to say the least XD
Wait Genshin has an endgame now? Is it something you can actually play every day or is it something like Spiral Abyss where it only lasts for about an hour every few weeks?
As someone who levels characters to 70 for fun and feel like they wasted a bunch of mats, I'm so happy they finally have a use! Honestly, I've never felt so challenged by genshin in a lONGG time
most of my chars were level 70 with no artifacts. Luckily I had wrio so I'd stick 3 of my useless chars on a team with him and play solo Wrio. My only built chars were Wanderer c0, Wrio c1, Faruzan, Arle-c1, Chev, Benn, Fischl and my friend's Raiden c0. Clutched the mode with 8 stars. All thanks to Wrio and Arle not needing a good team to dominate.
Nah bro. This difficulty is fine.. Pls don't make it harder. It will be a huge Primo loss. And it's not like an average player can build all characters equally anyway. You have to micro manage resources for both this and Spiral Abyss. And that too much pressure
Use code: MGCA28MIP2DX for some MORA and EXP books build your units! Check out the WRITTEN Imaginarium Theatre guide on TACTER here! www.tacter.com/genshin/guides/imaginarium-theatre-ultimate-guide-80acfab
Thank you.
Dude's like taking a walk in the park with this endgame mode when he has just built and tested every single character to help us decide who we wanna wish for and build 😂😂😂
XD
Nah it really is easier than abyss. If you are one of those vertical investment ignore every other character type of player you will struggle here but if you are like one of us who basically focuses more on building other units than making a few units stronger then this is easy
@@goodisgood153I vertically invest and this mode was easy lol. I could literally bring my level 20 amber and level 20 gaming and my C2R1 Arle would still decimate the last boss.
@@vanilla9886 bruh the minimum requirement for the hard difficulty is having lvl 70 characters, if that was the case I too would be able to do it but it is not a DPS check entirely you need to build 16:-18 to lvl 70 just so to participate in it
@@m3hrn_ damn didnt know that, well thats a bummer lol. I wouldve had Arle solo, but they said that it needs a 4 member party, and I already had a ton of pyro, electro, anemo. I maybe will have a problem if they had dendro or geo as required elements lol.
it is easy for you because you built and tested every character ;)
😂😂🤣
you can build your characters too :)
@@peterkenez8190no
@@peterkenez8190 yep, just a little bit of time for each character (about 1-2 weeks for each character) So, just in a few months you might be able to start the hardest difficulty
@@vladys001that is... If you have them. If genshin wasn't friendly towards new players, now it's worse. This mechanic is clearly a push towards spending on the game.
The people who C6 a single character by waiting 2 years are cooked
anti simp
Lol😅
its me
😂😂fr
Imao 😂😂😂😂😂 serves them right hahahahahaha
My biggest pain point for this gamemode isn't that it is painful for anyone who doesn't horizontally invest, its that EVERY TIME YOU FINISH A BATTLE IT KICKS YOU BACK TO THE LOBBY INSTEAD OF JUST SHOWING THE MENU FOR THE NEXT ACT WHYYYYYYY
The conversations you get to have with the characters between rounds is a big draw for a lot of players, I think
I know I enjoy them, but it would make sense to give an option to avoid it.
@@maevethefox5912I just saw the character in the background and ignored them. I’m just there for the primogems.
@@maevethefox5912I do like that aspect, however they don't say anything new so it's a one and done experience and becomes incredibly tedious. 😔
@@ulrikrubyyall are so boring
Yeah that needs to go lol
It's funny cuz one of the first thoughts that came to my head after trying it today was,“Yeah, Jello must be having a field day with this one"
"it's easy"
me who barely made it through normal difficulty because I can't use my go-to mains that I hyperfocused on for spiral abyss:
same, i had to bench all my mains to beat hard mode
same, play this game for 3 years now. Invested vertically into raiden, furina, eula and nahida and can't use 3 of them in this game mode. I have hutao as my only half built pyro dps, solely because i don't like to play pyro reactions. Now i am forced to do so and not even that i am forced to play with characters i never pulled for because i don't like them....
Normal mode easy honestly, I have been playing around 10months now I just lack around 4 characters until I can try hard mode
It's artificial difficulty central over here.
Every Furina/Neuv player lol. Gl yall
1) Support Characters Shine: Off-field and utility characters are much more valuable now. While they have the same Vigor as on-field characters, you'll need three times as many. Running two on-field damage dealers on one team is inefficient.
2) Friend Power: Finding friends with the right characters is crucial. They can provide the perfect support character you might be missing in your own roster.
3) Constellations Count: Built C6 4-star characters are more valuable than the trial characters provided, which are always C0.
4) Flexible Builds: The value of non-EM builds for non-Anemo characters went up. In Abyss, it's easy to define who will be the trigger of a reaction, so building EM is a no-brainer. In Imaginarium Theatre, it's hard to guarantee you'll have the necessary supports, and if the "trigger element" overtakes the "aura element", the EM on your character will not do anything. Additionally, you have to consider building your characters with more ER just in case you have to run a character without its "battery".
5) Elemental Reactions: In the current Anemo/Pyro/Electro lineup, building EM for Pyro and Electro characters is challenging. Off-field Electro application is plentiful, but Xiangling is the only consistent off-field Pyro applicator. Pyro and Electro EM builds will likely become more valuable again when we have access to other elements, especially Hydro and Dendro.
6) Save the Best for Last: Consider reserving your strongest characters for bosses, especially the final one. Familiarize yourself with the final boss's mechanics to choose the best team composition.
7) Star Challenge: Glory or Grind?: Star Challenge Stellas don't affect your rewards but are recorded in your history. If you're just interested in rewards, you can ignore them. However, if you're up for an extra challenge, try to collect them all.
the day the theatre is hydro, anemo, and pyro is the day i rejoice
Nah you will get cyro geo and electro
YOROKOBE
@@HappyPepe5💀
Cryo, Dendro, and Geo
@@smith7602 it’s sure bro gotta go for cryo crystalise (or even) geo anemo and dendro
If only building characters wasn't extremely resin dependent 😔😔😔
time dependent too! resin makes it much more difficult to build characters, but for those of us with a lack of free time it’s nearly impossible to plan out builds 😢
The actual biggest pain with this one ngl, now it feels like I'm progressing even slower than I previously was
also mora
The good thing is it lasts one month which is about enough time to build new characters
The resin dependence thing holds this end game mode back the most. It undeniably favors old players. I guess that's why they released it so far from launch.
I'm not gonna lie, this was very fun and it pushed me to think of ideas of new teams and wanting to have more characters. 10/10 i loved it.
I kind of wish that we'd be allowed to enter rooms with less than 4 characters. Because the stages themselves are so easy, I'd love to try some challenge runs where I solo a stage even at c0.
+1 to this. it’s annoying to force a full team
true but that does take away from the resource management aspect and makes it a ton easier
This was the first thing I tried and was disappointed when the message popped up telling me 4 characters were required 🙃
It’s designed this way so the whales don’t have a field day
I hate I can’t do a duo of wanderer faruzan to clear some events but i had Zack characters
I’m finally getting the last laugh full clearing this day one as a player who has been stupidly and stubbornly horizontally investing since release.
me core, I'm already planning to get Emilie for this reason, more dendron off field units needed.
I really like this new game mode, it has a lot of potential! It incentivizes building different characters and trying out new team comps, unlike the abyss which focuses more on dps checks and vertical investment. I feel like a lot of people who didn't like this don't actually play the game a lot? I mean, yeah, it takes resin and time to build the characters, but if you're in endgame then that's something you have in abundance. And if you're not in that stage of the game yet or if you play more casually, then I feel like you shouldn't expect to be able to clear endgame content so easily. I couldn't clear the abyss for the longest time but I knew that's because my teams weren't good enough yet, not because the endgame was badly designed. I just hope people remember to have fun when they play, not just push themselves to clear everything just to have more primos.
EXACTLY!! it rewards game knowledge more than abyss, i usually cant 36* the abyss due to me always using funky teams with hidden mechanics, this mode REWARDS funky teams!! so nice actually
The main things I noticed: 1) Kazuha or Venti is a must for the defense stage star, unless you get one with big enemies only. 2) You don't have to get all 8 stars in one run. Focus on getting the last two stars in hard mode and then do normal mode for the first six stars.
Edit: I've since read that the stars don't actually matter. You get all the non-cosmetic rewards just for completing hard mode. The reason I didn't have to get all the stars in one run to get the rewards is because I didn't have to get any of the stars to begin with.
oh, interesting observations, thank you
Do we even need to get the stars? The stars are just for flexing right?
@@AldersonForOne they are for rewards
@@vladys001 No you don't need stars for rewards. You just need to clear the floor. The stars are just for flexing. I cleared 8 floors with 5 stars and still got all the rewards
I was able to clear it with my C6 Lynette 💪 she makes the enemies get distracted and not attack the monolith
BRO this is actaully so challenging !! To decide who we can use in the right combo , i love it !!!
honestly, this endgame is wonderful for genshin cause it finally highlights its biggest and most wide gameplay element, which is teamcrafting! i had soo much fun thinking about the synergies, and restraining myself cause i had to save characters for later. most old accounts had accomplished everything in spiral abyss at this point, what a way to give new life to the game!
Its not about "the perfect team" anymore, its about exploring the mechanics of all characters and essentially that is where the developers have put most of their effort in making. was definately underexplored since now
Yes ! I actually ended up using Lisa somehow in this event. In abyss i would never cause there are always better alternatives
@goodisgood153 I actually quite like using her in Neuvillette teams, she's so much better than I ever thought when I first started with her.
I agree, but the elemental restriction is really harsh. I *really* don't like pyro or anemo units.
Like why is every single Pyro dps either fragile or clunky to play?
Why does every Enemo dps need c6 Faruzan to do dmg?
@@Kmn483 i think that the difficulty is well balanced around the elemental restrictions, i was able to clear floors with hu tao basically unsupported, and then there is the option to borrow a whale char.. and yes its true that most pyro dps are clunky/hard to use but i really enjoyed the challenge
@@littlemonster7357 Yeah, but could you clear those floors if the only anemo built is Jean or only Pyro is Chevruse? The rest of my characters of those elements have no artifact sets and are level 50 or under. I really don't want to build characters I don't like just for this challenge. But I have TONS of hydro, dendro, & electro units that would love to be slapped together in teams. Chlorinde electro-charged? Sure. Nahida hyperbloom driver? it works! Tighnari bloom? Hell, I'll try it once I get Nilou.
Just don't force me to use the elements I dislike and we're good. Like if 2/3 elements for the Theater are Geo + Cryo, people will start complaining.
This game mode makes me wish the process of ascending characters wasn’t such a slog
Starting from level 70 it's a pain in the archon
During sumeru I just ascended every character to 70/80 for the free wishes because I didn't have any use for my resin. I keep raising new characters to this level (except Qiqi and aloy, they are 50/60)
To be fair that parts still quite quick, its farming a set for characters that takes forever.
@@matthewsarson6934 yeah but you can swap artifacts in this mode, you just need to have some good generic sets or off-pieces
i think part of the reason jello thinks this mode is so easy is bc he has every character built. he was not playing with a level 60 yanfei who was holding thrilling tales and no artifacts
Use Yanfei on easy stages so you can clear up a slot for another and hopefully better Pyro character. Think about Theatre as a series of math problems with easy, intermediate and hard problems. If we are allowed to use tools for these problems, using your fingers is like using Yanfei and thus better to use it on easy problems. Harder problems require better tools so using a calculator is like using say Arlecchino or Clorinde. This is just a oversimplification but I hope you get the point.
that's on you for deciding to vertically invest 😭😭 no one forced you to
all chambers can be completed with one well built dps and a well built support only, benching the other two units. if anything, a ttods yanfei is pretty good bc she is not completely useless.
@@alport1331there is no easy stage for such lvl 60 non-dps Yanfei😂
But using her on first or second floor is not even an option: she's not in the opening lineup, a run could get unlucky by not having character summon card in the beginning, she might not be available among the 2 random characters to choose from.
@@r.d.6290 Simple. Don't use her as a DPS and only put her on easy stages where she can be carried by a properly built character. She's still useful with TTDS and shield at C4 so she's not a total dead weight.
I absolutely love this mode, horizontal investment finally feels useful. I keep seeing people complain about the fact that theyre required to build characters, it feels like since genshin players are so used to being able to do whatever and find a way to clear, many casuals are now freaking out about the idea of and endgame mode requiring endgame investment. That being said, this gamemode is pretty easy regardless.
Same, I've been playing since day 1 and the first time I've used some of my characters that are not on overworld... This is way more fun than I thought
I beat hard mode on my account and I think there doesn’t need to be any difficulty tweaking. It’s just fine as is, because it’s a trade off for the heavy restrictions their placing on our rosters.
Yea same i think the difficulty is good cause i dont wanna sweat on it and spend all my common material to build non used 4 star characters. But i think they will make it harder cause of all the complaints saying its to easy
This mode looks super fun for end-game players with how it incentivises building and playing with a super wide variety of characters.
It's not for me yet though... I've only been playing for 5 months and suffice to say I don't even have enough characters on my account, let alone built/invested in. ONE DAY THOUGH! 😅
I’m pretty excited to have an incentive to horizontally invest now
Same I've been doing this since I started playing with little to no reward
But I still don't have enough yet 😅 so there's still more work to be done
For the people who said this game mode is hard or annoying: stop being a meta slave or a simp, lv up your characters to lv 70, slap some random artifacts on them and have fun by building the dumbest and most random team you could put in but some how it just works. If spiral abyss is made to check your damage, this one is created to check your character roster.
I have close to 36 characters built up past their last ascension (80+), with all relevant talents leveled up to at lvl 8 (11 when cons), NO weapon sharing, NO artifact sharing. YET, this mode punishes me for not knowing how to play the characters I don't own. What good is a fully built Alhaitham or Wanderer that I don't know how to play? Honestly...
@@CarlosAnglada Isn't that the point of the theatre? It's rougelike, where you make use of whatever tools that's available regardless if you are familiar or not.
@@CarlosAnglada easy: wanderer-thoma-faruzan for the first 2 stages, save clorinde for the first bost, alhaitham for second boss and arlecchino for final boss.
Easy to say if the mats are plentiful to come by.
@@CarlosAngladafor me it is a complete opposite. I know how all the characters in the game work and how to make a team for them, but i haven’t built that many of them. I had to level up a character i haven’t touched in almost 4 years to be able to challenge the hardest one.
honestly its kinda fun having to actually build new characters
The game mode itself is enjoyable, but the imposed restrictions feel quite excessive. Requiring a total of 18 characters, all of which must be either electro, pyro, or anemo, seems like a significant demand, honestly
My haphazardly horizontal investment account (because I'm frolicking around trying new kits and changing my mind...) Is 2 characters away from being able to play hard mode. Luckily I don't need to build Faruzan but just need to level up Lisa, Sucrose or Fischl (yes I don't build Fischl).
@@planetary-rendez-vous I didn't build Fischl until like this year XD I feel you on that and the frolicking around trying different kits. I dusted off Ninguang recently and got her to level 40 just to see how she plays for giggles lol
Yeah whats even more screwy is they put extra rewards in for melt reactions in some acts. Like huh? Why restrict to anemo Pyro and electro but require melts?
@@Fyxxterzc I think that’s for the special guest characters since they include Wriothesley as an option or bc of Cryo and bc you’re playing pyro against cryo enemies in some
Bro it’s end game content, what do you expect ? Just invest horizontally and try out new teams.
I like theator so much more than spiral abyss
yes, and it has so much personality in it. I also like that you can talk to the 4 characters that you took to the last battle in the area
I really didn't like it at first, but having a reason to build some of my neglected characters might make me log in every day again. And the presentation is nice too.
Loved doing this when it dropped! I like that the level 70 character req is also the last ascension for the last free wish. I think this will be a stepping stone mid-end game mode for horizontal investment and learning team building while the abyss remains the vertical investment end-game.
My main recommendation for the theater is, don't bring too many DPS characters. There are three in the principal cast already and you really don't need more than about two more. Bring supports if you can, or at least DPS that can work as support/sub DPS.
Restricting the characters you use is really fun and made me play teams that I never thought I would with characters I have but never got around to build up to Spiral Abyss levels of investment because why would I when I can beat everything quite easily by using a c2 Furina on the myriad teams she has.
I had some regret building Yae, Klee, or Gaming, for example, because "I already have Kuki, Fischl, and Xiangling. Why did I invest in these characters?" This mode washed away all that, and now I can see myself pulling for Chiori, Navia, Wriothesley, Venti, etc. who are all characters I love, but never pulled for because I felt like I would never use them in content.
Great environment, new character interactions, Wolfy is cute, more Hexenzirkel lore. If Natlan can be better than THIS, Genshin might just be my favorite game again.
the only con is that a wolfy plushie doesn't exist irl
Feels like a gut punch the way I am being punished for... [Edit: I was trying to get every star (like Abyss!) but you don't need ANY stars to get full rewards. Makes it crazy easy. They should have made it clear that you don't need any stars/achivements to get full rewards! Finished in just a few min.]
I feel the same, there's a reason I don't pull certain characters. Whatever, surely a 10 pull and Wirth the headache
Time to build different characters then. If you don't want to do it you don't get rewarded. Just like the Abyss.
@@meisterhyperion207 I was trying to get every star (like Abyss!) but you don't need ANY stars to get full rewards. Makes it crazy easy. They should have made it clear that you don't need any stars/achivements to get full rewards! Finished in just a few min
My problem was going into it without readint the instructions so i thought the goal was trying to finish it with as many points as possible so i never had enough characters after act 5 it wasn't until the third replay i found out u were supposed to use those points 😂😂😂😂😂
As someone who got every single character to lvl 90 (I dislike seeing different levels on my characters) and talents up, this mode is fun.
i feel bad for people who got less characters :(
I not hard for me to feel their pain. All it take for me to jump on my mule account to see it my self. ON account that only have 12 character........................
Mine is lacking of Electro characters and Anemo lol, even though I have more than his 12 characters
i hate that we cant borrow characters from friends that are included in the trial chars
we cant? i thought we kinda setup the support lineup for that? yesterday i was the first among my friends who tried it, so i thought i couldnt borrow anyone because my friends hadn't setup their lineups yet
I hate that they include existing characters with Fantastical blessings towards the char limit.
Had to convert my traveler back to Anemo just to play it on hard.
I kinda figured this would be the case, so I selected several support characters for people to choose from that were not in the initial roster.
Oh damn is that true? I guess none of my friends get to use my top 1% Arlecchino 😔At least I put a bunch of decently built "rarer" characters in my showcase like Dehya, Yanfei and Chevreuse.
@@bjornnilsson2941Chevreuse is such a blessing to loan from a friend. I would’ve struggled so much if one of my friends didn’t have her there!
It's really hard for f2p players or who vertically invested in few characters. Because we don't having 12 lvl 70 and build characters 😅. That's why we can't complete fully . I completed act 6 6* and I can't even try the hardest one because I don't have enough characters in Pyro electro and anemo.
Gotta be honest, this new mode wasn't it for me day 1. Didnt realize how many characters i used that were sharing artifacts, its actually kinda hard for me to have 12 different artifact sets fully leveled up with decent substats. Had to use a few akward 2 piece 2 piece and a few atk goblets to make certain sets work....
So far not a fan tbh...
I completely disagree with the comments from those who complain that this mode requires many well-built characters and that it takes "2 weeks" to build each one, claiming it's designed just to make you spend money. Here's the thing: you can level up your character to level 70 in about 2-3 DAYS, spend some time upgrading their talents to level 6, and that's IT. This game mode is so simple that you don't need 18 extremely well-built characters. To clear it, you ONLY need 18 level 70 characters and any artifacts with the correct main stats. Moreover, this mode resets once a MONTH. It’s practically impossible not to upgrade 5-6 characters to level 70 within that time. For instance, I need to upgrade 3 more characters on my main account and about 6-7 on my second account. Is it difficult for me to simply upgrade my Amber or Dori or Lisa to level 70 then just put them in the team and clear everything with my Hu Tao? No. What I'm saying is that this mode encourages you to just have those 18 characters instead of spending weeks and months on each character to get rewards. If someone literally doesn’t have enough characters to level up because they've been playing for a short time, that's fine too. Should someone who's only been playing for a couple of months be able to complete this "end-game" content? I don't think so. I really like the whole idea of this mode. I've been playing on my main account for a long time, and every day I wonder where to spend my resin. I can already clear the abyss easily, and all my favorite characters are very well built, so where should I spend it? Now there's something to spend it on. I don’t have enough of the necessary characters to complete it, so I’ll be leveling up those that I never play to clear the hard mode. Yes, this mode is NOT for beginners. And yes, you MUST have characters to level up that’s the whole point, that's fine for beginnes not being able to clear "end game" content, no one is complaining about "why am I playing for 3 months and can't get 36 stars in abyss".
Literally I need two more characters at level 70 and by this time next week they’re gonna be where I need them to be, is that hard?!?! Like actually
most of my characters are barely level 80 with crappy builds
... but I'm *cooking* in this game mode
I feel so vindicated lol
The only thing that disappointed me was that I can’t take photos in the library domain and forced to be traveler 😭
This is the first comment section I've seen of ppl feeling rather positively about the new mode! It's refreshing and also good to see more of the full range of player perceptions.
wait people aint liking it? i loved it 😭 maybe its because they cant just bruteforce neuvi-furina-baizhu-kazuha and hyperbloom on each side haha you need to know game mechanics and actual creativity! so good, so rewarding too
@@sakaom ooooooh yeah, there is a good amount of ppl not happy 😭 and tbh I can see their points about some things, but since I haven't even been playing for a full year yet, I don't have much horizontal investment. But after doing this event, I immediately started beefing up my characters and I enjoy having that kind of push 😂
@@sakaom I play Slay The Spire, this game mode is not nearly as good as that. I steamrolled it asleep on my AR60 account and it only took me 2 attempts to 8star on my f2p AR58 alt while still steamrolling it.
6/10 it's okay.
Sucks that you need 18 characters at level 70 to access hard mode... I started in January and was able to 36 star abyss since April because of smart resource management and pulling. This mode basically punishes newer accounts trying to power up fast since it's almost impossible to both vertically and horizontally invest in a way that lets you both 36 star abyss while also being eligible to do hard mode in this.
man is trying to speedrun the game lmao
This is end game material... The game is 4 years old.
I thought i was good by 36 star abyss in 8 months and it only took you 3??? How was it even possible to farm good artifacts for two teams in 3 months of playing? 💀💀💀
I mean, good job for clearing abyss that fast, but this mode is specifically meant to encourage you to build more charcters.
It is end game content in terms of resources needed to level up that many characters. It is not ”punishing you”, you just haven’t had the time to collect that much resources (yet) to both vertically and horizontally invest, which of the latter is needed to challenge the last stage of this mode.
This I cleared but it was maximum pain as I hyper focus my favorites. Got through on hard with like half of my 18 characters without artifacts
Kinda wish my team building wasn't rng dependent
honestly, so true this imaginarium theatre was made for you! i really enjoyed this game mode, the character choosing part is fun strategy!
Battle pass and welkin player here. I find this game mode more annoying than hard but one thing that I find weird and good at the same time is that you only need to clear the levels to get the rewards and that the stars are basically useless. I mean the stars don’t add value to your clears. The starting team is supposed to be obligatory so that casual players get to try the mode even without having characters cuz even me as a collector I felt lacking some pyro.
Have you tried clearing with all trial characters instead of your own? I only have Kuki of all the starters and that makes it really brutal to me
I have ”only” Arlecchino of the trial characters (built) and after trying the trial Wanderer, i feel your pain.
Of the trial characters only Thoma was actually useful because of the utility he provides.
As someone who didn't really play hypercarries, mostly quickswaps with PLENTY of characters built "just alright"... my time has come ❤🔥 I like how you can retry and rewind, it feels very forgiving vs the abbyss! You don't even need to pass it with full stars, it's just bragging rights, to get full rewards you just need to... survive and get to the end. Love it here!
(I'm pretty mid at the game, but passed "hard" on my first run. And one of my boss teams was Gaming-Baizhu-Klee--Sigewinne like bruh lmao; and almost all starting characters I had to pick trial ones. Easy mode, but for players who played for a longer time. If you'd focused on one or two hypercarries for years and only that... feeling kinda badge for you ngl)
On my first try i got to act 8, but my only remaining characters were underbuilt and had really bad synergy with each other and the boss, i literally couldnt even kill the boss in time. On my second try I used all my bad characters early on and kept hoarding arlechino until she could blitz the coppelius at the end easily, even got all the stars on all floors.
**when you don’t have enough characters to even attempt the second and third parts of Imaginarium theatre and don’t have any mora to build up more character cause everything is so freaking expensive at high levels**
That’s the whole point of the game mode; to build more characters.
I believe it is supposed to be an end game content for the cost of upgrading characters, not necessarily for the difficulty of the stages themselves.
While the abyss requires you to have two well built teams and knowledge of how to use those teams, this mode requires a couple of good dps that carry you and a lot of leveled up characters, regardless of how well they are equipped. As well as little bit of understanding of when to use and which characters.
Also, abyss does just require 2 good teams as you said. It requires up to 4 teams in order to go around all those elemental restrictions while maintaining sufficient dps. So no, just having Arle Vape and Neuvi Hypercarry isn't enough.
I thought it was a lot of fun! Lately I’ve been just trying to expand my roster of built characters (even before I heard about this game mode) and it was a lot of fun to see my hard work pay off.
Felt way too easy for me. I actually thought that I completed only the first stage of Imaginarium and then I realized it's already over. 😐
It is actually too easy and the RNG buffs have zero impact on the gameplay. What I appreciate about it is that it is much less sweaty and time-consuming than Abyss or SU.
@@possumsam2189 Those boons helped my half baked Yoimiya beat the final boss, I had to return and buy like 10 of them but it worked. So they have some impact.
@@stanysk ngl chars have more impact than boons and you will just invest everything into acquiring more chars before the last stage.
If you have a Lvl-70 starter squad with deplorable artifacts, then boons will make that little bit of difference towards the end.
However, If you have strong high investment teams and/or that one friend with C6R5 chars, then you won't notice the boons because there is very little difference in difficulty to you.
I wish they made it like divergent universe where if your character is not built it will automatically build it for you so you could play it without restriction it really is hard for those who haven't built so many characters
I went in blind for my first run and my gosh I was feeling lost. It just didn't register to save characters so I ended up running of characters bc I wanted to save the flowers for some dumb reason?? I attempted coppelia with yoimiya, kazuha, Lynette and Jean and it was hilariously bad. Second time I spent the flowers (gosh I'm dumb) and ended up with raiden triple pyro. Such a difference.
Jello, try again, but next time don't use any of your characters in place of the trial characters. All of a sudden it's not so easy. It's doable, but getting full stars with the trials is actually fairly tough. I'm vertically invested, and being forced to use units i never use in teams they're not actually all that good in is a super struggle. The free Chlorinde did less than a third of the damage yours did. I certainly played her wrong.. but my shots with her did between 1.5 to 5k. The free Arlecchino did 20 to 30k instead of your 60. When you lack built units this mode is annoying af. If they actually make it harder it will seriously gate out many players. I'm ar 59, and I was talking to an ar60 player I know, and neither of us had the units to even start hard mode, I had to build someone just to be able to even try it. That's nuts.
The geo/dendro restriction is going to be brutal when those show up.
My only big problem with this mode are time limits.
If you force me to use garbage teams, at least don't make me beat a boss below 90 second.
Full cleared it first day on my AR 58 account. From final 18 characters, more than half was lvl70 and without artifacts. I liked the new mode, it will «force » me to invest horizontally and test different teams. Agree it was easy so maybe they need to add few more stages
Remember guys you can always have amc or emc for an extra slot
I'm low spender, few bps and maybe 20~ months of welkin. I like pulling every character I like and build them. This event was so easy for me lol
Removing half of the abyss to add this new mode was the most disgusting strategy to sell characters I've ever seen in my life.
Thanks, Jello!!!! You’re absolutely one of my favorite RUclipsrs. Keep up the incredible work!
This endgame made me love the abyss even more. So much restriction. When I needed kazuha, they gave me hu Tao as an expansion of the principal cast. It forced me to play with Clorinde, arlecchino and wanderer in the same team. Without hydro, Hu Tao's solo damage is pretty low. I cannot play with XQ due to restrictions. Some stahes are super easy. We xan do it when with solo but they are forcing is to use a full team casing wastage of vigor.
Difficulty is not an issue for this end game, stupid restrictions is the main culprit.
That's the theatre reason to exist xdd. Having to play ur characters with no optimal teams, u have to do your best and manage well which character u use. It is soo easy man
exactly my feelings.... they found another way to force people invest more time to build every character in their account...
it’s just dumb and disappointing, imagine rerolling for gruper in monolith defence, it’s not even hard it’s annoying, the teams you end up with are not even real teams and yes if you don’t have enought characters your cooked ( wtf is up with must have all 4 characters) imagine if hydro was there there is like only 3 4 stars characters in that element Barbara xingqiu Candice , and most people have only xingqiu build and rest are 5 stars you not ony need decent build characters but a lot of build characters and even if I don’t have problem with that people who are not playing since beginning are cooked again , and any f2p with not so much 5 stars. In my opinion this can’t be called endgame, even abyss is less luck and more skill dependent, and that is saying something. Plus what the fu*k is with elemental rasizm like this game is about reactions what’s the point of excluding half the reactions every month. Plus the audience of this bs of a endgame content just got halfed from people who can even 36 star abyss. Some people enjoy minmaxing that’s their main way of enjoying the game it was enought so far but now if they want to clear all endgame they can’t anymore and that’s why it sucks. Plus players build mostly for meta or characters they like and for this sh*t you need to pull even more and for characters you might not even like or that are not even that good like tf is that , that’s not even endgame that’s just a greasy greedy money grab with lowering abyss reset. What is even worse is that that little imaginary buff to specific trial characters that is active outside theatre means those greedy sons of bishes got cheap excuse to inflate abyss difficulty for players who don’t have those characters, or you might just get a buff but on your lvl 50 barbara. That’s just sad and I hope more people will see how down right predatory this system is.
@@santi3256 I don't even have the problem with theatre existing, but why did they limit abyss to just once per month? Why not leaving it like it was 2 times per month and just put theatre in between each abyss? That way we would still have abyss 2 times per months and we would have theatre 2 times per month. One endgame mode each week. You have something to do each week and abyss and theatre would still last 2 weeks each, so plenty of time to play both of them, even for casual players. That's what I'm disappointed about. They act like they are giving us something new but they are also taking stuff away from us. Also all this stuff was supposed be in the game from the start. We are getting exited about stuff that should be standard in games from the beginning.
I used C0 Chevreuse for support a 1000em Kazuha, c0 hu tao, c6 fischl, c2 catchraiden, C5 sara with amos and the trial characters.
This game mode was actually super fun to play my only complaint is maybe add more support cards because now the buffs feel very minimal
It's like this mode was custom built for me im also a horizontal invester. Walk in the park. Bahah yup i also expecting a bit of difficulty on the beasts. Fastest clear, Chlorinde, Leney, Chevvy and XL overload. Made me realise how busted fontaine characters truly are. Ironically Leney fit nicely into Chevy downtime as a burster with a few charges
Honestly had quite a bit of fun with this mode. Wasn’t paying attention and was forced to clear copellia with Raiden, Diluc, chevreuse and a Lisa with lvl 0 noblesse.
Long time players: This mode is easy but i love the restrictions
New players: This mode is easy and i hate the restrictions
I’m a player since the release of the game, but the restrictions are still a little bit excessive. I definitely haven’t built all my characters, not even half of them. Most of them are sitting on the bench at lv 20 because no reason to level them up.
Well, this new mode does give a reason to level up a couple that i’ve been considering for a while now.
Also, this game mode is not for new players so idk what your point is supposed to be other than a joke?
As f2p lvl 59 (started 1 year and 5 months ago) you can easily beat this just using your already built characters, half my roster was not built and i still beat it just by using the trial 5 stars and friends c6. (I had to lvl up 1 character to lvl70 cause i had 17/18)
Half the complaints are people not having enough built characters and thats simply cause this is endgame not for people who are ar58 and lower.
The other half is it being to easy for the sweaty no life players. My answer to that is they should have something like hsr where there are extremely hard optional levels that need peak built characters and just reward you simple rewards like mora or books as it is optional end game for the top 1%
I cant defeat the vishaps but it gives so much reward even like this sm better then abyss hoyo cooked
Once the novelty wears off, people are going to end up hating it (unless they add to it like they added to the TCG).
It's painfully easy, very short, and then more restrictive than Spiral Abyss.
A lot of people were left feeling extremely underwhelmed, and this is on Day 1 when it should be the most exciting.
The difference between Theatre and the Simulated Universe in HSR (which got bonkers-good reception) is that you can go Hard-mode from the start here.
You need fewer chars to clear Easy and Medium difficulty
it's easy endgame with a non repetitive team that you don't need to do every week, gives meaning to forgotten redundant characters like Heizou, Lynette, Sucrose, Venti (everyone just uses Kazuha). When Cryo comes, Chongyun will get some use finally, along with Kaeya and Rosaria.
I love theater so much! Having to use unconventional teams and use some characters ive never paid attention to is really fun!
I am a newer player, and I have only 13 characters available now. I need to build 5 more characters just to be able to start the hardest difficulty. Harder is definitely kill a purpose of trying to get those characters. It would simply be impossible.
its called endgame for a reason friend
@@Cajun_Seasoning probably you are right. Just put my first thoughts about it. I honestly thought after finishing the second one (that is for 14 chars) that I should start building other characters. Maybe it will bring a bit more variety into my gameplay and account in general.
In any case, this is a precedent that building horizontally will be also important...
You can use a few trial characters and borrow a friend's character, so you don't really need 18 built characters in your account
@@Julieh_ I don't need 18 to be built only because I need only 1-2 good characters to get a star for clearing on time, other 2-3 are only forced to be there. I would do perfectly fine with vertically invested characters.
@@vladys001exactly. You don’t need high investment into multiple characters, just enough to pass the bar (lv70).
I wouldn’t worry over this mode if i was a new player. Just build the charcters you like and you’ll eventually have enough characters and resources for this mode.
Trial characters are fine, but I did not like being forced to use the trial characters at the beginning. It became much more enjoyable when I finally got rid of them and filled the roster with my characters.
Played it. Felt terrible cause I have a very limited roster due to being F2P.
But overall it played worse than a normal Event gamemode. I got all the rewards though.
I’m going to say now already that if the next season doesn’t have hydro, I can’t clear it.
I just cleared this season, on the second try, after actually understanding how the game mode works.
This season happened to have elements where i have lot of characters built, but still i had to level up one more character to be able to challenge the hardest difficulty.
The trial characters are nice addition and helped me, especially thoma. But i didn’t have any of the special cast which limited my team options radically, dendro being only available through alhaitham or baizhu which i don’t have as i mentioned.
I had to loan Chevreuse from a friend to be able to use Cyno effectively, as he is one of my most invested characters. As this season didn’t have hydro or dendro available through normal means, it almost made me unable to use Cyno but thank goodness my friend had Chev built.
This game mode definitely encourages me to build all the lv20 characters that are sitting on the bench, to at least level 70, as well as farming them a decent artifact set. Most of my characters don’t have a dedicated set on them, i’m usually switching artifacts and/or weapons around.
I have close to 36 characters built up past their last ascension (80+), with all relevant talents leveled up to at lvl 8 (11 when cons), NO weapon sharing, NO artifact sharing YET STILL, this mode punishes me for not knowing how to play the characters I don't own. What good is a fully built Alhaitham or Wanderer that I don't know how to play? Honestly...
All i wanted was a monthly abyss with 4 different layouts where you have to clear 2 for max rewards, and maybe a floor 13 with no primos inside. What i got was a "you can't play until you level 4 more characters to 70 because FU" mode. Right before i was going to (most likely) finally pull Nilou and build a new team.
2/10 endgame, 2 points are not for the gameplay part btw.
I agree that the 18 characters of specific element is a bit excessive.
But no one is saying that u need to play this mode if u don’t like it. Just build that Nilou team and enjoy that.
@@Lassila96 Of course i have to, there are completionism AND primos on the line. (i did theater about 4 days after whining about it)
While I know many players have problems with this endgame content(incentivize for horizontal investment, which is the opposite of abyss, force to make sub optimal teams etc.), I really like it bc I can try character I don't have by borrowing from my friends and it's kinda like resource managing mini game that you have to consider who to use in each stages.
I have like 5 built charcters for this event. this is so frustrating im actually gonna quit this game for good
You don't have to complete all the way if its too hard for you right now
@@SantiagoChavez not hard can't even participate :)
I play this game for 1.5 years and this event might actually make me go find another game like ww or whos know
@@ghnbtrcv8672i agree, its not that its hard. Its just the fact that you CANT even play it which is stupid
I absolutely hated it. I cried today after being unable to do the defense level. Yeah, it was another straw on the overworked camel's back, but I didn't have any fun. No fun, just frustration. No real control over my lineups, unbearably stupid. My friend has Kazuha. Could I choose him for the def? No.
The return to the table every time is so stupid, gosh.
as someone playing since 1.0, im happy there is *finally* something I can utilize all my characters, and the restrictions forced me to consider teams I havent before. Now I just hope there can be more of this or similar modes so its not just once a month!
Long term, horizontally invested player and This is the "hardest" content genshin has had in a while so im liking it. I put up some supporting characters for my friends who doesn't have as many charas built, im sure this is harder for casual players
17:30 that was amazing
a 15sec clear without fischl charge
Felt great for me too, since I built a lot of characters. I also just got finished building Chevreuse, which was perfectly timed to deal with that last stage. My only issue with the mode is how it forces you to use 4 characters each time. Just felt like they forced you to waste a character at times.
I sadly can’t ply on normal mode since I don’t have enough characters built😔
Lesson learned: pick all the character bonuses possible right as they're available for a bigger selection.
Edit: my best pyro DPS is my Diluc. He's great, triple crowned, well built, but deals half the damage in a Xianyun plunge team, as that trial Arlecchino does in overload with Chevreuse and Fischl.
For electro, I guess my Raiden and the trial Clorinde are my best options
For Anemo, I only have Wanderer as a DPS unit, and even he'd need off-field element applicators.
I should probably look for a well built Alhaitham in a friend's available character list, so I can go for aggravate/spread for a team as well.
Ironically in this mode Yoimiya is better than Arlecchino 😆 because they both have enough damage to clear the content but if you end up with too many main DPS you can at least use Yoimiya for her burst buff. Because you can't control the teams as much, the characters that are more flexable do feel a lot better now as well. I bet Ayato will be stronger than in abyss for example if Hydro is allowed next time.
My favorite part of the first run I did was choosing the free Mystery Cache right away, my options were invite a character but you can't invite any ever again, or use all your flowers (150) to get a character. Was a rough start to say the least XD
Just restart the run and don't waste time. Anything other than a summon character card before act 1 is an instant rerun.
@@r.d.6290 Not really? I got 8 stars just fine
Wait Genshin has an endgame now? Is it something you can actually play every day or is it something like Spiral Abyss where it only lasts for about an hour every few weeks?
It's a one and done mode like the Abyss unfortunately, it just rotates every 30 days between Abyss and this now instead of just Abyss.
Whenever you have the opportunity, fight the Erimites, fight them? No. One should only watch them dance respectfully from a distance. 👌
Now spam it until you can get 8 of the random buffs for the achievement.
As someone who levels characters to 70 for fun and feel like they wasted a bunch of mats, I'm so happy they finally have a use! Honestly, I've never felt so challenged by genshin in a lONGG time
Part of the reason I watch every one of your videos is because I build every character I have too! Am enjoying the mode and using my roster. Thanks!
most of my chars were level 70 with no artifacts. Luckily I had wrio so I'd stick 3 of my useless chars on a team with him and play solo Wrio.
My only built chars were Wanderer c0, Wrio c1, Faruzan, Arle-c1, Chev, Benn, Fischl and my friend's Raiden c0.
Clutched the mode with 8 stars. All thanks to Wrio and Arle not needing a good team to dominate.
You put my man Wrio on A tier :(
Imagine Building and Testing EVERY SINGLE CHARACTER. (So that we can decide, who to wish for and build) 😊
In my opinion Xianyun is a S tier as if you save her for the end you can complete the challenge using random rubbish teams.
I used her once with an all bow team just as a splash healer, and then once with a Plunge Dehya team of castoffs, it was delightful
Nah bro. This difficulty is fine..
Pls don't make it harder. It will be a huge Primo loss. And it's not like an average player can build all characters equally anyway.
You have to micro manage resources for both this and Spiral Abyss. And that too much pressure
THIS MODE MAKES ME SO HAPPY
The biggest problem for me as a newer player is artifact sets. I don’t have 12 level 20 sets.
This is an end game mood not for newer players